Discussions

339,151 discussions.
  • Pc I tried doing this challenge in Tome 2 and it would not work cause you can't avoid an attack anymore with deadhard. So each time I get hit with deadhard it would let me finish the challenge.
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  • I think it would be a nice idea to make the end game chat usable for cross-gen, so xbox players can talk to pc players when the trial is over, for example.
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  • Does anyone else think the devs should consider increasing the amount of perks we can use in one loadout? I'm sure there would be some synergy issues that would need to be ironed out, but there's so many more perks than when the game launched. It would increase the creative possibilities for loadouts and breath some fresh air into perks that don't really get used. Picking 4 out of 200 is very r
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  • Several times hag's traps have pulled survivors back into it despite going in a different direction or being in a different place; almost like the trap forces survivors to teleport into it and unable to do anything about it. Broken and unfair for survivors to counter hag.
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  • avant sur ps5 il suffisait juste de tourner le joystic pour regarder derriere sois, mais la jarrive pas , si qlq est sur pc et connait la reponse je prend ! :)
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  • A relatively popular opinion on the forums and elsewhere is that Bloodlust is a mechanic that either should be removed right now, or only exists as a bandaid to bad map design and should therefore be removed as soon as maps are fixed. I disagree with both of those takes, and I thought I'd spend the time to write up a probably-too-long post explaining how I personally view Bloodlust and the value
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  • hello, so many are talking about skill ok but where is tunneling and camping as a killer skill there are nervously pulled through the zero sense medi kit RIP as long as the killers tunnel and camp i will not play this game anymore nobody wants to be facecamped away before you start annoying perks you should take care of the tunneling and camping there you have enough to do dead by daylig
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  • I have been penalized due to vulnerability and I don't even know what that is, I don't know how long it took and I don't know what I did wrong, I will have the ban and they didn't answer my ticket either, what can I do? help me pls
    Mod
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  • Slender-Man - Fog that inflicts a trait that cause screaming and illusions Jason - Mode but you have to stalk this gives you 5 m/s when you gain blood lust from longed chases 50% faster destroying speed on pallets walls and generators also vaults are 30% faster but 60% when someone performs a rushed vault right in front of you Alien - Spit projectile that will dissolve and if not treated within
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  • I am a Freddy Main myself, and I have noticed this huge flaw in Freddy's Dream Projecton power. I generally don't understand why this wasn't implemented in the first place, as Freddy's Dream Projection ability is essential to his kit. When a Generator gets complete, it becomes unusable by Freddy and removes a core asset to Freddy's power. This shouldn't be the case. It gets worse in the endga
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  • Cenobite is too strong. When I pick the box, why chain hunting is still activating? That's too strong!!! Nerf Cenobite !
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  • Imo maps should be able to basekit track totems and killers belongings. Maybe chests? Less than half of the killers in the games have interactable belongings. To suggest a change for the now defunct "Red Twine" To play into the name a bit. Activating the map requires 50% less time. Also for 2 addons. "Combo Lock" Rare? Unlocks the ability to track lockers (maximum of 10 at a time) Coul
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  • no se si es un bot o un "cheater" aparecia de la nada en frente nuestro y nos oneshoteaba desde el segundo 1, mato a un compañero en literalmente 3 segundos de empezar la partida https://www.youtube.com/watch?v=QZro_IgGmiQ&ab_channel=unknameforgivenv dejo el link del video, no cargo su habilidad ni nada, al comienzo de la partida simplemente aparecio al lado de un com
    Mod
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  • Recently got my survivor to P100, and I have to say the games so far have not been great. I’m noticing a lot of lobby dodging. Then when somebody stays, the game itself goes south very quickly. I’ve played maybe 10 games so far as a P100 and 6 of them I was hard tunnelled or continually hit on hook and nodded at from first hook. And no, I did nothing to warrant this behaviour. I am a very steal
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  • If there are only two of us Survivors left and the exit gates aren't powered, then I do it to give my fellow teammate a shot for the hatch.
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  • I saw some people suggesting that autodidact should increase the skill check rate but i really like the perk to be RNG based, however it is quite frustrating if you perform 2 heals and don't get a single skill check. What i would suggest is that autodidact guarantees one skill check in an intervall of 16 seconds of healing, meaning that you are guaranteed to get your first skill chek in your fi
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  • If Made for this is bad so Is bloodlust. If made for this rewards the survivor for being "bad" at chase so does Bloodlust… In the current state of dbd Neither should Exist In my opinion especially bloodlust considering it was a mechanic meant to counter infinites but infinites don’t exist anymore so I think that it maybe shouldn’t past tier 1. As for Mtf I don’t think the perk should have t
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  • I just have to say that this new trap is really fun to play with and against. I love the visual. I love the sound effect. I love the random angles. It is just a really well designed game addition imho. I hope they add some more trap mods related to lasers. Something that makes it so your traps or guards don't die to your own lasers would be nice. A fixed angle mod would be cool. I'd like
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  • Hello I play on playstation the bug that i am referring to is when I was playing the twins. During the match I lost a survivor after they kicked victor and he was on cooldown. I quickly switch to victor as soon as the cooldown for him was done,as I was switching to victor I could not move/use victors abilities and I could not switch back into Charlotte I was completly stuck. I was forced to watch
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  • Hello, idk if this is a bug or something else, but I'm not able to see my friends chat logs, however I can see others I don't have added. Please help me to try and fix this issue
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  • I don't know if this is just me, but I find it really boring when a base just gives its tombs away for free with trails leading to them. I don't want to be ungrateful for the people that point out where their tombs are, but I find it way more fun to find a tomb hidden away in a base and deal with traps guarding it than to have to do a lap around a base before I can get started with the actual rai
    10 comments 111 views last activity
  • I have been playing the game again for a few weeks and when playing as killer I have noticed that the sensitivity of the killer is very very high. I've tried everything: setting it to zero, modifying it from the game files (even putting it in negative numbers) and it still doesn't work, what can I do? This only happens on killer not on survivor.
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  • Guys, we need to be honest about this game... I’m a DBD solo player and since that patch where we had a great reformulation of perks, this game has become a really boring. It seems that we have to beg for some fun with every match, whether surv or killer. We don’t need to get into this crazy fight about what is good or not when it comes to perks and strategies during the gameplay, but we miss v
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  • I say this rhetorically as a no because facing a Demo is so rare, and I don't want a few bad apples to ruin demo for me. But two matches back to back I have had survivors play hide and seek with me. 1st Match was 3 gens left, 2 survs left and I ended up searching for them for 12 mins. 2nd Match was 4 gens left, 2 survs left and I ended up searching for them for 9 mins. I legitimately have to
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  • Singularity is in a good spot right now gameplay wise, but many complain he feels to underwhelming with the amount of setup required? Is there any plays to adress these concerns?
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  • I knew this was a problem when Nemesis initially released, being fixed later on (to my knowledge at least). If it was removed, it's back again. No it does not work on specific maps, after multiple games playing as Nemesis it seems consistent with most maps, however main vaults include shack and main building however I am sure other vaults work the same.
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  • Hello BHVR! You guys recently mentioned in your Reddit AMA that you're currently talking about potential new survivor items. It's been a while since I suggested this hilarious new survivor item idea so here's hoping it gets on your radar! Rusty Old Shotgun: Has 2 shots. Can be shot to stun the killer (and get a save if the killer is carrying another survivor) with a range approximately equival
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  • I've heard people reference it and I've seen YouTube videos of an open hatch with multiple Survivors alive. How did the hatch used to work?
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  • Seriously how the hell do you do this challenge? Is it bugged and not progressing? Do I have to be healthy the entire chase? Does it not count for a chase started while injured? Does it have to be rushed vaults in that 6 second period? I seriously don't know what I'm doing wrong. I've gotten in chase and performed 2 rushed vaults easily without being hit and yet the challenge is not progressing
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  • So, I'm still relatively new to the game - meaning I have only been playing less than a year. However, I was hooked instantly and I now have around 606 hours. I mainly play survivor and SoloQ. I've played killer a handful of times and even though I wasn't too bad at it, I just didn't enjoy it as much because I prefer trying to work with a team. Anyway, I've been through some very high highs and v
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  • (this is on switch) I open the game play a game come back to lobby and my game crashes, this has happened 5 games in a row
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  • Slender-Man Normal Attack : Uses Tentacles to hit people Ability Name : Slender Sickness Ability 1 : His ability would engulf the whole map with fog making it harder for people to see and move through the map. Survivors without key item would not be able to see the Red Stain and his base terror radius would be 24 to players without they Key Item. Ability 2 : He will have a passive effe
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  • When? She no longer belongs. She's like Superman, it would be better if she didn't exist. Her power is too OP and had she been designed in the modern era it wouldn't be allowed.
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  • Ghostface feels to be a favorite for behavior, however even with all the buffs he still feels slightly too weak, he is nothing more then an M1 killers with stealth and a chance to end a chase earlier, however that time that a chase ends earlier doesn’t make up for the time it takes to stalk them then then the distance they make, some people 99 and do the stalk mid chase however this doesn’t lower
    23 comments 382 views last activity
  • I have friends on Xbox that have the skin for Meg for MYM without owning the game, but i didnt get it unlocked on steam and i dont have the game either, so is this a bug or??
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  • Multiple games now, survivors can just leave through exit gates while being hunted by a guard. It seems like they stick for a split second but then just push on through.
    2 comments 152 views last activity
  • I am a Freddy main (for killer) and I'm looking at trying to complete more challenges in the Tomes. If the Survivors are asleep, can hear my lullaby, will they receive the Exposed status from the perk Starstruck if they are within the range when I pick up a dying Survivor? Does Distressing increase the distance of my lullaby as well if they are asleep?
    Mod
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  • Love getting a 4k and right as the game ends, this happens.. There's another post about it, but it's frustrating when it only affects you and you lose whatever you gained that match.. When will this get fixed?
    3 comments 121 views last activity
  • Before the DS nerf (6.1.0) I can confidently say that it was a lot scarier and more risky to tunnel because of the existence of DS and that 5s stun. I’m not going to act like it was perfectly designed because there were flaws, such as it working endgame. However, it definitely made me think twice before picking up someone or even chasing them in the first place. Now, it’s not even a thought. Off
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  • Dead by Daylight, a popular asymmetrical horror game, currently lacks mouse and keyboard support on consoles, which has been a point of contention among players. Introducing mouse and keyboard compatibility to the console version of the game would offer several compelling advantages over controller. First and foremost, it would enhance the gameplay experience for those who are accustomed to the p
    3 comments 61 views last activity
  • i am not 100% sure if its a bug or a feature but i think it's a bug. So when you throw an Antidote bottle first and gain haste if you throw a Tonic bottle to the window it turns to an Antidote bottle. It doesnt matter if you still have the haste even after your haste runs out it still happens. if you throw a Tonic bottle to a window it turns into an Antidote and this has screwed me up a lot
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  • When there was an Overcharge + Call of Brine combo here, you worked faster. Be fair and kill both, as you know and as you love.
    26 comments 542 views last activity
  • Hoarder got changed in the 7.0.0 - End Transmission chapter patch, even if its effects were rendered negligible towards certain items. Coup de Grace got changed in the 7.1.0 - Nicholas Cage mid-chapter patch, where it received a massive buff that allowed it to gain up to 10 tokens maximum in the Trial, with 2 tokens gained every Generator popped. That leaves Oppression, which is not getting any
    6 comments 91 views last activity
  • https://www.youtube.com/watch?v=HSlaDMyYyEs&t=3059s Timestamp 57:07 On the recent dev stream there was a section that talked about a new anti-camp mechanic that was intended to counter face camping. A tactic where the killer stands directly in front of the hook as they way for the hooked survivor to die. The chat was very excited at the announcement of this and celebrated, perhaps a bit
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  • Like why? just let us hoar a massive amount of BPs. And does it really matter if people save them for new chapter? everyone can do it, and most people already save around 2 million, which is enough to get a good amount of addons and perks on a character, essentially max out if you have all the teachable perks already
    34 comments 742 views last activity