Ghostface is unbalanced

So I was playing a match on PTB, The game map versus a Ghostface. After i got unhooked with borrowed time and also got a hit, I went into deep wounds. After running to the pallet in the big room with the hole in the corner of it, with the long table pallet to mend myself, the killer came for the chase as he downed the other guy and i was the last one. After like 15 sec or so, he decided to crouch and activate his ability behind the table so i cannot look at him. I simply got downed cause he didnt have a terror radius anymore. Even if i would have started to mend right away or run away from the loop, i think it wouldnt change anything. He could move with his ability on, with my bar still decreasing and i wouldnt be able to look at him while trying to loop. If i would run away to another loop and mend there, the cycle would repeat and i ll end up getting downed bcs of the deep wounds, wont I? I think it s just unfun for the survivor side. Im both killer and surv main, but i play more survivor because of my friends and all...

Comments

  • Dont tell me this things cuz i know what im saying rn

  • Doesn't the Mending Bar only go down if the Killer is not within X (32, I think?) meters of the Survivor, Terror Radius or no? I am fairly sure that is the case with Feral Frenzy, at least. If Ghostface is bypassing it with Night Shroud, isn't that just a bug?

  • that what im saying ...

  • @Raffaell said:

    that what im saying ...

    Your OP is talking about how Ghostface is overpowered, but what you're describing is just a bug. He is certainly not overpowered on the whole.

  • yea but it is not about only mending but any action that effects the Terror radius. When you have an active mask on, the Pig can simply crouch next to the survivor to prevent doing the jigsaw box. Timer is ticking, but the survivor can not get his mask off.

  • @Raffaell said:

    In this case, ghostface needs a rework, doesnt he??

    No, GhostFace is already bad.

  • OOF, it s a little thing that needs to be fixed, not an entire rework, omg. what s wrong with you ppl????

    @xEa how cant the survivor do the jigsaw box? Just work on it and if the killer downs you, that s it. It s the killer who s being a jerk. this is an unwanted feature i think

  • it s so simple, Deep wound has to be fixed so that ghostface cant get the timer going down by simply entering the stealth mode in the middle of the chase. It shouldnt be like that, if you cant see it as being something unwanted... then gl

  • @ShyN3ko said:

    So wait.

    A killer countered a perk and you said thats unbalanced?

    So by that logic, you agree that nerfing Object, spine chill, premonition and dark sense is also unbalanced since it's just counterplay to the stealth ability?

  • @Raffaell said:

    it s so simple, Deep wound has to be fixed so that ghostface cant get the timer going down by simply entering the stealth mode in the middle of the chase. It shouldnt be like that, if you cant see it as being something unwanted... then gl

    Simple. Reveal him.

    T1 Myers is the one you really want to worry about. He's not very fast but he's fast enough to stop you from mending.

  • you rlly didnt read all, did you?:DD agaaaain

    @NuclearBurrito said:

    https://forum.deadbydaylight.com/en/discussion/comment/676160#Comment_676160

    Simple. Reveal him.

    T1 Myers is the one you really want to worry about. He's not very fast but he's fast enough to stop you from mending.


  • we re talking about how ghostface can go stealthy while you re looping him and slowly getting you downed by deep wound

  • If you're bringing up the counters to Wraith and Pig then I can bring up counters to ghostface.

    I know reveals are a bit wonky but it still works.

    Worst case scenario run to a pallet and mend there. If he tries to stab you just stun him.

  • That is what I call a big brain play.

  • @Rouge said:

    It seems like you got killed in a very big brain strategy. I'd say ghostface is one of the most balanced killers in the game, this one instance dosn't change make him unfair. This little combo against borrowed time is a flaw in the perk, not a ghostface issue.

    Maybe if this issue was rampent and everybody was noticing that it didn't work against ghostface 100% of the time i'd be on your side, but this seems pretty specific.

    And I mean.. unhooks aren't free, borrowed time isn't supposed to be a guaranteed way to get away from the killer every time. If they weren't using borrowed time you would have just gone down sooner outright.

    And I don't really see what you are asking for, a borrowed time buff? A ghostface nerf? Either of those seem far fetched.

    Crouching = big brain. I guess Legion moonwalking was big brain too.

  • @brokedownpalace said:

    https://forum.deadbydaylight.com/en/discussion/comment/675878#Comment_675878

    Crouching = big brain. I guess Legion moonwalking was big brain too.

    Just much as running in a circle.

    Killer used their power to effectively down a Survivor. Send help.

  • Ghostface is fine, just take situations like this and learn from them. Maybe get further away, or something else. Always learning.

  • Did I say looping was clever? No. It obviously isn't.

  • @Awakey said:

    That is what I call a big brain play.

    It was literally impossible to get him out, do you understand when i say that you can hide behind a table and a suvivor cant get you out of stealth???

  • Nice edit. You're replying to yet another thing I didn't say or imply. What's the point in even @ing me if you don't actually respond to the content of my comment?

    Go troll elsewhere.

  • @brokedownpalace said:

    https://forum.deadbydaylight.com/en/discussion/comment/676199#Comment_676199

    Nice edit. You're replying to yet another thing I didn't say or imply. What's the point in even @ing me if you don't actually respond to the content of my comment?

    Go troll elsewhere.

    Who said that was directed at you?

  • @Raffaell said:

    https://forum.deadbydaylight.com/en/discussion/comment/676196#Comment_676196

    It was literally impossible to get him out, do you understand when i say that you can hide behind a table and a suvivor cant get you out of stealth???

    I do.

    You got outplayed.

  • @Raffaell said:

    OOF, it s a little thing that needs to be fixed, not an entire rework, omg. what s wrong with you ppl????

    @xEa how cant the survivor do the jigsaw box? Just work on it and if the killer downs you, that s it. It s the killer who s being a jerk. this is an unwanted feature i think

    I highly doubt that this is ment to be a feature intended by the developers. Its something they have apparently overseen or they dont know how to deal with that.

  • @heartstone_malone said:

    https://forum.deadbydaylight.com/en/discussion/comment/675893#Comment_675893

    So by that logic, you agree that nerfing Object, spine chill, premonition and dark sense is also unbalanced since it's just counterplay to the stealth ability?

    Yes, because survivor perks should be weaker than killer abilities

  • Would mess with a lot of advantages that stealth killers have if they decided to remove this from happening what make it distance-based.


    For example stealth Killers are some of the only Killers who can reliably counter borrowed time.

  • I still think BT shouldnt be related to Deep Wounds at all in the first place and be like old version where you had to heal or be downed. Your teammate did a bad save, pay the consequences for that.

  • oh you mean like how BT always used to work before unnecessary buffs?

  • They already are weaker. Object of Obsession lets you tunnel the survivor the whole game on a killer that can cheese out health states. What they did was take out the only counter we have and there's a difference. If Object of Obsession and freakin Spine chill are giving yoh that much trouble the perks aren't the problem. It's your skill level.

  • @Raffaell said:

    So I was playing a match on PTB, The game map versus a Ghostface. After i got unhooked with borrowed time and also got a hit, I went into deep wounds. After running to the pallet in the big room with the hole in the corner of it, with the long table pallet to mend myself, the killer came for the chase as he downed the other guy and i was the last one. After like 15 sec or so, he decided to crouch and activate his ability behind the table so i cannot look at him. I simply got downed cause he didnt have a terror radius anymore. Even if i would have started to mend right away or run away from the loop, i think it wouldnt change anything. He could move with his ability on, with my bar still decreasing and i wouldnt be able to look at him while trying to loop. If i would run away to another loop and mend there, the cycle would repeat and i ll end up getting downed bcs of the deep wounds, wont I? I think it s just unfun for the survivor side. Im both killer and surv main, but i play more survivor because of my friends and all...


    I have read all the posts and watched the zippyshare video. I understand that your concern is the timer going down near a stealth killer. Even in a chase.


    Why is this an issue? If anything, the killer wasted his time by waiting out the timer rather than just hitting you. You had 15 seconds to do something but assumed there was nothing that could have been done.


    A better question to ask is if it is intentional for a killer to activate stealth near a deep wounded survivor and have the timer deplete.

  • @Raffaell said:

    https://forum.deadbydaylight.com/en/discussion/comment/675966#Comment_675966

    we re talking about survivors being in deep wound effect and ghostface using it against them unfairly imo. The title is "Ghostface is unbalanced" for the simple fact that he can use his stealth ability too fricking easy to make you bleed out of deep wound.

    Any killer can equip insidious, stand still for two seconds and do the same thing, and staring at them won't do anything for you, whereas it will with ghost face. Unless ghost face has insidious, of course.

  • nobody uses insidious to do this, and survivors will just run away lmao, stop saying stupid things @derperson

    @Kabu said:

    https://forum.deadbydaylight.com/en/discussion/86282/ghostface-is-unbalanced

    I have read all the posts and watched the zippyshare video. I understand that your concern is the timer going down near a stealth killer. Even in a chase.

    Why is this an issue? If anything, the killer wasted his time by waiting out the timer rather than just hitting you. You had 15 seconds to do something but assumed there was nothing that could have been done.

    A better question to ask is if it is intentional for a killer to activate stealth near a deep wounded survivor and have the timer deplete.

    It s your problem if you think it s not an unwanted glitch when you re in a chase and ghostface can activate his ability to make the game think there is no terror radius and to make your bar go out. It doesnt matter how often it could happen, it matters that it s there. what would you rather, die after looping the killer and survive as long as possible, or die bcs the game is ass and the killer can simply use its bugs in advantage? IMO i think it s a damn unwanted bug or whatever...

  • @Raffaell said:

    nobody uses insidious to do this, and survivors will just run away lmao, stop saying stupid things @derperson

    https://forum.deadbydaylight.com/en/discussion/comment/677537#Comment_677537

    It s your problem if you think it s not an unwanted glitch when you re in a chase and ghostface can activate his ability to make the game think there is no terror radius and to make your bar go out. It doesnt matter how often it could happen, it matters that it s there. what would you rather, die after looping the killer and survive as long as possible, or die bcs the game is ass and the killer can simply use its bugs in advantage? IMO i think it s a damn unwanted bug or whatever...

    i think the buffs to BT initially where unwarranted, i see no problem with a killer using their POWER to circumvent a PERK

  • @Raffaell said:

    https://forum.deadbydaylight.com/en/discussion/comment/676196#Comment_676196

    It was literally impossible to get him out, do you understand when i say that you can hide behind a table and a suvivor cant get you out of stealth???

    It was a big boy play me dude

  • Before Borrowed Time timer would go down no matter what against any killer and yet nobody complained about that. So I don't see a issue if certain killers can counter BT. And Wraith is still better than Ghost Face at countering Borrowed Time, he needs a nerf too ?

  • read all the ######### literally, it s getting too annoying, it s not the perk im talking about OMFG rn

    @yeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/677646#Comment_677646

    i think the buffs to BT initially where unwarranted, i see no problem with a killer using their POWER to circumvent a PERK

    It s the deep wound having an unwanted bug

  • @Marcus said:

    Before Borrowed Time timer would go down no matter what against any killer and yet nobody complained about that. So I don't see a issue if certain killers can counter BT. And Wraith is still better than Ghost Face at countering Borrowed Time, he needs a nerf too ?

    My braincells are dying rn lol... deep wound counts ghostface with no terror radius even in chase when he activates his ability and you cant do sh*t if he s hiding behind something when you re at a loop for example. Dont even dare to tell me about options you can do as running away or anything... just dont. It s not that he knows how to use the killer, you re in the f chase with the killer and timer goes down as the game thinks he s not even in your area lmao.

  • Wraith is using he s ability fair and nice. He cant hit you while the bar is going down cuz he has to decloak first lol

  • @Raffaell said:

    https://forum.deadbydaylight.com/en/discussion/comment/677709#Comment_677709

    My braincells are dying rn lol... deep wound counts ghostface with no terror radius even in chase when he activates his ability and you cant do sh*t if he s hiding behind something when you re at a loop for example. Dont even dare to tell me about options you can do as running away or anything... just dont. It s not that he knows how to use the killer, you re in the f chase with the killer and timer goes down as the game thinks he s not even in your area lmao.

    Mending at a pallet. If he tries to hit you, stun him to break him out of his power. EZ counter.

  • i told you not to do it... what if he s at the pallet? run to another pallet and repeat the cycle until you re dead?

  • @Raffaell said:

    read all the ######### literally, it s getting too annoying, it s not the perk im talking about OMFG rn

    https://forum.deadbydaylight.com/en/discussion/comment/677686#Comment_677686

    https://forum.deadbydaylight.com/en/discussion/comment/677691#Comment_677691

    It s the deep wound having an unwanted bug

    Thats not a bug, Deep wounds will only tick down outside the TR, it will not tick down inside the TR, so Tinkerer, Tier 1 michael, NightShroud activation, and Crouch counter it

  • @Raffaell said:

    i told you not to do it... what if he s at the pallet? run to another pallet and repeat the cycle until you re dead?

    I don't understand what you say. Do you say the Ghost Face is camping the pallet ? That's something new. Just mend at the other side of the loop. He needs to come after you and when it does, drop the pallet on his head.

  • @Marcus said:

    https://forum.deadbydaylight.com/en/discussion/comment/677743#Comment_677743

    I don't understand what you say. Do you say the Ghost Face is camping the pallet ? That's something new. Just mend at the other side of the loop. He needs to come after you and when it does, drop the pallet on his head.

    he will have nightshroud on while coming from me and he can always crouch again after baiting me to go to the pallet or whatever. no matter you say, there are ton of things to do and you ll still get downed by deep wound.

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/677710#Comment_677710

    Thats not a bug, Deep wounds will only tick down outside the TR, it will not tick down inside the TR, so Tinkerer, Tier 1 michael, NightShroud activation, and Crouch counter it

    tier 1 michael has TR:))) also, you re right, tinkerer does the same things, chances are not that big and it s temporarly, it should be fixed in this case as well. Devs can just make deep wound not go down when in a chase no matter what and it s fixed.

  • @Raffaell said:

    https://forum.deadbydaylight.com/en/discussion/comment/677777#Comment_677777

    he will have nightshroud on while coming from me and he can always crouch again after baiting me to go to the pallet or whatever. no matter you say, there are ton of things to do and you ll still get downed by deep wound.

    He will have Night Shroud again after 16-30 seconds depending on what add-ons he uses. If he wastes so much time on you, then gens are gonna get done.

  • @Raffaell said:

    https://forum.deadbydaylight.com/en/discussion/comment/677745#Comment_677745

    tier 1 michael has TR:))) also, you re right, tinkerer does the same things, chances are not that big and it s temporarly, it should be fixed in this case as well. Devs can just make deep wound not go down when in a chase no matter what and it s fixed.

    Yeah, but its really, really small so its like there isn't one, anyways we don't want to nerf Legion more do we

  • @Marcus said:

    https://forum.deadbydaylight.com/en/discussion/comment/677848#Comment_677848

    He will have Night Shroud again after 16-30 seconds depending on what add-ons he uses. If he wastes so much time on you, then gens are gonna get done.

    i was the only guy alive, i could get the hatch eventually if i kept running from pallet to pallet (if i was lucky obviously), this way, there is like no chance to get the hatch so... doesnt rlly work for any of the survivor players...

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/677850#Comment_677850

    Yeah, but its really, really small so its like there isn't one, anyways we don't want to nerf Legion more do we

    How do you nerf legion by making deep wound bar not going down when he s chasing you? this is how it was when it was released and now they added so it does go down when out of TR. Ghostface is not like wraith, he can be in the chase while being stealthy and it makes no sense, how are you hidden when seen, or heard when silent???

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