antgnstea
antgnstea
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- antgnstea
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I don't know if this is intentional or bug? I always thought that losing a whole emblem just because you get downed at the exit gate without even being hooked once is unfair, but losing an emblem for a perk seems ridiculous. I just wonder if downing yourself to activates this perk accidentally cause a loss on survival emblem or is this a bug?0 comments 31 views last activity
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5 games take approx. an hour. By the time you supposed to get double xp finally, if you want to take a break even for 10 min with or without closing the game, timer resets and you lose your multiplier. Either give a normal double xp event, or you can make the multiplier activating after 5 games in a day. This current way feels like there is no event in the game anyways.5 comments 611 views last activity
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On Steam, both as survivor and killer, sometimes different challenges don't count progression. Not sure what triggers it. For example I sacrifice 4 survivors but it counts as 3, I deplete a med-kit in the game and it doesn't register. Since yesterday I am trying to do green glyphs. They don't spawn most of the games and even if I can collect one in the game it doesn't progress in the tome. No i0 comments 22 views last activity
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On Steam I was spending bloodpoints on my level 50 survivors. For both Mikaela and Jonas level 50 appeared twice before prestige emblem. It made me buy out 2 level 50 back to back before I could prestige. I am not sure if it is character or role related. I recrate it every time I start spending bp on a level 50 character. I tried restarting game, restarting the computer. No change, still it ta5 comments 61 views last activity
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I started the game on steam. I select a challenge normally, but when i get back to campfire widget doesn't show which challenge is selected. I restarted the game, I restarted the computer. It is still same. I can collect rewards when I complete a challenge, but it isn't shown yellow on tally screen like a normal widget.0 comments 11 views last activity
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I don't know what happened but today I didn't receive any reward. For 12th- 13th, it supposed to be 50k, right? I logged into the game and didn't get it. A friend of mine didn't get it either. Did everyone received?13 comments 182 views last activity
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And frankly it is also unnecessary. Since MMR, ranks are only for ourselves. So they needs some adjusting. At iridescent ranks it is nearly impossible to get consecutive pips. Not depiping at the beginning of a rank is not enough. And it only makes players who are at that point throw the game. And it is understandable. Because when survivors know for sure they will depip in that game, that caus4 comments 101 views last activity
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It is tedious to wait that one survivor switching between characters and outfits for 55 seconds or maybe more if someone decides to dodge that lobby. I think Dbd can take a page from mobile version about the lobby style. It is locked, survivors only see teammates' perks and addons along their names, killer only glance at general load-outs and after 15 seconds you load into a trial. Locked lobby0 comments 22 views last activity
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It is nice to have an actual bonus even for one match per day. Please consider keeping it. Or at least make some extra xp events. It is a big incentive to play more.1 comments 21 views last activity
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I absolutely no idea how they occur. Seems random to me after the patch of 5.3.0 my game crashed twice with crash report. And I see others D/C when they are about to escape so I assume it is pretty common.5 comments 81 views last activity
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I believe reworks should encourage mind game, and when you add "Directional sound" you take this away. Instead, removing 24 meter condition and keeping non-directional sound would helped with the guessing game. In that way, you would now if she is phasing or not at all times, just wouldn't know which direction she is coming from and both sides could have the mind game advantage. On the other h24 comments 221 views last activity
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It happened me before I don't know if this is intentional or a bug. On PC playing as survivor, I got hooked for the first time, I waited to be unhooked, but after a wile I tried to unhook myself. At my 3rd try I succeeded but my hook stage icon showed like I got hooked twice. You can only try to unhook yourself at first stage, if I succeeded, that should mean I still got unhooked in first stag0 comments 1 views last activity
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I thought it was scheduled for today, but haven't seen any announcements about it yet.11 comments 141 views last activity
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I don't know if it is because I play on low settings on, but I noticed lately the ground won't change color even it is the last seconds of EGC. Just some minor effects barely visible. I play on steam As long as I can see, it happens every time.0 comments 1 views last activity
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On pc, playing as survivor. Not sure what triggers it, but when I am using iron will sometimes survivor makes grunts of pain like I don't have iron will maybe even louder. And of course I checked whether or not killer had Stridor. They did not have it on.4 comments 62 views last activity
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No wonder people started YOLO way too often in these couple of days. Putting a "complete in a single trial" even creates more YOLO players. Games pretty much end in 3 minutes, cause everyone comes rushing and unhooks right after killer hooks them. For future please please please, refrain any challenges that incline to create toxic gameplay.0 comments 11 views last activity
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So foolishly, I connected my steam account to BHVR account when they activated this feature. Even though I don't have a stadia account 500k blood points seemed like a nice incentive to do it. What a naive thought that BHVR actually can establish a working platform. After this weeks hacking problems, I got scared and wanted to unlink my steam account to protect it. Not only I couldn't manage to47 comments 1,381 views last activity
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I am so sick of getting banned for nothing I did, but game issues. I get kicked off of a match because of this dead game bug and why I am being punished for it? Since patch 4.5.1 this issue persist, so please remove the bans till you fix this bug.0 comments 11 views last activity
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Why it is kind of a 1.5x point event and not 2x. Survivors could get 5000 per completed gen. That roughly gives 25k instead 15k for a completed trial. And killers could get 3000 per hook. Since they can only get points for the first usage of a hook, they have a better chance to reach 25k. This increase would give more incentive to burn these special offerings during events. Maybe it even gives a1 comments 491 views last activity
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I thought at least after this horrendous update they would have discounted the new cosmetics for 9000 shards again, like Halloween event. Like some kind of peace offering. But nope, a half baked event, no earnable cosmetics, just "log-in no need to play" rewards, are all we got. You guys really don't give any incentives to play anymore, you realize that right?24 comments 391 views last activity
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As you can see from title, I am furious that I can't play one of greatest games I ever played. And it is questionable if I ever be able to play it again. Now there is event approaching. And I really want to play, but these buggy movements and horrible animations, physically keeps me from playing. Literally, like on triggering my vertigo I feel dizzy and I am gonna puke level. I do want to play t3 comments 61 views last activity
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All the perks you buff for solos ends up buffing SWF 4 times. I see a solution for that. First, lobby for solo q, and SWF should be separated like before. And SWF's should play 4 perks in total. For example, a group of 4 survivor could only equip one perk per person. In a group of 3 the lobby creator could equip 2 perks and other again one perk per person. And finally group of 2 survivor could eq28 comments 231 views last activity
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It has somewhat potential but very limited usage and not being able to use it whenever you choose makes it a never-equip perk. It is too unpredictable sometimes I don't want to use it but a semi launch gets away from me, wasting one of only 5 usage perk. Either it should have cooldown instead of 5 gen condition or it should be more like Dead hard needed to press a button to activate it.0 comments 11 views last activity
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Other than they seeming a bit off, they also doesn't strike me as urgent. When you have Blight camera/ animation change waits on your lab for 4 months. We were playing just fine with the way survivor moves, unlike Blight. His camera angel makes him so difficult, almost unplayable. For example, I want to play as Blight. But I have to quit after couple of rounds because that lowest angle with high8 comments 161 views last activity
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On PC as survivor I was playing against Plague. After I got infected, before reaching maximum infection, the puking animation stuck. I don't know how often or why it happened. Plague is not a killer I see often. https://youtu.be/FjpCsvf2y-Y0 comments 21 views last activity
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Blood favor perk is quite situational, can rob you from a pallet waste, and has a cool down. So I don't see why it is a hex perk. It could very well be a normal perk. At least when I equip it I don't have to waste a slot for a perk that can be taken away within 30 secs of a game.2 comments 31 views last activity
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I've recently start using Any Means Necessary. It is quite good, but as a solo player I don't know if somewhere on the map a teammate dropped and walked away from perfectly fine pallet. So I can't get much benefit out of the perk and remember why I never use it. I think the perk could use some aura reading ability. Like auras of dropped pallets on map. It would be a good chase tracking method a3 comments 41 views last activity
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I am not sure how that happened or does it happen to other killers as well. Doctor was chasing me in New Auto heaven - Wrecker's shop. After he vaulted from shack window he got slower. And stayed that way till the end of match. Here is a part to show how he moved. https://youtu.be/YsCcLhJoFnI0 comments 31 views last activity
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We are not getting events anymore. All we have celebrations with nothing. I though at least we would have given 1000 iridescent shards per week, but apparently even that is too much for you to spare. With this rate we will have 300k bloodpoints and 2500 shards as login bonuses. Kind of disappointing. I'd rather have 1.5x event for this holiday season at least I would be more inclined to play duri12 comments 181 views last activity
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I saw a banner on store couple hours ago about limited time sale up to 75% for Halloween. But it is removed now. Are there going to be a sale? Is anything announced that I missed?1 comments 71 views last activity
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For me, it was BBQ Summer event. Even though it only had 2 pieces of skins, lots of offerings, lots of extra bloodpoints, the special gens and hooks... Maybe it's because it was my first event, but I loved that even so much. I wonder how community feel about other events. Did you have a favorite one?47 comments 492 views last activity
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This discussion has been merged .3 comments 111 views last activity
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I have to admit at first from the images I didn't quite like the new graphics, but playing after few hours I am getting used to it, even adore most of them. New Springwood is one of the things I admired after the update. Lights, ground, sky, buildings, they all look great except in dreamworld and mending state. It is too dark to see anything. Also in dreamworld things moves a bit awkwardly, like0 comments 21 views last activity
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On PC I was playing as Oni, while in Fury I performed a dash attack and ended up with a pallet stun. After that the dash weapon didn't disappeared from screen till I recharge and activate Blood Fury again. I don't know how often this occurs. Here is how it looks like while bugged. https://youtu.be/sX67m96Nfbg0 comments 1 views last activity
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It is too limited now only inflicting from running over trails or just removing after cage interaction. For example, when hit with rites of judgement that could also inflict torment. And Torment should be removed after being hooked. There could be more ways that I can't think right now. But these two would be a good beginning to encourage usage of Executioner's power. Now most of the Executioner0 comments 21 views last activity
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When the chapter first released I've played normally as Executioner. Movement was kind of weird due to his unique walking style, but still manageable. Now, playing as him gives me motion sickness. Maybe I am too sensitive, but something seems like changed. Whatever it is I am hoping it is a bug, and will be fixed. Otherwise I have to say goodbye to a killer I've enjoyed playing as.1 comments 11 views last activity
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I am Steam user, and just had a match with a Windows store user who was hacking. Since I can't see their ID's, how do I send the Additional Player Report?1 comments 51 views last activity
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https://youtu.be/omK4VOxUEoU It looks insane from this perspective. How is your PTB experience going?7 comments 211 views last activity
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I was looking forward to this event, but have to admit I am a bit disappointed. This is what makes an event worthy for me, Extra Bloodpoints (in this event we haven't seen any extra points due to both offering bug and by design. +750 extra points for crown escape/finish trial seems a bit low Special event cosmetics (The way cosmetics unlocks doesn't contribute to event in any way. Just l0 comments 21 views last activity
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I had this idea giving 5th perk to each character as one of their teachable perks. I had a lot of feedback saying it would be too powerful or it could cause seeing same characters all the time. I kind of agree now. How about common perks? Survivors have 14 common perks, killers have 12. Like Sloppy Butcher, Bitter Murmur, Kindred, Resilience, etc. These perks are helpful, but I don't think most3 comments 31 views last activity
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WGLF doesn't recognize the protection hits before unhooking a survivor as token worthy hits. Step1: Boot the game Step2: play as survivor in a public match Step3: In game, take a hit before starting unhook process for another survivor Step4: Notice the first protection hit doesn't grant token like it used to. Happens every time with same steps. Map or characters don't effect the outcome.0 comments 1 views last activity
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So after they reduced the cooldown for protection hits When unhooking someone if you got hit before unhooking, you got a token. Now its not giving that token, only after hit gives the token. Did they changed it or is this a bug?2 comments 21 views last activity
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i am all hyped about having new players and all but I don't think servers were ready for that. It was hard to find lobby when player base were around 35k at the event, and that was mostly during prime times. Now average player number is around 55k, and I am struggling to find lobby at anytime. Both as killer and survivor I wait a long time and when finally put in a lobby it almost always has red0 comments 11 views last activity
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When you reach to struggle phase on hook the animation starts and stops couple of times. Causing a bit weird visual.0 comments 21 views last activity
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https://youtu.be/NzTZhmwj8OY I am not sure if this is a bug. I haven't played as Demogorgon until recently. But it seemed like it supposed to be oblivious while travelling upside down. But here I start chasing while i am down there. So I am basically asking if this is intended or not.0 comments 21 views last activity
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Every other exhaustion perk for survivors have some condition to use it. Except not being exhaust obviously. Head on, you have to be in a locker more than 3 secs. and has a limited range for stuns. Dead hard, you have to be injured, and grants very limited movement. Balanced landing, you need some height to activate it. Lithe, you need to vault. But Sprint burst has no attached condition what s7 comments 82 views last activity
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When I read the notes, I expected to see the most obvious frustrating part of Ruin.. Spawn location. How survivors just spawn on it and ruin gets cleansed in the first 30 seconds of the game. But all the reasoning behind the change listed for beginner survivors. I agree it wasn't useful red rank killers or purple ones who faces red rank teams all the time. Because of hearing it cleansed before I61 comments 1,552 views last activity
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I like the kindred change a lot. So I hope similar change could be done for every aura reading perks. Here are some examples I had in mind Bond. If it supposed to be a bond should work both ways. Maybe distance can be reduced but definitely, I should be able to tell if someone spying on me with Bond. It helps team play and counters abusive users. Empathy. You can be seen while injured, or inju0 comments 11 views last activity