tfareyouthinking
tfareyouthinking
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@gatsby said:
Now that Mindbreaker is in effect the whole game and doesn't stop at 50% gen progress, it's really a solid perk.
If you use your exhaustion perk and the Killer leaves you, you won't recover exhaustion while working on generators. And if you're greeding for a gen and leaving at the last possible second, you won't have your exhaustion perk to bail you out. It's very nice what more can I say?
Just give another way to keep my 99% sprint burst.... maybe work on lower tier survivors, but definitely not the 1%
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@Astrian said:
All you had to do was just flip the numbers. Make it so people will have to level Discordance up to tier 3 instead of just keeping it at tier 1, but you guys couldn't even do that.
Now people just flat out won't take Discordance altogether, now they'll just avoid it flat out.
"Any Generator within a range of 96 meters that is being repaired by two or more survivors is marked by a yellow aura. When the generator is first highlighted, Discordance triggers a loud noise notification on the generator. After the generator is longer within range or is no longer being repaired by two or more survivors, the aura remains for another 8 seconds."
- It's not global anymore. 96 meters are Tier 3 isn't anything to scoff at, but fact of the matter is old Discordance was global and there will be situations where new Discordance won't be active. This is easily one of the strangest changes about this perk and I have zero clue why BHVR thought this was too strong before.
- The loud noise notification only happens once. The loud noise constantly happening was a reminder that people were still working on a gen from far away, you didn't have to look to know how much time you were wasting on a chase or where people are on the map. For example with old Discordance, 2 people working on a gen, it makes a noise. You get into a chase and the noise happens again. You don't even have to look at the gen being worked on to know that you're chasing one guy and 2 people on working on 1 generator. That's 3 people accounted for and you're still focused on your chase. Why change this?
- The Aura remains for another 8 seconds. Why? You already took away the noise notification, why keep this antiquated part of the old Discordance and just make it go away instantly, or even after a short few second delay.
Discordance wasn't even good anymore. People hardly run it now over more powerful perks like BBQ&Chili, Ruin + Undying, Corrupt Intervention, etc. Why nerf a perk that people already barely used?
For both sides, there are actual problem perks.
Survivors: Decisive Strike, Unbreakable, and Object are too overpowered. Dead Hard flat out doesn't even work half of the time and there's still the problem of being exhausted on the ground even temporarily.
Killer: Hex: Undying is too overpowered, Hex: NOED is too anti-fun.
There are even more perks that are absolute garbage, Slippery Meat is still unrunnable and just a meme perk simply because Deliverance is such a better perk in every way. Stop nerfing perks that don't need changes and actually focus on the perks that people are complaining about. Give both sides more options for perk builds instead of taking them away.
Really shows you who the devs value more, ohhh yeah.. survivors obviously, they don’t give a ######### about the state that killers are in and truly sad.
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@WishIcouldmain said:
I've always played hillbilly and after the nerf I barely noticed the difference. I still played billy base kit like I always did only overheated once. Is it because his add-ons aren't good anymore? And he makes that roar? Where did the Billys go?
He sucks
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@Ecstasy said:
I can't be just imagining a mega trend here. I'd be conservative saying at least 70% of the disconnects I see are coming from console users. No way it's compatibility issue because it's usually whenever they get downed early, or sometimes if they get downed late, oh and also sometimes if they get downed in the middle. And, naturally, when they're the killer and losing hard too. Y'know the usual.
It's just nuts how seriously they take things.
Also the teabagging. ######### is up with console people teabagging constantly at the exit gates? It's so common, that I'm honestly surprised when it doesn't happen on crossplay. Even matches where a normal person would realize they were allowed to escape I've see 'em do it as if walking out those gates is always some huge deal to them?
It's just so lame when you think you've had a fun chill match with someone and on their way out the gates they drop a douce to let you know they're douchebags and vrrrrry angry you tried to kill them the whole time.
I mean obviously neither of these things are exclusive to any platform, or new at all.... but goddamn I'm seeing a mega trend that cannot be coincidence. I can't even imagine how much worse chat would be if that existed.
Other people are noticing this too, ya?
Dude, it’s all platforms. I’ve had five games in a row tonight with doc and at lest one dcs every other match. Some even dc after my first shock ffs. I’ve even had a streamer dc on me after first hook.
Guys I just wanna get my archive done!!
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@xillucide said:
https://forum.deadbydaylight.com/en/discussion/comment/1653968#Comment_1653968
that's not true, they care. if they didn't care about how the game is for killer whatsoever, god vaults and infinites, double pallet jungle gyms, and far hook distances would still be in the game.
They took them out because it was as a last ditch effort to get ppl to play killer. I remember taking an hour to find a killer lobby to join, because no one wanted to deal with infinites. So in conclusion, it took them to the point where the game was on the verge of dying to do anything about it.. 👏🏼👏🏼
Shows you the since of urgency that the devs have towards killers...little to none.
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@xillucide said:
Okay so I decided to test the new Pop Goes The Weasel nerf with a friend. there is one issue I noticed: on killers that are 110% movement speed (4.4 m/s), after hooking someone on Ormond and Rotten Fields, the time it takes to route the generators to the other side of the map after hooking someone is (not surprisingly) an average of 44.2 seconds (this isn't the average of how long it takes to patrol all generators, that is longer). this isn't actually because of the maps sizes, this is because the route necessary to patrol generators takes a very long time compared to all other maps. I am 100% for this nerf as I think PGTW is very strong and people abused its long timer. However I think that the timer should be increased from 45 seconds to 50 seconds to compensate for those maps until they are fixed. then the timer can be reduced back to 45 seconds. It'll probably be brushed over as it only happens on 2 maps (probably I haven't tested every single map), but it's still an issue nonetheless.
Hey, just to let you know.
Devs don’t care about killer problems...
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Everyone I report hasn’t been baned. Ntm jumping through this many hoops just to actually report someone clearly shows that the report system in place is obviously a joke.
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@xXCAM3R0NXx said:
https://forum.deadbydaylight.com/en/discussion/comment/1653827#Comment_1653827
But then killers complain about DS when we use it to counter it, it's a lose lose situation
No, killers complain about Ds because it gives you 60 seconds of “almost” pure immunity, rather than being an actual tunnel perk, but having a perk gif 60 seconds on killer (pop) is to broken so they nerf it to 45 seconds. Rendering the perk almost useless to low mobility killers like hag.
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1653894#Comment_1653894
Yeah you can, do an in game report and submit a ticket, along with video evidence of the game
I’ll believe it when I see it
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1653878#Comment_1653878
You can turn it off
true, but it was obviously made just to mock with no repercussions...since there’s no really is no actual report system. Can’t report the guy with speed hacks, can’t report the guy who does the lag switch hook glitch, the is no actual punishment in this game or community. It’s exactly why it’s so #########.
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1653844#Comment_1653844
Why keep what? Face camping and tea bagging? Because they are part of the game that isn't problematic, if you have issue you need thicker skin or in the case of face camping git gud and move on to the next match
No end game chat since it’s easily abused.
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1653824#Comment_1653824
Face camping and tea bagging aren't toxic, it's the intent that actually matters. Someone could easily abuse that system
then why keep it?
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@gunslingers_potatoe said:
I don't if all of you tried the new 'Mindreaker' on the PTB, but please...PLEASE, try the new Mindbreaker. Yes, it's finally a good perk, mostly because that 50% requirement is gone, but man the amount of times I managed to stop SBs and DHs is incredible. That 5 seconds, although it seems at first laughablely short, actually messes up the survivors, and I got so much value while playing with this perk oh lord. I pray for it to not be changed again, cause the PTB version is incredible 😭😭
I sense a rank 20
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@CosmicParagon said:
It may not be a skillful play, but it is often the smartest one. The sooner you eliminate one player, the more effectively you can apply pressure. Everybody talks about needing to 3-hook everybody, but it simply isn't possible against skilled survivors. The only advice I have if you are getting tunneled is to learn to loop better to make the killer give up on you.
Well said, survivors got countless if not endless perks to bail them out. If you’re not using DS then it’s your own fault, deal with it.
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@DcForTheWin said:
Hi, my player account is DcForTheWin, it's been a while that I have been playing and more than ever, now that cross-platform is activated, I see plenty of new cases of facecamping and it really ruins the fun out of this game.. and you really need to have a specific build to be able to counter those toxic killers, something that almost never happens... wouldn't there be anything more we could do against them? I feel like report for unsportsmanlike isn't even doing anything..
Could we be able to do something against toxic players in general?? Like tea bagging survivors or better can we get a report system that actually works!? Probably not, I feel like devs are fine with toxic behavior. And the proof is the existence of the end game chat.
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@brokedownpalace said:
Just saw someone complaining about improved graphics and I didn't think that was possible. I feel like the devs could send every player $50 checks in the mail and plenty of people would still complain.
Do you think there will ever be a single change that the devs would make to favor killers than survivor?
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@Babyyy_Boyy said:
R.I.P. to everyone that faked his power to zone the survivor. Now you’ll really have to M1 or predict your punishment of the damned perfectly.
wow, if baby survivors cry enough devs nerf. Pretty pathetic if you ask me.
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@FFabeq said:
What would you want to see being nerfed/reworked in survivor side? And why?
DS should actually be a anti tunnel perk.
Empathy should only work on other survivors and not self.
keys need to be removed.
moris should only be for final hook for a survivor.
A lot of maps that have loops that look like they were designed by a three year old, that offers little to no mind game for a killer that has no anti looping.
Gen speed is ignorant. 80 seconds for 1 person on gen, 46 for two, 41 for three. There needs to be either a different object thrown in or gen speed needs to be decreased. Have a killer that is terrible at patrolling is just terrible and main reason why ppl pick high mobility killers.
Offerings and addons we don’t use should be able to be turned in, in exchange for small amount of bp based of rarity.
Addons need to be reworked for a lot of killers. Mikes fragment tuft of hair needs a definite nerf. Demo who’s best addons is a yellow and a brown.
and I think that’s it..?
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@xXCAM3R0NXx said:
Each killer has an incredible ability, but there's always ways to counter them in different ways. Having certain perk types, how you maneuver in a chase etc.
However when it comes to spirit, it seems iron will is the ONLY perk that counters spirits when they're phase walking.
Even iron will is useless if the spirit brings Stridor which 90% of spirit builds use.
I've tried walking away in a random direction, vaulting through a window to stop them from hitting me, juking them when they appear from phasing, going towards the phase phantom.
I'm out of ideas! Help!
Hey! Don’t worry cry enough and devs will nerf her, just like PH, Pop, and Billy. Baby survivors control the direction of how the game is. So more power to you.
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You honestly think that one of the most toxic gaming communities would actually have peace?
That’s like saying the game should be balanced...
it’s never gonna happen.
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@Zeus said:
It's possible that this issue will be fixed during server hit validation. Not sure though.
You having the same issue?
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@Steel_Eyed said:
I’ve been playing Clown and Trapper in Red Ranks. (Restarted DBD on PC.) Guess what? I still win as a Rank One.
We are not entitled to 4k’s and you still absolutely can get them. It doesn’t take much to snowball a team. It really, really doesn’t.
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@hex_genrush said:
Just take a break bro, I do that when I have ######### matches multiple times in a row. Destiny 2 is free and it’s pretty fun
I don’t have bad games hardly (unless I’m playing a unviable killer just to have a little fun) it’s just boring.. only able to play 3-4 killers just because they have enough gen pressure to all most completely stop g rushing. But playing something like trapper with little to no gen pressure is just considered taboo at this point.
And the worst part is that Devs didn’t really seem to care until the survivor base was complaining about wait time between matches.
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Wow, a killer that can keep up with gen rushing On most maps and punish out position survivors and can easily be forced to only using a m1 in most loops. But here we are.. Survivors crying once again about a killer.. The game already favors them from ruin nerf, so why not nerf another viable killer to s**t? Bet you the next killer survivors cry about next is Oni..
Man this game has really turned to trash, thanks dev team!
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He’s completely useless on gen pressure and coupled with the fact that breaking his chain by body blocking is extremely effective against him. He might as well be the weakest killer r n. Especially how gen speed is in its current state, but that’s another can of worms for another day.
Tbh his release was quite a let the let down. Especially when Huntress is 10x better than him...
If anything this patch will dive ppl (killers) away even more and that’s the reality of it and that obviously seems what the devs want nowadays..especially making changes to sabotage..
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The fact that it only takes 80 seconds to do a gen alone without addons/perks is completely idiotic.
Just to screw around, me and my fiends put on no mitter and resilience on. Let’s just say the game was already over with in the first 3-4 minutes.
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Doesn't matter what tier killer you got when facing optimal swf. 1 chase and you already have 2 gens done in less than a minute it seems and ppl wonder why there’s no killers that want to play.
But I hope the devs figure something out soon, because soon there won’t be any killers to play against.
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@Konnor24 said:
https://forum.deadbydaylight.com/en/discussion/comment/1063156#Comment_1063156
You wasnt around a few years ago when a lot of surv stuff was nerfed and every surv and their grandmother was crying endlessly were you.
I mean when they nerfed flashlights in 2018 the crying was insane and there were group "boycotts" until flashlights were fixed. Happens everyone one side feels hard done by.
Been here since release and tbh the flashlight nerf was definitely needed, being blind instantly while in your pickup animation was wayyy easy at the time with how big the beam of the flashlight was. Now it actually requires some big brain thinking and I little bit of aim.
But where you here when there where infinite’s, how survivors could abuse a loop endlessly, like the one on cold wind or suffocation pit? Ntm how every window was open also? Which made those loops even more miserable to follow through..
yep, dbd has come a long way..with two step forward and one steps back.
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Welcome Into the minds of entitled survivor.
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I love when killers come together to agree on the unfairness in this terrible game..it’s quite wholesome.
@ChainsawCharlie said:
I'm a Rank 1 Killer, but I haven't played in over a month. This next rank reset will probably put me in Green ranks. I might just let me account decay all the way up to 17. Who knows. And it's not because I do badly lately, it's just because it's not fun anymore and I really don't appreciate the Dev's attitudes. They completely ignore feedback lately but still want us to pay for their battle pass and DLC every month. Tired of it. They're babying survivors and new players so they can make them into cash cows and don't care about the actual health and balance of the game as a whole. It's honestly disrespectful to their consumer base.
@Dr_Loomis said:
I'm with you mate. I am far less inclined to play as killer these days.
It is a shame, but unfortunately killer games are just not fun anymore.
The atrocious match-matching, the abhorrent behaviour of red rank survivors and complete unbalanced gameplay are turning killer players away.
What a sad state the game is in.
@NoShinyPony said:
Don't worry, there are a lot of players who feel like you. Don't force yourself to find fun in playing killer.
Playing killer doesn't make you feel good, so stick to playing survivor or play another game. Playing a video game should bring you enjoyment.
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It’s called the: “Entitled Survivor Syndrome.”
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the game so unbelievably unbalanced. I honestly think a boycott would be nice for the game till it’s actually fixed properly. But that’s my opinion, cry about it if you want. 🤷🏽♂️
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@mike4156 said:
wow didn't know you need NOED to kill everyone, pathetic lmao
https://forum.deadbydaylight.com/en/discussion/comment/1062193#Comment_1062193
maybe when you reach the higher ranks as a killer you understand baby survivor. Btw if you’re seriously struggling with cleansing totems as survivor..? Obviously a low rank 😂😂
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Awww, baby survivor crying about noed after ruin nerf... ######### did you except people to use when gens are being rushed every game. Ignorant troglodytes should not have the right to speak.
