spliffysands
spliffysands
About
- Username
- spliffysands
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
I had the same problem today when I played against Blight. After a restart, the problem was gone.
-
The issue still hasn’t been fixed
-
It's fixed, thank you! 😻
-
YES! Please fix that! 😎
-
Look how old this post is....
Just fix this bug already!!! please!!!
-
Just got 4k and double pip with HILLBILLY (only his perks) and I didn't get the adept.
Steam ID: 76561199185668586
-
@spliffysands said:
Just got 4k and double pip with Clown and I didn't get the adept.
Steam ID: 76561199185668586
Update: Now after Bugfix-Patch 6.5.2
It worked! 👍️
-
Just got 4k and double pip with Clown and I didn't get the adept.
Steam ID: 76561199185668586
-
That's what I've experienced too!!!
-
6.4.0 | Forged in Fog - Dead By Daylight
"Fixed an issue that caused kills and sacrifices not being properly tracked in challenges and achievements."
-
Ja, es gibt einen Bug seit drei bis vier Wochen, schau mal hier:
https://forum.deadbydaylight.com/en/discussion/351325/devout-emblem-bug-since-patch-6-3-1/p%201
-
@ Devs, please compensate Killers who reached Iridescent 1 despite the bug. I stopped counting how often I missed the double pip because of that.
-
Haddie is the ugliest. Her legs look really bizarre and I don't like the hair.
-
If the devs want to keep it like that, players should be given a refund option for bought items from the store.
-
Yes it's annoying! I won't buy stuff from the shop as long as the bug exists.
-
Still not fixed.
-
Yes: 4 Votes
No: 22 Votes
It's been a while now..... Did you guys change your mind?
-
@Marigoria said:
She's not the only one looking odd these days...
Yes, like the facial animations during the hook struggle phase...
-
I'm avoiding the shop until it's fixed.
-
So, how do you (as surv/killer) feel when you see the prestige lvl of the other players?
-
We still don't have an officially confirmed release date, right?!
-
It looks great! I am happy about the rework.
-
...and after that Clown pissed on them
-
- "Preview different pieces from the store at once before buying (equip the pieces to see if it suits you, price will adjust to the pieces equipped and can purchase all pieces in one go)"
Interestingly, some months ago it was possible to preview different pieces at once before buying...
-
Wow your version looks great! @CupertinoEffect .
-
@Emeal said:
So today bHVR released some work in progress on the Prestige System and changes to the end game screen aswell, they showed this: So their work in progress is to put a Prestige lvl Icon at the left end of score screen for each character, showing off what Prestige level you have gotten your character to, aswell as the character's name.
https://us.v-cdn.net/6030815/uploads/5BERTC1HYXI3/image.png
Now, I believe Icon flexing is just an outright bad practise for games, I'm an old school gamer, I rather want a more tangible reward for my gaming, I am not interested in pretty Icons unless they have a benefit. I am not a fan of bragging rights shown off to other players through icons. If these went through I would 1. ignore them, 2. wish I could not see them and 3. play the game. But that's like my opinion dude, then why is there a problem.?
Well. This change is bad for the game the same way as Grades were an issue with SBMM. You remember we had Rank there, then we had Grades there and we got them removed for a time because when matchmaking became addressed by the SBMM System. Because they clearly shape our opinion of, if we think a match has been fairly matched. Seeing an indication of enemy time investment.
This is a problem, that always comes up in posts about this game, you show an image of 4 Red Ranks vs 1 Brown Rank Killer. Grades did the same thing, 'Wow red grades? this matchmaking is so bad' and yes I know, we all know that matchmaking ISNT based on Rank/ Grade or soon Prestige lvl, but the point is all these systems are indicators of time spent, and that is why those particular complaints will stay with the game until bHVR removes such indicators.
People will say: "wow, Why am I getting matched with Prestige +10s this matchmaking is unfair" now matchmaking ofc needs to shaped up and fair, we have BHVRs promise they will do their best, but even I feel that ignorance is bliss and I have been with you since 2017. When you have difficulty seeing a difference, you pay more attention to the game and how fair/unfair they felt. I have seen 100s of complaints about this games matchmaking, showing an image with un-equal icons called 'bad matchmaking'. This is bad for the game, cause DBD's Matchmaking should be judged by the Matchmaking/ Skill of player (to succeed the goals), NOT an un-equal distribution of icons of perceived time investment.
This is becoming a block of text, I am sorry, but I really implore you bHVR you have a chance here to to change a bad tradition, to force people to judge your matchmaking system more honestly on what happens in the game, and not icons after the match. And isn't that what we all want? Good and Improved matchmaking based on the games.
You may say, unfair complaints about our game isn't an issue, people are gonna have dishonest assumption anyway. But my response would be its unhealthy to implement things that lead them astray, don't give them an excuse. The main complaint I see is in all these pictures is when there is an indication of unequal time investment, that indication IS the problem. Cause even though we know time spent is a poor indication of game skill, our brain/subconscious wont accept that, so we need to fizzle that excuse asap.
Thank you for taking my feedback.
Here is my constructive suggestion for what you could put on the Post Game Score Screen instead.
https://us.v-cdn.net/6030815/uploads/20B3K7U0MZSC/icon.jpg
- Used your excellent adept icons instead of new prestige icons, which would also allow easy identification of name to character in game for most games that is.
"adept icons instead of new prestige icons"
I support this!
-
I'd love to see Argyle ^^
-
@Science_Guy said:
I'd actually use the Yui cosmetic. It's kinda annoying to see a female survivor design win for the fourth year in a row, but Yui was shafted last year in the cosmetics department last year so it's cool to see her get some love this year. I like that it doesn't have a ridiculously gaudy backpack accessory.
"I like that it doesn't have a ridiculously gaudy backpack accessory"
YES!!!
But the trouser straps annoy me a little bit...
-
I like Yui's outfit for one simple reason: It's black :3
(Hopefully it will appear without the facemask)
-
I really hate the new design! </3 PI PII PIII </3
-
+ All the IW perk combinations are indirectly nerfed too (IW + Resillience/ Head on/ QQ/ Lucky Break/ Dance with me)
-
What!?! IS?! THIS?! I can not believe that they did not put more effort into the design of the prestige icon!
-
@FatallyIconic said:
https://forum.deadbydaylight.com/en/discussion/comment/3031401#Comment_3031401
If that's true, my disappointment is immeasurable. I noticed there's a silver-coloured prestige icon, I hope that's not what the P3 reward is lol.
Yeah, lazy design!
I hope it's just a placeholder and they will surprise us with a nice icon.
-
If Iron Will is gone some other perks will be indirectly nerfed too, like quick and quiet, head on, dance with me, or lucky break :(
-
IW is essential to make other perks work - like head on, lucky break, quick and quiet....
The nerf really sucks
-
Carry a downed surviver to a corner and "#########" him/her :(
-
I really adore the current Prestige icon, with the skull and the Roman numeral.
So I am a little bit sad that they will change the design. The new icon looks just like a big cracked cookie :(
