wow all 4 survivors use dead hard now

almost every single game all 4 survivors are using dead hard.


This is just ridiculous when is this perk getting nerfed.

Comments

  • When was this NEW NEWS? they have always been running DH, its used almost every game by multiple people. you must be new?

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/2192910#Comment_2192910

    I believe the Microsoft Store players can talk in chat, as a rule of thumb if as PC player you see a globe with spaces in their name, for example "Internet Police" they are Microsoft Store and they can talk, if they dont have any space and their name is a word followed by numbers or they use the _ or - dashes instead of spaces they are console and cant talk in chat, for example "Danny_4" or "Ripper-1990".

    I may be completely wrong but as PC player the only globes that can talk in chat are ones with spaces in their names.

    @Grandpa_Crack_Pipe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2192910#Comment_2192910

    I've definitely gotten messages in chat from globe gamers, though.

    Did that change when crossplay came out? Because before I was Microsoft store and couldn't talk to anyone who wasn't.

  • if most of my games consist of all 4 survivors running dead hard then clearly this perk is overused and overperforming.


    but any overused, overperforming killer perk would get nerfed in months.


    Love the double standards.

  • And? It's really no big deal. I kinda just assume everyone has it. It's not op in any way. Like wow, someone slightly dodged me 😱

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2192409#Comment_2192409

    Everything is wrong with it. It's a free loop extension when used for distance, it favors PC players who use macros or have a superior connection (allowing some players to react perfectly to killer hits but leaves others exhausted on the ground), and it's a third health state. If all 4 survivors have it, there's almost no way you can win that match. And if it's so weak as people claim, why do a majority of high level players still run it?

    What? Who the heck uses a macro for Dead Hard? It’s one key press, lol.

  • @Lord_Tony said:

    https://forum.deadbydaylight.com/en/discussion/comment/2193707#Comment_2193707

    Dead Hard is used for more than just killers tunneling and camping.

    It is used 24/7 because so many killers want to tunnel and camp. If killers didn’t do it so often then a lot less people would us dh

  • Until then got to keep running Sloppy and Echo.

  • @fr0sty1223 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2194133#Comment_2194133

    It is used 24/7 because so many killers want to tunnel and camp. If killers didn’t do it so often then a lot less people would us dh

    ???????????????????????????


    Dead Hard is not an anti tunnel and camp perk

  • Dead Hard has no mention of getting a nerf. The only news we have is that of a rework, but it is in the back of the pipeline, and the only info we have is more of a buff? if you want to call it that. It's just that you won't get exhausted on the ground anymore. Now, knowing BHVR, it'll probably take 3 or 4 patches for that goal to go through, but still.

  • If you complain about dead hard sorry you're a bad killer.

  • Dead Hard is that one perk that you always see it, especially when you don't want to.

    image.png


  • Let me use my best perks to win but you can't use your best perks or I'll cry.

  • it's just a perk that you need to get away from danger with, what's wrong with that?

  • @fr0sty1223 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2194133#Comment_2194133

    It is used 24/7 because so many killers want to tunnel and camp. If killers didn’t do it so often then a lot less people would us dh

    Ah yes; everything can be blamed on Killer's camping and tunneling.

    Lag? Killers tunneled or camped your modem!

    Strong Survivor perks? Because Killers tunnel & camp.

    Went to The Game when no one used an offering? Damn those camping & tunneling Killers!

    Stepped in a Trapper's bear trap while he was across the map? Clearly he was tunneling you into that trap!


    Survivors are really stretching to blame everything on a tactic they just don't want to man up & play around. 😂😂😂

  • I dont like to agree with bait players but ruin was nerfed because 87% of the killer base used it. Undying was nerfed because a large amount of players used it.

    I wonder what the % of survivor perks are used

  • @Power_Guy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2194667#Comment_2194667

    Ah yes; everything can be blamed on Killer's camping and tunneling.

    Lag? Killers tunneled or camped your modem!

    Strong Survivor perks? Because Killers tunnel & camp.

    Went to The Game when no one used an offering? Damn those camping & tunneling Killers!

    Stepped in a Trapper's bear trap while he was across the map? Clearly he was tunneling you into that trap!

    Survivors are really stretching to blame everything on a tactic they just don't want to man up & play around. 😂😂😂

    The best way to play around it the devs keep nerfing: stealth. So yeah until they stop nerfing the best counter to it we will continue to complain about it

  • @Lord_Tony said:

    if most of my games consist of all 4 survivors running dead hard then clearly this perk is overused and overperforming.

    but any overused, overperforming killer perk would get nerfed in months.

    Love the double standards.

    @onemind said:

    I dont like to agree with bait players but ruin was nerfed because 87% of the killer base used it. Undying was nerfed because a large amount of players used it.

    I wonder what the % of survivor perks are used

    Ruin and Undying were not solely nerfed because they were overused. Otherwise BBQ would have been nerfed hard already..

    especially for Ruin they have said this was only one of the arguments to change it.


    also they have said they will look at Dead Hard either way. But maybe just it’s performance in regards to dedicated servers.

  • Sure it does. I play against Red Rank Survivors all the time and DH is a common loadout. The reason baiting out the DH works is because it isn't really bait; they have no choice at a certain point but do it. Just keep closing the distance until point blank if you like; if they don't use it by that point, they aren't going to use it. :)

  • @xenotimebong said:

    https://forum.deadbydaylight.com/en/discussion/comment/2193507#Comment_2193507

    What? Who the heck uses a macro for Dead Hard? It’s one key press, lol.

    And keys are faster to press than clunky console buttons, so there's another double standard perk for you.

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2194617#Comment_2194617

    And keys are faster to press than clunky console buttons, so there's another double standard perk for you.

    No, not really... I’ve played on both kb+m and controller and the buttons aren’t the difference, the precision of mouse is what gives PC players an advantage. Pressing a button really isn’t any different than pressing a key.

  • DH is used a lot because it's a good perk. Heaven forbid that survivors actually use useful perks! The way some killer mains talk, you'd think survivors should literally just stand there begging to be slain.

  • omg get gud. Dead hard is fine!

  • @onemind said:

    I dont like to agree with bait players but ruin was nerfed because 87% of the killer base used it. Undying was nerfed because a large amount of players used it.

    I wonder what the % of survivor perks are used

    There were some other reasons that ruin was nerfed mainly it’s randomness and how it effected newer players

  • Dead Hard. Borrowed Time. Decisive Strike. Adrenaline. A green or above flashlight with extended battery add-ons.

    It's all...so tiresome.

  • @xenotimebong said:

    Trust me, you wouldn’t like 4 Sprint Bursts any better.

    4 Sprint Bursts is worse than 4 Dead Hards. However because it actually takes a minuscule amount of effort to manage the exhaustion, people don't do that and they use Dead Head instead because of how brainless and easy it is to use.

    4 Sprint Bursts is SO ######### annoying though. It is denying you chase every ######### time. And those survivors who can 99% sprint bursts mid chase are lethal as #########

  • @xenotimebong said:

    https://forum.deadbydaylight.com/en/discussion/comment/2195991#Comment_2195991

    No, not really... I’ve played on both kb+m and controller and the buttons aren’t the difference, the precision of mouse is what gives PC players an advantage. Pressing a button really isn’t any different than pressing a key.

    Well the mouse then. It's far superior to a joystick.

  • @Dr_Loomis said:

    Dead Hard. Borrowed Time. Decisive Strike. Adrenaline. A green or above flashlight with extended battery add-ons.

    It's all...so tiresome.

    I very rarely see Decisive Strike in games these days, not since the nerf. It's just not worth it.

  • At least in my experience, most survivors aren't good with dead hard.

    But yes when a good survivor uses dead hard for distance correctly, it is 100% ridiculous.

    I agree with the idea it should only be used for dodging a hit, not distance, so maybe it should give the survivor the iframes without the distance,maybe youll glow a different colour when iframe is in use. This way, there's more skill involved and there's a dynamic between the killer and survivor.

  • @NVerde said:

    https://forum.deadbydaylight.com/en/discussion/comment/2196426#Comment_2196426

    I very rarely see Decisive Strike in games these days, not since the nerf. It's just not worth it.

    it was never worth it to begin with.


    people only used it to abuse it with generators and totems and #########.


    No one legit used DS in a non abusive way

  • @Luciferr_2nd said:

    At least in my experience, most survivors aren't good with dead hard.

    But yes when a good survivor uses dead hard for distance correctly, it is 100% ridiculous.

    I agree with the idea it should only be used for dodging a hit, not distance, so maybe it should give the survivor the iframes without the distance,maybe youll glow a different colour when iframe is in use. This way, there's more skill involved and there's a dynamic between the killer and survivor.

    I hate the iframes and they should be removed.


    when playing huntress or deathslinger guessing when they will deadhard is hard as hell.


    So when I predict they will dead hard left or right I will hit them at the end of their dead hard only to trigger an iframe. So they didn't dodge my ######### and I correctly guessed where they would dead hard but they are rewarded an iframe for pressing a button meanwhile I get punished for predicting where they would dead hard?

  • how good they should have to be? if they don't use it they are get a hit.. if they use before i swing it's pointless.. rank doesn't really matter rank 1 survivors can't use it consistently.. maybe if they have a good plan about how to loop a killer so they can reach the next loop with it that's all

  • Wee woo survivors stop using your best perks its unfair no I won't stop using end/fury and ruin/pop

  • @supersonic853 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2190737#Comment_2190737

    Isnt the perks point to avoid a hit? Not extend like 40 seconds to a chase? I forget dead hards intention at this point.

    DH is an exhaustion perk, exhaustion perks are meant to extend chases.

  • @Lord_Tony said:

    almost every single game all 4 survivors are using dead hard.

    This is just ridiculous when is this perk getting nerfed.

    Play survivor as killer isnt worth it anymore with the current matchmaking

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