Yoshirama
Yoshirama
About
- Username
- Yoshirama
- Joined
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Discussions
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We know that distortion is knows as the perk that counter all, but is because is necessary due the amount of aura reading perks and add-ons. Is the only perk that counter lethal pursuer and against those killers who are strong with aura reading (nurse and huntress) And let's be honest, many says that it hurts a killer who brings a full aura build, but realistically they're not gonna face a lot o20 comments 732 views last activity
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Is not ok to have like 5 hooks in the same area, I've been in matches were the shack has two hooks in the corner and the basement there. Killers can reach one hook to another even with break out. And sometimes scourge hooks RNG is just awful.13 comments 161 views last activity
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Is annoying to play against a slugging killer that brings those kind of perks and make hard to get another survivor up because of this. Maybe it would be too much, but is really annoying.3 comments 71 views last activity
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Currently remote hooks deny a lot of playstyles and survivor perks. You can't flishlight saves, pallet saves, sabo, power struggle and it makes tunneling even easier because there's nothing that stops the killer for hooking you. Honestly, remote hooks are taking the fun out of this event.13 comments 181 views last activity
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Remote hooks just deny many survivor perks, you can't take protection hits, sabo, use DS, flashlight saves, pallet saves, they just can hard tunnel. They can break pallets at distance and then use their power, survivors can create pallets, yes, but is easy to avoid it as killer by just moving backwards or just apply the endurance effect. Constant aura reading and exposing effects. No wonder w16 comments 331 views last activity
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Is ridiculous that SM drones can cover a lot of areas and just deny any chance of looping. It should be like before when drones had a distance between their its radio0 comments 11 views last activity
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You can actually escape trapper's traps with endurance, but also it should protect you from Deathslinger's weapon and Myers tombstone0 comments 31 views last activity
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Pig can just follow a survivor while crouching because that doesn't count as a chase and just wait until the survivor die.6 comments 141 views last activity
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10 comments 111 views last activity
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The amount of time killer's bring us there just to explot the double basement bug. Please, killswitch this map9 comments 131 views last activity
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You can barely make distance when you avoid his chainsaw, he can just spam the chainsaw9 comments 151 views last activity
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When I finish a match I can't see the options to view profile, block or report the killer, when I open the menu with survivors the menu just stucks and I can't close it0 comments 42 views last activity
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I get that combos like sloppy butcher and coulrophobia can be annoying, but those perks shouldn't affect when you're trying to recover someone from dying state. The only perk that should affect the dying state is knock out and we know that perk is problematic.0 comments 21 views last activity
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Iron Will: Remove the exhaustion part Dead Hard: Maybe it should deactivate only when use succesfully NOED: Make it activate when there's two dull totems available, clease one deactivates the perk. No Way Out: It shows the aura of the survivor who tried to open the gates, the perk deactivate when there's only one stood survivor Hope: Should deactivate once the gates are opened Boo2 comments 41 views last activity
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This perks can activate so easily and gives a lot of value for nothing. Plus, most of my game with this perks people just use it to slug and tunnel. Maybe it can activate per hook or make changes in the cooldown. Also, it should deactivate in endgame or when there's just two people left.36 comments 551 views last activity
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That capsule shape survivor hitboxes are the worst, you can get hit when you're in the other side of the pallet, window or behind a wall and if the killer has a bad ping it get worse. Alien's tail, huntress hatches, Wesker's dash... all those attacks just get value when it shouldn't0 comments 11 views last activity
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Now that looks like people can't play without camping and tunneling, Xeno can just use a tunnel to camp inside it and just come up when someone is just unhook, tunnels near someone hook should be block1 comments 41 views last activity
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What's the point of using a turret if Xeno can just come, using his tale to break it and having his power back instantly? Also, his tail is fast enough to avoid, at least for new players18 comments 391 views last activity
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It doesn't matter if everyone escapes, survivors barely make points and the killer always make more points even if they just camped and tunnel the whole match. The only way for survivors to make a lot of points is if everyone brings BP offerings6 comments 51 views last activity
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Is so boring staying in the ground for 4 minutes just because the killer wants ther 4K And is so repetitive when a teammate heals you just for the killer down you again and repeat the process Just give a bleed out button or unbreakable basekit when there's only two survivors, why am I force to stay in the ground doing nothing just because the killer wants to?15 comments 171 views last activity
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After this patch look like hooking someone makes the survivors scream and scourge hooks like pain ressonance activates a little before the hook so is impossible to avoid.0 comments 31 views last activity
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So in the patchnotes it says that screams are gonna be fixed, but in this new update the scream has a little delay when someone is hooked. Additionaly, scourge hooks are also affected by this, triggering their effects when the survivor is not even hooked yet making impossible to avoid perks like Pain Ressonance.0 comments 31 views last activity
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Maybe I’m gonna sound hypocrite, but Wesker is my main and I hate playing against him. Yes, maybe is because 6 of 10 matches is against him, but also because sometimes he feels buggy. Also, many players use him just to tunnel. A solution that many people pointed in this forum is reset his infection when you’re unhooked until you do a conspicuous action and pause it when you’re in chase like Pig0 comments 11 views last activity
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I don't know if is just me, but sometimes I have a Ghostface in front on me and still can't reveal him. Now that he's buffed is always easy to be marked because he can just snitch in a corner and even if you have a clear sight of him you still get exposed because of that.1 comments 31 views last activity
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I don't know who thought being in the ground for 4 minutes doing nothing was a good idea for a game. Is just boring and useful do that just because the killer wants their 4K, and now that bots are coming, slugging for 4K is gonna be easier because it doesn't matter if you dc, a bot will replace you and nothing will change, so you'll force to stay in the match.0 comments 11 views last activity
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I'm tired of getting games were the killer don't put any offering, just camp and tunnel and then being rewarded with all the points.2 comments 41 views last activity
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His hitbox are so weird, it grabs you when he shouldn't and he doesn't when he should. He shouldn't grab you when you're vaulting, like, you're in the other side of the window and he pulls you back.2 comments 71 views last activity
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Sometimes the gates are placed very close to each other and the killer can just stand in the middle and have a clear view of them, what's the purpose of that? Some killers have a better mobility and you just don't have a chance to open the gates.9 comments 121 views last activity
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I'm tired, every game is the same, a lot of killers tunneling since the start because "is the way to balance the game" mindset Some of my friends already quit because they don't have fun in being tunneled and not being able to play the game and I think I will do too. Why would I play a game where I can't even play thanks to another player?8 comments 141 views last activity
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With this new update Sloppy became more popular because of the healing nerf, but this also nerfed another perks that people barely use. So maybe these perks can be immune to the Haemorrhage effect making these perks to be actually viable11 comments 551 views last activity
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I don't know why this is an issue at this time A killer who can win just by facecamping is not healthy. And you can say that we just need to make gens, true, but how can I tell my random team to do that when they wanna be altruistics? Also, I can't know that I'm gonna face a camping Bubba to bring Reassurance everytime. Please, just fix this, it can't be that hard2 comments 21 views last activity
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Even with the changes, she's still capable of take 3 gen hostage, she will refuse to chase and she won because survivors just give up Please make some changes like drones can't affect more of one floor, a larger time to be exposed when you're inside the drone radius, not being able to put drones too close or just delete her from the game, she's the worst killer some far and is so boring1 comments 11 views last activity
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Yes, healing was an issue, but I think there's better ways to address it. 24 seconds is too much, specially because people are gonna use sloppy more often. People are gonna simply ignore healing and stick to gens with resilience, sprint burts and adrenaline. Circle of healing and DH were killed... again. Why leave people without options to heal when you know SoloQ is hell? SoloQ was buffed with0 comments 21 views last activity
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I'm not gonna lie, all my matches againts her is the same, place drones in the 3 gens, refuse to chase and once you deactivate the drone she just come back and immediately put it in the same place. The only way to finish this is give up or wait a whole hour to servers to shut down. I don't know who thinks this game design was a good idea, but having game hostage is just unhealthy for this game41 comments 564 views last activity
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Since this update cames out, wiggling has been worse, the bar is full and killers still have a chance to hook you. Is this normal? This shouldn't happen https://streamable.com/k1sc3r4 comments 41 views last activity
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I'm tired of lose because the killer hits me 5 km away from them and there's nothing I can do about it. I don't know, add more servers, but if someone is detected with bad ping they should be disconnected from the match.0 comments 11 views last activity
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We know that camping and tunneling can be a problem even if is a strategy, but sometimes there's some people who likes to tunnel at 5 gens and ruin the game experience for everyone. So maybe MMR can detect certain playstyles and pair those killers with a team who also was detected at being good at looping. So if the killer decides to tunnel, well, they gonna have a hard time trying to catch the2 comments 31 views last activity
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Every Knight I face is the same, just camping and sometimes tunneling, people say "is the only way to play with him" Is boring, the camp and if you somehow manage to get unhooked, you just gonna get tunneled to be camped again. They just summon minions in a 3gen and all the match is like this. I don't ask to nerf him or something, just make something to play with him and againts him be actually3 comments 31 views last activity
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Since the 6.1.0 update this game turns everytime less funny This is now a kicking gen simulator, killers tend to camp the 3-gen with pain resonance, eruption (a perk that needs to go) and call of brine, is a frustrating and boring playstyle that ends in everyone just giving up and hope the last survivor finds the hatch In the other hand, due to this gen meta, survivors tend to bring a full genr4 comments 51 views last activity
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Share your opinions and you can share your own ideas3 comments 31 views last activity
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At this point, playing this game is a rollercoaster of emotions, killers camp and tunnel at 5 gens meanwhile survivos do gens at lightspeed I've seen some suggestions on this forums that can improve the game for better, but looks like is just that, changes that will never come. There's some good suggestion to change perks, to avoid camping and tunneling, stoping genrush and it's sad that the co25 comments 551 views last activity
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So, my highest prestige is 18 and the game puts me with people under prestige 5, all fine, but killers tends to tunnel me because they think I’m good and they want to eliminate me early from the match If that doesn’t happen, they ignore me and go to the lowest prestige, both killers and survivors dodge the lobby because of prestige People need to understand that prestige ≠ skill, but for someon5 comments 91 views last activity
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As a main survivor, I hate when a sweaty killer slugged me just for the 4K, but honestly, slugging is not that common like camping and tunneling, the real problem, I mean, with this new changes killers probably are gonna tunnel even more now they know survivors can pick up themselves until they bleed out but imagine this situation where a player get down in a pallet and another teammate is close0 comments 21 views last activity
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So, the new dead hard had a change for good, the issue is that it can be easily countered by just seeing that dumb animation. Is a perk that is good at the first time, but then the killer can easily know when you use it because the animation lasts longer than the effect and loses all its value. Another problem that not only affects this perk, but the whole games, is the bad ping. Bad ping alway1 comments 31 views last activity
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Sure, you don't win a lot of points, but the game punish you for things that you can't control like being tunneled or camped. The game should detect when the killer does that and not lose your progress4 comments 91 views last activity