What if killers had a perk like spinechill?

Like if a survivor is looking at you within a certain radius (and they can physically see you), then the killer will get a buff to their action speed. Like breaking pallets, vaulting windows, power recharge, etc. It could be called Sixth Sense.

And I'm not talking about Whispers.

Tagged: Trusted

Comments

  • This would be a weaker whispers imo.

  • It's called Whispers.

  • @[Deleted User] said:

    You mean Whispers?

    What part of "Spinchill for killers" is everyone missing? Whispers is its own thing, this would work in a much smaller radius compared to whispers though, and It'd give you a bonus to interactions.

  • @Hex_Stalk said:

    https://forum.deadbydaylight.com/en/discussion/comment/1274042#Comment_1274042

    What part of "Spinchill for killers" is everyone missing? Whispers is its own thing, this would work in a much smaller radius compared to whispers though, and It'd give you a bonus to interactions.

    Lol if you know what your doing whisper s tells you were there basically at.

  • @Hex_Stalk said:

    https://forum.deadbydaylight.com/en/discussion/comment/1274042#Comment_1274042

    What part of "Spinchill for killers" is everyone missing? Whispers is its own thing, this would work in a much smaller radius compared to whispers though, and It'd give you a bonus to interactions.

    We're not missing anything... Maybe you didn't elaborate enough?! Because Spinechill for Killers would be Whispers... It does the exact thing Spinechill does, notifies you of near-by Survivors... Just as Spinechill does for Survivors, it notifies you if Killer Terre Radius is near...

  • @BeardedMenace said:

    https://forum.deadbydaylight.com/en/discussion/comment/1274145#Comment_1274145

    We're not missing anything... Maybe you didn't elaborate enough?! Because Spinechill for Killers would be Whispers... It does the exact thing Spinechill does, notifies you of near-by Survivors... Just as Spinechill does for Survivors, it notifies you if Killer Terre Radius is near...

    Yup. Whispers.

    Maybe just make whispers glow like spine chill does when active if you dont want to use headphones.

  • @Zarr0ch said:

    https://forum.deadbydaylight.com/en/discussion/comment/1274158#Comment_1274158

    Yup. Whispers.

    Maybe just make whispers glow like spine chill does when active if you dont want to use headphones.

    It already does mr/miss piggy

  • There's almost always gonna be a survivor looking at you. There are 4 of them. It would only be decent with 1 or 2 survivors left and even then it wouldn't be worth it

  • This is more for a chase thing. You know how good survivors turn the camera around to see the killer while in chase? With this perk Killer will get a buff if the survivor does that.

  • I get what you're saying bro, these people are playing dumb. Spinechill let's you know they are LOOKING right at you. That is not the same as uh they're basically around there. Survivor mains in here bsing

  • @Milord said:

    This is more for a chase thing. You know how good survivors turn the camera around to see the killer while in chase? With this perk Killer will get a buff if the survivor does that.

    I don't feel like that'd really be worth using though.

    As Killer I just don't think you're looked at while performing time sensitive tasks often enough for a perk focused on buffing that to be worth using.

    Additionally, unlike with Survivors, there's also no risk associated with being close to and looked at by the Survivors.

    I get the idea here, but I'm not into it.

  • @EntityDrudge said:

    I get what you're saying bro, these people are playing dumb. Spinechill let's you know they are LOOKING right at you. That is not the same as uh they're basically around there. Survivor mains in here bsing

    YES, exactly. Either they are bsing or they have no clue what Spinechill does.

  • @brokedownpalace said:

    There's almost always gonna be a survivor looking at you. There are 4 of them. It would only be decent with 1 or 2 survivors left and even then it wouldn't be worth it

    And that's why it gives you a buff like Spinechill.

  • @Hex_Stalk said:

    Like if a survivor is looking at you within a certain radius (and they can physically see you), then the killer will get a buff to their action speed. Like breaking pallets, vaulting windows, power recharge, etc. It could be called Sixth Sense.

    And I'm not talking about Whispers.

    Wouldn't this just be called "Play Ghostface" and have a few pallet looping perks? The survivor is always going to be looking at you during loops anyways.

  • @Hex_Stalk said:

    https://forum.deadbydaylight.com/en/discussion/comment/1274184#Comment_1274184

    YES, exactly. Either they are bsing or they have no clue what Spinechill does.

    Yep. This is who they're balancing the game around lol. People who think whispers is just like spinechill. Never played killer beyond getting challenges I bet

  • Pretty sure Ghost Face has that tho

  • @MrsGhostface said:

    Whispers

    W r o n g. Spinechill is NOTHING like whispers bud. Do you only play survivor?

  • @Hex_Stalk said:

    https://forum.deadbydaylight.com/en/discussion/comment/1274329#Comment_1274329

    W r o n g. Spinechill is NOTHING like whispers bud. Do you only play survivor?

    How is it nothing like whispers? Both give you situational awareness within about the same range, and rely on your ability to interpret that information to make good use of them. I feel like the increased action speed on spine chill is mainly there so if you are so potato you can't even notice the perk is lighting up, you get a color change in your action bar to notify you instead.

  • I see what you are saying but they are closely the same.

    Gives you an idea where survivors/killer are at in a certain meter range and you don't know from what direction though

    However, as survivor you get bonuses as the killer looks at your general location. Whispers does not give extra bonuses.

    The new perk would be weaker to some extent because the bonuses aren't that good for most killers to use(example bonuses you given). But it can be a strong perk too. Whereas survivor you have only one thing to activate your perk, killer has up to 4 survivors to activate your perk so it would constantly be on. Of it were to be added, hopefully it won't be like killer's Windows of Opportunity.

  • @Shocktober said:

    https://forum.deadbydaylight.com/en/discussion/comment/1274334#Comment_1274334

    How is it nothing like whispers? Both give you situational awareness within about the same range, and rely on your ability to interpret that information to make good use of them. I feel like the increased action speed on spine chill is mainly there so if you are so potato you can't even notice the perk is lighting up, you get a color change in your action bar to notify you instead.

    If I said, the guy who wants to kill you is nearby, or the guy who wants to kill you is looking right in your direction, which one of those would freak you out more. Spinechill is a better perk in every way, and they are similar only on a base level. They're both information perks. One just is way better and doubles as an advantage perk. The advantage being the action speed boost

  • @EntityDrudge said:

    https://forum.deadbydaylight.com/en/discussion/comment/1274390#Comment_1274390

    If I said, the guy who wants to kill you is nearby, or the guy who wants to kill you is looking right in your direction, which one of those would freak you out more. Spinechill is a better perk in every way, and they are similar only on a base level. They're both information perks. One just is way better and doubles as an advantage perk. The advantage being the action speed boost

    Well, it kinda makes sense that spine chill is more powerful in that if the killer could just find everyone instantly it would be pretty overpowered. With some good map knowledge it basically already does that though, at least at the start of the game and at the endgame. Especially on stealth killers or doc/billy, where it allows you to spawn onto a map and get your first chase, arguably the most important chase in the game, within 20-30 seconds.

    The "action speed boost" from spine chill is hardly noticeable in most situations. It is only good for the vault speed, and it needs to be stacked with resilience to be impactful. Now that dedicated vault hits seem to be somewhat alleviated in 3.7, it's even less noticeable.

  • @Elk said:

    I see what you are saying but they are closely the same.

    Gives you an idea where survivors/killer are at in a certain meter range and you don't know from what direction though

    However, as survivor you get bonuses as the killer looks at your general location. Whispers does not give extra bonuses.

    The new perk would be weaker to some extent because the bonuses aren't that good for most killers to use(example bonuses you given). But it can be a strong perk too. Whereas survivor you have only one thing to activate your perk, killer has up to 4 survivors to activate your perk so it would constantly be on. Of it were to be added, hopefully it won't be killer's Windows of Opportunity.

    Killers already have their own version of Windows of Opportunity, lol.

  • Trapper / Hag needs Spine Chill.

    Whispers only tells you if a survivor is close, not if they can actually see you.

    Just make the Killer version stronger: have it only light up when Survivors can actually see the Killer (not through walls)

  • I get you man. Whispers just adds a “terror radius” for the killer to hear when survs are near. Idea is cool. Though, I feel like whispers adding a speed buff when survs are near is more realistic. Like, I mean the devs would probably do that instead of add a whole new perk.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1274461#Comment_1274461

    Killers already have their own version of Windows of Opportunity, lol.

    I know killers have their version. :) I meant in my post that "hopefully it won't be like killer's Windows of Opportunity." If the Devs were to make something like OP wants or changes Whispers. Hopefully it wont be like WoO for killer where it is never used(I haven't seen it)To me it is just a waste of a perk.

  • @Hex_Stalk said:

    Like if a survivor is looking at you within a certain radius (and they can physically see you), then the killer will get a buff to their action speed. Like breaking pallets, vaulting windows, power recharge, etc. It could be called Sixth Sense.

    And I'm not talking about Whispers.

    They have one, whispers

  • Putting aside the fact that too many people don't understand how Spine Chill and Whispers work, I don't think such a perk would be useful outside very specific circumstances (if the radius was tight enough).

    Survivors tend to move around while looking at the killer if they want to be stealthy, or if they're being chased. At loops with tall walls you might figure out if they're confused and don't know where you're coming from, giving you an advantage, but I think that's about it. Maybe you'd get something out of it with stealth killers.

  • As a detection perk it would be worse then whispers in every way

    The only way this perk could be anywhere near good if the action speed bonus was huge, then it would be a nice counter to flashlights at pallets i guess

    Even then survivors could just look away and you'll never get the buff when you need it

    Doesn't really make much sense thematicly too, feeling a chill up your spine cause you feel you're being looked at makes sense, it's a survivor response from nature

    That doesn't really work on hunters though

    Cool idea, but i don't think it would be anything special

  • @Elk said:

    https://forum.deadbydaylight.com/en/discussion/comment/1274689#Comment_1274689

    I know killers have their version. :) I meant in my post that "hopefully it won't be like killer's Windows of Opportunity." If the Devs were to make something like OP wants or changes Whispers. Hopefully it wont be like WoO for killer where it is never used(I haven't seen it)To me it is just a waste of a perk.

    Meh, it can be handy so you dont get surprised by a dead zone. Imagine running to a loop with Bubba on your ass, chainsaw rdy to go and...the pallet has already been thrown.