monstermaster42
monstermaster42
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- monstermaster42
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I love watching these post where someone explains a problem they have and then people come in and ignore the explanation just to suggest other reasons the person is having the problem when they have clearly stated what they have an issue with, really fun guys
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Oh here is where all the "killer mains" went to defend their terrible position and make blatantly false claims as if they are facts, the copium here is astounding, iv only ever seen such entitled whining from spoilt toddlers, I feel sorry for your parents
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The chains are obnoxious, they literally make it impossible to do anything in the game, and anytime someone does the box they immediately get downed and the chain hunt continues unhindered, he is unfair and un fun, anyone defending overpowered killers is clearly not good enough to play anything else, if you have to sweat as a character then you're not good at that character, pick someone else, get good, or go play the tutorial if you need to feed some sad power fantasy
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@DWolfAlpha said:
I don't know man, I'm pretty hyped for the new chapter. The killer makes me think of the Scorpion from The Devil's Carnival. Although, with the teasers, I was hoping more for a killer that utilized fire in some way, but I'm still excited. To each their own.
I agree, new chapter looks really cool, I was also hoping for a fire based killer lol so maybe we will get one eventually, a serial arsonist or something like that, make some fire in the fog actually hot lol but I love the trickster, he looks like a ton of fun to play as and against and the map updates are gonna be great too I'm sure
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I only do it if the killer is working with another survivor to farm points, like if the killer slugs everybody hooks three of em and then grabs the last person to let them wiggle off so they can farm, I will sacrifice myself so fast, and then I'll wait for the person to come rescue me and die in front of em as a screw you lol
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The dragon is also a very important part of alchemy, he's an alchemist so it makes sense there is a dragon, the ouroboros is a dragon most times in alchemy (which represents an unending cycle) I feel it's a reference to more than to just drug addiction, there's also a term they used called felix culpa meaning illness and cure, and the blight serum is his, it all fits with his alchemy background, plus his survivor is named Felix and I think that's a fun reference, but it's possible it has a double meaning, maybe it's ment to be his addictions and his obsession with alchemy combine to be his dragon and then the entity uses that to torment him in that backstory
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@honestyoverbias said:
The killer moves faster than survivors, cannot be harmed, has a multitude of perks and add ons that can track survivors throughout the game and has powers that will always replenish as opposed to survivors items that deplete. The killer already has more power than any single survivor. Survivors that make killers feel like the killer is underpowered are players that have honed their skill and the same can be said of killers who are more experienced than survivors. It is the matchmaking system that makes the game feel unbalanced and it does indeed need work. If you feel you are underpowered in either role it is because you are not honing your skill enough, although I will say you need more skill and experience to escape as survivor than to hook as killer. This is coming from a killer main btw, I don’t feel like I’ve ever been properly challenged as a killer, even without using hex perks.
It must be rough being one of the only sane people on a discussion board, you make a lot of sense and I'm glad to see people like you are still part of this forum, mostly only see but jobs posting and arguing, honestly thank you
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/1836063#Comment_1836063
Enduring hasn't worked with DS in literally years.
I think you mean in a year and a half because that change didn't happen till June, it's almost like it's such a non issue the devs decided to remove the stun reduction and let it just happen so clearly they want people to just take the stun and move on with their lives
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If you're so damn scared of DS run Endurance
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Wraith was already buffed, he's already over performing as is, so it looks like he may have to be looked into further
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1815813#Comment_1815813
Good for you.
Thats not relevant to this conversation though.
Weak killers have to slug, they have to camp, they have to tunnel, so yes it's very relevant, the game can be won without resorting to rank 20 noob tactics, but if one leads to an easy win then by god the weak players will flock to it, because they are not good enough to play any other way, therefore they are a weak killer, therefore weak killers make me sad 🙂
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Weak killers make me sad
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What a good idea, now they have to be close to death to be murdered, fits better with the idea of a mori anyways, it's probably gonna lead to more camp the survivor till they're in stage two (honestly camping killers don't need a reason) but they do love trying to justify it, never used a mori on somebody off their first hook anyways so it's not even a change for some players lol
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@Quenuo said:
Hello everyone, I open this due to a question that has arisen due to the new event "Hallowed Bounty", who who does not know is an event where basically if you win you can win 1000 auric cells a week for 1 year, the recent dlc the game, among other prizes, but to participate "the Sweepstakes are open only to legal residents of Canada (excluding Quebec), France, Germany, , Philippines, United Kingdom and United States, who have reached the age of majority in their province/territory of residence or older at the time of their participation" that is, if you do not belong to one of these sites you could not participate, my question is why? Because only a certain site, and not all that have acquired the game, I understand that since they are the creators of the game they have all the right to decide who can participate in the event, but I still think that it is totally unfair to the people who They bought it and they do not belong to those specific regions, before finishing I would like to clarify that this is not to criticize the decision but to know why. Greetings to all and thanks for taking the time to read this.
Edit: I have added the other countries that I have skipped.
It's because laws in those place forbid them from being included in the giveaway, the company they are partnered with has the same rules for most/all their giveaways, it really does sucks but it is because they can't do it legally in those places, they would obviously want everybody included but they just can't, hopefully a work around comes and they can do a similar event for only the excluded places, hope that helps
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There are alternatives to all the "pay to win" perks you mentioned, and frankly if you're nothing without a certain perk then you don't deserve the perk, there are people that play the game just fine without those perks at all, if what you want is better balancing then by all means I agree, some licenced perks could use a bit of reworking but but pay to win seems like an exaggeration which is pretty common in this games community
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@IcallBS said:
https://forum.deadbydaylight.com/en/discussion/comment/1351118#Comment_1351118
This is rich! Haha this guy cracks me up. I guess we should just go in naked with no perks and no items or add ons to be more on you're level! Most of the time I do go without items or add-ons. But if its too hard. Move on. xD
Hard? Killer is easy mode already, excuse me for wanting a game and not a "i win cause im the killer", clearly im in the minority in that case, so enjoy your crying on the forums with the rest, stop tagging me, you're probably one of the players that give killers a bad name anyways, and its tiring seeing what fool opinion i have to ignore
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@JordanMalicious said:
https://forum.deadbydaylight.com/en/discussion/comment/1347699#Comment_1347699
4 vs 1. Pretty big advantage, unless you're just really bad at the game...I could see why you would think survivors had no advantages.
When the 4 need perks, items and add ons to be on even footing with the one before counting the ones perks and add ons, the power role has always been killer, and then when they give the survivors some little chance the whiney "killer mains" complain, clearly a pitiful team of four survivors is a match for the killer, but sure talk about how bad i am because i want some challenge when i play killler and not wow i have all the advantages and have to be an actual cooked potato to lose 😂
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Hook a survivor once and they can be killed vs do a few quick fire skill checks for some bonus progress on a gen OR press a button to heal somebody a few seconds later OR survive until your teammates die and then hopefully find the hatch before the killer (who probably also has Noed) finds you. . . Yeah seems super fair, clearly the game favors survivors with aaaaaall these advantages they get 😂
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The new system starts everybody at zero, so until it gets the full picture of your skill level it will be a bit wonky, so if you are playing people better/worse than you it's because they are currently the same skill as you based on what the system knows, maybe give it some time to actually work before branding it as broken
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Kills are low scoring because they are easy, where as a proper three hook sacrifice is much more rewarding, but most "killers" just go for quick kills, so they altered the emblem system to reflect this, quick games are boring from either side and un-rewarding so why not play the game for a while and not try to rush for a pointless "win"
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@mmain said:
https://forum.deadbydaylight.com/en/discussion/comment/1156528#Comment_1156528
In this scenario the survivors completed 90% of their objectives before the killer was able to take a single one of them down. They did exactly what they were supposed to do. The killer had an ability activate at that point that still gave him the opportunity for a 4k despite being outplayed to that point. As a matter of fact if a survivor had not abused the hatch mechanic he likely would have gotten a 4k.
In other words the specific ability to exploit the hatch mechanic is survivor sided. At the same time the ability to have a perk activate that gives a killer the potential to get a 4k after being outplayed the whole match is killer sided.
All I am doing is pointing out I could use the same scenario and make an argument that the game is survivor sided one hand and killer sided on the other.
Its balanced in its brokenness lol
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@LintyScorpion said:
https://forum.deadbydaylight.com/en/discussion/comment/1156406#Comment_1156406
That doesn't matter, if you DC to give someone hatch, it's an exploit
It's A LeGit sTrAteGy 😏 they took a penalty, for spite just to deny not just one but two kills, I think that's hilarious 😂😂 nobody wants to reward poor playing exepct poor players, this looks like an example of the system working perfectly to me
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The survivor that DCed, did they happened to be downed at the time and you were going off to hunt the last one/find the hatch? Or did they DC on hook, ooooor did they DC after being hit?
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Tunnelling is when a killer goes after a single survivor, ignoring all others and only downing and hooking that specific survivor until they die, it is not attacking a survivor you keep running into because they made stupid mistakes, its a "legit" strategy but that doesn't make it less lame
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@Heartbound said:
I hope the devs never add a killer that can come around the corner and shoot survivors teabagging at the exit gates and pull them out.
That would be a real shame.
(Crouching and nodding your head is much more efficient at the exit gates btw)
I see what you did there xD
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@24Life said:
https://forum.deadbydaylight.com/en/discussion/comment/1112721#Comment_1112721
I just said I get 4k's, do you know what that means little buddy?
What, 4 kills, in one match, by yourself, for real? Wow thats like the hardest thing in the world to do i had no idea you were that good, so its odd that you're not getting pips maybe its because and try to stay with me here, you are playing poorly and the game says you don't deserve to pip, and your 4k is meaningless, its like you refuse to play the game how it was ment to be played and instead want to whine and lash out when you are called out for playing poorly sooo either get good and play how the game is ment or dont and accept your mediocrity, either way i don't care, you bore me
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@24Life said:
https://forum.deadbydaylight.com/en/discussion/comment/1110537#Comment_1110537
I play the game how I want to, if I get 4k when I do - I should be rewarded - as the point of the killer is to kill all 4 people before they escape. Not to have to stick to the constraints of what tasks the devs think makes for a "fun" game for the survivors. Do you understand now little guy?
So you play poorly and whine you don't get rewarded, seems like somebody has some issues, how sad for you
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@24Life said:
I love getting no pips or losing a pip after getting 4k just because I didn't play the way the devs want. It's awesome.
Right, why would you want to play the game how it was ment to be played
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@Mo4ntus said:
https://forum.deadbydaylight.com/en/discussion/comment/1099425#Comment_1099425
Huh it’s almost like slugging cuts survivor productivity by 25% and is natural slow down stop acting like it’s a bad thing it’s just the next evolution in killer play style ther is nothing to nerf or punish unless you want to start punishing survivors for completing gens too fast
Slugging a single person is a fine strategy and not the problem, slugging an entire team is a troll ruining the game for other just for lulz so as long as its not a entire team slug then it doesnt apply to my statement, but as i said if you would read all of it and not focused on just the part that triggerd you, is it can be abused by douches who are out to troll, without unbreakable or no mither it reduces productivity by 50% at least, i love slugging a person and going out to hunt the one guy doing gens and not saving teammates be altruistic in my game and you may survive, be selfish and you can ask the entity why you died first lol
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Slugging is a tactic, but like most it can be used in scummy ways, it works well, so they will use it time and time again, there's already a penalty for letting a survivor bleed out so maybe if they were to make it harsher that would help, but if a player (because they are not a killer if they are playing like that) is just slugging to be a d bag then the points don't matter to them so its just something you will have to deal with, unless a fundamental change is made to certain systems
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Your pain pleases the entity
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Those three sound like d bags, sounds a lot like they got what they deserved
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Any new killer added won't matter, people will just use the same lame strategies they always do, if people always play the same way then the killers are basically cosmetic as is, we need more S/A tier players
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People will use any excuse to justify playing scummy, they are just looking for attention because they won't normally stand out in a sea of mediocrity so they are seeking some kind of validation
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I had a trapper game where they finished two gens in maybe two minutes, but then they tragically all died before any more gens got finished, i find certain strats are unplayable but the killers all seem the same, except doc of course since he got a rework, and new ruin is stronger i think, hell i may even consider running it now, but i wouldnt want the games to last over thirty minutes lol
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@Waish said:
https://forum.deadbydaylight.com/en/discussion/comment/1029081#Comment_1029081
If it's a "joke" then you can tell me how all of these past updates have helped killers the same amount as survivors if it even helped killers at all. The kind of retort you did is made by people too ignorant of what's going on but have already chosen a side
Every single update in the history of game if you must know, but clearly, you can't be bothered to do any research yourself because you have already chosen a side, so if you want a real conversation that's what you should do but if you just want to be rude and ignorant than you are doing a pretty good job so far 😉
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@NMCKE said:
I don't think the developers are survivor sided because they made changes to both sides.
Here's a few to start:
- Survivor: Nerfed Balanced Landing
- Killer: Nerfed Hex: Ruin
- Survivor: Nerfed Instaheals.
- Killer: Nerfed Nurse.
- Survivor: Buffed Perks.
- Killer: Buffed Perks.
- Survivor: Buffed Pallets.
- Killer: Added the EGC.
- Survivor: DS wasn't gutted after change.
- Killer: Freddy wasn't gutted after change.
I can go on for a while, but in short, the developers aren't bias towards any side. You shouldn't assume the developers are X sided because Y got buffed or nerfed. Research, from previous patches, shows the developers are quite neutral and look at top tier players for advice. 😁
Refreshing to see another reasonable minded person, able to sort facts instead of only getting to see misplaced anger
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@FootMan2893 said:
https://forum.deadbydaylight.com/en/discussion/comment/1026766#Comment_1026766
Except this patch has none of that. They one sidedly targeted killers for bullshit reasons and used their Q&A stream to say "We did nothing wrong and we're NOT going to give you anything in return. Learn to live with it." They're not "fixing" anything because they believe there's nothing to fix.
Really??? Wow how dare they, people that create the game and literally control every aspect of it, that know what they're trying to do with it, not to mention knowing what future updates will come out, say they are happy with how something turned out and express that they won't change it because thats how its supposed to be, i am shocked and appalled that they dare tell me, a player, how to play their game
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@Waish said:
https://forum.deadbydaylight.com/en/discussion/comment/1026766#Comment_1026766
When they stop making most of the updates survivor sided I'll have faith. It's not like we're saying it's survivor sided because it buffs survivors it's survivor sided because it makes survivors much stronger than they already are and killers weaker
That's a great joke man, now tell the one about how (insert something) is op or endgame is so fair and balanced 😂 man those jokes kill me
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@underlord99 said:
dear lord can we stop with the "survivor sided" "killer sided" crap???
Right, just enjoy the game, every big update is "one sided" then they work out issues and everybody calms down until the next hot button issue, have a little faith people, deal with the changes, or maybe this is how the Entity weeds out the weak 😋 lol
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B solo A SWF
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I think its a great change, i may actually use ruin now, since i love to apply pressure and terrorize survivors
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@Siren said:
https://forum.deadbydaylight.com/en/discussion/comment/988042#Comment_988042
ohhhh I had not heard about that! That would be super cool. I could imagine some kind of siren song ability that would maybe work something like the Clown's gas or the Doctor's shock.
That would be amazing to see, so excited to see what'a next
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@Siren said:
@monstermaster42 I kinda doubt it, lol. I'm not sure how that would work, though it would be cool! Siren is just what I've been known by for years :P
There was a supposed leaked killer power emblem on Imgur i think, it does look like a Siren or a Banshee of some sort, and with the info from the rift about a new killer being a female who lured and killed men i immediately thought Siren lol
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@Siren said:
https://us.v-cdn.net/6030815/uploads/316/BZECEZAATU10.jpg
I've run this outfit on Kate for awhile now. I like the default shirt over the biker jacket cause it shows off her tattoos. I also like the hair cause it's the same style as mine IRL, :P
I like your name, any thoughts that the next killer may a siren of sort?
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@Spooky13 said:
Trapper: Pointed Smile, Osseous Overalls, Firebrand Stinger.
Wraith: Glowing Vigil, Fury Waist Wrap, Oozing Spine.
Huntress: Hound, Pelt Lice, Rancid Broadaxe.
Legion: Bloody Legion(Frank), Cozy Holidays, Wet Hunting Knife.
Plague: Bloody Plague, Foul Gown, Putrid Censer.
Ghostface: Bloody Ghostface, Classic Ghostface Shroud, Wet Tactical Blade.
Demogorgon: Full prestige outfit, going to get the new Demo skin that was leaked.
Oni: Sanguinary Mask, Dripping Domestic Armor, Ice Cold Legacy Sword.
Ah i see you are a man/woman of culture as well
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Does the Oni use some ideas from the "Smasher" because while its fun to have a character who is big and imposing and also likes to bash things with a club, all of those things scream smasher to me, and even if this isnt the case will we ever get the "teacher" or in someway incorporate ideas from them into the game?
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@cache said:
https://forum.deadbydaylight.com/en/discussion/comment/873232#Comment_873232
Hate to be the bearer of bad news, but you're not gonna want people to stop playing a community-driven game. More players = better experience overall for all.
I don't care enough about then to want them to stop, just don't think i should have to babysit idiots and fools while trying to play, not my fault they choose to be bad
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All the whiney players can just go play something else and take the trash players with em
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I think the kill rate stats go off hooks before dying too, so since a lot of kills come from first or second hooks cause various reasons then it lowers the stats, if it was only escapes or deaths then it would be a flat 0/25/50/75/100 system so underpreform would be 0-49 and overperform would be 51-100 lol