These changes are simply not good
Yes, healing was an issue, but I think there's better ways to address it.
24 seconds is too much, specially because people are gonna use sloppy more often. People are gonna simply ignore healing and stick to gens with resilience, sprint burts and adrenaline.
Circle of healing and DH were killed... again. Why leave people without options to heal when you know SoloQ is hell? SoloQ was buffed with the HUD icons, but now is killed again with this changes. You can't make a random to heal you if they don't want to. CoH was the only viable thing to heal yourself since you decided to kill self-care, now with sloppy and probably Franklin's healing is gonna be a nightmare for solo players.
And about DH, what's the purpose of a exhaustion perk if we need a lot of requirements? But is clear that for BHVR nerfing a perk means kill it.
These changes are gonna make camping more viable, since survivors are gonna spend too much time to heal and unhooking someone is gonna be hard
You have done a pretty good job so far.
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