Yamaoka
Yamaoka
About
- Username
- Yamaoka
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Discussions
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Is it just me or does Sadako seems to get her built in mori every game now even when people know what they're doing? I watched Otz play with Aaron, Nina and another guy last night. All of them got moried at 3 gens. If it's that easy to get a 4 man mori against full time streamers that even teamed up with tournament players how is a 4 man solo team supposed to do anything?35 comments 1,192 views last activity
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Personally speaking I used to try everything I can to 4k but ever since I took a year long break from the game I noticed I'm really only playing with a 50% mentality like all I really try to get in a match is 6 hooks so even if everyone escapes I got my "2 kills" in theory since 6 hooks is the equivalent. Playing killer has been way more chill for me ever since I changed to that mindset. Has6 comments 171 views last activity
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Hey there everyone, it has been quite a while since I was really active in DBD. I think last time I played actively was before Dredge was released. About a week ago I felt like catching up with DBD and realized I missed quite a lot. The latest chapter seemed interesting until I found Singularity to be way too complex for the reward. You need to place your cameras so you can POTENTIALLY3 comments 211 views last activity
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Been working on climbing that ladder irl for the past year and did so successfully sacrificing everything I liked to do in the process. I'm at a point in life where I make a very good living but noticed I really don't have the time to do anything else. Even creating this thread is heavily calculated regarding my time. I feel like my life is just... Fading away and I don't even get the opportuni25 comments 641 views last activity
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I'll keep things short. - used to be addicted to DBD. - mained Bubba before he was considered strong. - 5000 ish hours in DBD. - left gaming entirely a couple months ago to work on my real life carrer (successfully). - started gaming again and played a couple matches of DBD yesterday. Haven't checked the latest patch notes but I'm noticing it feels like hideously easy to win even though I s6 comments 141 views last activity
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I don't play survivor too frequently anymore because survivor gameplay bores me but last night my wife and I decided to go for a survivor session and played 13 games. We get matched with EU streamers like Tru3 on a regular basis and have around 5000 hours so I suppose we're high MMR on both sides. For once we didn't exclusively get Blight and Nurse players so it was kinda fun. The matches a36 comments 551 views last activity
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Personally I really think it's... H illbilly : Keep in mind I'm talking skill ceiling. Anyone can obviously play him and 4k bad survivors who run in a straight line, won't try to dodge when you've closed the distance and will be out in the open all the time instead of chaining loops/tiles. If you want to have a chance to chainsaw decent survivors however you will have to master chainsaw-curv59 comments 842 views last activity
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Almost all of my killer matches have become worthless since there's so many hackers around lately. Just finished yet another match with 3 hackers. All of them insta-healing themselves from dying state to healthy state a million times in a row and insta-popping 0% gens and insta-opening 0% gates. Obviously I've reported them in-game and obviously I will create a report-ticket after posting this18 comments 161 views last activity
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I gotta say the map is huge , incredibly detailed ( maybe except for the PS2 graphics Tiger ) and... Honestly fun to play in my opinion . Due to the huge map size I knew survivors would have to spend a lot of time traveling between hooks and gens if I ended chases quickly ( which I did ) so I never felt like I had to proxy any hooks, tunnel, camp or slug throughout the game allowing for a fair12 comments 161 views last activity
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I've recently started playing Nemesis so I still gotta learn a thing or two. One thing I have learned already is that my zombies REALLY like to be mountain goats. This is the funniest zombie location I've noticed so far. What about you? What is the funniest location you've seen a zombie at ? https://youtu.be/vETazTMVw3Y Note (about the clip) : Series X clips sometimes1 comments 41 views last activity
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If Behaviour was to add Nemesis as the next licensed killer and they gave him all the good stuff he's used in the Resident Evil franchise (gatling gun, rocket launcher, awkward tentacle attacks that remind us of innocent cartoons) what kind of balance mechanics do you think would be used to balance him/his weapons ? Personally I think: 1) movement restrictive mechanics 2) camera/pov restr17 comments 311 views last activity
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Maybe it's just personal preference but anyways there are numerous perks that I think are better on tier 1 or 2 than 3. One example of a perk that I keep at tier 2 and why: - Whispers tier 2 : It activates in a 40m radius (tier 3 = 32m radius). As a result I gain map awareness MUCH more quickly particularly on big maps but at the same time it's not too big of an activation radius14 comments 181 views last activity
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Been thinking a little about the speedy bottles and what they can be used for. One particular thought I had: "baby agitation": Since the speed bottle has a delay before it turns yellow you could always throw one speed bottle at a downed survivor before picking them up. As soon as they're on your shoulder the cloud will turn yellow giving you a baby version of Agitation. That seems like a low12 comments 241 views last activity
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Personally - I know I'll get hooked for this - would like to see more in-door maps and unique maps in general as they allow for more creative gameplay as opposed to -let's say- Shelter Woods. Something like a mall. Maybe an abandoned one like this: or an active mall like this: Or an amusement park:21 comments 241 views last activity
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Deception : "Interact with a Locker while holding the Sprint button to trigger a Loud Noise notification for the Killer at your location instead of entering the Locker." I'm All Ears : "Any Survivor performing a rushed action within 48 metres from your location will have their Aura revealed to you"1 comments 211 views last activity
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... What build(s) are you going to try and what do you think will be the most effective way to play them? Also what makes The Twins appeal to you?33 comments 1,711 views last activity
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Would like to watch some "elite" Pyramid Head main's clips to gather some information regarding chase durations. So no players who switch targets. Basically by elite I'm referring to PH mains who consistently do well with his power and commit to chases.33 comments 1,061 views last activity
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Since the year is coming to an end I was wondering what kind of caliber of survivors you faced. Were there any teams or specific survivors you remember due to their skill in looping, juking or crazy good coordination resulting in record speed generators? Personally I gotta admit the guys below impressed me with their sheer coordination. Even though I ended literally every chase in around 102 comments 71 views last activity
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Anyone else feel the same? I haven't lost a single kill since the Bubba rework so it's certainly not his power that bothers me. Not even one single person has escaped so far - yet I don't feel happy about it. There's something I miss about old Bubba but I just can't figure out what it is. Sorry if this seems like it makes no sense.24 comments 411 views last activity
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Names are obviously censored in the video below. Story (short version): - Survivors join the lobby with multiple flashlights. - they bring a Haddonfield Offering and run stuff like Balanced Landing. - One of them runs No Mither , SoulGuard, Unbreakable, Boil Over. - The No Mither tried to play distraction. - I caught him multiple times but couldn't hook him . The game would just free10 comments 351 views last activity
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Just wondering as I keep getting black-pips even if I do virtually everything survivors can do in a trial (gens, totems, unhooks, chases + escape = still black pip).4 comments 81 views last activity
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"cleansing a totem increases your action speed for ALL in-game actions including vaulting speed and repair speed efficiency by X-% for 60/70/80 seconds" Could be a fun and versatile perk as you could use it to cleanse a totem before going into a chase or before pumping out a gen so it's good for different tasks.0 comments 1 views last activity
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Green global icon = XB1 Blue glocal icon = PS4 Red glocal icon = Nintendo Switch White (default) icon = Windows Store Would be nice to know what platform-players you faced because everyone's just assuming right now when in reality there's no way to tell what platform a global icon player is using.11 comments 151 views last activity
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Just watched a match of Otz' and noticed all 5 gens got completed in 3.5 minutes. (video with timestamp below). https://youtu.be/SRH6q1LQXrA?t=790s No, I'm not complaining about gen rush or anything. Everyone knows about the pace of games and how quickly things can go on both sides. I'm just genuinely interested how quickly all 5 gens can be repaired at this moment if26 comments 1,142 views last activity
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There's something I noticed. No matter what people talk about be it a specific killer or survivor gameplay in general there's usually a couple of guys that will point out why X-killer or survivor gameplay didn't require skill. What's your opinion on this? Does nothing in DBD require skill? Is it a game that can be mastered by a 3 year old in 1 day? What's the most and the least skillful thing i21 comments 691 views last activity
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"The basement chest now has a 100% chance to drop a very rare or ultra rare item but searching the basement chest takes 150% longer than a regular chest and the killer receives a noise notification 5 seconds BEFORE you're done searching the basement chest" Thoughts ?19 comments 241 views last activity
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Can we stop placing extremely strong tiles right next to each other especially when time and resources are used to rework maps with the intention to make them balanced ? The only reason I gave the killer the pallet was because I felt bad. I could have just taken the hit and left the loop without using the pallet as I had a purple instaheal / bottled time anyways. https://y34 comments 643 views last activity
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Something I've been wondering for a while: Why does Zanshin Tactics have a 30 second cooldown while Windows Of Opportunity has a 20 second cooldown? Both perks do the same exact thing so isn't the killer version of the same perk supposed to be a lot stronger considering the 4v1 aspect? 🤔17 comments 281 views last activity
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In all my years I've never touched that perk to be honest. However I want to switch things up and try something new so I wanted to ask: 1) Is it worth a perk slot in your opinion (despite the sound bugs) as in: Can you tell it has an impact on your average matches? 2) can you hear injured survivors behind walls or do they get completely muted similar to certain generators? 3) can you reliably2 comments 51 views last activity
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Change my mind: https://youtu.be/61Ljto1uO5463 comments 24,312 views last activity
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Just wondering as it seems like people don't get instadowned at point blank range (when you find them in a corner) and also not at high range but only when the ranged attack hits at like a few steps of distance. It seems kinda weird so is it intentional?1 comments 191 views last activity
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If you unexpectedly use "For The People" most players will stand still for several seconds allowing the killer to just hit and down them again. Suggestion: Add the perk icon to the hud when you are near another survivor just like "We'll make it" so people actually see that I have the perk allowing them to prepare to run. Without some sort of information it's useless for solo players but stro2 comments 41 views last activity
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As everyone knows there's an incredible number of new players on red ranks (BOTH SIDES) that are quite simply not ready for red ranks based on their decision making throughout the match and actual gameplay skill. Hell, some people seem to think I can't see them with BBQ if they crouch in a corner when I hook someone. So let's say there was a minimum playtime requirement (in total hours played) -5 comments 71 views last activity
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... Would you still play the game with other people "IF" the artificial intelligence was really decent and fun to play with and against?13 comments 121 views last activity
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- total seconds you chased (as killer) - total seconds each survivor spent repairing (because sometimes it seems like people do nothing all game) - total seconds each survivor spent in a chase (because sometimes it may look like someone hides all game even though said person was chased multiple times without getting injured) - total number of hooks you managed to get (as killer) Yai or nay1 comments 41 views last activity
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Description: "getting chased for a set period of time boosts your confidence and your will to survive. Determined to not go down you drop a pallet and use the chance to escape. Determined prey activates after a total chase duration of 60/50/40 seconds. Dropping a pallet while Determined Prey is active allows the survivor to sprint at 150% of their running speed for a maximum of 4 seconds.1 comments 61 views last activity
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Footsteps, even normal breathing, grunts of pain etc. Everything can be heard even with several meters of distance. Why do some killers pretend that sounds are gone? https://youtu.be/zex7eP30BjM I found this Claudette outpositioned twice during this match due to her normal breathing (which is even noticeable when watching this on my phone). How loud are survivors suppos78 comments 2,342 views last activity
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Just a friendly reminder that most red rank matches are by far too easy as killer and the Ruin change is for the better. https://youtu.be/ftafeotogxg113 comments 3,851 views last activity
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I've just played a couple games and everytime I slug for the 4k (which I've started doing today as I'm sick of people acting like crazy apes if they manage to escape via the hatch or gate even though they only repaired 1 gen or even no gen at all) the 3rd survivor "disconnects without the sound notification" to give the 4th survivor a chance to get the hatch/gate. Does that mean they're literal135 comments 9,015 views last activity
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Personally I really miss the original Tinkerer perk. It used to be part of almost all of my builds as it allowed to directly buff aspects of a killer's power. Is there something you miss?24 comments 442 views last activity
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The recently revealed statistics about the kill and pick rate of all killers per rank was interesting but something I really want to see is: "the average number of hooks per killer and rank" as that's a relatively decent way to see whether a specific killer is dominant or not throughout the match. Every killer can potentially get bullied all game with 0 hooks and then quickly "one-hook 4k"0 comments 22 views last activity
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Question 1: What happened? Answer 1: I versed a SWF team at Hawkins. They were acting pretty cheeky from the very start of the game. Typical huge ego players clicking their flashlights and tbagging in the distance and behind every pallet. However, after killing two of them I noticed the map got "strangely quiet" all of a sudden. Question 2: What did they decide to do? Answer 2: They decided80 comments 1,653 views last activity
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As everyone knows Bubba's chainsaw tends to be used mostly for camping because its default range of 15 meters combined with the fact that Bubba starts his chainsaw attack with a speed deficit of 86.25% and ends it with a lousy 126% makes it nearly impossible to down GOOD survivors who run around bigger objects while casually combining it with a near-by window allowing them to easily outrun Bubba'1 comments 62 views last activity
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To keep it short: I know a group of people who intentionally keep searching each other's lobby to farm survivors to death who are not part of the group. They don't want to farm (although that's typically what they do after killing "outsiders"). They primarily want to "hunt" people that don't belong to their little group of (very bad word). Due to their "after hunt farming" they also make it to re14 comments 431 views last activity
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Basically title. Is it confirmed that the Doctor is getting changes now after Nurse? If so, what changes do you expect? Will the devs possibly increase the stun duration of his shocks? Increased default range? Increased snap out time? Or will he get a complete rework? Just curious as I've always liked his concept.29 comments 601 views last activity
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Thanks to the Stranger Things chapter there's tons of bad killers even at red ranks who will literally message SOLO players they're gonna facecamp for bringing an item or not readying up immediately during the loading screen. That's harassment in my book. Is it bannable or do I have to suggest my gf to play another game?4 comments 61 views last activity
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Increase his default tantrum by 20% but make it so he gains additional speed ("up to" +10% if you are nearly bumping into the wall) the closer he is to objects while using the chainsaw. This rewards good Leatherface players for using the chainsaw effectively as it will allow to chainsaw looping survivors while it punishes those who haven't learned to control his chainsaw around loops. Would5 comments 81 views last activity
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Yesterday I played a total of 7 games 4 or 5 of which were against full 4 man SWF teams. Almost all of them were tbaggers, flashlight clickers and "pallet emote warriors". Some of these SWF teams invited me to their voice party after the games telling me how much of an (insert insult here) I am. One of the players however told me it was a "strategy". Now here I am wondering if there's a killer19 comments 291 views last activity