sheendazzling
sheendazzling
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Comments
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3611291#Comment_3611291
I run huntress lullaby on a few of my builds and yeah... plenty of ppl miss skillchecks. It's especially funny doing it on Pig with the addons that cause missed skillchecks to injure ppl.
People who have their sound muted or are deaf irl can hit skillchecks like a pro.
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I have already uninstalled dbd. otz is the reason why I started playing this game in the first place otherwise I wouldn't touch it with a ten foot pole if it wasn't for him but this video just hit the final nail to the coffin for me for this game.
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@GeneralV said:
Whats your 3 most hated to play against killers?
Ghostface, Trickster and Blight.
Though Artist and Wesker aren't far behind.
Why Wesker? Ghostface is so easy to loop. Blight and Artist I can understand.
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@UnusedAccount said:
If they removed them, they highly weren't going to be buffs for them due to backlash.
You think the killer tweaks were killer nerfs? They were seriously going to nerf pig?
I want to laugh but it's actually not funny.
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@TheSyndromeOfClowns said:
My feeling is that xenomorph doesn't that have many iconic stuff in his kit. He doesn't have acid blood if whenever he gets stunned, the pallet gets burned by xeno's acid blood and within time, it gets destroyed. I know he has acid blood as iridescent addon that injure the survivor but it's.. I don't know. Ehh.. and if I remember correctly from his movies, he doesn't use his tail all that much?
Xenomorph could had so much more but I guess this is what they give us. Oh well at least he looks like Xenomorph, I guess?
Hear hear. Xenomorphs feel nothing like Xenomorph when I'm playing this killer.
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3607143#Comment_3607143
The issues of the first Resident Evil Chapter were, eventually, remedied in most ways.
However, performance continues to suffer as a whole and the promise of 60 FPS seems to be dead. There have been no substantial updates to it and the new graphics mode has not made a difference.
Why does it happen and why aren't they taking any action? If your post is so big then why aren't they doing anything about it? It feels so hopeless to communicate with the devs for real. It's like screaming into the void it does nothing.
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good jokes
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Auras destroyed the horror aspect of this game.
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@[Deleted User] said:
Okay...
why would anyone say it's okay when he's obviously telling the truth?
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@Bran said:
It's my opinion that the way the game is structured gameplay wise, the devs are going to reach a point where the gameplay loop is going to get stagnated and basically be "locked".
If they add in base kits to everything...then we'd a game where the gameplay has changed so dramatically purely because of the amount of conditions there are to actually be able to play.
it already feels locked
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@Mooks said:
Because when they were added to the game unique chase music wasn’t part of the deal and everyone (except Myers I guess) had the default music and they haven’t come around to create/add music for these killers.
As for the licensed ones, it might additionally be due to the licensing in general as it would need new negotiations and stuff. (It is very weird that Saw got their own rift but still didn’t get chase music for pig).
Also they wanted to only add music when they made changes to the specific killer. And just general stuff they simultaneously work on, new killers etc and they can’t just create this in bulk for everyone at once.
It's almost 8 years can't we just accept that old chapters shouldn't be ignored?
@Rudjohns said:
There are 6 default chase music
I think they should just give each music to the remaining killers and make it exclusive for them
Why? You say killers can't be unique? The music also tells survivors who the killer is through sound now it's like "Oh this killer is the same music as plague! Is it a trapper or pig?"
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@Krazzik said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605010#Comment_3605010
That makes more sense. Though being able to see all the lockers on the map when the perk isn't on cooldown might be too strong. Could make it a certain range maybe and that'd be cool. Would also make it more unique since I don't think any other survivor perks let you see lockers?
Might overload the perk though. While I don't think it's very strong, and still wouldn't be with that effect added, it'd just do too many things.
How about 24 meters range?
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@Krazzik said:
I've not bought the Alien DLC but from the description of the perk, it shouldn't be showing the aura of lockers ever. If it -is- showing locker auras it must be a bug.
It doesn't sound like a very good perk to be fair. At best it might be alright in a Quick and Quiet/Head On type build, so you can still use 'em while injured, but your blood and scratch marks will still lead to the locker. If you use the perk on it's own, and you enter a locker in chase, the killer is probably still gonna find you. If you aren't in chase, who cares about being quiet and having no blood?
I fixed my title. I want this perk to show the aura of lockers when I'm not inside one. When I'm exiting, it should stop showing the lockers aura for 10 seconds so it doesn't hide the survivors and generators auras.
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@tjt85 said:
Unless they've changed something, it doesn't show locker auras. But I've not used it since the update.
Wait, are you saying it should show locker auras when you're outside a locker? I don't think it needs this ability, to be honest. I've never had too much trouble finding a locker and I personally wouldn't welcome the added aura visual clutter.
I'd much prefer BHVR rework the pools of blood aspect of the perk. Who cares if you don't make pools of blood while inside a locker if there are pools of blood leading up to it, anyway?
Sorry, I fixed my title. No, this perk never shown the lockers of aura neither in PTB. This perk would be so much better if it did though I can learn the locker layout and if I do get blinded, I at least remember the locations. I also think this is good for maps with lots of LoS like Lery's. Makes me think of how useful Visionary is in that map.
It can also help me with my locker build.
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they should fix their maps instead of nerfing perks
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my guess is its probably going to be a trapper skin in the near future
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@VomitMommy said:
You can ask for buffs to those killers, then you will play against them more. Simple.
People are actually asking for buffs but the devs won't listen.
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Apart from adrenaline yes I kind of agree with you.
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some things in this game will never make sense
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@moulesfrites said:
They should turn off it completely. This will stop survivors and killers from guessing if you're new or a pro.
@Thusly_Boned said:
It was off for weeks (months?) for me and it seems like I've seen more dodging since it was turned back on.
And not just when I use a P100 surv; also (perhaps moreso) having other survs dodge when I use a surv where my prestige is low.
Prestige, especially for survs, isn't necessarily an indicator of anything. That P100 might only play (or have played) that character, only plays casually. That P3 surv might be a player who has multiple P100s, 9K hours, and is a god.
You can't make any assumptions based on prestige, but people sure do, and it's annoying.
They should just turn it off. I want to say they should give players special cosmetics for reaching P100 (which they absolutely should do regardless of what they do about prestige icons), but people would probably dodge when they see those as well.
That's even better. Get rid of it completely.
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I always believed that this game is played mostly by console players than PC. The sad truth is that you're right and after 7 years with no change in sight, I have little to 0 hope for any improvements made to console.
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@ShowNoMercy said:
What are the devs waiting for? Add this already.
Wait another 7 years then it might happen.
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I wouldn't mind going completely deaf but without the tinnitus effect.
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@Foempticol said:
Prestige could of easily been hidden from the lobby months ago. It seems like the devs are refusing to hide them at this point sadly
I don't get why they didn't allow us to hide our prestige from the very beginning.
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@Grigerbest said:
P 100 still scares you?
No, killers dodge lobbies because I am p100 dwight lol
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3600134#Comment_3600134
Anti-gen perks deserves a nerf then.
bhvr did nerf anti-gen perks?