A message for those who play killer

Dear fellow friends, we all know that the game balance is terrible at the moment and that's impossible to win a trial properly without camping and tunneling at high MMR.

But i want to tell you that we are also responsible of this situation 😐️. Indeed, using cheap mechanics as camping and tunneling just to get our wins (3k+) or to secure a draw (2k) is a terrible idea as statistics are artificially tweaked to 2k average doing so.

So here is what we HAVE TO do :

  • Start a trial keeping in mind that you cannot win against survivors at your real MMR level
  • Never camp nor tunnel
  • Do not use NOED
  • Play fair no matter what and try to get as many hooks as possible
  • If you have the choice between a fresh survivor or a survivor that has already been hooked, go for the fresh one
  • Accept to loose 80%+ of your trials

This will result in terrible stats and show how unbalanced the game is. If the average kills is between 0,8 and 1,2, BHVR will see how terrible is the killer's experience and that they have to fix the balance.

ATM, we, the killer community, are comforting the devs in their idea that the game is pretty balanced as it is (50% kill rate).

If we continue to camp and tunnel to get our usual 2k+, we will have to stick with this garbage game design for years as the developers will never hear our voice.

If as a killer you want BETTER and FUNNIER trials, start to loose most of them and play as the game should be played : patrolling gens and chasing survivors.

DO NOT CAMP, DO NOT TUNNEL.

Comments

  • @JohnWeak said:

    Dear fellow friends, we all know that the game balance is terrible at the moment and that's impossible to win a trial properly without camping and tunneling at high MMR.

    But i want to tell you that we are also responsible of this situation 😐️. Indeed, using cheap mechanics as camping and tunneling just to get our win (3k+) or to secure a draw (2k) is a terrible idea as statistics are artificially tweaked to 2k average doing so.

    So here is what we HAVE TO do :

    • Start a trial keeping in mind that you cannot win against survivors at your real MMR level
    • Never camp and nor tunnel
    • Do not use NOED
    • Play fair no matter what and try to get as many hooks as possible
    • If you have the choice between a fresh survivor or a survivor that has already been hooked, go for the fresh one
    • Accept to loose 80%+ of your trials

    This will result in terrible stats and show how unbalanced the game is. If the average kills is between 0,8 and 1,2, BHVR will see how terrible is the killer's experience and that they have to fix the balance.

    ATM, we, the killer community, are comforting the devs in their idea that the game is pretty balanced as it is (50% kill rate).

    If we continue to camp and tunnel to get our usual 2k+, we will have to stick with this garbage game design for years as the developers will never hear our voice.

    If as a killer you want BETTER and FUNNIER trials, start to loose most of them and play as the game should be played : patrolling gens and chasing survivors.

    DO NOT CAMP, DO NOT TUNNEL.

    Im not playing a game i know i will lose from the start. That why i always close the app when a map offering is played

  • @JohnWeak said:

    Dear fellow friends, we all know that the game balance is terrible at the moment and that's impossible to win a trial properly without camping and tunneling at high MMR.

    But i want to tell you that we are also responsible of this situation 😐️. Indeed, using cheap mechanics as camping and tunneling just to get our win (3k+) or to secure a draw (2k) is a terrible idea as statistics are artificially tweaked to 2k average doing so.

    So here is what we HAVE TO do :

    • Start a trial keeping in mind that you cannot win against survivors at your real MMR level
    • Never camp and nor tunnel
    • Do not use NOED
    • Play fair no matter what and try to get as many hooks as possible
    • If you have the choice between a fresh survivor or a survivor that has already been hooked, go for the fresh one
    • Accept to loose 80%+ of your trials

    This will result in terrible stats and show how unbalanced the game is. If the average kills is between 0,8 and 1,2, BHVR will see how terrible is the killer's experience and that they have to fix the balance.

    ATM, we, the killer community, are comforting the devs in their idea that the game is pretty balanced as it is (50% kill rate).

    If we continue to camp and tunnel to get our usual 2k+, we will have to stick with this garbage game design for years as the developers will never hear our voice.

    If as a killer you want BETTER and FUNNIER trials, start to loose most of them and play as the game should be played : patrolling gens and chasing survivors.

    DO NOT CAMP, DO NOT TUNNEL.

    I see some issues with this post as this is rather survivor opinionated

    You want us to accept we cant win and will loose 80% of the time

    Not use the perk noed when it can be countered by breaking totems which is easy with a map or counter force

    You want us to leave survivors who are closer to death alone so we are farther from our objective at all times

    And camping and tunneling is yes bad but gets punished a lot and if the gens have popped the killer doesnt have anywhere else to be but the person hooked

    Yes the game should be played as patrolling gens and chasing people but the goal of survivors is to sacrifice survivors by whatever means they decide

    The game is bugged but not all killers want to play as you want them too

  • @DragonSlayerX67 said:

    https://forum.deadbydaylight.com/en/discussion/288738/a-message-for-those-who-play-killer

    I see some issues with this post as this is rather survivor opinionated

    You want us to accept we cant win and will loose 80% of the time

    Not use the perk noed when it can be countered by breaking totems which is easy with a map or counter force

    You want us to leave survivors who are closer to death alone so we are farther from our objective at all times

    And camping and tunneling is yes bad but gets punished a lot and if the gens have popped the killer doesnt have anywhere else to be but the person hooked

    Yes the game should be played as patrolling gens and chasing people but the goal of survivors is to sacrifice survivors by whatever means they decide

    The game is bugged but not all killers want to play as you want them too

    Playing with camping and tunneling just artificially increase the kill rate. Do you understand the point ?

    Do you think the devs will fix anything while all numbers show that the game is balanced ? They will never slow down the game pace or buff killers if the average kill rate is 2.

    And why is it 2 atm ?

    Cause 80% of the killers are unfair (as survivors of course) and have decided to tunnel and camp to win their trials, even if it's totally not fun and does't involve mind game.

    So if every killers continue to play the way they do, DbD state of the game will never change.

  • @ShinobuSK said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578544#Comment_2578544

    Oni, Demo, Pig, PH, Blight, Myers, Trapper and lately trying out new Plague and re-learning Nurse if I am bored.

    I like to play survivor the most, but the BP gain is very low there

    I can understand that. Survs alot of fun just awful BP gain. I still use wglf on most my survs unless I'm doing a tome challenge that I build around lol.

    Oh Mikey, I've been sorta in the mood to play Myers bc of the newest Halloween movie, mind sharing a build for him?

  • The sad truth is the devs have known for years the game is broken. Even if they have data to prove it, so long as people but cosmetics and new chapters, they wont fix it.

  • I stick to the same game exactly until I meet a toxic survivor.

  • It's all situational. The more you play killer, the more you realize this.

    I don't camp or tunnel every game, but if people make a huge flub and are downed next to someone already hooked with two gens right next to the hook, and I can hook this person close by? Sure, I'll proxy camp a bit so they lose at least one state. That's a valid strategy. But I won't face camp.

    When you have two people on hooks right next to key gens in the game (especially if nearly all the gens are done), what is the other option than proxy camping? Run to the opposite side of the map, close his eyes, count to 20, and then yell, 'Ready or not, here I come!' That's not fun for the killer.

    If I can see the survivors are really struggling, maybe I will do just that, to be honest, to make it a fair time. But I'm usually struggling to even keep up with gens that fly by in games I play.

  • Dear fellow friends, we all know that the game balance is terrible at the moment and that's impossible to win a trial properly without  genrushing and play SWF at high ranks.


    But i want to tell you that we are also responsible of this situation 😐️. Indeed, using cheap mechanics as Brand new part/gen tapping/boon totems and SWF just to get our wins (3+ escapes)) or to secure a draw (2 escapes) is a terrible idea as statistics are artificially tweaked to 2k average doing so.


    So here is what we HAVE TO do :

    • Start a trial keeping in mind that you cannot always escape agains tkillers at your real MMR level or higher
    • Never genrush nor play SWF
    • Do not use Decisive stryke/Borrowed time/Dead hard.
    • Play fair no matter what and try to get as many saves as possible.
    • If you have the choice between a Save or a gen that has almost been repaired, go for the save without camping and running around the hook.
    • Accept to loose 40%+ of your trials


    only killer has to try and suffer right :D

  • @Stryker said:

    Dear fellow friends, we all know that the game balance is terrible at the moment and that's impossible to win a trial properly without  genrushing and play SWF at high ranks.

    But i want to tell you that we are also responsible of this situation 😐️. Indeed, using cheap mechanics as Brand new part/gen tapping/boon totems and SWF just to get our wins (3+ escapes)) or to secure a draw (2 escapes) is a terrible idea as statistics are artificially tweaked to 2k average doing so.

    So here is what we HAVE TO do :

    • Start a trial keeping in mind that you cannot always escape agains tkillers at your real MMR level or higher
    • Never genrush nor play SWF
    • Do not use Decisive stryke/Borrowed time/Dead hard.
    • Play fair no matter what and try to get as many saves as possible.
    • If you have the choice between a Save or a gen that has almost been repaired, go for the save without camping and running around the hook.
    • Accept to loose 40%+ of your trials

    only killer has to try and suffer right :D

    Fact is as they have the power role winning most of the time, especially 3Q and SWF, they will continue to abuse to win even more while killers already can't win at all even with meta perks if they play properly in high MMR.

  • My experience following these rules is the MMR gives you easier and easier survivors until you finally get a 4k. Next 3 to 5 games are survivors that get gens done in 2 minutes and troll you mercilessly until they are ready to leave. The MMR then feels sorry for you for a while, but once you succeed again it slams you against the wall.

  • @ShinobuSK said:

    I mean I already do that for a while, no need to sweat if MMR is a worthless invisible number anyway.

    All I care about is BP so 4 BBQ stacks and some good chases are my win conditions.

    Yeah that is my win condition now days too, but there is something grossly underwhelming about a survival horror where everyone always survives.

  • @NinthPixel said:

    My experience following these rules is the MMR gives you easier and easier survivors until you finally get a 4k. Next 3 to 5 games are survivors that get gens done in 2 minutes and troll you mercilessly until they are ready to leave. The MMR then feels sorry for you for a while, but once you succeed again it slams you against the wall.

    Ye, that's what most of us have constated.

    It's either ez 4k or ez 4 escapes. There is almost never balanced games.

    In a balanced environment, the vqast majority of trials should end up with 2k, a few times with 1k or 3k and rarely 0k or 4k.

    I think that the MMR is tweaked to fake balanced statistics.

  • i concur with killer accurate hook information notion

    the amount of people i've randomly killed off without realizing their teammates let them hit 2nd stage is quite immense

    similarly, if for some reason i actually wanted someone proper dead, i would be very aware of their current hook state


    denying that information probably leads to a lot less of a fun experience in general, decent tryhardy killers are already keeping a note of who's death hook or not anyway so throw killers that care a bone

  • The words camp and tunnel are vague, but I'll go with the extreme ends of the definitions.

    Tunnel: chasing a single survivor no matter what and disregarding the game.

    Camp: staying directly next to a hook with/without another survivor nearby to ensure they die, disregard the game also.

    Either way the post tells the killer to

    - don't punish survivors

    - go easy on survivors

    - give up if your doing bad

    - and your not good, don't even think your good.

  • So many take this game too seriously. As a killer or survivor you should go in to have fun. Yes it can get aggravating to get only a couple of hooks or to die on your first hook.

    I have found, after playing for awhile, that if I go in with low expectations of "winning" I have so much more fun. As a killer main I think the survivors do to. Accept that you are going to have entire teams of survivors get out, just make sure you gave them a hard time. As survivors there are going to be times where you are the first one to die.

    Remember the survivor to killer ratio is 4 to 1. That means the killer has a better chance of finding you, because there are more of you, and survivors should be able to get some of their objectives done because there is only one killer stalking. Just have fun!

    Personally I hate "most" Hexs. Never use the overt hexs that can be disabled first thing in the game. I do like Pinheads hex as it makes the players have to look for their totem if they want to hear me coming. I hate NOED, just a personal thing.

  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/comment/2578914#Comment_2578914

    https://us.v-cdn.net/6030815/uploads/MV716E2CV278/image.png

    Ok then, if you are not ready to take smart actions to force the devs to improve the current state of the game, stop complaining about it 🙂❤️😘

    What in your mind is a "smart action?"

  • Iron Grasp. Agitation. Monstrous Shrine. Straight to the basement. Perimeter camp. If they try escaping (They always do to push killers away) they’re penalized even more. Without camaraderie they’ll die faster (Doesn’t matter how marginal it may seem). This lures all the other players down there, only to be put down there too. If you get two down there with Shrine you’ll definitely win.

    You also have the ability to carry survivors to where the others are doing objectives. Either to simply hit them, or push them off the gens.

    I feel it’s mandatory for killer to run Agi-Grasp. Then two perks of your own choice. Killers waste all of their time slowly carrying, and hooking a downed player far from where the objectives are being done. Then walking all the way towards an objective. All of this is counterintuitive for killer... Agi Grasp mitigates that entirely. No matter where survivors will try to take you. This gives killer a huge advantage.

  • It doesn't really matter, bhrv already say they want 2k per game for the killer in all mmr level, the only you will get by doing this is get your self frustrated because everyone wants to win and survivors with big egos who thinks they are so good at the game exploiting the unbalance and tbaging at the doors

  • I already do that

    Good to know that I'm doing good work

  • This requires BHVR to care, which we know they dont. Right now the game is on a road to two possible ends, ether it dies like Titanfall (full of hackers that prevent people from playing and killing the numbers) or it dies by que time as less and less people play.

  • @JohnWeak said:

    Dear fellow friends, we all know that the game balance is terrible at the moment and that's impossible to win a trial properly without camping and tunneling at high MMR.

    But i want to tell you that we are also responsible of this situation 😐️. Indeed, using cheap mechanics as camping and tunneling just to get our wins (3k+) or to secure a draw (2k) is a terrible idea as statistics are artificially tweaked to 2k average doing so.

    So here is what we HAVE TO do :

    • Start a trial keeping in mind that you cannot win against survivors at your real MMR level
    • Never camp nor tunnel
    • Do not use NOED
    • Play fair no matter what and try to get as many hooks as possible
    • If you have the choice between a fresh survivor or a survivor that has already been hooked, go for the fresh one
    • Accept to loose 80%+ of your trials

    This will result in terrible stats and show how unbalanced the game is. If the average kills is between 0,8 and 1,2, BHVR will see how terrible is the killer's experience and that they have to fix the balance.

    ATM, we, the killer community, are comforting the devs in their idea that the game is pretty balanced as it is (50% kill rate).

    If we continue to camp and tunnel to get our usual 2k+, we will have to stick with this garbage game design for years as the developers will never hear our voice.

    If as a killer you want BETTER and FUNNIER trials, start to loose most of them and play as the game should be played : patrolling gens and chasing survivors.

    DO NOT CAMP, DO NOT TUNNEL.

    Uh huh.

    When the next page of the event rift arrives I'm playing facecamping Bubba as much as possible, explicitly because of this post.

  • @ignaeon said:

    https://forum.deadbydaylight.com/en/discussion/288738/a-message-for-those-who-play-killer

    Uh huh.

    When the next page of the event rift arrives I'm playing facecamping Bubba as much as possible, explicitly because of this post.

    But please in the basement and with Insidious. 🤣

  • @JohnWeak said:

    Dear fellow friends, we all know that the game balance is terrible at the moment and that's impossible to win a trial properly without camping and tunneling at high MMR.

    But i want to tell you that we are also responsible of this situation 😐️. Indeed, using cheap mechanics as camping and tunneling just to get our wins (3k+) or to secure a draw (2k) is a terrible idea as statistics are artificially tweaked to 2k average doing so.

    So here is what we HAVE TO do :

    • Start a trial keeping in mind that you cannot win against survivors at your real MMR level
    • Never camp nor tunnel
    • Do not use NOED
    • Play fair no matter what and try to get as many hooks as possible
    • If you have the choice between a fresh survivor or a survivor that has already been hooked, go for the fresh one
    • Accept to loose 80%+ of your trials

    This will result in terrible stats and show how unbalanced the game is. If the average kills is between 0,8 and 1,2, BHVR will see how terrible is the killer's experience and that they have to fix the balance.

    ATM, we, the killer community, are comforting the devs in their idea that the game is pretty balanced as it is (50% kill rate).

    If we continue to camp and tunnel to get our usual 2k+, we will have to stick with this garbage game design for years as the developers will never hear our voice.

    If as a killer you want BETTER and FUNNIER trials, start to loose most of them and play as the game should be played : patrolling gens and chasing survivors.

    DO NOT CAMP, DO NOT TUNNEL.

    Yeaaah....say that about survivors dude,

    They don't care about Killer's fun nor will even want to,

    Trust me. i tried this multiple times and it just Doesn't Work...

  • @ThiccBudhha said:

    Jokes on you, I already lose most of my games. Still going to face camp whenever one of them annoys me, however. And so far? I really dislike Mikaela players. Lots of victims need a hammer smashed face.

    What “annoys” you enough to face camp a survivor?

  • The word "camping" is overused.

    A little Story:

    One survivor was hanging in the basement, while another survivor wanted to save immediately. Then we both ran around the basement while another survivor was hiding. In the end, this survivor complained on her stream that killers can't do anything but camp.

    Since that I can't take survivors seriously anymore who scream "camping!" without knowing the complete situation.

  • @Rancid_Discharge said:

    Prepare to lose 80% of my matches? Jokes on you, I've already been doing that for a month.

    90% here.....the 10% that I do win is when I'm matched with unskilled noobs when my MMR drops due to facing a SWF or Hacker teams

  • Yeah, no thanks - I'm not interested in the Survivor Rulebook any more than I'd expect Survivors to be interested in a Killer Rulebook.

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