Camaraderie could become problematic

camaraderie.png

What do you guys think ? 34s is a long time imao. If all 4 survivors use it it's bonus 136s from all hooks. Huh it's still better then having dead perk like it was before I guess.

Comments

  • Him throwing away a guaranteed grab has effected him the most in that video - If he had stayed in Treatment Mode the entire time, it would be an unwinnable scenario for you.

    You made a very bad play by going into the basement that was rewarded by a tremendously terrible throw by the Doctor.

    As a result of your success, you think that this was a good play, but it was a throw by the Doctor.

    https://youtu.be/x2wTRfWzz1Y?t=112

    If he had stayed in Treatment and mashed M1, there would be two people in the basement.

    The game will also auto adjust-him for the grab animation even if he is not "directly" behind you.

    If you do not understand this, there is not much else I can say :(

    Good Luck in your future games.

  • @Attackfrog said:

    https://forum.deadbydaylight.com/en/discussion/comment/672292#Comment_672292

    if survivors knew to do gens, then yes, the camping killer would be "punished severely".

    But if they rush the hook (most survivors do), then the only one who is "punished severely" is the hooked survivor as the killer fights the survivors flocking the hook.

    In swf groups, they will take advantage of communication and alternate dipping into the radius to prolong unhook time (which is stated already in this thread)

    Again: this is a swf buff and perk that prolongs camping (not punishes ) it

    If "punished severely" is all that you think matter, how about matchmaking always lvl 15-20 killers with swf lvl 1 survs and they don't pip? Is a punish too

  • "Punished Severely"

    *Looks up*

    O_O

  • @prayer_survivor said:

    https://forum.deadbydaylight.com/en/discussion/comment/673883#Comment_673883

    If "punished severely" is all that you think matter, how about matchmaking always lvl 15-20 killers with swf lvl 1 survs and they don't pip? Is a punish too

    Yeah the matchmaking is borked about this thread isn't about that.

    Then again, I would rather play against a ridiculously matched group than wait for 30mins. It's an entirely different problem/discussion for an entirely different thread I think.

  • @Attackfrog said:

    https://forum.deadbydaylight.com/en/discussion/comment/674688#Comment_674688

    Yeah the matchmaking is borked about this thread isn't about that.

    Then again, I would rather play against a ridiculously matched group than wait for 30mins. It's an entirely different problem/discussion for an entirely different thread I think.

    They are beyond your words now :(

  • @Raccoon said:

    Him throwing away a guaranteed grab has effected him the most in that video - If he had stayed in Treatment Mode the entire time, it would be an unwinnable scenario for you.

    You made a very bad play by going into the basement that was rewarded by a tremendously terrible throw by the Doctor.

    As a result of your success, you think that this was a good play, but it was a throw by the Doctor.

    https://youtu.be/x2wTRfWzz1Y?t=112

    If he had stayed in Treatment and mashed M1, there would be two people in the basement.

    If you do not understand this, there is not much else I can say :(

    Good Luck in your future games.

    our views differ in the sense that you are trying to discorage my "very bad play" of rescuing a teammate from a dirty camper, and i am trying to encourage people who would not help a teammate to understand that choice makes them silly at best.

    it's a game, go have fun. rescue your friends, don't just watch them die. once you get some practice in, you'll be a much better player in general, even if there are a lot of people out there who tell you that you are wrong.

  • @Raccoon said:

    Him throwing away a guaranteed grab has effected him the most in that video - If he had stayed in Treatment Mode the entire time, it would be an unwinnable scenario for you.

    You made a very bad play by going into the basement that was rewarded by a tremendously terrible throw by the Doctor.

    As a result of your success, you think that this was a good play, but it was a throw by the Doctor.

    https://youtu.be/x2wTRfWzz1Y?t=112

    If he had stayed in Treatment and mashed M1, there would be two people in the basement.

    If you do not understand this, there is not much else I can say :(

    Good Luck in your future games.

    i'm still just reading "the killer made a mistake which allowed me to save a teammate that would otherwise have just been lost". IMO that's not a very bad play, it's how the game stays fun and exciting.

  • @Raccoon said:

    Him throwing away a guaranteed grab has effected him the most in that video - If he had stayed in Treatment Mode the entire time, it would be an unwinnable scenario for you.

    You made a very bad play by going into the basement that was rewarded by a tremendously terrible throw by the Doctor.

    As a result of your success, you think that this was a good play, but it was a throw by the Doctor.

    https://youtu.be/x2wTRfWzz1Y?t=112

    If he had stayed in Treatment and mashed M1, there would be two people in the basement.

    If you do not understand this, there is not much else I can say :(

    Good Luck in your future games.

    our views differ in the sense that you are trying to discorage my "very bad play" of rescuing a teammate from a dirty camper, and i am trying to encourage people who would not help a teammate to understand that choice makes them silly at best.

    it's a game, go have fun. rescue your friends, don't just watch them die. once you get some practice in, you'll be a much better player in general, even if there are a lot of people out there who tell you that you are wrong.

  • @Raccoon said:

    Him throwing away a guaranteed grab has effected him the most in that video - If he had stayed in Treatment Mode the entire time, it would be an unwinnable scenario for you.

    You made a very bad play by going into the basement that was rewarded by a tremendously terrible throw by the Doctor.

    As a result of your success, you think that this was a good play, but it was a throw by the Doctor.

    https://youtu.be/x2wTRfWzz1Y?t=112

    If he had stayed in Treatment and mashed M1, there would be two people in the basement.

    If you do not understand this, there is not much else I can say :(

    Good Luck in your future games.

    i'm still just reading "the killer made a mistake which allowed me to save a teammate that would otherwise have just been lost". IMO that's not a very bad play, it's how the game stays fun and exciting.

  • @Raccoon said:

    Yes/No - Binary question:

    Do you realize that if the Doctor was in treatment mode, that is a 100% impossible save?

    How it is impossible?

  • @shmoul said:

    https://forum.deadbydaylight.com/en/discussion/comment/666685#Comment_666685

    Old exhaustion wasn't a bugged

    Old decisive wasn't a bug or bugged

    MOM worked as intended

    Pallet vacuum was intended

    Pallet quantity wasn't a bug by any chance

    Instablinds weren't any more of a bug than other addons are

    BNPs were working as intended

    So what the hell are these "game breaking bugs" you're talking about here?

    Stop with the "us vs them" attitude. It leads to nothing positive or constructive.

    I dont think the pallet vacuum was intended.....

  • If I remember correctly they added pallet vacuum on purpose a very long time ago, because killers were getting hits through pallets all the time and it was pretty much impossible to stun the killer without getting hit. I could be wrong though

  • @shmoul said:

    https://forum.deadbydaylight.com/en/discussion/comment/676055#Comment_676055

    If I remember correctly they added pallet vacuum on purpose a very long time ago, because killers were getting hits through pallets all the time and it was pretty much impossible to stun the killer without getting hit. I could be wrong though

    It just looked so bad that I don't wanna think it was intended...

  • Doctor can spam M1 in Treatment Mode for guaranteed grabs on hook rescues.

    You can see it happen here - https://youtu.be/x2wTRfWzz1Y?t=112

  • @Raccoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/675718#Comment_675718

    Doctor can spam M1 in Treatment Mode for guaranteed grabs on hook rescues.

    You can see it happen here - https://youtu.be/x2wTRfWzz1Y?t=112

    Yiu can easly dodge these schocks.

  • There are literally 0 shocks involved in this technique.

    Mashing M1 does not create a shock, as the button must be held to do so.

  • The PTB is out.


    Has anyone actually tested the damn perk or are we just gonna keep whining in the forum when we can get answers?


    Think I already know the answer. A little bit of both :)

  • @Swiftblade131 said:

    The PTB is out.

    Has anyone actually tested the damn perk or are we just gonna keep whining in the forum when we can get answers?

    Think I already know the answer. A little bit of both :)

    So what's the answer then?

  • Why can't i see other comments

  • @Poweas said:

    That's ridiculous. It should be 15 or something.

    15 would't be too much. I think 21 seconds would be perfect

  • It's really bad - Free whispers for facecampers...then again, it does let you know someone is nearby + pauses the timer, giving the killer a reason to search for the survivor that triggered it.

    At the expense of a survivor perk slot, it creates an interesting scenario for campers, to say the very least.

  • @Raccoon said:

    It's really bad - Free whispers for facecampers...then again, it does let you know someone is nearby + pauses the timer, giving the killer a reason to search for the survivor that triggered it.

    At the expense of a survivor perk slot, it creates an interesting scenario for campers, to say the very least.

    It's a waste of perk slot

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/666705#Comment_666705

    Mhm, you clearly only play survivor so your screeching means nothing to me as you lack equal footing here

    I play both survivor and killer, rank 3 survivor and rank 1 (Not max pip) killer! I can safely say killers and survivors are on equal footing! Survivors have gen rush while killers have camping, tunneling ETC ETC! Survivors have hardly any game changing perks except maybe DS but that just punishes bad behavior in the way that spirit fury, and franklins punish bad behavior!

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/666710#Comment_666710

    I play both survivor and killer, rank 3 survivor and rank 1 (Not max pip) killer! I can safely say killers and survivors are on equal footing! Survivors have gen rush while killers have camping, tunneling ETC ETC! Survivors have hardly any game changing perks except maybe DS but that just punishes bad behavior in the way that spirit fury, and franklins punish bad behavior!

    Statistically your wrong because if that were true the viable killers wouldnt be about 1/5 of the roster..and the funny thing is camping and tunneling is not only boring but shamed by the community..even the killers, and the devs churn out more anti camping and tunneling perks as time goes by..quite strong ones too, anti gen perks arnt nearly there in quality , so no..they are not even close to equal footing overall..nurse and spirit are the only two killers that are..but they're also despised by the lower skill part of the community and the ones who play them have nonstop threads belittling them and belittling their ability as players through non stop mental gymnastics and excuses..I'm through talking with you..you've only accomplished in irritating me with this

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/683641#Comment_683641

    Statistically your wrong because if that were true the viable killers wouldnt be about 1/5 of the roster..and the funny thing is camping and tunneling is not only boring but shamed by the community..even the killers, and the devs churn out more anti camping and tunneling perks as time goes by..quite strong ones too, anti gen perks arnt nearly there in quality , so no..they are not even close to equal footing overall..nurse and spirit are the only two killers that are..but they're also despised by the lower skill part of the community and the ones who play them have nonstop threads belittling them and belittling their ability as players through non stop mental gymnastics and excuses..I'm through talking with you..you've only accomplished in irritating me with this

    You seem to be quite immature when debating people. Maybe you shouldn't be on the forums if you're not willing to actually debate/talk to them.

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/683913#Comment_683913

    You seem to be quite immature when debating people. Maybe you shouldn't be on the forums if you're not willing to actually debate/talk to them.

    I'm willing to debate with valid data..not nonsense that's been disproved countless times..good day

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/684261#Comment_684261

    I'm willing to debate with valid data..not nonsense that's been disproved countless times..good day

    Its not disproved. It just seems when people prove you wrong you seem to get a bit upset that you're wrong so instead of actually countering them you say they're wrong and leave. Maybe you should work on that :)

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/684274#Comment_684274

    Its not disproved. It just seems when people prove you wrong you seem to get a bit upset that you're wrong so instead of actually countering them you say they're wrong and leave. Maybe you should work on that :)

    Hmhm, how hypocritical of you..

  • Its not hypocritical at all actually! I've shown you why and how what you're saying was wrong! So did the other person and each time you just simply get mad and leave! Please work on your anger or attitude :)

  • @kate_best_girl said:

    https://forum.deadbydaylight.com/en/discussion/comment/684282#Comment_684282

    Its not hypocritical at all actually! I've shown you why and how what you're saying was wrong! So did the other person and each time you just simply get mad and leave! Please work on your anger or attitude :)

    Your being the apitamy of hypocrit..dont message me again unless it's on another topic..

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/684284#Comment_684284

    Your being the apitamy of hypocrit..dont message me again unless it's on another topic..

    How so? You never like proving your points huh?

  • Why is this post keep apearing in main page? It was made 10 days ago.

  • @Ksoni said:

    Why is this post keep apearing in main page? It was made 10 days ago.

    Pettiness I would guess.

  • What does pettiness means? It's my first time seeing that word.

  • @Ksoni said:

    https://forum.deadbydaylight.com/en/discussion/comment/684518#Comment_684518

    What does pettiness means? It's my first time seeing that word.

    Undue concern with trivial matters, especially of a small-minded or spiteful nature.

    Basically the thread keeps going off-topic.

  • @Mc_Harty said:

    https://forum.deadbydaylight.com/en/discussion/comment/684634#Comment_684634

    Undue concern with trivial matters, especially of a small-minded or spiteful nature.

    Basically the thread keeps going off-topic.

    Oh okay.

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