Do the devs actually play their own game?

I'm wondering if they do in fact play their own game, as they can't honestly think that the current state of the game is in any way healthy.

The balancing in this game is all over the place and gets worse with each new killer/survivor or update. Boons for example. Why did survivors need these in the first place? How is it ok that they can bless a hex and that is is gone but if the killer snuffs out a boon they can just bless it again. Perks and killers constantly being buffed/nerfed, ruining perfectly fine killers in the process. Clearly some perks are too strong (NOED) but they never get nerfed, yet the wraith gets a nerf for seemingly no reason.

Who is their "balancing" aimed at? The core players who play the game all the time or the Twitch TV crowd.

How about the rampant tunneling and camping from killers which IMHO opinion has increased massivly since the new matchmaking was introduced. The devs can't honestly think that being tunneled out of the game within the first few minutes is a fun experience for survivors. I mean tunneling has always been a thing but the last few months it has increased massively. If I was to start this game today as a new player and was being tunneled out of the game every game, how long do you think I would stick with this game?

I know there is no realistic way to combat camping but surely the devs can come up with some solution to discourage tunneling survivors out of the game.

This is of course only my opinion (with maybe a little salt) but I've played this game for 3 years and used to love it, but the way killers play now makes being a survivor unfun and the way survivors play makes being a killer unfun.

Comments

  • I think they only play it during chapter development processes so.. not live games. Except McLean but he left BVHR so that leaves no one really.

    Mcote used to stream the game but that was years ago, I don't think he does anymore. He also played on public severs in I think Korea once as Hag. As you can imagine, no hooks, all teabags and flashie blindings.

    But no, I think they only play when they develop chapters and it's not live servers.

  • They do play the game that they created. They do not play it well enough to ACTUALLY BALANCE it though, no.

  • Actually they do play their game. The only time they play the game is if they need to look for any bugs through out the game or if they are thinking of creating a new chapter. There is even a popular twitch streamer McLean https://www.twitch.tv/mclean_yep who plays dead by daylight while being a developer for the game. So, in some scenarios Developers do indeed play dead by daylight.

  • they do, but they spend most of their time working on said game.

  • RUN DS hope you don't get bots that can't even unhook you once, and hopefully, they can do gens too. It's a lot to ask LOL

  • @LuckyLucy1999 said:

    I'm wondering if they do in fact play their own game, as they can't honestly think that the current state of the game is in any way healthy.

    The balancing in this game is all over the place and gets worse with each new killer/survivor or update. Boons for example. Why did survivors need these in the first place? How is it ok that they can bless a hex and that is is gone but if the killer snuffs out a boon they can just bless it again. Perks and killers constantly being buffed/nerfed, ruining perfectly fine killers in the process. Clearly some perks are too strong (NOED) but they never get nerfed, yet the wraith gets a nerf for seemingly no reason.

    Who is their "balancing" aimed at? The core players who play the game all the time or the Twitch TV crowd.

    How about the rampant tunneling and camping from killers which IMHO opinion has increased massivly since the new matchmaking was introduced. The devs can't honestly think that being tunneled out of the game within the first few minutes is a fun experience for survivors. I mean tunneling has always been a thing but the last few months it has increased massively. If I was to start this game today as a new player and was being tunneled out of the game every game, how long do you think I would stick with this game?

    I know there is no realistic way to combat camping but surely the devs can come up with some solution to discourage tunneling survivors out of the game.

    This is of course only my opinion (with maybe a little salt) but I've played this game for 3 years and used to love it, but the way killers play now makes being a survivor unfun and the way survivors play makes being a killer unfun.

    No and you can't @ a dev or call any of the clear flaws of the game out because you'll either get banned or ignored take your pick. Dev's have given me the impression they're mostly delusional, money hungry, jerks who only play survivor

  • @woundcowboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2602602#Comment_2602602

    For the most part, this doesn’t happen. A dev’s job is to make sure the game functions (BHVR also fails this part.) The problem isn’t that BHVR plays at a low level, it’s that they don’t lean on good players they can watch or bring in. Most devs look at skilled players to balance the game. BHVR either doesn’t care or is too arrogant to admit that they don’t know the game.

    Dev companies absolutely have their staff playing the game. FF14 and Smash both have their leads being extremely competent at their game. Playing the video game is absolutely a thing most companies do.

    Balancing the video game is still the job of the company and that doesn't happen overnight with zero actual knowledge of the video game or how it works or it's played. Bhvr has fog whisperes, they have forums, they have the PTB, they have a multi-lingual game. They're absolutely aware of what issues commonly get discussed and in what regions.

    Whether they agree or have any idea how to address these issues is something else.

  • @DragonJester said:

    https://forum.deadbydaylight.com/en/discussion/comment/2604951#Comment_2604951

    Dev companies absolutely have their staff playing the game. FF14 and Smash both have their leads being extremely competent at their game. Playing the video game is absolutely a thing most companies do.

    Balancing the video game is still the job of the company and that doesn't happen overnight with zero actual knowledge of the video game or how it works or it's played. Bhvr has fog whisperes, they have forums, they have the PTB, they have a multi-lingual game. They're absolutely aware of what issues commonly get discussed and in what regions.

    Whether they agree or have any idea how to address these issues is something else.

    I doubt that any of those devs could challenge a professional player. They don’t have enough time to become experts, which is why they should watch people who are top.

  • One of the best comp teams is made up of DBD devs, so I guess yes.

  • @Sluzzy said:

    They definitely don't play survivor.

    are you sure about that???

  • They do play and some of them stream or have streamed in the past.

  • @woundcowboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2608587#Comment_2608587

    I doubt that any of those devs could challenge a professional player. They don’t have enough time to become experts, which is why they should watch people who are top.

    You're missing the point completely mate.

    Also pretty sure one of the FF14 devs played in the 92% percentile, so you're wrong either way.

  • Btw do more videos of the devs like this exist?

    I read something vague on here about some other instances where a dev made a statement and then got steamrolled on video but i never heard anything specific or seen a link.

  • @OnlyFengs said:

    Didn't the Devs at one point say that Tunneling and Camping are Valid Strategies?

    I still take those as given up statements. They don't know how to handle or change it so they simply say that it is acceptable. Same with balancing between solo and max potential swf with coms.

  • @scubasyd said:

    Surprised this hasn’t been closed

    my “discussion” was closed immediately

    Maybe this time they first want the mods to create a "naughty list" to see who is all taking bad about them and not only the op 😜

  • @burt0r said:

    https://forum.deadbydaylight.com/en/discussion/comment/2601955#Comment_2601955

    Btw do more videos of the devs like this exist?

    I read something vague on here about some other instances where a dev made a statement and then got steamrolled on video but i never heard anything specific or seen a link.

    I have no idea tbh.

    I'm sure there will be some if you search on YouTube tho.

    I've came across 1 of Almo with multiple clips of him messing up, i believe when he played survivor i think.

  • To be fair, if i was working on a game all day i wouldn't want to be playing that game in my free time.

    Kinda like how if you work in a cookie factory you're not going to be eating a lot of cookies outside of hours.

  • They maybe play their game but mostly casual. This is fine by the way as they are developers and I can imagin that they want to do other stuff with their live too. Most of them probably have friends, family and other hobbies. Developing the game is probably eating up most of their time on the job, leaving little to no time for playing it.

    Now then, the big question is if the people who suggest and direct the balance changes play their game or watch experienced players at this game. You do not even have to play at that level yourself to see how certain games function and how certain Killers are too strong or too weak, when you can just watch a streamer with a few thousand hours into the game.

  • Almo doesn't even play DbD anymore, all he does is play Rocket League on twitch with a handful of friends while limiting his chat to verified users only.

  • @awustzdn said:

    Remember that time Mathieu Cote got baited into playing one match in his life and it resulted in sweeping changes to flashlights and significant buffs to Hag after he got called a noob killer by instablinding Koreans? That alone revealed just how little they play their own game.

    Has anyone from behavior streamed a match as killer against a swf since then

  • @DragonJester said:

    https://forum.deadbydaylight.com/en/discussion/comment/2609946#Comment_2609946

    You're missing the point completely mate.

    Also pretty sure one of the FF14 devs played in the 92% percentile, so you're wrong either way.

    That game is extremely old. You gave an example that is an outlier. I know some people who work in the industry, and it is not standard to have top level players as a permanent part of the team.

  • They have the Fog whisperers, but they are mainly to promote the game, but all of them mostly say what the majority says, and the devs unfortunately don't get it done the way the community wants it. I know that listing always to the community can break a game, but not listening at all will make the game die out one day

  • @LuckyLucy1999 said:

    I'm wondering if they do in fact play their own game, as they can't honestly think that the current state of the game is in any way healthy.

    The balancing in this game is all over the place and gets worse with each new killer/survivor or update. Boons for example. Why did survivors need these in the first place? How is it ok that they can bless a hex and that is is gone but if the killer snuffs out a boon they can just bless it again. Perks and killers constantly being buffed/nerfed, ruining perfectly fine killers in the process. Clearly some perks are too strong (NOED) but they never get nerfed, yet the wraith gets a nerf for seemingly no reason.

    Who is their "balancing" aimed at? The core players who play the game all the time or the Twitch TV crowd.

    How about the rampant tunneling and camping from killers which IMHO opinion has increased massivly since the new matchmaking was introduced. The devs can't honestly think that being tunneled out of the game within the first few minutes is a fun experience for survivors. I mean tunneling has always been a thing but the last few months it has increased massively. If I was to start this game today as a new player and was being tunneled out of the game every game, how long do you think I would stick with this game?

    I know there is no realistic way to combat camping but surely the devs can come up with some solution to discourage tunneling survivors out of the game.

    This is of course only my opinion (with maybe a little salt) but I've played this game for 3 years and used to love it, but the way killers play now makes being a survivor unfun and the way survivors play makes being a killer unfun.

    they said wraith was OP, O freacking P, and thats why he deserved some nerfs, so no, i don't think they even know what they are doing at this point.

  • @Canas said:

    Almo doesn't even play DbD anymore, all he does is play Rocket League on twitch with a handful of friends while limiting his chat to verified users only.

    Yeah, last time i checked his channel i noticed that. Don't know why exactly but it doesn't surprise me since none of the devs care about chatting with the community in the forums anyway.

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