IamB4tm4n88
IamB4tm4n88
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- IamB4tm4n88
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I honestly hate this update so far. Games are so slow and dragged out. i had 2 40 min matches today. nerfing off meta perks made no sense to me. Spine chill and Selfcare didnt need a nerf and removing Bloodpoint bonuses from perks on both sides just annoyed me but dont worry they fixed the smoke from Bills cigarette to line up perfectly so atleast we got that. All I saw today was Overcharge, Pop, SH:GoP and Thana for 8 straight matches. Ive played this game since day 1 release and I feel every year it gets further and further away from an actually balanced game
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This has been vamped up so much more. I understand endgame getting your kill by any means buy first hook of the game? I'm a 50/50 player. I blame this new emblem system mixed with MMR. You can de-rank past what ever color you are. I had a guy message me nd say this is how the Devs made this game. I face camp everyone, aslong as I rank up by the end of the month I don't care. Also NOED is being use 1000% more than it use to be
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@Friendly_Blendette said:
If you are the guy that opens the hatch at 1 gen 3 survivors left mid chase right in front of the killer and screw both of you teammates. Politely ######### off.
I think a good fix would be no keys in bloodweb 100% RNG out of chests. Only works with 1 survivor left
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@Apexgnifrums said:
Yessss! Finally the treatment this boring ass low skill guessing killer it deserved. Now people actually have to use brain and not just guess.
All the spirit mains with their awesome headsets have to use brain aswell now.
Finally, never thought this would happen. I think it's time to install DbD again and play it once it's live.
Thanks bhvr
Never thought she was top tier. Maybe I just haven't played a top tier one yet but I kinda like the challenge going against her. Out mind game the mind gamer
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@BigChapAlien21 said:
I want to run some fun builds on Survivor, and my two Killer mains, Pyramid Head and Nemesis.
For Survivor the big one I wanted to try was a build centered around being as difficult as possible to put on a hook when the killer is carrying me.
For the two Killers, ik Otz made a build for PH that was Enduring, Nemesis, I'm All Ears and Nurse's Calling. Anyone know any other funny builds for PH or Nemesis?
Thanks all
I love the Head-on, quick and quiet, flashbang and deception. Fun but hopefully you can loop might lead to a tunnel and it's for good reasons
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@Regulus47 said:
Need I say any more? This build is used in almost every game at the higher ranks due to how simple it makes defending the generators. There's no skill or (real) counterplay to this combo. There is counterplay to BBQ, hiding in lockers, but doing that when repairing a generator just wastes precious time. That means there's more chance the killer will get to the generator before it's repaired and ruin all your hard work and effort for no effort or investment at all.
The killer just hooks a survivor (easy enough) and sees everyone's aura, and then they can go to generators being worked on and instantly get rid of 30-40 or more seconds of a generator repair progression, counting the fact it applies normal regression ON TOP OF the massive gen progress decrease. There's nothing the survivor can do about it. It doesn't even have a cool down, so if someone tries to repair the generator to make up for the unavoidable regression loss, the killer can just do it again with no penalty. It literally punishes you for playing well, and I don't know if that's healthy.
I realise this will probably be seen as a joke or bait by the people of this forum, but I'm being serious. This build is used in almost every high rank game - even the Decisive Strike + Unbreakable combo isn't used that often, yet the BBQ+Pop combo is the one ignored. It reeks of hypocrisy to me. Both combos are uncounterable without literally stopping doing your objective. Killers should face the same stigma for running these mindless combos that survivors are given, and I'm sick of this community giving them a free pass.
Tl;dr: Killers are hypocrites for complaining about good survivor perk combos when they use an overpowered and uncounterable perk combo every game. It's the small PP build for killer.
Spoken like a true survivor main. Pop and BBQ only works if you get hooked. Same argument for NO-ED, cleanse the totems and NO-ED goes bye bye. Acting like you don't use dead hard/lithe/balanced or Adrenaline. Also there are perks that hide your aura. Plus there's no gen protection. Look what survivors did to ruin. People couldn't hit slightly difficult skill checks
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@GHOSTfaceP3 said:
victor is dead right? In the lore.. when the entity picks them up he’s resurrected so..how’s he not a baby? You could make the argument that while he died his body still aged ..but his mind still didn’t so he’s still a kid right? If you don’t want people calling him a kid change the lore -I’ll delete this if BHVR wants me to-
Because they are twins! Pretty sure you have to be the same age to be considered twins right?!?!?
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/1709527#Comment_1709527
Because it's already too strong and this can make it to reward you for not using exhaustion perks. Insta heal and speed boost is too big reward for just existing when the last gen is popped, not to mention how strong it in chase
Okay then a insta down and speed boost isnt fair with NOED. It's the survivor version of NOED
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@Dave_Cobra_ said:
So I am a survivor main. Recently started doing killer. Today alone I was called a FA*** and a N****. I didnt tunnel, camp, even was giving last person hatch. One person said gg ez get fkd... the other threw racial and homophobic slurs my way (2 seperate games) i dont get it... i play fair i just want to have fun... why the toxicity? It stopped for awhile but seems to be ramping up again. I stream now (with ttv in my name) so maybe that has something to do with it?
Honestly it's 60-40 leaning towards survivors when it comes to toxicity. I'm a 50-50 player and survivors the only way they don't complain is if they escape. Other than that it's just toxicity like you said calling you names but when they win I'd say the toxicity is worse with the GGEZ and calling you a garbage killer. I've learned the closer to rank 1 the more likely there toxic. I played today for the first time in 4 months and had a blast
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1446431#Comment_1446431
For your information, I'm a Solo Survivor. What I do have is experience. I've learned spawn locations on most of the older maps by now, so I can hit up at least three per match. If I'm still downed by NOED, o well, I know I did my part.
Thanks for you info VET.
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@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/172222/noed-proposal
Better proposal
JUST
DO
BONES
☠️
So you dont actually have an argument NEXT!!!!!
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I was waiting for the toxic one. I dont hate any at all. DS has no effect on me killer or survivor and neither does Spine Chill. Im a KILLER MAIN and I hate NOED
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@Venoxxie said:
I would just rather totem spots and sounds be fixed. Make the sound more noticeable when you're near a hex (even dulls should get at least a small sound emanating from them) and don't hide them in such ridiculous spots. My issue is more with the totems than the perk itself, especially when a killer hooks someone right next to NoEd... They pretty much get a free kill because of it. It's also a perk that takes no skill. You can get 0 hooks all match and still probably get a 1k or 2k with it which makes you such a boosted killer and causes you to cry when you actually rank up from it because you vs people who actually have skill...
Your fix sounds too close to rancor for that to be a legit change. Might as well buff rancor a bit and rid of noed.
For me its not so much the totem spots I use Small Game. Its the trust that the other 3 will cleanse as well. I run inner strenght so it forces me to totem cleanse for healing purposes beacuse who doesnt like a free heal.
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1446403#Comment_1446403
So you can one hit your obsession. Big whoop. Unless they're on death hook, you run the risk of DS/BT. Which is why Rancor will always be picked instead of this perk.
Do bones.
Do bones is such a bad excuse. You must roll with SWF all the time then. If you think its that easy for a solo Q player to cleanse totems.
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@bingbongboi90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1446393#Comment_1446393
It isnt overpowered because why use a perk that only can be used after the gens are completed when you can use a perk that helps during the game so you have a bigger chance to 4k.
Noed is only strong when you lose so in the end you get the pity 1 or 2 kills but no pips or maybe a depip.
Pity 1 or 2 right Ive seen whole teams destroyed. On top of already being faster than survivors they get a 4% speed boost and everybody is exposed. Ive literally seen it first hand a Killer goinig from depip to 1 pip just cause of that perk. Then most of the time the exit gates are practcally on the same wall. Unless you have a team that destroys totems then most of the time its a wrap. Survivors bounce right when they see that little emblem show up
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@Rivyn said:
You consider NOED OP, even though there's a clear way to disable it.
Okay. . .
Why make NOED like Rancor. . . when we have Rancor. Hell, why make it a worse Rancor?
Oh yeah clear way how many solo Qs have you played where you have to cleanse every totem yourself because Ive made small game a perk in my build now. Instead of knocking all 4 with one hit now he can only knock 1 at a time. Rancor can mori this cant. IMO NOED is a crutch perk with the killer knowing if he hovers around 1 Totem all game he can get a 4K
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@bingbongboi90 said:
This perk is far from overpowered. Just make a totem counter and survivors know how many dull totems are left.
Waste of time. Everybody nowadays already know there a re 5 totems and a high chance someone has NOED. This stil makes it balanced to the point where even the survivors had a chance the killer had all game to stop the survivors but couldnt. I also would like to know how you think this isnt overpowered? Just a question not starting an argument and dont use the arguement just destroy totems give me an actual reason
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@APJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/1446309#Comment_1446309
I've been playing killer for a month, if that, playing the game a week before that. I'm still leveling most of my killers. I've been playing freddy for like a day.
I don't even know what "forever freddy" is.
Thats forever freddy. Super slow gens, healing and cleansing. On top of that the Blood Warden with Noed looks extremely toxic. The addons put everyone in dream world slowing gens down even more with remember me making the exit gates take 16 secs if you hit the obession 4 times. They wont finsh 3 gens before theres no pallets left to loop and players quit anyway.If they make it to endgame you have NOED. Also your rank doesnt look like a new Killer my friend
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@Duality said:
Every single game every survivor is working on his own gen wich results in 5 gens being done in less than 5 min, every survivor knows how to loop, where the safe pallets and widnows are and how to exploit them, they know the map, and they are 4, I mean what chances do i have? NONE. i get so mad when they tbag at the exit, like dude cmon
Whats your build????
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@SonicOffline said:
https://forum.deadbydaylight.com/en/discussion/comment/1446231#Comment_1446231
As a hard Wraith main, i appreciate survivors who help me figure out killers I haven't really even seen when I'm floating in like rank 7 ish lmao I always get so rolled.
I dont believe in Rank in this game. Ive had LvL 1 survivors I thought were 20 and A lvl 20 survivor I thought was 1. Whats your Wraith build?
My Mikey Build is
MAA because Tier 1 with LVL 3 MMA is only like 1 or 2 meter Terror radious
Nurses
BBQ
SBFL
then I run Jewerly and the jewerly box for a super fast stalk movement. Survivors think im not stalking cause I walk up on them so fast LOL
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Its been broken for a while. SWF doesnt help it out either. Im rank 5 Survivor and could face lvl 1 killers or lvl 20 its a toss up and I solo Q
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They shouldnt of DCed but there not wrong. Forever freddy is boring as hell on top of that you brought NOED. Its a build that takes no skill and you have a 50ft lunge. NOEDs LVL 1 too
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There are a lot of bugs man. Now there trying to introduce crossfriends
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Monto and Puppers probably my favorite to watch. Tru3 is good to but sometimes way to extra in his Vids. He claims not to be a sweat but can obviously see he is. Very informative but sometimes very irritaing and def Killer bias
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Midwich is HORRIBLE. New map already needs a rework HAHAHAHA. I hate it as both killer and Survivor
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I gave someone a really good Mikey build the other day. He/She messaged me back with a big thank you cause of a 4K. Not everyones toxic. I like helping newer players and up and comers
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Wait until Bubba goes live LOL then survivors are really gonna be upset. If it hasnt gone live yet. Infinite chainsaw
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I dont even really think Billy is that amazing of a killer. Hes ok at best. Not saying I escape everytime but im not like DAMN its a billy
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@LintyScorpion said:
It's honestly just how people are. There's no changing it
100% agree thats why I play this game so little now
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Hard to point the finger. If I had to maybe killer and Im a killer main thats why im saying it. I dont use NOED I think that perk needs to be removed or altered in a way. Killers have the ability to take you out of the game with one hook. I believe thats where most of the games toxicity comes from. Also doesnt help when popular streamers teach players to be toxic with certain builds and 99% of the time its a killer build. Survivors also need to take some blame as well with t-Bagging and BMing
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I dont really think theres a bad killer Duo in this game
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1446057#Comment_1446057
I've found a love for Demo within the last month and have been playing him alot lately. As for hatemail like the one posted... I like to collect em and share so we all can get a laugh.
Yeah little trophies I like it. But ive had some profanity thrown at me thats a little too much because I 4ked against a SWF with Super Stalker Mikey
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@WhisptheFyredog said:
https://forum.deadbydaylight.com/en/discussion/comment/1446102#Comment_1446102
People derank purposefully??? .___.
Oh yes. Ive talked to many Killers who derank days before rank reset to farm BP. I dont understand there reasoning but people do it
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1445990#Comment_1445990
Sure, I'm a survivor main who is asking to not nerf Billy. Makes so sense. Check my post history before making such a stupid claim
What are you talking about??????? Your main post is a cry baby survivor mad because he tries to loop the same area but cant. When did I bring up Billy or you in the main post.
@DwightOP said:
As majority remembers, bloodlust got added to the game 2016/2017 to band-aid fix terrible map design and insanely strong tiles.
But slowly, bhvr is reworking and creating more and more maps with very short unsafe loops. Bloodlust is slowly becoming outdated and on those maps it's just overkill.
I'm wondering IF and WHEN we will see bloodlust nerfed or even removed. Waiting till the last map is reworked is certainly to long, it might take years.
I certainly dont see anything about Billy in here!!!!!!!! Do you?????????
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Just toxicity at its worst. rank Reset plus new player equals fun for someone who purposefully deranks
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1446059#Comment_1446059
Lithe and dance with me is an excellent combo! The only downside is that you have to be on the lookout for something to vault over, and if you're are in the midst of a chase, that's certainly easier said than done!
Crazy good combo. Especially in Lerys. All those windows. But talking about the main post level up for Deadhard and urban I rather be sneaky and have a get away perk if played correctly or if the game doesnt screw me LOL. Im not a fan of Exhausted perks other than DH and Lithe. Maybe balanced Landing if I have a map offering. It really depends on your style tho
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@Deadnaught said:
https://forum.deadbydaylight.com/en/discussion/comment/1446026#Comment_1446026
Amen to this. The moment a survivor becomes annoying I make sure they have a bad time, and I'm more than happy to make sure they don't get that escape bonus.
https://forum.deadbydaylight.com/en/discussion/comment/1446013#Comment_1446013
I can agree but more often than not, bad unhooker are that way because they're also running evasion-heavy bait builds with stuff like Dead Hard, Sprint Burst, etc. Like I posted above, the bad unhook is a bait tactic, so while you COULD focus them you waste a lot of time and I generally don't favor giving them what they want.
It's actually far more amusing walking away from the bait and just turning back to see them standing there
"Why won't you chase me killer-kun? Don't you want your Chase pointssssss???"
I used to be able to play this game for hours upon end now I play for 45 mins and I wanna shut it off. I feel the perfect rank is between 9-11. Its enough tryhard where its challenging but also enough where in my case im not gripping the controller and about to break it. Im a 50/50 player and hate being a purple rank and higher on either side. I go after Gens not survivors
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I praise you for using Demo. Easily the funnest killer to play against. But to some people hes not "top Tier" quality. I hate the fact people play this game like its a competiton. Anyways just ignore like I do and report if it gets too insane
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It does suck and I feel your pain. I just try to make most of the situation. loop the killers near them thats what i do LOL.
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It has to do with her height. She looks down at pallets when she breaks them. A couple killers as well cant be blinded at pallets. Taller killers are easier to blind. You have to catch her as she begins to break so as you drop the pallet get that flashlight ready
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I feel that everybody plays this game way too serious. The way I play killer depends on my survivors. If they are chill we will have fun get a bunch of BP and most likely PIP and let someone escape. If you are sabotaging hooks and t-bagging a lot then my mood changes and I go a little try hard.
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I eat DS. I dont care, get it out of the trial right away. Leaving people on the ground is the dumbest thing ever. 60 secs of wasted time. Get DS'd chase em down and knock them. I dont even use that perk when im survivor. Overrated. Unless you have a team that can capitalize on those 60 secs and you have unbreakabill its just a waste
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Outdated??? Ha. Sounds like a true survivor main. Its not just about catching up to a survivor, its about ending a chase quick to get to a gen. Plus a pallet knocks him out of BL anyways. Infinites were a horrible thing. Every survivor main now is gonna say "A smart killer wouldnt chase for too long" then you have no knocks, no hooks and still 5 gens getting done because of how quick you can get a gen done especially with the buff to Prove Thy Self. How about this then, take bloodlust out and add a feature that makes the survivor exhausted over time for holding doen the sprint button for to long. Take away sprint burst cause its "Outdated" also say bye bye to Dead Hard because its also "outdated". Before everybody goes off saying im a killer main, im not I am a 50/50 player lever 4 Survivor and a Lvl 5 killer well before rank reset today. Ive played this game for 4 years and it gets worse and worse evrey year with its balancing updates. Not every loop should be safe. Its called skill
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Im tired of hearing complaining from boths sides. Shut up or dont play the game that simple. Its SWF thats the way its always been. Im a rank 8 survivor playing with a rank 1 survivor buddy of mine and every game I get a rank 1 or 2 killer and I welcome the challenge sometimes I win and sometimes I lose very embarrassingly but I dont complain about it. Also plenty of times as a rank 10 killer playing 1 or 2 rank survivor again I like a challenge not a walk over and yet again I sometimes win and sometimes get my ass kicked. Sitting here saying a rank 2 is unfair when you 4k RANK MEANS NOTHING
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Wow I am suprised how many people consider huntress better than Wraith. Id say wraith to be an A killer.
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It really depends on what killer you use. Im a rank 5 killer and realized theres like maybe 4 killers that can really apply gen pressure. 1. Wraith, going invisible and your speed while cloaked can pressure really well. 2. Hag and alot arent going to believe me but a well placed trap and a little good fortune can make the hag a good killer for gen pressure. 3. Stealth killers are good too such as mikey or ghostface and maybe pig or doctor depending on your build. After you choose a killer build can also help alot. Killers like Freddy and Plague I cant speak for because I dont have them or any of the the newer characters. Also Ruin Lvl 3 still really good if you can apply gen pressure
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@jamako said:
https://us.v-cdn.net/6030815/uploads/729/O3OQZG1I0SP2.png
A friend sent me this one. Just glad the match didn't happen he said 😌 Imo it looks like a well-thought about SWF with those 3 Urban Evaders and that r4 dude looks like he's gonna take all the aggro.
I mean what is the ranking system? Why is a rank 17 matched against that kinda group? Oo Can't they just program a better ELO system than ranks? It doesn't even work and it's so easy to keep your rank low as to bully players with less experience.
Is anything going to happen about the rank problem? Because I feel like mostly new players suffer from frustration due to bully players or just being matched against unequal opponents.
Its survivor with friends, its either a 17 killer playing Red rank survivors or a 14 survivor playing a Red rank killer which is way more of an unbalance if you ask me. Also dont look at Rank doesnt always make them the best just simply play alot. The game was never played and your buddy had no Idea how this game was going to play out. SWF had a major flaw and its Alturism those Red ranks are trying to boost there 9 and rank 14 buddies and can get caught unhooking and healing instead of gettimg gens done and clearing totems. The bullying players thing and toxic style play if you wanna play this gotta have thick skin most toxic community EVER.
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I play by chasing sirvivors off gens. You have to play by the emblem system to get points and pip. The first 9 mins are extremely important not for chases but to get survivors off gens, then start to play the chase and hit game not hook I try to hit every survivor and force them to heal and that gets your gatekeeper because they waste time by healing, brutality for using your ability and the hunting emblem for chases and circle the map for gen pressure. After everyone is damaged I chase and hook leading to the sacrifice. After hooking I leave the hook because 9 hooks to get you IRI and start the gen pressure all over again. By the end I typically pip and have between 22 and 30k points. This games designed easy to kill hard to pip to relieve some of the try hard in this gm. I typically dont care for pipping I just try to have fun. For people saying your a Rook or bad im a Rank 5 killer and Rank 5 survivor im a 50/50 player
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@SxfetyPin said:
I feel as if DC'ing shouldn't really be punished in a game like this. Is it unfortunate to have a teammate DC for whatever reason- comms, or not? Absolutely. But I've never seen a community thag just hands out free Hatches (wins) to opponents so consistently. From how I see it, the community itself balances the problem out by making the game feel lightweight.
On the other side of things, can you truly blame a newbie Killer for DC'ing from a match with Red Ranks Sabotaging every Hook and doing anything necessary to ruin the experience for the Killer? Someone looking to have fun, just to end up being griefed? Yeah, I couldn't blame anyone for saying,"Let's find a match that I can relax and have fun with."
There are multiple problems with the game that do need to be directly addressed and communicated upon. But I agree with OP; Disconnect Timeouts is something this game truly doesn't need. The community for this game is already fairly small. Why would you want to risk portions of the community leaving due to it?
I kinda gotta disagree, a survivor DCing doesnt just hurt the survivors it also hurts the killer ive depiped because of DCs or have lost Merciless because of it. Same for the survivors they dont get anything for a DCed killer as a survivor you dont wanna play anymore get hooked and struggle til death or as killer just chase and let then build Gens end the game. Same out come no matter what it forces the game to be played or get punished I dont want to sit thru Ques just to have people DC. Someone taking a tantrum because the game didnt go there way should be ounished
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Bloodpoints wouldnt play a critical part of the game. Atleast 50% of the game would be removed and there would be no skill curve to gradually get better. It makes you play the game hungry and wanting better versions of the perk leading to playing better yourself.