BeccaDenson
BeccaDenson
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- BeccaDenson
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Comments
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3366566#Comment_3366566
Oh I though you mentioned since Tools of Torment.
no I don’t think it’s server issues for that long.. idk hope you can get an answer here..
Yes as I said since the chapter reveal trailer, isn't that about a month ago? That's why I'm worried, I also thought it's because of servers but if it was server issue they would fix it as soon as possible, btw thanks for the reply
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@Mooks said:
maybe it’s just a problem with the servers nearest to you? I am pretty sure this is not something BHVR would do on purpose?
Which platform are you playing on? Because Xbox and Windows store are experiencing issues in general currently
I hope you're right but it's about a month that I'm facing this issue on Steam
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3339788#Comment_3339788
Ok but what does this mean for killers like bubba, billy, ghost face, etc?
Your idea is too flawed. Some killers could absolutely capitalize off of it and games would be over instantly. I can end chases fast as a blight main. Even with them timing a DH, I can still end a chase in 20-30 seconds (hitting through 3 health states).
Boom, 25 seconds into the game, one survivor dead. Nahhh it just would be terrible in practice.
Ok by that point I guess tunnelling and camping will stick with Dbd forever 😕
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3339692#Comment_3339692
Moot point. We are talking about DBD. In DBD one of the biggest complaints (when it comes to camping and tunneling) is people "not being able to play the game" AKA, being taken out without being able to participate in a match. Just look how upset people get over tombstone Myers.
Yes but I've got some points that actually makes it more playable than tombstone Myers, at least for the ones who know how to loop
I mean, 3 heath state, faster gens per sacrifice, no scratch marks, easier to wiggle free
It means more fun chases for survivors but paying a heavy price when they fail
In killers perspective: harder to catch survivors once you catch them they're done
But I understand this solves one issue but creates another
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@[Deleted User] said:
How would this stop survivors being upset? One of the complaints about tunneling & camping is you don't get to play the match. Now you can be instantly taken out of the game within 30 seconds?
There's a game called Friday the 13th, where you might die at first 30s of the game but no one complained about that, it's possible to make it work by making survivors harder to catch and buffing repair speed
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@VaporLion said:
I suggested a "for the people" - perk but with hook-stages. So you can basically trade a hook-stage from yourself to another person. I think that's a better way to try and fix it. Your idea would break DBD because a lot about the teamplay you actually get to do is in fact unhooking and after that healing each other. There is also a lot of perks that are made around hooks. In fact hooks could be completly removed if you can instantly kill a survivor after being downed which also makes other perks useless like unbreakable, tenacity, break out, saboteur, scourge. heck, even flashlights. So yea i dont think your idea makes sense. I think the unhooking mechanic is one of the healthiest within the game because it rewards you for playing as a team instead of playing egoistical. ( aka Survivors that use clairvoyance & sole survivor ).
Ugh... You can still help your teammates by flashlight save or sabotaging the hook but I totally get it
I think they should try this in PTB
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@DrFrozen said:
so generally speaking you want to buff survivors, who are insanely op especially if playing in decent SWF
Did we read the same thing? Survivors will be dead by being hooked once and not 3 time, genuinely this is a buff for killers without trying to tunnel or camp
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@Kooby said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3333505#Comment_3333505
same with sherry if its a william skin 😂
@LooeDbD said:
jake defo, but it would be weird seeing wesker trying to kill his son
It's also weird to see a guy who's strong enough to punch a boulder, running away from a k-pop star😂 but here we are
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@DBDVulture said:
We asked for years to have something like a parts system where at least one generator would require you to find parts. It is likely they did not want to get too close to the F13 game that requires gas /keys/batery for the car.
They could have just put in a 2v8 mode.
https://forums.bhvr.com/dead-by-daylight/discussion/361392/dbds-biggest-mistake
Man, this should have been a thing, for real
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@YOURFRIEND said:
This has been suggested before and would require an overhaul of the entire game. Maybe for DBD 2.
Really? Haven't seen it
I don't think Dbd 2 will ever happen because they have no reason for that
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@Mewishis said:
https://forum.deadbydaylight.com/en/discussion/331300/a-question-about-premium-rift
Yes if you complete the rift grind it should give you 1000 auric cells back, but that's if you complete the majority of the tiers.
Thank u for the quick answer
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@Mooks said:
If you just buy the premium track for 1000 auric cells you get those back (as long as you reach the required level for that)!
if you pay extra to progress further without playing/earning rift fragments, those cells you won’t get back.
Thank you for the quick response, I already finished the free rift, does that mean it will give my cells back?
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@MikaelaWantsYourBoon said:
Self-Care is stronger than CoH for devs, biggest DbD joke ever. They seriously nerfed weak perk from ground to hell.
From what I see it nerfed from ground to underground, no killer complained about it, they just did it because it was one of the most used perks
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@Sepex said:
https://forum.deadbydaylight.com/en/discussion/comment/3020028#Comment_3020028
JuSt RuN ThE nEw SoLe SuRvIvOr.
That's a pretty good idea so far
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They just targeted Killers and SWFs, solo survivors ain't gonna enjoy this
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@AnneBonny said:
maybe this is bhvr's solution to people complaining about swf, just make solo survivor unplayable so now swf is the baseline for how strong teams are lol
Yeah, like getting tunnelled/facecamped in solo q wasn't enough to make our life miserable
Making game more challenging for swfs but more unplayable for solo q players
I already have tons of unfun hours playing solo, this will bring it to the next level
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3016952#Comment_3016952
He won't wait it out. But instead wait for the usual BT cooldown only to hit it anyway and cause the additional health state.
Ok, I guess we should wait to find out how it works
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@Tsulan said:
Yes, you're overreacting.
You get basekit BT + speedboost after unhooking + off the record grants the BT protection for 80 seconds (no, that's not a typo) and can be used twice.
Fine bud, but I don't think 7% haste and endurance for 5 second is going to make me invincible, and do you think killer is going to wait 80 second for endurance to run out? It'll work best at the end game situations but not during the match
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Good thing that you actually managed to take a break, you've done a big favor to your mental health
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Solo q it's already unpleasant to play, how about nerfing SWF? like: less meta perks, or one less perk slot
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3011087#Comment_3011087
I read this exact topic an hour ago... word for word.
Wait? I thought they removed it
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@Seraphor said:
Yeah you already did this. I'm assuming it got deleted for some reason, along with your first account...
This IS my first account
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@AcelynnBen said:
sorry but when we have people dead harding the teabagging like they just did something amazing they just deserve to be tunneled
and honestly SWF is the main problem for tunneling and camping, you see gens flying and ur brain just tells you to camp, one kill is better than nothing
maybe if survivors stopped having so many second chances perks, people would stop tunneling and camping
*just don't expect bubba players to change*
There are some decent perks to slow down gens, dead hard is a problem but not as big as tunnelling/camping and it'll be nerfed soon
I'd like to see a massive buff to killers to prevent camping/tunnelling
I played enough as killer, so I understand Teabagging and clicking is annoying but it doesn't effect the gameplay unless if you lose control so it's all on you, but I don't deserve to die on first hook because of some SWFs's action, an eye for an eye the world goes blind
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(I was trying to reply)
There are some decent perks to slow down gens, dead hard is a problem but not as big as tunnelling/camping and it'll be nerfed soon
I'd like to see a massive buff to killers to prevent camping/tunnelling
I played enough as killer, so I understand Teabagging and clicking is annoying but it doesn't effect the gameplay unless if you lose control so it's all on you, but I don't deserve to die on first hook because of some SWFs's action, an eye for an eye the world goes blind