Discussions

339,151 discussions.
  • 2 comments 71 views last activity
  • After some time after playing Dead by Daylight my game's graphics will start switching between pixelated and normal and then will start glitching between a majority black screen and normal screen. I was wondering if this is just an error on my computers behalf or if there is a way to fix this because the countless articles methods I've found have yet to work for me yet. Please let me know! :)
    1 comments 11 views last activity
  • The new way tapes work for Onyro does not allow you to express your skill against survivors who understand how the tapes work. Tapes are too strong and don't let you express your mastery against the best of the best or a group of people who understand that tapes only protect you and do not harm you. Tapes are no longer a threat in any way. Tapes stop condemnation from spreading on to you when
    4 comments 61 views last activity
  • I don't think Skull Merchant and the concept of 3-genning and how good she is at it needs any introduction. The way her kit is right now sort of advocates for that playstyle, and even as someone who really dislikes playing like that when I play as her, it becomes a bit difficult not to do that. It also is very unfun to go against this SM playstyle since games can last much longer than they should
    2 comments 61 views last activity
  • I understand he's pretty difficult to use and a lot to learn especially for controller players however, if you put the work into him he's a solid killer and probably one of the more fun killers to play as. Sure there's others who are more fun then Singularity like Wesker,
    Mod
    27 comments 582 views last activity
  • Finally got the 100% achievements, with 'Taking One For The Team' being the last achievement, btw that one sucks booty cheeks. Now wait for the next week to do the new 2-3 achievements that will come with Nic Cage. As for which achievement i hated the most, Myer's "The Man Behind The Bush" comes close to the top, it takes forever to the point it was better to just throw the match and stalk eve
    2 comments 41 views last activity
  • You can get blinded while picking someone of a locker and get stunned, this was supposed to be addressed and fixed to combat double locker blinds, which had no counter.
    2 comments 51 views last activity
  • I think most of the community would want MMR to visible. If the side effects of this involve a new game mode and rewards based on ranks for the sake of avoiding a rise in tryhards, why not? More rewards for playing good and more often is healthy for the game. Also, this would help people monitor their own improvements, along with making discussing perk/killer/add-on balancing easier. I don't kn
    10 comments 171 views last activity
  • I faced it and I did some math. Survivor is moving with 110% speed. Average killer moves at 115% speed. If a wounded survivor starts running from 10 meter distance from killer, he can cover approximately 220 meters (not counting lunge distance), before killer catches up to him. That's more than length of Mother's Dwelling length from side to side. And that's not even counting possible speed b
    21 comments 301 views last activity
  • My friend and I were playing dead by daylight on the swamp map and within the same area the Doctor hits my friend when he wasn’t close to him and then moments later he hits me and he was holding a survivor not looking my way and not close to me. This is just game breaking and we both were about to get off after that.
    0 comments 22 views last activity
  • This pallet can't be vaulted or lifted from this side. Not sure if the killer can break it. (PC, Steam) Have a nice day <3
    0 comments 21 views last activity
  • Simple Idea: The Crab is a creature with a slow base speed that has a special ability to travel fast side ways. The idea is to have a high mobility killer that can handle tight loops; somewhat opposite of Hill Billy. The Crab can hit from it's shuffle with a powerful ground slam of its big claw. Survivors not hit by the attack can still be trampled causing a stun and/or hinder effect. The Crab ca
    0 comments 41 views last activity
  • Wow your penalty timer is working perfect got a notification by the game stating that it could not find my game data and could be caused do to bad internet connection yet it gave me a 24 hour ban penalty fix your game guys that's bs
    17 comments 291 views last activity
  • With how lackluster the zombies kind of are at the moment, perhaps a new function could be added to his power? Essentially how it would work is it would use one of the special ability keys to set down some sort of flag or ping a location in the map, and the closest zombie to said location will begin walking to that area? It wouldn't be the most powerful thing, but it would in my opinion make them
    1 comments 21 views last activity
  • люди помогите плиз купил на фан пее код на нож легиона светящийся а через некоторое ремя он пропал как быть?
    0 comments 51 views last activity
  • First of yes I play killer I know sometimes tunnelling as unfun as it is will sometimes be necessary but if you want to tunnel someone out of a game which puts the survivors at an a big disadvantage sometimes at 5-4 gens with most games especially solo queue feeling like you’re fighting a losing battle most of the time even with 4 players why do you guys continue to tip toe around the tunnelling
    40 comments 482 views last activity
  • Map offerings have been in the game for a long time and it has been one of the most common offering used in games. Balancing maps its a hard task as you need to take into account both sides (survivor and killer) taking into consideration every killer power and effectiveness ( lockers for dredge, trickster, huntress...). As a player I feel that map offerings can promote very unfun experience for
    11 comments 171 views last activity
  • DC's are annoying on both sides its annoying when a killer leaves or a teammate leaves. Its annoying being bullied by the killer or survivors. I feel like timers should be disabled if you're an ash survivor going up against a gold or Iridescent killer. Or if you're a killer going against a team of 2 or more (we all know they're using vc, which is a pretty significant competitive edge.) That being
    0 comments 41 views last activity
  • So that survivors dont get tunnelled when No Mither is used you should spawn healthy and then once hit you become broken so they dont get targeted straight away. It also just makes sense rather than to enter injured which doesnt fit the story of dbd.
    1 comments 21 views last activity
  • After a pallet is destroyed, you can pick up the broken pieces. Picking up 5 remains grants you the ability to assemble a new pallet and place it in a pallet spawn location. The auras of pallet remains are revealed to you in a 32m radius. Just something i was inspired by the birthday event. The event-pallets were too weak imo, but to balance them a self-destruct feature for these special pallet
    3 comments 41 views last activity
  • This perk needs a nerf. I play both sides but it's getting ridiculous being targeted for high prestige. Prestige aside, a killer getting an instant down means the game is essentially over in SoloQ. I really hate this perk the way many hate NOED. Any thoughts on how it could be nerfed? I'm at a loss. For the record, I don't blame the killers that use it. It is an extremely effective strategy
    3 comments 71 views last activity
  • I just think the original 4 survivors (Dempsey, Nikolai, Takeo and Richtofen) from Call of Duty World at War could make for interesting survivors.
    1 comments 11 views last activity
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  • Nemesis is a very fun killer. Low skill floor, high skill ceiling, the perfect killer. But he's not. Nemesis' addons are extremely lack-luster. None of them help him when he's at his strongest (which addons should do!) 4 of his addons help him reach T3- then do nothing. His zombies are inconsistent- so those addons are very risky to use. Licker tongue and purple parasite addon inflict quite usele
    5 comments 91 views last activity
  • Would it be good for devs to add a new version 2 of the reverse bear trap? Where Mark Hoffman ( SAW VI ) had a new version of the reverse bear trap by William Easton. And since the pig has some skins maybe it would be good for one of these skins to have the new version 2 of reverse bear trap? and I don't know if devs should add better animation of setting reverse bear trap to the survivors so Pig
    1 comments 21 views last activity
  • Are you guys ever gonna add progression to custom games because I can never find a match online, also I prefer to play with bots.
    8 comments 91 views last activity
  • Game feels so sluggish with current healing, also I hate hit and run. Anyone else feel the same? Can we at least revert one of them?
    165 comments 2,904 views last activity
  • Like Nemesis who has own zombies, I would so love to have the Nurses with weapons in Silent Hill in the maps, the light makes them move, meaning flash lights and dark stops them, somehow to be in the game, would love to see the sexy bad weird, freaky nurses in this game.
    7 comments 71 views last activity
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    0 comments 1 views last activity
  • I mean, there’s 7 days till her rework comes out soooo edit: 5 days now, still nothing, you forget to press the release dev update button BHVR?
    8 comments 311 views last activity
  • Hello, I don't play killer so much so i wanted to ask you about some suggestions for perks. I usually use those perks and i like it a lot, because they allow me to end game fast without being camping and using one shot killers or any totems. But some survivors msg me that my perks are toxic (I use no adds on, only the perks). I put photo of my perks, but i would want u to suggest me good perk to
    1 comments 42 views last activity
  • As the #1 Made for this hater (and ex #1 circle of healing hater), I'm running builds that counter made for this as quite frankly id rather not deal with 4 decent survivors with perma 3%. I would highly recommend running some of the following builds if you are also like me, who hates the perk and enjoys farming salt from MFT users. The builds are aimed to minimise the effects of made for this
    51 comments 1,261 views last activity
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  • This skill really needs to be updated because it's pointless when you get strung with out a chance to unhook someone, especially at the start of a game. This skill needs to be able to work on the 2nd hook especially if you haven't used it already. I get so tired of having unhooked a survivor, and not using this skill yet, but already been strung up, and it shows I can use it on the 2nd hook knowi
    17 comments 1,122 views last activity
  • Many players have noticed that the mmr system in the game is becoming inefficient due to the problem with survivor patis. Survivors party use discord, special perks, and builds to maximize their generator repair efficiency, which makes the game unfair for the killers, as the speed of generator repair for pati survivors is much faster than that of regular solo survivors. In this case, it's no lo
    7 comments 62 views last activity
  • Seriously hoping they will address this in the future Twins rework, cause being able to leave Victor before hand on the hook is basically an exploit to bypass the anti camp mechanic. If someone is hooked and Victor is near, he should die instantly. Could also increase his CD, cause he respawns way too fast, to the point its basically irrelevant when he gets killed.
    8 comments 81 views last activity
  • I`m genuinely curious. Like, why do some people are genuinely ready to die on a hill that MfT is okay and shouldn't be reworked (not even nerfed)? This perk doesn't help against actually meta killers. Knight isn't meta. Neither is Doctor nor Singularity. It doesn't have any flashy cool moments where its value is apparent like with dead soft or adrenaline which makes it fun at least for the pe
    52 comments 1,188 views last activity
  • Pips are like tokens that allow you to increase your grade. One of the Requirements for Piping is getting hooks but more importantly, killing survivors in order to Pip up. I think that the pip system may have to do with why killers have to play so harshly. If the community doesn't like tunneling and camping and all these other terms that are toxic and not healthy terms. Then maybe it shouldn't
    2 comments 51 views last activity
  • I'm on PC and I bought the game in the Xbox App. I am able to open the game, go into lobby, and get into pre-game lobby. If I get lucky I can get to the offerings but it still says the prompt "Kicked from server" I have tried just about most things. I tried deleting/reinstalling the game, check the in game files to see if there's copies of the same files and there was none, closing all backgrou
    0 comments 251 views last activity
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  • I was playing Zarina into a Wesker and I glitched the game. The glitch wouldn't allow me to interact with anything or escape. I was in a chase with Wesker when I tried to go into a locker but he grabbed me with his power. but my inner healing perk activated when he did that. After that he hooked me then I was rescued but found that I couldn't cure myself or vault. The exit gates were activated at
    0 comments 21 views last activity
  • Just trying to get a gauge on what people think.
    26 comments 691 views last activity
  • https://clips.twitch.tv/TalentedCrunchyAardvarkOSsloth-Xbp32MyyycRhIMWz
    46 comments 761 views last activity
  • I imagine he would have his voicelines, too. His weapon would be Norrington's sword, the one he gets in At World's End.
    3 comments 141 views last activity
  • I understand that contest designs have to be lore friendly, but if the design is solid is that okay? For example I had a design for The Doctor with inspirations from the Japanese thunder god with drums, and The Blight based on WWI trench uniform with a gas mask. The ideas seem cool, but I thought it would be against the whole lore issue.
    0 comments 11 views last activity
  • I see many people say Wesker is the most balanced killer in the game. I don't think so. Demogorgon is balanced, since he is average on all his aspect. Wesker instead has the mobility of Nurse, chase power of Demogorgon, vaulting ability of Legion, passive slowdown of Pig (Uroburos infection) and tunneling ability of Pyramid Head (after being infected you go slow and he will eventually catch you,
    32 comments 622 views last activity
  • I decided that I will start up a "tally" system of how many Weskers matches I get per day, I will be updating this everyday until the DEVS add a system where you don't face the same killer all the time. I'm playing mainly survivor recently as well, I mainly play for about 3-5 hours a day mostly so the amount of Weskers really says something, here goes nothing: Day 1 - Total Of 8 Wesker Matches
    34 comments 771 views last activity
  • I disconnected from the game, not by my will, due to internet problems and got a disconnect penalty of 1 hour
    0 comments 21 views last activity
  • 1. The grand sacrifice 2. A bite for the Entity 3. A feast for the Entity 4. Blood on your hands 5. Blood on your face 6. Blood in your mouth 7. Adept Trapper 8. Cripple them all 9. Adept Wraith 10. Jump Scares 11. Adept Hillbilly 12. The Grind 13. Adept Nurse 14. In the void she walks 15. From the void she kills 16. Adept Huntress 17. Swirling Death 18. Skilled Huntress 19. Ade
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  • Doctor is more than a bit outdated, especially against MfT and other forms of power creep. Here are some simple buffs to the common classification of add-ons to modernize his potential a little bit. This does not adjust the Madness features like Illusory Pallets or Illusory Doctor spawns. Discipline: Arguably the best, and in a good place. No changes. Restraint: Currently reveals aura for 1/2/3
    4 comments 61 views last activity