ZeBee
ZeBee
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/497383#Comment_497383
@TMOTH It is considered Chapter 12, yes there is not new map or survivor but we did get Ash Williams which I would consider apart of Chapter 12
Ash is not apart of it and if he was they’re still missing a map and therefore is not a full chapter and is more like a page rather than a chapter/paragraph... it doesn’t deserve the title “chapter 12”
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@Dwight_Confusion said:
https://forum.deadbydaylight.com/en/discussion/comment/497389#Comment_497389
Who cares? We're getting an iconic killer. Very cool. It's not the "Scream" killer officially, but the same mask.
Paragraph, Chapter...
I've been saying this is going to be a stand alone killer thing for weeks. Not many listened.
#boom
I care and so does a lot of the community. This is NOT a chapter it’s a paragraph. Yay we get ghostface! But I’m not about to give it the title of Chapter 12 whereas the rest of the 11 chapters had a map killer and survivor this one won’t and it doesn’t deserve the title
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@Dwight_Confusion said:
Very exciting stuff. Lots of negative comments.
I don't even want a map and survivor. This isn't the Scream license... this is the Funhouse license.
I hope his perks are strong and he's overall strong at least.
I’m fine with it just being Ghostface, but they aren’t about to consider it chapter 12... THATS what I’m upset about. It doesn’t deserve the same title as other chapters even if the chapters are bad (like chapter 10) lmao
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@not_Queen said:
@PhantomMask20763 Confirmed. There is no new map and no new survivor with that Chapter. We will reveal more exciting stuff during the Year 3 Anniversary livestream!
Then it’s not considered Chapter 12 in my eyes. You can call it a chapter but this shouldn’t be counted as THE twelfth chapter. since Chapter 1 they’ve all had survivors and maps, can’t really change that now... even if it is licensed 🙄🙄
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@Blueberry said:
@ZeBee said:
@Blueberry said:
All of the hallowed blight teasers are for the next chapters killer/survivor, not this one. That's also the victorian era one.huh? Im confused
Those teasers were for the chapter after this December one, not this one. The chapter that was teased at during the hallowed blight event was also said to be the oldest chapter they'd done yet. People have speculated at that older time period being victorian based on the released skins.
Where did they say that the teasers werent for this chapter? the oldest chapter they will do is Chapter 11 im talking about 10 and the hallowed blight cutscenese were never considered "teasers" but I am considering them as clues.
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@Blueberry said:
All of the hallowed blight teasers are for the next chapters killer/survivor, not this one. That's also the victorian era one.huh? Im confused
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@redsopine01 said:
Dude huntress is a winter killer yet she's barefoot in light clothing how does that make sense lol but maby this killer is as some say Benedict baker who's exsisted for a long time even going as far as to fight back and trap the trapper so who knowsyeah i dont get the winter part. Like Dave said he doesnt even know how it relates to snow
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@redsopine01 said:
Maby they will relase them with a winter outfit that's whitePossibly? Idk the connection to the snow map tbh
I mean he is wearing a coat but not a winter worthy coat -
@Carpemortum said:
alivebydeadight said:@Milo said:
@OGlilSPOOK20 said:
I'm gonna go ahead and guess that next killer has multiple personalities seeing that it show him/her looking in the mirror and it shows multiple reflections of the killer with a different mask and to the right there are ppl names on the wall. I'm guessing the names are victims the killer has killed or those are the names of the personalities living inside the killer. So it seems we're getting a killer similar to the movie Split.
What teaser wait what
I was confused too but I found the picture in forums and I know what his ability might be, it will be a illusionist killer due to their being 4 different killer pictures, He will copy 1 survivor and so and so
They are all different faces though, and copying survivors is rendered useless with swf...
I highly doubt it'll be to copy survivors. I assume there will be 4 different powers
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Theres more parts of the video where you can see a cloaked figure as well. You can also turn up the lighting if you want.
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@Enigma said:
@ZeBee said:
@Nanis said:
@Tru said:
Well that didn't take long... basically calling for killer nerfs already.. Must be a survivor main who thinks their already easy job wont be as easy anymore.Oh I'm sorry you read it that way! I in no way requested Killer nerfs. I in fact play both sides almost equally
I just want a truly balanced game, which can be hard to do for lots of reasons! 
my unpopular opinion is that the game shouldn't be balanced and that the game SHOULD be on the killers side. I mean they are supposed to be the big scary monsters that kill people, but if they can't kill people then what's the point.
But that would be balance, its a 1v4 that means 4 survivors are equal to 1 killer in terms of power. Yet one can distract the killer the entire game on top of so many second chances. The odds of them taking on the killer with less than 4 of them at once should be low. Only together should they stand a chance but that isnt the case. Honestly survivor would be a lot more fun that way.
I think you know what I meant @ThePloopz @Enigma
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@TheOnlyHeero said:
why not make a new type of skin that would be a compromise for those who bought the dlc originally before the change? something shiny but not the same. i have more respect for companies who do not fall back on there legacy or preorder items. i think they should just make something new.I think they are doing something like this though. Where people who pay for DLC will get a cosmetic, but then people who get characters from play time wouldnt get anything. personally I wouldn't want legacy I don't think I'd use it, but it could be nice for people who do want it.
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@Nanis said:
@Tru said:
Well that didn't take long... basically calling for killer nerfs already.. Must be a survivor main who thinks their already easy job wont be as easy anymore.Oh I'm sorry you read it that way! I in no way requested Killer nerfs. I in fact play both sides almost equally
I just want a truly balanced game, which can be hard to do for lots of reasons! 
my unpopular opinion is that the game shouldn't be balanced and that the game SHOULD be on the killers side. I mean they are supposed to be the big scary monsters that kill people, but if they can't kill people then what's the point.
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@Noodle said:
June 14th is the second anniversary. I'd assume they'd drop the patch on or right before then.probably with an anniversary event too.
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@Runiver said:
@RSB said:
@Runiver said:
@RSB said:
@Runiver said:
What does "1 to 0.5 slower in running" means ?
The clown has the fastest base running speed in the game, shared with Trapper, Pig, Billy, LF and such.Having to look for a locker to reload is actually slower than being able to walk while reloading.
I possibly agree about 1 thing : reloading 1 bottle should possibly be shorter than reloading all 4.
Maybe he thought about his slow movement speed while throwing? I do not know.
Still, I do not understand what "1 to 0,5 slower" meannnss
Pleaasse help me.This is the big unknown, my friend.
Oh, I get it, he wants the slow to be 0,5 to 1s longer.
Devs are already considering this @MikeLatin7 , they are gonna buff it up to 2s according to what a dev saidWhere did you see this? if its true im glad, depending how they buff him he could almost be high tier
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@RSB said:
@Runiver said:
@RSB said:
@Runiver said:
@RSB said:
@Runiver said:
What does "1 to 0.5 slower in running" means ?
The clown has the fastest base running speed in the game, shared with Trapper, Pig, Billy, LF and such.Having to look for a locker to reload is actually slower than being able to walk while reloading.
I possibly agree about 1 thing : reloading 1 bottle should possibly be shorter than reloading all 4.
Maybe he thought about his slow movement speed while throwing? I do not know.
Still, I do not understand what "1 to 0,5 slower" meannnss
Pleaasse help me.This is the big unknown, my friend.
Oh, I get it, he wants the slow to be 0,5 to 1s longer.
Devs are already considering this @MikeLatin7 , they are gonna buff it up to 2s according to what a dev saidDoubt that it will change anything, he will be weak anyway. The only thing that could make him strong would be actual blindness (like flashlight) and interrupting with the actions, like Doc's zap.
But hes not weak at all hes mid tier, just under doctor or same level
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@Master said:
ZeBee said:@Master said:
ZeBee said:
@ThePloopz said: Wait but if I tunnel someone once I kill them there’d be one less survivor and the rest will have debuffs so wouldn’t that be better? Unless they made the debuff number small enough to make you have to have a certain amount of hooks for the it to be substantial I guess you could say that, but I don't find it fun to tunnel a survivor kill them and do it all over again. With Killer you cant make a mistake or all 4 survivors escape, because survivors are broken as [BAD WORD], at least at higher ranks, with flashlights and meta perks. Killers are weak as [BAD WORD] and that's not how it should be.You shouldn't HAVE to tunnel. Well If you choose to play killer, then you choose the weak role in the asymmetrical game dbd, it's sad but that's how it is
I had once a game where 2 survivors died in loadings reen, but the remaining two still managed it, one looping me around Basham and the other one doing all Gens
In the end I didn't get a single kill because of DS in a 1vs2
Since that day my game crashes on bad ham, unless I am at really low rank where the game is balanced
Low ranks are balanced, but then you get to high ranks and its just like, why play killer just to get to get to the toxicity that is rank 1
Currently after every dbd session I will log in a few afk games such that I lose the rank I gained. It's pathetic that you have to take action like this....
Yeah the devs are only worried about rank 20s imo.
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@Master said:
ZeBee said:@ThePloopz said:
Wait but if I tunnel someone once I kill them there’d be one less survivor and the rest will have debuffs so wouldn’t that be better? Unless they made the debuff number small enough to make you have to have a certain amount of hooks for the it to be substantial
I guess you could say that, but I don't find it fun to tunnel a survivor kill them and do it all over again. With Killer you cant make a mistake or all 4 survivors escape, because survivors are broken as [BAD WORD], at least at higher ranks, with flashlights and meta perks. Killers are weak as [BAD WORD] and that's not how it should be.You shouldn't HAVE to tunnel.
Well If you choose to play killer, then you choose the weak role in the asymmetrical game dbd, it's sad but that's how it is
I had once a game where 2 survivors died in loadings reen, but the remaining two still managed it, one looping me around Basham and the other one doing all Gens
In the end I didn't get a single kill because of DS in a 1vs2
Since that day my game crashes on bad ham, unless I am at really low rank where the game is balancedLow ranks are balanced, but then you get to high ranks and its just like, why play killer just to get to get to the toxicity that is rank 1
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@Mc_Harty said:
You played awful that round.- You missed a very obvious chainsaw hit - you even stated that you ######### up
- Why would you drop the Claudette to break the pallet? You should have just hooked her then broke it.
- Why would you then pick her up? It would have been better to down a fresh survivor and leave her on the ground. She would have had an easier time to get out compared to a fresh downed survivor.
- Survivors shouldn't try to body-block to save their teammates and get points. Noted
- You just followed that Feng Min all game. There were no attempts at all to trick her. This made you lose time because you were too invested in one survivor. You just kept running into and breaking the pallets. You didn't make it difficult for her at all to keep you busy.
- Only the Feng tea-bagged. Once, when you hit her. So every survivor in that round was toxic?
- Also while chasing you failed to regress any of the generators. There was one nearby the shack that was 50% that could have saved you more time.
- You already won when you slugged the fourth survivor. The match was already decided. Stop being such a sore winner because they ragequit. ######### happens.
It was wise to slug that survivor near the pallet. If you picked her up no doubt the others would have stunned you, forcing you to drop her. But, Jesus man, if this is how your typical killers play, no wonder you hate pallets.
The main problem I have with this is number 1. As a killer you cant make a mistake or you lose the game. you miss a chainsaw? then a gen or two pops, because the survivor keeps looping you. Survivors can ######### up really bad and still make it out of the game.
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@Grey87 said:
Was about to read but saw its from tru3baby so I think I won't.
Cya.I really don't know what you mean by this, but your probably a survivor main so you wouldn't understand so
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@ThePloopz said:
Wait but if I tunnel someone once I kill them there’d be one less survivor and the rest will have debuffs so wouldn’t that be better? Unless they made the debuff number small enough to make you have to have a certain amount of hooks for the it to be substantialI guess you could say that, but I don't find it fun to tunnel a survivor kill them and do it all over again. With Killer you cant make a mistake or all 4 survivors escape, because survivors are broken as #########, at least at higher ranks, with flashlights and meta perks. Killers are weak as ######### and that's not how it should be.You shouldn't HAVE to tunnel.
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@AlexAnarchy said:
Dying light pretty much but without the need to tunnel the targetted survivor to death.
Or like a Thanatohpobia upon hooking.Thanatophobia and Dying light are both ######### perks if they got buffed i'd consider using it in my build
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@weirdkid5 said:
As much as I think the game needs balancing, this would be silly. No one wants to have to hold M1 longer than they already do. Stifling gen progress even more isn't the solution.Tunneling isn't even a problem. Just get better and break the chase. Like honestly.
i dont know if you know, but playing killer and breaking the chase isnt that easy if the survivor knows how to do loops
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@Caretaker said:
@ZeBee said:
@Caretaker said:
@Tsulan said:
When new killers are released, survivors usually complain that he´s OP.
He would get 4 kills while stomping noobs.
After some time they get used to the new mechanics and he´s suddenly not OP anymore.
This time, survivors think he´s balanced and fun to play against.
That´s a very bad sign. Since survivors had no time to adapt to him yet.
I can only imagine what happens once survivors got used to him.It really doesn't help that most of us don't have any decent perks to play with him, but even then it's hard to get a build that works for him. The only response I get is, "Lol you just don't know how to play him." There's nothing special to learn here. He can mind game a bit, but that's not really a tech, or good use of his power. You're better of m1ing 90% of the time.
BB> @Caretaker said:
@ZeBee said:
@Caretaker said:
Just left a match, cuz I'm tired of playing this joke. I don't rage quit. I don't see the point in it, I'll just afk and salvage what I can, but this patch didn't do #########. Sure I got a few hits I wouldn't due to vacuums, but looping, is more powerful than ever. BL got buffed so even more sprint perks. The tiles are still horribly designed. Nothing changed, and the new killer is a chore to play. The bottles don't do anything.As for the person saying it forces a slow vault, wrong. I just had a match where they fast vaulted through my cloud.
well clearly your ######### at throwing the bottles
@ZeBee said:
@Caretaker said:
Just left a match, cuz I'm tired of playing this joke. I don't rage quit. I don't see the point in it, I'll just afk and salvage what I can, but this patch didn't do #########. Sure I got a few hits I wouldn't due to vacuums, but looping, is more powerful than ever. BL got buffed so even more sprint perks. The tiles are still horribly designed. Nothing changed, and the new killer is a chore to play. The bottles don't do anything.As for the person saying it forces a slow vault, wrong. I just had a match where they fast vaulted through my cloud.
well clearly your ######### at throwing the bottles
Yes, clearly that's the issue. 300+ hours as Huntress, and nailing bottles all night, but no. That's the problem. Why is it so hard for people to admit he's nothing special? I have it on stream too. The gas hit him, he fast vaulted. I've only see the gas slow someone twice out a window out of the 5-6 hours I played him.
You cannot compare huntress and the new killer with their powers, the trajectory is different and the bottles leave an effect. and like I said none of this is final they can still buff the base time of effects as well.
Huntress throws hatchets. Clown throws bottles. It's almost like they're the only two "ranged" killers. Huntress can hinder, exhaust, mangle, one-shot, etc with addons. He hinders for less time baseline. Which is why we also compare him to Doc. I'm hoping none of this is final, which is sorta why I made this thread. Everyone's taking it like I'm an expert and my word is law. Then again it's DBD, and a public forum, I don't expect mu;ch.
I do have to agree a little with you, I dont want this to be the final version of the killer he can definitely be better, but I dont think hes #########
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@Caretaker said:
@Tsulan said:
When new killers are released, survivors usually complain that he´s OP.
He would get 4 kills while stomping noobs.
After some time they get used to the new mechanics and he´s suddenly not OP anymore.
This time, survivors think he´s balanced and fun to play against.
That´s a very bad sign. Since survivors had no time to adapt to him yet.
I can only imagine what happens once survivors got used to him.It really doesn't help that most of us don't have any decent perks to play with him, but even then it's hard to get a build that works for him. The only response I get is, "Lol you just don't know how to play him." There's nothing special to learn here. He can mind game a bit, but that's not really a tech, or good use of his power. You're better of m1ing 90% of the time.
BB> @Caretaker said:
@ZeBee said:
@Caretaker said:
Just left a match, cuz I'm tired of playing this joke. I don't rage quit. I don't see the point in it, I'll just afk and salvage what I can, but this patch didn't do #########. Sure I got a few hits I wouldn't due to vacuums, but looping, is more powerful than ever. BL got buffed so even more sprint perks. The tiles are still horribly designed. Nothing changed, and the new killer is a chore to play. The bottles don't do anything.As for the person saying it forces a slow vault, wrong. I just had a match where they fast vaulted through my cloud.
well clearly your ######### at throwing the bottles
@ZeBee said:
@Caretaker said:
Just left a match, cuz I'm tired of playing this joke. I don't rage quit. I don't see the point in it, I'll just afk and salvage what I can, but this patch didn't do #########. Sure I got a few hits I wouldn't due to vacuums, but looping, is more powerful than ever. BL got buffed so even more sprint perks. The tiles are still horribly designed. Nothing changed, and the new killer is a chore to play. The bottles don't do anything.As for the person saying it forces a slow vault, wrong. I just had a match where they fast vaulted through my cloud.
well clearly your ######### at throwing the bottles
Yes, clearly that's the issue. 300+ hours as Huntress, and nailing bottles all night, but no. That's the problem. Why is it so hard for people to admit he's nothing special? I have it on stream too. The gas hit him, he fast vaulted. I've only see the gas slow someone twice out a window out of the 5-6 hours I played him.
You cannot compare huntress and the new killer with their powers, the trajectory is different and the bottles leave an effect. and like I said none of this is final they can still buff the base time of effects as well.
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@Caretaker said:
Just left a match, cuz I'm tired of playing this joke. I don't rage quit. I don't see the point in it, I'll just afk and salvage what I can, but this patch didn't do #########. Sure I got a few hits I wouldn't due to vacuums, but looping, is more powerful than ever. BL got buffed so even more sprint perks. The tiles are still horribly designed. Nothing changed, and the new killer is a chore to play. The bottles don't do anything.As for the person saying it forces a slow vault, wrong. I just had a match where they fast vaulted through my cloud.
well clearly your ######### at throwing the bottles
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@Mc_Harty said:
@ZeBee said:
The new killer has A LOT of extra bits on him, you can throw the bottles to cut survivors off, its not the best to just throw the bottles at the survivor unless you have addons that make the effects last longer. Using a bottle at a window makes it a slow vault just fyi and if you use it at the pallet their vision gets a blurry and you can mind game them if they stay for too long. Theres a lot to this killer imo hes mid-tier hes not #########, but hes not the best either. he has a good balance
Exactly.
He's no Hillbilly or Nurse but he's not that #########. He's balanced atm. No one knows how to properly play him or play against him yet. Give him time.
Speaking of which I just got 4k 4 iridescents on him https://steamcommunity.com/sharedfiles/filedetails/?id=1398191409 which you can do on anyone, but I still suck at him
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@Dwight_Confusion said:
Dude, I'm all for them making him very powerful. I'm all for it... but people would just whine and complain. They can easily make him more viable.Here's how...
-Increase the time it takes to shake the bottle for the 4 additional bottles by like 3 seconds maybe? (Nerf)
-Increase the AoE of the cloud of toxin by 30% (buff)
-Increase the duration at default (no addons) by .5 to 1 seconds.So with awesome addons the size of the cloud is bigger, and the effect is much longer. This would make him very difficult to play against.
My problem with you is that on the 1st hours of this PTB (remember what that means?) you're generalizing things into a poor category.
Basically this new killer is trash because you've played with him/against him a few times? I disagree. They need to slightly buff his power. As I mentioned above (they are good ideas)... and they need to slightly buff some killer add ons as well.
Ultra Rare addons and Very Rare add ons should have very very little to NO drawbacks. Like for Freddy... his Red Paint Brush should NOT reduce his movement speed at all...
None of the Wraith's add ons need to hurt him in a negative way. They definitely need to give the killer more power. I agree... but some of us are jumping the gun big time on this.
Out of the box? From what I've seen... he's a nice solid MID TIER killer, just below above Doctor and/or Pig.
His perks are strong though...
Bottom 4 killers? Who knows and who cares right now. Enjoy what they've released. FOR FREE for now.
I like what you said. and also people in this discussion keep in mind this is PTB where the devs can adjust stuff, they're probably going to put out a survey within the next week or so. asking about all the new content and fixes they've done so
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@Caretaker said:
@Slowgaleo said:
Think you should give it a few days of testing him / playing against him before posting stuff like this. People don’t know how to properly use him / counter him yet. It takes time.You throw the gas, it disorients and slows. There's not much else to it man. I understand waiting, but he's not Hag, or Doc, or someone that has extra bits thrown in.
The new killer has A LOT of extra bits on him, you can throw the bottles to cut survivors off, its not the best to just throw the bottles at the survivor unless you have addons that make the effects last longer. Using a bottle at a window makes it a slow vault just fyi and if you use it at the pallet their vision gets a blurry and you can mind game them if they stay for too long. Theres a lot to this killer imo hes mid-tier hes not #########, but hes not the best either. he has a good balance
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@TheScarletPotion said:
@ZeBee said:
@TheScarletPotion said:
I hope its out before my shift ends so I can come home to it. I really like the look of the survivor I may have a new main!She looks really cool! and we've only seen the back of her LOL, also what time does your shift end?
I finish in about 2 hours 4pm Irish time.
I like her hippy vibe she gives me she seems like shed be a chill girl to hang with!I hope it comes out within 2 hours, the last PTB came out around the same time
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@Gem said:
I can't wait to try out the new survivor. I'm excited to see how she looks!Same! I LOVE the sleeve of tattoos
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@Cat said:
I believe the PTB usually releases around 11am Canadian time, but it can be different for you. RIP Time zones </3Yeah I am the same time zone I just want it to be out already lol :'(
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@TheScarletPotion said:
I hope its out before my shift ends so I can come home to it. I really like the look of the survivor I may have a new main!She looks really cool! and we've only seen the back of her LOL, also what time does your shift end?
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@SaltyKiller said:
They have been doing little patches. Back in October/November we got the flashlight nerf. Then around December/January we got the nerf to double pallets.Well I know that, but I mean if theres a sound bug or a glitch that they try to fix it as soon as possible and implement it when they can instead of waiting
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@TheSkreechingDeath said:
@ZeBee said:
@SaltyKiller said:
@TheSkreechingDeath said:
I'm anxiously awaiting it as well. I am starting to see this game become what it should've been.With every balance patch they've been pushing out it's been slowly becoming a great game.
I have to agree on that if only they did little patches here and there to fix some small bugs, instead of waiting to put it all in one patch
Hotfixes? Like with Warframe?
Yeah, i'd like to see them more often
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@SaltyKiller said:
@TheSkreechingDeath said:
I'm anxiously awaiting it as well. I am starting to see this game become what it should've been.With every balance patch they've been pushing out it's been slowly becoming a great game.
I have to agree on that if only they did little patches here and there to fix some small bugs, instead of waiting to put it all in one patch
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PM? Geez, well its 9AM for me and I havent slept yet so I guess im not much better xD
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@TheSkreechingDeath said:
I'm anxiously awaiting it as well. I am starting to see this game become what it should've been.Yes! Ever since they bought the rights I think they've been going in a great direction.
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@Fibijean said:
Based on previous chapter/beta releases people are speculating it'll be up in about 2 hours.Woah I was thinking more 3, but shoot id prefer 2