Time to quit

As an exclusively solo survivor since 2017, the coming changes look disgusting for survivors, great for killers, they neeeded it but us solo players get screwed, yet again, this is the final nail in the coffin, this game was barely fun to begin with and now, it will truly be a miserable experience for solo

so they increase gen speeds, okay, so whats stopping killers from still bringing stacked regression perks, the devs took a problem and made it worse, right idea, stupid execution

every survivor meta perk decimated, why?, you kill perks because they are popular, thats backwards, are you going to nerf whatever paltry meta comes out of this because that too is popular, pathetic.

buffed bloodlust, thats also backwards

i was all for killer buffs, that seems great but to nerf survivors into the ground, i'm glad i didn't buy the last few DLCs 😅

expect a mass exodus of solo players when it goes live, killer queues will return to 30m and considerably less content being created by survivors, pretty good job so far

Comments

  • As a survivor main who plays solo queue, I'm happy with the changes and won't be leaving.

  • @Araphex said:

    As a survivor main who plays solo queue, I'm happy with the changes and won't be leaving.

    Damn that stuff your smoking must be good let me get some lol.

  • @pseudechis said:

    https://forum.deadbydaylight.com/en/discussion/comment/3020667#Comment_3020667

    It says exactly what the explanation on the announcement says... that kill rates were lower on average than they'd like them to be and they are making changes.

    The amount of doom and gloom bias on these forums maybe its better if these people do just quit for a bit.

    The bias you mostly see on these forums are not coming from solo q survivors.

    And about those stats, why did they not show them and just stated it? And from what they said before, solo q escape rate is 15% lower than swf, so...

  • @pseudechis said:

    https://forum.deadbydaylight.com/en/discussion/comment/3020667#Comment_3020667

    It says exactly what the explanation on the announcement says... that kill rates were lower on average than they'd like them to be and they are making changes.

    The amount of doom and gloom bias on these forums maybe its better if these people do just quit for a bit.

    Not sure if that is believable. Solos hardly win, killers on twitch never lose, even survivors on there are not winning all that much.

    Balancing for bad killers to usually win is not going to be good. There is no incentive for killers to improve because you don't have to, and there is no incentive for survivors because skill is meaningless.

  • Mass exodus?


    Way ahead of you. I like reading the forums when bored/stuck doing something else, but haven't really touched the game in like four weeks.

  • @Sheridan_LT said:

    https://forum.deadbydaylight.com/en/discussion/330252/time-to-quit

    Ah I knew it, the "all change is bad" guy. They didn't increase gen speeds. They actually LOWERED them, now gens are 12% slower to repair. Generators are so insanely fast to repair that you basically need to bring slowdown and regression perks to avoid genrushing, and even then you still get genrushed.

    "Every survivor meta perk decimated" are you saying that Decisive Strike in its current state is fun? BT as base kit is a nerf?? They actually buffed BT and now made it part of base kit, how is that bad in any way for Survivors? Did you actually even read the developer update patch notes at all, because they literally only somewhat decimated Spine Chill and Iron Will. If you're saying nerfing Self-Care, Spine Chill and Iron Will was this gigantic nerf that will destroy solo queue you're lying.

    If you were playing DbD like Sam Fisher and avoiding chases, spamming DS right infront of the exit gates then this game is not for you. I think we're better off with less players who react negatively to a meta being SLIGHTLY, VERY SLIGHTLY nerfed and don't actually read the changelogs.

    Thanks for quitting the game.

    To be fair, they said they look at the reasons the perks are used and wanted to adress the underlying issue.

    I am a solo survivor only, and i use self care, because all other self heals are not reliable, and random teammates aren´t either. (i could tell you about teammates that let you heal them, and then instead of healing you they run off to get some sweet hooksafe-points, leaving you unprotected, or people not healing you so you are the easy target might the killer show up). And did they adress the reason self care is used? I dont think so. And for everyone saying CoH is better anyway....yes, if you are an swf. If you are solo, some guy will still break all totems he find, just for the points, because he nees some points since he stays away from gens and killers alike.

  • @Sheridan_LT said:

    https://forum.deadbydaylight.com/en/discussion/comment/3019567#Comment_3019567

    Bloodweb got 4 times easier to level up so that BBQ thing is irrelevant, agreed on everything else.

    My point wasn't that they removed the BP bonus, it was that they removed the BP bonus from both BBQ and WGLF but WGLF got a buff to compensate while BBQ just got the nerf.

    So much for Sluzzy's "Nothing but survivor nerfs".

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/3020815#Comment_3020815

    The bias you mostly see on these forums are not coming from solo q survivors.

    And about those stats, why did they not show them and just stated it? And from what they said before, solo q escape rate is 15% lower than swf, so...

    @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/3020815#Comment_3020815

    Not sure if that is believable. Solos hardly win, killers on twitch never lose, even survivors on there are not winning all that much.

    Balancing for bad killers to usually win is not going to be good. There is no incentive for killers to improve because you don't have to, and there is no incentive for survivors because skill is meaningless.

    Oh woe is the poor forgotten solo survivors.

    I play mostly solo survivor, the SWF folks I played with have largely moved on from DBD.

    The disparity between solo and SWF is to be expected, a single player in a PUG group will never do as well as an organised pre-made. Any PVP game will demonstrate that.

    I think you only get uppity about solo being harder than SWF if you are the kind of person who'll get uppity about anything in game.

    If you are setting yourself up to never have any fun then you're never gonna have any fun. No in game changes will help you there.

  • @WARW0LF said:

    As an exclusively solo survivor since 2017, the coming changes look disgusting for survivors, great for killers, they neeeded it but us solo players get screwed, yet again, this is the final nail in the coffin, this game was barely fun to begin with and now, it will truly be a miserable experience for solo

    so they increase gen speeds, okay, so whats stopping killers from still bringing stacked regression perks, the devs took a problem and made it worse, right idea, stupid execution

    every survivor meta perk decimated, why?, you kill perks because they are popular, thats backwards, are you going to nerf whatever paltry meta comes out of this because that too is popular, pathetic.

    buffed bloodlust, thats also backwards

    i was all for killer buffs, that seems great but to nerf survivors into the ground, i'm glad i didn't buy the last few DLCs 😅

    expect a mass exodus of solo players when it goes live, killer queues will return to 30m and considerably less content being created by survivors, pretty good job so far

    Leave faster pls.

  • The killer buffs are great. Killers definitely need a bit more time for their objectives, and to be fair, the best slowdown perks are all getting nerfed. I just think that the Overcharge and Eruption buff are a bit too much, they will probably just become the new meta slowdown perks, which is not good.

    Some of the meta perks are also being overnerfed, that's just not with the survivors side though. And survivors are getting a few very strong perk buffs as well.

    The big problem is the lack of proper tunneling and camping nerfs. Camping is even getting buffed. If survivors don't get much more when the patch releases to the live servers, then I can't blame any survivor player for leaving the game until survivors actually get some proper buffs against camping and tunneling. I definitely also expect killer queue times to go up a lot if this patch releases exactly as shown in the dev update.

  • @ShinobuSK said:

    Dont worry, if you cry enough they will revert some changes after PTB

    They don't need to revert changes. Maybe some perk changes, but no baseline changes. They just need to give survivors some actual, proper buffs against camping and tunneling.

  • Even before this update, I was already of cutting my DBD time in half to play more VHS. Maybe its just because it's new but it's been way more fun, less busted.

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/3019284#Comment_3019284

    Every killer needs a nerf. Survivors will be even more unfun and unwinnable

    Lol no, killers won't need a nerf. Nurse and blight will, but probably not the others. Survivors just need much more against camping and tunneling, and some of the meta perk nerfs will also need to be reverted.

  • Goodbye, I'll substitute your position when survivor que time stops being 10min.

  • @IronKnight55 said:

    I feel like a lot of people will quit if these changes make it to live (myself included). Solo won't be playable. I'm honestly still shocked they even thought these changes (most, not all) were okay.

    Are you also talking about the killer buffs? Because I would argue all of those except for the bloodlust buff are good. The problem is survivors aren't getting even nearly enough against camping and tunneling as compensation. That's what I don't understand.

  • @GiveMeTheBox said:

    https://forum.deadbydaylight.com/en/discussion/comment/3020315#Comment_3020315

    I just started running self-care regularly, too... Good news is that he buff to Botany seems to make up for it.

    I have a bad news, most numbers are additive, only Selfcare is multiplication.

    33% Botany make the heal 133%, Selfcare makes 50% healing speed isnt 133-50 = 83%, but 133 /2 = 66.5%

    New Botany make the heal 150%, but new Selfcare / 2.85... Which is 52%. Even if you pair with We will make it for limited time, its only 70%

  • @rha said:

    i'm glad i didn't buy the last few DLCs

    Yeah, I'm glad that they posted this still in time. I was just about to buy the "Portrait of a Murder" DLC in the PSN sale for Jonah but deleted it from my cart when I read the Update.

    Yeah, I'd finally found a copy of the Stranger Things DLC code I'd planned on buying, but that's out. Glad I didn't buy the last two DLCs, either.

  • @C3Tooth said:

    https://forum.deadbydaylight.com/en/discussion/comment/3020552#Comment_3020552

    I have a bad news, most numbers are additive, only Selfcare is multiplication.

    33% Botany make the heal 133%, Selfcare makes 50% healing speed isnt 133-50 = 83%, but 133 /2 = 66.5%

    New Botany make the heal 150%, but new Selfcare / 2.85... Which is 52%. Even if you pair with We will make it for limited time, its only 70%

    We'll Make It does not effect self heals if i am not wrong.

  • @Tatt3dWon said:

    https://forum.deadbydaylight.com/en/discussion/comment/3020822#Comment_3020822

    Damn that stuff your smoking must be good let me get some lol.

    I'm not going to be a negative nancy and just throw in the towel. Plus, what other game can I go up against some of my favorite horror villains from movies like Hellraiser, or video games like Pyramid Head? There aren't that many games out there to choose from to play with others. Plus, I'm on console, which is why I don't really have much of a choice. But I'm not going to worry about it right now. When the update comes out and if it is worse, then I'll judge it. Till then, my mind is set on excitement. And no, I'm not smoking anything.

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/3019284#Comment_3019284

    Every killer needs a nerf. Survivors will be even more unfun and unwinnable

    Does that include Nurse though...?

  • i had a peek at the ptb and its gross, defo time to jump ship, thanks for the piss portrait effect though, my years of grinding are truly worth it, it's kinda symbolic, shows what they think of us, i like it

  • @akaTheBARON said:

    Even before this update, I was already of cutting my DBD time in half to play more VHS. Maybe its just because it's new but it's been way more fun, less busted.

    Facts.

  • @WARW0LF said:

    As an exclusively solo survivor since 2017, the coming changes look disgusting for survivors, great for killers, they neeeded it but us solo players get screwed, yet again, this is the final nail in the coffin, this game was barely fun to begin with and now, it will truly be a miserable experience for solo

    so they increase gen speeds, okay, so whats stopping killers from still bringing stacked regression perks, the devs took a problem and made it worse, right idea, stupid execution

    every survivor meta perk decimated, why?, you kill perks because they are popular, thats backwards, are you going to nerf whatever paltry meta comes out of this because that too is popular, pathetic.

    buffed bloodlust, thats also backwards

    i was all for killer buffs, that seems great but to nerf survivors into the ground, i'm glad i didn't buy the last few DLCs 😅

    expect a mass exodus of solo players when it goes live, killer queues will return to 30m and considerably less content being created by survivors, pretty good job so far

    You make it sound like you only care about your fun and dont care about killer at all since you're probably a survivor main.

    So its probably a good thing someone that only sees it from one side quits the game.

  • @Adaez said:

    https://forum.deadbydaylight.com/en/discussion/330252/time-to-quit

    You make it sound like you only care about your fun and dont care about killer at all since you're probably a survivor main.

    So its probably a good thing someone that only sees it from one side quits the game.

    Its never a good thing when anyone quits. Survivor bias or not, every player that quits is one less person spending money on it and games need money to stay online.

  • @KateMain86 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3038924#Comment_3038924

    Its never a good thing when anyone quits. Survivor bias or not, every player that quits is one less person spending money on it and games need money to stay online.

    But its also bad for a game when someone only sees the game from one side,maybe before you quit,you should also play the other side to see how it feels to deal with it.

  • @Adaez said:

    https://forum.deadbydaylight.com/en/discussion/comment/3038934#Comment_3038934

    But its also bad for a game when someone only sees the game from one side,maybe before you quit,you should also play the other side to see how it feels to deal with it.

    All they can do is give feedback with a bias perspective in that case. What matters is they are still playing and still potentially financially supporting the game in the future. Losing a player/customer is far worse than having one stay who is survivor sided.

  • @WARW0LF said:

    As an exclusively solo survivor since 2017, the coming changes look disgusting for survivors, great for killers, they neeeded it but us solo players get screwed, yet again, this is the final nail in the coffin, this game was barely fun to begin with and now, it will truly be a miserable experience for solo

    so they increase gen speeds, okay, so whats stopping killers from still bringing stacked regression perks, the devs took a problem and made it worse, right idea, stupid execution

    every survivor meta perk decimated, why?, you kill perks because they are popular, thats backwards, are you going to nerf whatever paltry meta comes out of this because that too is popular, pathetic.

    buffed bloodlust, thats also backwards

    i was all for killer buffs, that seems great but to nerf survivors into the ground, i'm glad i didn't buy the last few DLCs 😅

    expect a mass exodus of solo players when it goes live, killer queues will return to 30m and considerably less content being created by survivors, pretty good job so far

    Tbh the whole philosophy of bhvr looks like they wanted to get rid of solo survs as soon as possible. I mean the problem is about balance. In the pecking order i would say SWF+voice chat dominate and killers complain about but forgot that there are also many solo survs. If they make killer stronger to get in reach to swf solo survs will get weaker. BT as Basekit is nothing and even swf will get it too.

    I am play DbD since 2020 (about 1,3k hrs) and i think about leaving too. For the first time as a real option. Dont get me wrong i like DbD otherwise i would not have played it that long but i dont want to be forced to play in swf. I do but rarely since imho the real feeling is about bein alone with three other survs you dont know. And using voice chat is gamebreaking imho!

  • Fun fact: 67% of the ppl posting here believe they're high MMR, but in reality are only low-mid MMR.

    (Yes, the numbers are 100% correct. I counted every single kill and escape.)

  • i don't understand how the devs could think the changes were good? they must be in their own little echo chamber bubble, we've been screaming for years about soloQ, camping and tunnelling and they don't do anything about it, it's almost like solo players don't exist to them, it's absymal playin this game alone, do the devs actually think it's fun!??

  • @WARW0LF said:

    i don't understand how the devs could think the changes were good? they must be in their own little echo chamber bubble, we've been screaming for years about soloQ, camping and tunnelling and they don't do anything about it, it's almost like solo players don't exist to them, it's absymal playin this game alone, do the devs actually think it's fun!??

    I've played solo queue in the PTB and it was fine. I've survived most of my games and OTR was really good (maybe too good). Overall I had fun.

    One thing about echo chambers: maybe someone doesn't realize he is in one.

  • People always talking about SWF being scary but the most dangerous player to any killer is a solo survivor, because there's a good chance, having suffered through it, are very good at the game on many levels. Of course, the most dangerous player to a solo survivor is, of course, their teammates.

    @Phantom_ said:

    Do you reckon the devs were playing a drinking game and took a shot for every time the killers whined about something, got too drunk and came up with these changes?

    Like IDC about DH/DS changes but IW was the only thing that allowed you to mindgame a god nurse with her million blinks. Do they know how much louder some survivors are?!

    Is this why Maurice and the Observer left the game as well, huh??? 🧐

    A "god nurse" doesn't care about your IW, so that's simply an oxymoron. Why don't you complain about something you'll actually run into, like a camping Bubba who will always guarantee 1 kill.

  • @Alphasoul05 said:

    People always talking about SWF being scary but the most dangerous player to any killer is a solo survivor, because there's a good chance, having suffered through it, are very good at the game on many levels. Of course, the most dangerous player to a solo survivor is, of course, their teammates.

    https://forum.deadbydaylight.com/en/discussion/comment/3019495#Comment_3019495

    A "god nurse" doesn't care about your IW, so that's simply an oxymoron. Why don't you complain about something you'll actually run into, like a camping Bubba who will always guarantee 1 kill.

    Yea yea, we get it, you're a killer main. Now go mind your own business. I don't need you to tell me how to play a game. I wasn't complaining about nurse but the loudness of some survivors, get better at your reading comprehension. Even if I was complaining that's none of your concern.


  • i remember everyone were hyped before realease of garbage killer trickster. He was boring, weak, uniteresting to play. I watched ptb and could not understand what people found in him everyone were hyped. Then he was released and he appeared to be boring weak garbage as just on PTB but everyone acter surprise. So i wound not rely on opinion of the community.


    @WARW0LF said:

    i don't understand how the devs could think the changes were good? they must be in their own little echo chamber bubble, we've been screaming for years about soloQ, camping and tunnelling and they don't do anything about it, it's almost like solo players don't exist to them, it's absymal playin this game alone, do the devs actually think it's fun!??

    because what you call camping and tunneling is a part of gameplay. It is even unclear what you mean by that. You whine about camping even when gates are open, everyone expect one is at full health, you gather round hooked person and demand to leave and if killer does not you whine in chat after.

    im pretty sure by camping you mean smart defeding when killer is able to patrol nearby gens and hooked person.

  • I also share this feeling. I was really happy for the shake-up but seeing how we solo q got nothing and made it even worse for us, I feel even more demotivated to continue playing.

  • image.png

    it wasn't a threat, it was a promise, 1.3 hours in 2 weeks only to check the situation out with my own eyes, devs did a good thing..... for killers, but us soloQ, get ######### right?

    image.png

    silly me buying almost every DLC to support the devs, we now know the devs couldn't give a ######### about us, they only care about money and killers apparently


    Where is this icon to show what your other team mates are doing hmmmmm? its only a tiny icon on the UI, i could whip it up less than few days at most maybe yet your telling me its such a difficult task for the bhvr devs????

    it's not, the devs make fancy promises only to appease us in the moment, they want you to buy the rift, buy the cosmetics buy the perks/DLC, they promise solo QOL is coming so please buy the rift........................


    give us the UI icon to show the team, being chased or repairing a gen, make kindred base kit, revert DS back to 5 secs, remove bloodlust tier 2 and 3, then MAYBE ill think about returning

  • @WARW0LF said:

    https://us.v-cdn.net/6030815/uploads/V1AME5PROSVE/image.png

    it wasn't a threat, it was a promise, 1.3 hours in 2 weeks only to check the situation out with my own eyes, devs did a good thing..... for killers, but us soloQ, get ######### right?

    https://us.v-cdn.net/6030815/uploads/PS7ELNV1NNGV/image.png

    silly me buying almost every DLC to support the devs, we now know the devs couldn't give a ######### about us, they only care about money and killers apparently

    Where is this icon to show what your other team mates are doing hmmmmm? its only a tiny icon on the UI, i could whip it up less than few days at most maybe yet your telling me its such a difficult task for the bhvr devs????

    it's not, the devs make fancy promises only to appease us in the moment, they want you to buy the rift, buy the cosmetics buy the perks/DLC, they promise solo QOL is coming so please buy the rift........................

    give us the UI icon to show the team, being chased or repairing a gen, make kindred base kit, revert DS back to 5 secs, remove bloodlust tier 2 and 3, then MAYBE ill think about returning

    amen brother, untilt hend o your part making killer queue lengths longer (since they will face more swf, and newer swf will get more bullyish over time as they improve) so they can't dodge the unavoidable SWF Apocalypse lol.... and while clogging the kilelr Q you make a new and better solo Q where you can slug everybodyt ob leed out while you play Dark Alliance 2 on Switch like I did yesterday LUL. I'm trying tor efine a playstyle that makes themf eel frustrated enought o DC though, since I won't gain MMR from that, but I feel as if everybody I get is already at the point their next DC is gonna be the 6 hour or straight to 48 hour one since they do the crows on the floor even when I've done it one man at a time to stretch out the game to at leasta round 15 minutes lol


    some folks lvoe to suffer, and they deserve it if they continue keeping the game viable acting as cannon fodder in solo q... i think of them as I think of "free to play" cannon fodder if they don't quit or switch to killer or swf it up. no respect lol. they simply exist as a prop for myself


    P.S. even weed doesn't keep solo Q playable now, even if all you do is try to BM since everybody is trying to BM you back now and the killers act like boyscouts lol.

  • @PlayEvilDead said:

    https://forum.deadbydaylight.com/en/discussion/comment/3077719#Comment_3077719

    amen brother, untilt hend o your part making killer queue lengths longer (since they will face more swf, and newer swf will get more bullyish over time as they improve) so they can't dodge the unavoidable SWF Apocalypse lol.... and while clogging the kilelr Q you make a new and better solo Q where you can slug everybodyt ob leed out while you play Dark Alliance 2 on Switch like I did yesterday LUL. I'm trying tor efine a playstyle that makes themf eel frustrated enought o DC though, since I won't gain MMR from that, but I feel as if everybody I get is already at the point their next DC is gonna be the 6 hour or straight to 48 hour one since they do the crows on the floor even when I've done it one man at a time to stretch out the game to at leasta round 15 minutes lol

    some folks lvoe to suffer, and they deserve it if they continue keeping the game viable acting as cannon fodder in solo q... i think of them as I think of "free to play" cannon fodder if they don't quit or switch to killer or swf it up. no respect lol. they simply exist as a prop for myself

    P.S. even weed doesn't keep solo Q playable now, even if all you do is try to BM since everybody is trying to BM you back now and the killers act like boyscouts lol.

    at some point you have to ask yourself, are you really having fun and is the frustration and anger you get out of playing even worth it, it baffles me how the devs have heard the cries of solo players for years and have done practically nothing to help.

    the same goes for SWF, the devs have heard for years how OP SWF is, yet, not surprisingly, they don't care

  • @WARW0LF said:

    As an exclusively solo survivor since 2017, the coming changes look disgusting for survivors, great for killers, they neeeded it but us solo players get screwed, yet again, this is the final nail in the coffin, this game was barely fun to begin with and now, it will truly be a miserable experience for solo

    so they increase gen speeds, okay, so whats stopping killers from still bringing stacked regression perks, the devs took a problem and made it worse, right idea, stupid execution

    every survivor meta perk decimated, why?, you kill perks because they are popular, thats backwards, are you going to nerf whatever paltry meta comes out of this because that too is popular, pathetic.

    buffed bloodlust, thats also backwards

    i was all for killer buffs, that seems great but to nerf survivors into the ground, i'm glad i didn't buy the last few DLCs 😅

    expect a mass exodus of solo players when it goes live, killer queues will return to 30m and considerably less content being created by survivors, pretty good job so far

    i was all for killer buffs

    But I complain for every single one even if minor.

    Lol.

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