Healing Exploit at Gates Allowing Free Escapes

I want to preface by saying that I'm open to having my mind changed! This is just where I stand on the issue currently.

The video shows a game I recently played in which 2 survivors used the healing feature in the game as an exploit to allow their downed teammate to escape unscathed. It feels very similar to the exploit also under debate where Killers can instant drop after pickup to cancel a DS deployment.

In my opinion, both of these should not be possible. If survivors want to heal, they should be able to heal. If they want to crawl out and escape, they should be able to. But they shouldn't be able to do both, abuse Killer cooldowns, and get free escapes.

As for my recommended solution, Killers should be able to pickup downed survivors no matter their current state. In this case, Killers should be able to bypass survivors' healing animations by instantly picking up the downed survivor, thereby avoiding the abuse of animation exploits and Killer cooldowns.

Thoughts on this?

Exploit Evidence.gif

Comments

  • @OFM said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3697927#Comment_3697927

    I see two flashlights so not picking up was probably the best idea.

    That aside though, in my eyes this scenario is just the survivor side equivalent of camping a hook in endgame to secure a kill…

    Except camping in the endgame have a counter, coordinate a save, and this have not. That's why it should be fixed.

  • @kaoraku said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3697087#Comment_3697087

    So what you say here is that there is a broken mechanic in the game, but it is fine because one perk should be able to counter it

    everything is a broken mechanic these days lmao. just accept you couldn’t get the kill.

  • @Batusalen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3697953#Comment_3697953

    Yeah when she starts healing, a. Does not prove the possibility to block by using your hotbox and b. Does not prove he tried to block that...

    So, the "Pick up" prompt disappearing, which literally means he was on top of that survivor and was able to grab him for half a second before someone started healing even with him there, does not prove that it is impossible to block it by being on top of the survivor. Just because you don't see it with the first person view in a gif. Alright…

    https://clips.twitch.tv/TawdryRespectfulJellyfishTriHard-CDsSfoST9OHWhUuc

    What about this one, in a 720p - 30 fps video from the survivor's perspective? Was that Ghostface on top of the survivor before anybody started healing him, and the other one still negated the possibility of picking him up by doing the healing action regardless, yes or no?

    It has been in then game for ages

    I had never seen survivors abuse it like this in all the time I have been playing this game, only recently. So, you are assuming too much, starting with BHVR knowing that it is being abused this way.

    But again, either way and no matter how you look at it, exploit or not, it should be fixed.

    I'm not assuming anything you saw this in official tournaments made by them, you saw it in content creators videos for more than 5 years now... It has been a thing for that long and there is no abusing, it is just using an element.

  • @Batusalen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3697953#Comment_3697953

    Yeah when she starts healing, a. Does not prove the possibility to block by using your hotbox and b. Does not prove he tried to block that...

    So, the "Pick up" prompt disappearing, which literally means he was on top of that survivor and was able to grab him for half a second before someone started healing even with him there, does not prove that it is impossible to block it by being on top of the survivor. Just because you don't see it with the first person view in a gif. Alright…

    https://clips.twitch.tv/TawdryRespectfulJellyfishTriHard-CDsSfoST9OHWhUuc

    What about this one, in a 720p - 30 fps video from the survivor's perspective? Was that Ghostface on top of the survivor before anybody started healing him, and the other one still negated the possibility of picking him up by doing the healing action regardless, yes or no?

    It has been in then game for ages

    I had never seen survivors abuse it like this in all the time I have been playing this game, only recently. So, you are assuming too much, starting with BHVR knowing that it is being abused this way.

    But again, either way and no matter how you look at it, exploit or not, it should be fixed.

    You don't need to be right on top of a survivor to pick them up, you can somewhat go to their head or feet and I don't really see how another survivors hitbox should block that entirely, especially since the killers hitbox is bigger than the survivors.

    Obviously healing blocks the pick up, but that is not what I argued about. I argued that I don't see how the survivor can block the killer from picking up by just being there, sure maybe 2 or 3 survivors can do that but surely not 1 alone, unless he is healing the downed one. And both videos don't really say something about that point.

  • Can't we just keep all techs instead?

    I just consider it more fun/interesting, when there are extra things to learn in this game….

  • Would be pretty dumb. Why should survivors not be able to tank for their mates?

  • @Mag1cian said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3697189#Comment_3697189

    "Having counterplay doesn't mean anything" lol, yes it does actually and you cannot compare hug to heal tech, hug tech guarantees hits in almost every tile if Blight is experienced and knows about V1, heal teach on the other hand happens very rare and has sort of counter play.

    hug had counterplay, heal tech doesn´t

  • Hug doesn't have a proper counterplay and guaranteed a hit most of the time. You had to guess and even if you guessed correctly Blight still can catch up to you with bump logic. Heal tech is not even close to hug in terms of impact on the game.

  • @VomitMommy said:

    Can't we just keep all techs instead?

    I just consider it more fun/interesting, when there are extra things to learn in this game….

    BHVR never revert anything, so at this point only way is to fix everything

  • Let killers grab survivors who are busy healing a teammate. 😀

  • @Mag1cian said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3698473#Comment_3698473

    Hug doesn't have a proper counterplay and guaranteed a hit most of the time. You had to guess and even if you guessed correctly Blight still can catch up to you with bump logic. Heal tech is not even close to hug in terms of impact on the game.

    it does, just look at him and loop or drop the pallet

    i never said anything abour impact, i said ´´hug tech have counterplay, heal tech have no counter play´´

  • @bakedpot8oes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3697247#Comment_3697247

    everything is a broken mechanic these days lmao. just accept you couldn’t get the kill.

    Or you could accept that the killer is downed someone? lol Nowdays everything which is uncounterable is called "tech" lol

    Normally if you do something else you are grabbed. It would be a counterplay, where you need some skill so you can let it in time so both of you can get out. Now there is nothing.

  • @PlatinumSerenity said:

    I want to preface by saying that I'm open to having my mind changed! This is just where I stand on the issue currently.

    The video shows a game I recently played in which 2 survivors used the healing feature in the game as an exploit to allow their downed teammate to escape unscathed. It feels very similar to the exploit also under debate where Killers can instant drop after pickup to cancel a DS deployment.

    In my opinion, both of these should not be possible. If survivors want to heal, they should be able to heal. If they want to crawl out and escape, they should be able to. But they shouldn't be able to do both, abuse Killer cooldowns, and get free escapes.

    As for my recommended solution, Killers should be able to pickup downed survivors no matter their current state. In this case, Killers should be able to bypass survivors' healing animations by instantly picking up the downed survivor, thereby avoiding the abuse of animation exploits and Killer cooldowns.

    Thoughts on this?

    https://us.v-cdn.net/6030815/uploads/SBETAZX07LB1/exploit-evidence.gif

    Your kinda right, idk why a survivor interacting with another would prevent the killer from a pick up. Honestly tho, i think survivors who heal at the gate should block the gate from them as punishment for preparing for a save attempt in a safe haven. I feel like having an opened gate and a hooked survivor near it basically garuntees an escape for all survivors if they heal and bomb rush hook. Just an opinion tho

  • @RFSa09 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3698539#Comment_3698539

    it does, just look at him and loop or drop the pallet

    i never said anything abour impact, i said ´´hug tech have counterplay, heal tech have no counter play´´

    Well, first of all in some textures you can't always react if he has speed addons, second of all if he approaching you from the pallet side you won't do anything. And against healtech you can hit survivor in front of him and he will backflip so it does have parcial counter.

  • @Mag1cian said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3698896#Comment_3698896

    Well, first of all in some textures you can't always react if he has speed addons, second of all if he approaching you from the pallet side you won't do anything. And against healtech you can hit survivor in front of him and he will backflip so it does have parcial counter.

    fair

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