Killer and Survivor nerfs are alternated, so NOED/Freddy/Spirit will get gutted next

This is pretty obvious, but I've always thought the devs have a way, way longer nerf roadmap than they let on in the developer updates. The gut punches to survivors and killers are intentionally spaced and alternated to not drive away one segment of the population for too long.

Killers just got a meganerf this patch, and survivors are next in line with DS/OoO. That means the nerf guns (for the next mid-chapter patch) are squarely focused on the killers. Two of the following three things will happen:

(1) Freddy meganerf

(2) Spirit meganerf

(3) NOED being made useless (probably they will add a requirement that 3 of the 5 totems still be up for it to activate)

They won't do all three, and the third will be saved for the next killer nerf patch. But after those three dragons are slayed, there won't be a lot of obvious candidates to nerf on the killer side...

Comments

  • @GloryHunter said:

    In my opinion what should happen:

    Freddy: make him work to put people into his dream state and make him a regular visible killer when you're not sleeping.

    Spirit: idk how to fix that

    Noed: leave it as it is. Perhaps give everyone the exposed status when the final gen pops but that would take away the surprise

    This is what should happen:

    Spirit: i don't know how to fix that.

    Lmao.

    Noed should remain the best end game perk, the whole potential infinite duration thing is the only thing that should be looked at (keep the surprise otherwise survivors just hide. Look at the statistics at low ranks. It's a devastating perk for how little the killer contributes for its use.

  • The only nerf Freddy needs is to get rid of passively falling asleep every ten seconds. Just make it so falling asleep is contingent on him actually hitting you.

  • @DragonMasterDarren said:

    the only one of those that needs a nerf is freddy, Spirit and NOED are annoying sure but they aren't OP (except Stridor Spirit, but we don't speak about that unholy scourge)

    yes if spirit got no stridor i'm still okay running iron will. and i dont need to mind her stand still games since i can run and juke around and let her guess my position. but if she got stridor welp.

    freddy nerf is also needed and i want trapper and myers to be buffed also. I rarely seen them in my match and when i do sometimes i fell pity to them unless they're using good addons normal team could destroy them

  • @odra said:

    https://forum.deadbydaylight.com/en/discussion/comment/1936306#Comment_1936306

    like i said with good headphones you still could hear survivor. already tested no need to moving even stand still spirit could detect you.

    the only way to counter this is no mither + iron will but yeah survivor need to adjust killer playstyle just use this 2 perks

    Iron will always helps against spirit/ nurses even if they use stridor. Survivor groan distance is roughly 12 meters or less i believe, so with iron will vs stridor it will be half of that. You having more expensive headset won't increase the distance slightest

    So you going stridor spirit working with 5 meters ish will have to cover a lot more distance to locate the survivor, it's common sense

  • @Callmehandsome said:

    https://forum.deadbydaylight.com/en/discussion/comment/1936312#Comment_1936312

    Iron will always helps against spirit/ nurses even if they use stridor. Survivor groan distance is roughly 12 meters or less i believe, so with iron will vs stridor it will be half of that. You having more expensive headset won't increase the distance slightest

    So you going stridor spirit working with 5 meters ish will have to cover a lot more distance to locate the survivor, it's common sense

    having good headset will let you know more precise on where the survivor is. I think range in stridor with iron will is 8m and still good enough for spirit to find you. if you said stridor cant be cancelled with iron will then this is okay since this will counter spirit, but in this condition against experienced spirit then you would be doomed

  • @DjangoTheGhostface said:

    https://forum.deadbydaylight.com/en/discussion/comment/1936054#Comment_1936054

    Im a survivor main. I just finished playing having done every survivor challenge. I didnt so much as look at the killer ones and i dread doing them because killer, same as you because we both know killer is a chore.

    Now if me saying im something instead of something else devalues your entire point maybe you should realize you're wrong. Not just in this but everything, you see ######### like that all the time in arguments where i killed it just by saying im not on a side you hate.

    Also the fact that you put the toolbox nerf at the end, the only nerf that actually happened while i was playing, shows how stupid this is. You thought of it as last minute because most people think of it as a buff, both to sabo to the green ranks and below and repair to those who know.

    Ps. New animations are great i hope BHVR is really sniffing the ######### that people can be pissed tho because it shows the type of people they catered to to get to where we are today

    You saying “well I main survivor haha” doesn’t make the point of view change you come across as having bias when you ignore the nerfs survivors have gotten. Toolbox nerfs were nerfs. They used to be infuckingsane. Saboing is honestly a very bad plan. The hook disappears for thirty seconds. 9/10 you can drop the survivor and then come back to hook them. Shrinking the maps and removing tons of pallets is also a big survivor nerf. DS and OoO are being changed soon.

    There are probably more, but I really don’t care to look it up.

  • @odra said:

    https://forum.deadbydaylight.com/en/discussion/comment/1936803#Comment_1936803

    i've played 1k hours how much should i play to understand OP killer ?

    OP and unbeatable are not the same thing.

    OP means he is more powerful than others.

    Freddy power is more powerful than any other killer and i dont see why undying nerf is freddy nerf this is 2 things different.

    while stridor spirit makes her know exact position of survivor.

    Freddy is strong with ruin, other than that pretty basic, spirit is stronger, so what killers are meant to have different strengths but the killer are far from op, they can be countered pretty easy but the amount of bad survivors in red ranks is unreal. Say what you want but most other killers are crap at high level play, it's why they need buffs, not nerf the only killers with a chance for bad survivors. Not everything should be easy and basic, not every killer should be countered by the same way, certain killers punish the less experienced more spirit, nurse even bubba will destroy players who dont adapt.

  • Stridor counters Iron Will. Iron Will is pretty much the only actual counterplay to a Spirit that isn't deaf. Stridor takes that and throws it out the window.

  • OoO actually got mega buffed

    and DS because more balanced

    Idk but none of that sounds like a nerf

  • @[Deleted User] said:

    Basekit Spirit is almost fine excluding the standing still "mindgame". Her addons are what needs to be gutted. It's absurd that a killer as strong as her has such bullshit addons. She is a killer that made into 2021 with the addons Nurse had in 2017.

    However, I don't think Spirit is getting changes anytime soon unfortunately. If you look at the store she is the 2nd killer with the most number of skins (below Legion, another unfun killer they won't ever touch), so she brings a lot of money. For some reason she has a weird fanbase that thinks she's a waifu or something like that and I doubt BHVR will be willing to do anything about her.

    NOED should have been changed since forever. Make it so the hex lits up after the 4th gen is completed or give the exposed status to all like Rancor does so survivors can expect it. Another way is simply giving a totem counter.

    Freddy needs a complete overhaul so he actually takes skill to play. Playing new Freddy is borderline braindead because you can just spam snares at any loop, teleport with almost no cooldown between gens and have semi stealth potential with the stupid lullaby.

    Spirit is a waifu. She’s my waifu. I’ve dedicated everything towards her.

  • @[Deleted User] said:

    Basekit Spirit is almost fine excluding the standing still "mindgame". Her addons are what needs to be gutted. It's absurd that a killer as strong as her has such bullshit addons. She is a killer that made into 2021 with the addons Nurse had in 2017.

    However, I don't think Spirit is getting changes anytime soon unfortunately. If you look at the store she is the 2nd killer with the most number of skins (below Legion, another unfun killer they won't ever touch), so she brings a lot of money. For some reason she has a weird fanbase that thinks she's a waifu or something like that and I doubt BHVR will be willing to do anything about her.

    NOED should have been changed since forever. Make it so the hex lits up after the 4th gen is completed or give the exposed status to all like Rancor does so survivors can expect it. Another way is simply giving a totem counter.

    Freddy needs a complete overhaul so he actually takes skill to play. Playing new Freddy is borderline braindead because you can just spam snares at any loop, teleport with almost no cooldown between gens and have semi stealth potential with the stupid lullaby.

    I don't play or deal with spirit enough to have an opinion on her standing still gimmick, so I'll refrain.


    Displaying the exposed status when NOED activates but before anybody gets hit won't ever happen. Devs try to keep things consistent when it comes to perks, and Hex perks don't show their effects until they activate on somebody for the first time. So for the sake of consistency, it will NEVER happen.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1938645#Comment_1938645

    I do like Spirit though, if you want we can spend 8 hours discussing who is the true waifu

    I like Nurse too. I like all the characters in DBD (maybe except for Hag lol) but Spirit holds a special place in my heart. I probably won’t play DBD for my whole life but I’ll never leave my girl Rin.

  • @Shirokinukatsukami said:

    I'm against nerfing NoEd. The only nerf I want to noed, is an indirect nerf through a totem counter in the Fabulous New Shiny Beautiful HUD™.

    Spirit and Freddy are mostly fine except for their add-ons. They are strong vanilla but with Add-ons can become unmanageable, especially coupled with powerful meta perks like Ruin and Tinkerer.

    No. Anyone who wants a totem counter should have to go into the basement to see how many totems are left. They should at least work for the information.

  • @Hopesfall said:

    you can't touch 5 totems in a whole game? you can be a gen bot for 80 secs x 5 but you can't touch a totem for 12? lol ok, NOED OP

    I mean, to be fair, you can SEE the gens because of the big pole in the air, kinda harder to find totems, at least to me

  • @Kolonite said:

    https://forum.deadbydaylight.com/en/discussion/comment/1935922#Comment_1935922

    You wouldn’t consider them shrinking a majority of maps and lowering the number of pallets nerfing survivors? Little bit of bias I see. Also, new animations are technically a survivor nerf. DS and OoO are being changed soon. I feel like the toolbox nerfs are also less than a year and a half old, but I may be wrong.

    Still feels like 20+ pallets on the map

  • Overall killers have been megabuffed and survivors are meganerfed and there's a huge imbalance.

    They'll probably add a 0.5 ms cooldown to Freddy's snares and he will still be just as oppressive.

  • NOED wont be changed the developers stated that NOED has a good counter play to it so they said that they wont be doing anything just because of that counter play that its in a fine position

    as for killer they said they were looking into Freddy, huntress and demo. plus they also said that this will primarily be add-on changes not power changes

  • @EntitySpawn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1936848#Comment_1936848

    Freddy is strong with ruin, other than that pretty basic, spirit is stronger, so what killers are meant to have different strengths but the killer are far from op, they can be countered pretty easy but the amount of bad survivors in red ranks is unreal. Say what you want but most other killers are crap at high level play, it's why they need buffs, not nerf the only killers with a chance for bad survivors. Not everything should be easy and basic, not every killer should be countered by the same way, certain killers punish the less experienced more spirit, nurse even bubba will destroy players who dont adapt.

    you said freddy is strong with ruin while ruin is easily counterable, he is already strong and not fun to play. ruin doesnt make him strong his power makes him strong

    killer is crap at high level play ? you mean 4 SWF party ? also this game is RNG based and this game balance is created on normal game play not on your special case killer with streamer lvl with 4 SWF party with 4K+ hours survivor

    i'm okay with buffing myers and trapper but for freddy and spirit they definetly need nerf you should have better argument than freddy with ruin since there's so many ways to counter ruin while not on freddy power

  • but if you said that, this wasnt even final version of their patch. i mean right now survivor got mega hitbox as well

  • Have they rotated?

    I felt it's pretty much been:

    Killer nerf

    Killer nerf

    DS and OoO have stats and stuff. They're fine.

    Killer nerf

    Killer nerf

    Survi- Just kidding, DS and OoO have stats and stuff. They're fine.

    Killer nerf.

    Killer nerf.

    Killer nerf.

    DS and OoO have stats and stuff. They're fine.

    Killer nef

    Bug fix. "Killer nef" was spelt wrong. It's meant to be "Killer Nerf"

    Throw blood points at Killers to try and reduce 10-15 minute survivor queues.

    Fine. DS and OoO are nerfed. Even though we have STATS. HAPPY?! Now plz play killer again so survivors can play.

    But we're taking Undying too. KILLER NERF.

  • @UMCorian said:

    Have they rotated?

    I felt it's pretty much been:

    Killer nerf

    Killer nerf

    DS and OoO have stats and stuff. They're fine.

    Killer nerf

    Killer nerf

    Survi- Just kidding, DS and OoO have stats and stuff. They're fine.

    Killer nerf.

    Killer nerf.

    Killer nerf.

    DS and OoO have stats and stuff. They're fine.

    Killer nef

    Bug fix. "Killer nef" was spelt wrong. It's meant to be "Killer Nerf"

    Throw blood points at Killers to try and reduce 10-15 minute survivor queues.

    Fine. DS and OoO are nerfed. Even though we have STATS. HAPPY?! Now plz play killer again so survivors can play.

    But we're taking Undying too. KILLER NERF.

    pretty much right now mostly killer buff and survivor nerf. previously there's a lot of survivor side things since beginning of game, a lot of things has changed and making killer more enjoyable now than ever.

  • @GannTM said:

    I swear if they nerf my girl Spirit to the point where she's unfun or unplayable, I will go insane.

    Insane of happines*

  • Literally nothing regarding survivors was intentionally nerfed this patch. In fact the biggest change was a nerf to one of the best killer perks in the entire game...

  • @ChantyBoi said:

    Literally nothing regarding survivors was intentionally nerfed this patch. In fact the biggest change was a nerf to one of the best killer perks in the entire game...

    well if its op then need to be nerfed simple as that regarding survivor or killer perk

  • @Chchchcheryl said:

    OoO actually got mega buffed

    and DS because more balanced

    Idk but none of that sounds like a nerf

    So you did read the patch notes and know that the DS change didn't get implemented and the OoO is just a prospective change and also hasn't happened, right?

  • @Bardon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1938208#Comment_1938208

    So you did read the patch notes and know that the DS change didn't get implemented and the OoO is just a prospective change and also hasn't happened, right?

    you do know that DS wasn't meant to be implemented this patch, right? stop talking down to me

    and the prospective change is still a massive buff, and the prospective part on it was based on feedback, and it got overwhelmingly good feedback, so it'll very likely come out when released in that form or similar!

  • @GannTM said:

    I swear if they nerf my girl Spirit to the point where she's unfun or unplayable, I will go insane.

    No worries, She'll just requre skill to win

  • @Yords said:

    https://forum.deadbydaylight.com/en/discussion/comment/1935929#Comment_1935929

    It is actually pretty un-manageable in a solo team. Solo is the main problem with NOED.

    Just break the 1 totem during endgame if you're solo.

  • @GannTM said:

    I swear if they nerf my girl Spirit to the point where she's unfun or unplayable, I will go insane.

    She’s lasted this long so it’s unlikely. Nurse got away with an addon nerf and spirit got the same. I just want more ways to counter her and a stridor change

  • @odra said:

    https://forum.deadbydaylight.com/en/discussion/comment/1938013#Comment_1938013

    you said freddy is strong with ruin while ruin is easily counterable, he is already strong and not fun to play. ruin doesnt make him strong his power makes him strong

    killer is crap at high level play ? you mean 4 SWF party ? also this game is RNG based and this game balance is created on normal game play not on your special case killer with streamer lvl with 4 SWF party with 4K+ hours survivor

    i'm okay with buffing myers and trapper but for freddy and spirit they definetly need nerf you should have better argument than freddy with ruin since there's so many ways to counter ruin while not on freddy power

    Freddy's powers are crap, they only seem strong due to the combo with strong perks, the old ruin, undying and tinkerer made freddy very strong without that hes really not that strong so it's a perfect example, and you dont have to be 4k hour level to be good, issue is too many players are bad and not efficient on gens. Far to often players all go for saves and nothing else, all my games this morning was filled with no one doing gens but self caring and that's red ranks so of course killers that can punish bad survivors or have more map control seem strong, freddy has nothing to make his snares better so its actually worse than clowns bottles who can affect more area and apply extra hindered etc. Just learn to counter and do gens simple as, I lost a game against a rank 14 trapper with a full red rank survivors because no one other than me done gens. Bad survivors will always do bad no matter the killer or nerfs you inflict

  • @EntitySpawn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1938974#Comment_1938974

    Freddy's powers are crap, they only seem strong due to the combo with strong perks, the old ruin, undying and tinkerer made freddy very strong without that hes really not that strong so it's a perfect example, and you dont have to be 4k hour level to be good, issue is too many players are bad and not efficient on gens. Far to often players all go for saves and nothing else, all my games this morning was filled with no one doing gens but self caring and that's red ranks so of course killers that can punish bad survivors or have more map control seem strong, freddy has nothing to make his snares better so its actually worse than clowns bottles who can affect more area and apply extra hindered etc. Just learn to counter and do gens simple as, I lost a game against a rank 14 trapper with a full red rank survivors because no one other than me done gens. Bad survivors will always do bad no matter the killer or nerfs you inflict

    what the. old undying ruin tinkerer is toxic for every killer not just freddy.

    so you think Clown is stronger than freddy ? okay i quit with this discussion.

    and how the hell all red rank survivor could be matched with rank 14 killer.

  • @EntitySpawn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1938974#Comment_1938974

    Freddy's powers are crap, they only seem strong due to the combo with strong perks, the old ruin, undying and tinkerer made freddy very strong without that hes really not that strong so it's a perfect example, and you dont have to be 4k hour level to be good, issue is too many players are bad and not efficient on gens. Far to often players all go for saves and nothing else, all my games this morning was filled with no one doing gens but self caring and that's red ranks so of course killers that can punish bad survivors or have more map control seem strong, freddy has nothing to make his snares better so its actually worse than clowns bottles who can affect more area and apply extra hindered etc. Just learn to counter and do gens simple as, I lost a game against a rank 14 trapper with a full red rank survivors because no one other than me done gens. Bad survivors will always do bad no matter the killer or nerfs you inflict

    this old ruin undying tinkerer combination is toxic on all killers not only freddy.

    freddy is stronger than Clown ? okay i quit with this discussion with you.

    and how the hell all red ranked survivors could match with lvl 14 killer

  • @odra said:

    https://forum.deadbydaylight.com/en/discussion/comment/1940157#Comment_1940157

    this old ruin undying tinkerer combination is toxic on all killers not only freddy.

    freddy is stronger than Clown ? okay i quit with this discussion with you.

    and how the hell all red ranked survivors could match with lvl 14 killer

    Clearly you don't listen or think about what is being said, freddy obviously made the most of those perks because he can cross map teleport whenever making that combo very deadly and the fact you think builds of any kinda are toxic just kinda shows you complain a little too much, you cant call a killer toxic for running a strong build or near every decent survivor is toxic for running strong perks. Clowns bottles are stronger than freddy snares unless you cant use clown, only reason freddy beats clown was the teleport but once again read and you'll see I compared the 2 anti loop parts of their power. Because nearly everyone is red and purple and rank means nothing plus not many killers etc etc

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1935887#Comment_1935887

    She’s lasted this long so it’s unlikely. Nurse got away with an addon nerf and spirit got the same. I just want more ways to counter her and a stridor change

    Stridor isn't the problem, spirit is.

  • Yeah actually I just don’t know how to change spirit to where stridor isn’t really good on her

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1940440#Comment_1940440

    Yeah actually I just don’t know how to change spirit to where stridor isn’t really good on her

    Otzdarva in his community made patch said that when she phases she could show a glimpse of herself every second while phasing which sounds pretty good to me.

  • @Yords said:

    https://forum.deadbydaylight.com/en/discussion/comment/1940447#Comment_1940447

    Otzdarva in his community made patch said that when she phases she could show a glimpse of herself every second while phasing which sounds pretty good to me.

    That doesn’t really fix how good stridor is on her though. I do like that idea though

  • @Phasmamain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1940452#Comment_1940452

    That doesn’t really fix how good stridor is on her though. I do like that idea though

    It is fixing the core problem with spirit which is to let survivors know when she is phasing. She will definitely be a lot more manageable, but not impossible to play now because it will be more predictions and reads rather than guessing most of the time.

  • @Yords said:

    https://forum.deadbydaylight.com/en/discussion/comment/1940458#Comment_1940458

    It is fixing the core problem with spirit which is to let survivors know when she is phasing. She will definitely be a lot more manageable, but not impossible to play now because it will be more predictions and reads rather than guessing most of the time.

    well i think this one could be good anyway with that survivor could see her and loop her.

    i also agree with stridor need to be nerfed on her. maybe could reduce his hearing by 50% during phase so if she got stridor she will have 100% and if surv got iron will it will got cancelled

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1938645#Comment_1938645

    I do like Spirit though, if you want we can spend 8 hours discussing who is the true waifu

    Dude come on Demo is the only true waifu.

  • @ilovedbd123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1936895#Comment_1936895

    You talk about nerfing stridor, but then her mind games with phasing are not ok? I don't mind a stridor nerf, but if your using a perk slot you should at least be able to slightly hear the survivor (not completely cancel) or they should buff it when your not using iron will (something like iron will also cancels out stridors effect) but make it so if they are running stridor and your not running calm spirit we can definitely hear you even if your standing still. If a perk counters a perk, I'm fine with that, I just don't want to destroy a perk that could have some use. And if they do this, she gets to keep her mind games as a perk counters a lot for her power then.

    what do you mean ? i dont get it. my only problem is spirit with stridor, this means she can hear survivor even if the survivor carrying iron will this shouldnt happen. Spirit could always use stridor incase when survivor has iron will so she is guaranteed to be able to phase and know survivor location

    while survivor need to guess which killer survivor will be facing. Even if it's spirit carrying iron will still makes you vulnerable.

  • @GannTM said:

    I swear if they nerf my girl Spirit to the point where she's unfun or unplayable, I will go insane.

    I can say the same about my boy Freddy.

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