Discussions
339,151 discussions.
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Hi all, I didn't think that sentence was so popular. At least in Italy, if you search on Google "We did", it suggests that sentence 😂 ... and no, I wasn't logged in with my account, it was an anonymous session. Just wanted to share this with you, I find it so funny 😁2 comments 111 views last activity
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Ok, I've heard and known, based on experience the hatch doesn't appear unless two generators are left to be repaired, but even red ranks have said to each other in SWF (when I was in the party, XBOX) that there have to be only 3 survivors left and 2 gens to do, but also, 2 survivors left and 1 gen left to do, so... Please give me your source, link, manual, so that I can actually confirm when a k4 comments 4,732 views last activity
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I play mainly on console, anld when I heard that dedicated servers were coming out, I wondered if we would have to continue paying for memberships on console to play dead by daylight, since the game wouldn’t be using xbox live gold services.2 comments 61 views last activity
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This is ridiculous.. At the last minute something came up so i could only do 18 games, Spent my weekend doing this...10 comments 191 views last activity
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We've all seen the post. Someone has decided to quit the game and wants to say a thing or two before they leave. Two stars and a wish, sort of. For some reason, however, these threads become littered with condescending and excluding comments. Why is that? I mean, if you have an account on this forum, you have to be considered a dedicated player. Why on earth would we discourage whatever feedback28 comments 641 views last activity
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alright... i really just want to know... does Hex: Ruin activate Surveillance? because Hex: Ruin says, "good skill checks result in 3/4/5% REGRESSION on the generator" and Surveillance says it shows the auras of all regressing generators. I'm guessing this isn't the case because it would be a bit overpowered to know exactly which gen the survivors are working on, but i just need to know cause2 comments 71 views last activity
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I actually have 3: The Werewolf: Special hability "Hunting Speed", run in 4 feet at inimaginable speed without being able to hit, good turning and pallet hopping. The Reptile Man (croc-based): Special hability "Hard bite", do a charged bite which leaves the survivor wounded and slower with a timer to be downed.2 comments 51 views last activity
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How about every survivor has a Killer side? Seperate unique perks...they morph or change into their own type supernatural or whatever...opens up more options0 comments 31 views last activity
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It is literally the only trophy that I lack and it is impossible to unlock it alone, I have no keys left and I was about to take it out (without swf) but the killer closed the hatch to the last survivor....I wanted to laugh and cry at the same time. Tell me your advice on how to unlock the trophy and tell me funny (or sad) anecdotes of the trophy "where they go !?"5 comments 101 views last activity
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You can see only 30% of these perks frequently and even less. The rest are either too situational or completely useless. I tell about horrible perks like Monstrous Shrine, This is not Happening, Overwhelming Presence, Left Behind, etc. Why they still remain without any attention? Why dont you update perks in mid chapter patches? Its too difficult?! You've updated only Head On on Freddy's rework43 comments 2,091 views last activity
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Please? :) 26% decrease in terror radius with a 100% increase to deviousness. I know it's not the most creative tweak, but I feel that it would make for incredibly fun builds and take away from the strategy of camping which isn't exactly the most fun on either side. Maybe test on the ptb atleast?0 comments 31 views last activity
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PERK VS CAMPERS I would like to see a perk for survivors which reserve points for camping for example If killer stays in some kind of distance to hooked person, he loses some amount of points from all categories over and over for each second he is in this distance, for example: 1 lvl - killer lose 100 points from all categories each second, when he is closer to hooked person than 18 mete27 comments 302 views last activity
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I spent the whole day drawing them, but I've got to a point that it doesn't really matter, so I've just skipped to do the perks and the killer ability. DISCLAIMER: I do not own any of the images used on the Perks and Killer Power. All images used that are not mine were used in purpose to illustrate and give an idea of how it would look like. Hope you guys enjoy :) (and also, sorry for my English2 comments 112 views last activity
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I just went to use an ebony memento mori the whole team i was playing against left except one person i was standing on the hatch when the 3 people left at the begining of the game cause they saw i used a mori an it went immediately into end game thank god i was right on top of the hatch basicly to shut it then the doors where on the complete opposite side of the map fine i ran over there an she w3 comments 141 views last activity
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Is it possible that maybe we can get a base game only series of servers, because I enjoy playing as the killer and it’s mainly due in part to the ease of winning and I only use the basic killers which are somewhat balanced not really though survivors generally always have the short end of the stick and I get that it’s four to one but in the chase your only real option to gain an advantage is pall1 comments 31 views last activity
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So I am going for Adept Pig and I keep getting ruthless instead of merciless. Not too sure how the emblem system works to be honest. I feel depip and playing against bad players is my only hope at this point4 comments 211 views last activity
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When I get 9000 shards I'm going to unlock plague :D also what perk builds I should use on her?14 comments 141 views last activity
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so trying to kick the self care habit thinking of iron will, quick and quiet, dance with me, lithe.9 comments 91 views last activity
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A chapter involving a new killer which is a normal human male that power allows him to tranform into a huge werewolf which increases speed and strength(allowing to one shot survivors) that lasts sixty seconds, but has a cooldown of 180 seconds.3 comments 151 views last activity
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Hey guys, title basically says it all. Is a Feng Min perk build (Technician, Lithe, and Alert) good? I also use Spine Chill, if that's a good fourth perk.13 comments 5,021 views last activity
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You know, that guy who runs the Biographics, TopTenz, and Today I Found Out YouTube channel.0 comments 41 views last activity
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Not everyone but man i play this game to have some fun, Sometimes i have a blast but about 65% off the time you get people crying about "Camping" them... It makes me no sense AT ALL, They pick the most stressful build for the killer so the killer has a hardtime killing them and at the end off the game you get so much hate and they are SOO toxic and you look at there build and Youre like "Ermm loo36 comments 1,371 views last activity
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i got a perfect game as the killer with 30k BP but one pip ........ is there any tips i can pip faster and get blood points too?0 comments 11 views last activity
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What do you think the cowl and flowing ribbons are made of? From a distance they look like leather, but up close the texture looks more like denim. Your thoughts?1 comments 41 views last activity
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Trapper needs a buff, maybe not as badly as Legion or Bubba, but to have a killer that relies this much on luck isn't good. Taking the time to set traps in the beginning of a game puts zero pressure on survivors. And with how easily traps are disarmed, makes it even more unfun. I'd say set no cap to how many traps trapper can hold, make disarming a trap if you're healthy make you injured. And if6 comments 121 views last activity
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I remember like up to 8 months ago bots who would just stand still and spam attacks were rampant in the game, at least on PS4. Did the devs do something to better detect them? I remember every other match had a bot.7 comments 231 views last activity
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Leatherface really needs a nerf. His chainsaw swiping needs to be cut down to half the amount of swings since i've never been able to escape it once he starts swinging it around. It goes for 5+ swings and should be cut down to 3 or 4 max. That way it is still mostly effective when the killer is trying to down someone in 1 hit, but it's not going to be so op that you can't escape it ever. Or at30 comments 761 views last activity
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Ghostface needs some sort of buff to his terror radius some thing like shapes? Cause they are both stalkers so why can't ghostface have the same terror radius as shape does? See here's the difference between them shapes terror radius is set to 8 but goes up as you gain evil within:) But ghostfaces terror radius is set to 32 so that gives survivors an early warning when your coming:(5 comments 131 views last activity
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the Rank Matter in Dead by Daylight? I did not care about ranks. because in Red ranks only play with at the nurse or spirit kind of boring to me I am interested in playing all the killers, not two the killer against me is not fun to me play. Red ranks the killer players who make fun at other ranks like TrU3Ta1enthe be to play as Michael in inside the game map one of survivor Nea she came to at h3 comments 181 views last activity
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borrowed time should have old ticking timer back 15/20/25sec and down without healing buff wglf have same endure but rescuer having it borrowed time is very overusing now and killer doesn't chase knowing how to play this game im very sick of trade me with potatos because theres no perk having protect effect for rescuer and oh i think this is not much make difference on borrowed time5 comments 81 views last activity
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make a tutorial option like survive 6second without getting hit in this zone 15second at that zone..something people will applicate whatever they like, but new people doesn't know what chase is recent surv nerfs and killer buffs not even needed if survivors all like thesedays least tell them this is not a hiding from potato horror ai this is 4vs1 somehow fighting game2 comments 41 views last activity
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our killers are very toxic from na standards because we considered patrolling or camping is naturally needs for win thats how we gen rushed before recently new people taking very long to adapt this game we chewed ruin, looped wm1s til game ends and no one healed except japanese people for result we had only nurspirits at reds and everyone felt limitation of this game differences betwee0 comments 21 views last activity
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I've been seeing alot of people put prem down because it's said spine Chill is better, however I think Premonition is useful in areas where you have to mind game or any area that has twists and turns. It lets you know if the killer is in front of you within a short range and you can avoid being caught...idk any thoughts on this?1 comments 61 views last activity
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Playing for a while now, I feel like I'm embracing the almighty and famous survivor's bible. Never Camp / tunnel / Noed / Mori. Using ruin sometimes on slow killers. Not relying on add ons to do OP things. And guess what, I'm taking pleasure more than ever playing this game. Yes, gens go fast as hell, but who cares, I'm focused on what Im doing, good chases, mindgame and my ability to a41 comments 561 views last activity
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As it is right now, Hex: NOED will likely never be removed from the game as per fan wishes - it's there to stay. To balance this perk and make it a little more fairer on survivors, and to literally ease the salt this perk has, NOED's movement speed buff should be altogether removed. Will be an unpopular opinion but there it is.4 comments 81 views last activity
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Introduction Greetings strangers. In this post I'll be giving my take on a rework for Legion as it seems many people have been asking for it. They're arguably the worst killer in the game as of now. So hopefully with this suggestion will be able to fix that. I've already made a previous suggestion back in January, there will be some similarities with the 2 suggestions. Pros and cons of cu13 comments 342 views last activity
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About a year ago, I made a post in the steam discussions for Dead by Daylight about how the survivor perk, "We're Gonna Live Forever" needs a bit of a buff to be equal the killer's version of that perk which is, "Barbecue & Chili. As of right now, "Barbecue & Chili" does two things, it gives bonus bloodpoints post-game, and it shows the aura of survivors who are 40 or more m12 comments 263 views last activity
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So with the goal of bringing swf in line with solo I've been working on a few ideas. First Ping: using the ping button while looking at a Gen, totem, pallet, or trap, snare, or locker in 12 meters you'll reveal the aura of that inject for 3 seconds in a 36 meter area to all other survivors Perk change for this Vigil: the range in which you can highlight objects is increased by 3/6/9 meters7 comments 101 views last activity
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Please add incentives for players to reach rank 1. The only reward is longer wait times. I believe the matchmaking used to look over time for lower ranked players if there were no players at my rank available. Was this removed while messing around with the matchmaking? Also, can we have more viable killers at red ranks? This game is not fun only playing and/or vsing the same killers over and o0 comments 21 views last activity
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I love Deja Vu. It not only helps to find gens. This perk can significantly complicate defending last gens for the Killer. At best, he will have to patrol the entire map. Yeah, it needs some buff (remove time limit, extra points for repairing), but srsly, its not a weak perk. Deja Vu can win the game.4 comments 341 views last activity

