WashYourHands
WashYourHands
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SUMMARY OF THE ISSUE: As a survivor, if you enter a security door and the animatronic followed you through the same door and grabbed you, your camera becomes locked in place; you cannot look around with your mouse. PLATFORM: PC - Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Read above. May have to do with being grabbed as you're exiting the security room? VIDEO: n/a PLAYER LOGS:0 comments 31 views last activity
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SUMMARY OF THE ISSUE: jailor keeps running into wall in main hall rpd east wing PLATFORM: pc STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: unknown VIDEO: n/a PLAYER LOGS: n/a Player logs are required from PC players only.0 comments 11 views last activity
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SUMMARY OF THE ISSUE: head gets stuck on basement staircase in badham iii PLATFORM: pc STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: walk down stairs from open window VIDEO: n/a PLAYER LOGS: n/a Player logs are required from PC players only.0 comments 11 views last activity
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survivors don't go to the well; flashlights are stronger. btw blight with blight serum add-on is bugged lmao #buggedbydaylight4 comments 91 views last activity
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SUMMARY OF THE ISSUE: Blight with blight serum add-on cannot perform any rushes PLATFORM: pc STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: equip blight serum VIDEO: n/a PLAYER LOGS: n/a Player logs are required from PC players only.0 comments 21 views last activity
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Is it me or is the entire half containing main unsafe now? The placement of the window on 2nd floor and the vault on the back porch are RNG. I don't think even the pallet on the police car in front of main is guaranteed to spawn.11 comments 201 views last activity
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Infected Mikaela working on infected switch in endgame didn't cause her to get stabbed and sacrificed by the claw; she was still standing in place not in opening door animation0 comments 1 views last activity
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It's uncounterable and not heathy for the game47 comments 921 views last activity
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Xeno's Tail Strike, Demo's Shred, Deathslinger's ADS, Pyramid Head's Judgement, and Nemesis' Tentacle all require by default 1s or less to charge up before releasing their attack. The average human takes 0.25 seconds to react, meaning survivors must immediately sharply turn in an attempt to dodge the attack. Because they are so short, they are easily fake-able and put survivors at a 50/50 situati26 comments 701 views last activity
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Title. I had no video evidence, and a screenshot isn't good enough as proof. I had escaped the trail and I possibly was weakened when I left; I can't remember.0 comments 1 views last activity
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I think this is leon. he can't move or be interacted with2 comments 11 views last activity
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Dozens of reports of Macmillan and Autohaven map generation bugs but no action taken yet. Why haven't they been killswitched? Players are using map offerings to go to these realms and it's not fun. Is DbD unable to killswitch realms on vanilla without affecting the special mode?1 comments 101 views last activity
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When I vault this window, I get obstructed. Sometimes I don't even vault at all and the vaulting animation just stops halfway through. If I fast vault, I make it to the other side of the wall, but get stuck. Sometimes I fall through the window and get stuck and the only way to get out is to try vaulting again.0 comments 11 views last activity
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Look at this crap. The tails of the skin flap around in front of my face when I carry them. You have to literally shake your character to be able to see where you need to go.6 comments 571 views last activity
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Carnifex is bad. Dropping him on every pallet gives survivors time to chain tiles. Better to just bloodlust them. He's only useful on safe pallets and interrupting a 99% progress generator in a pinch. Assassin is bad. 4.4m/s is not fast enough. Often survivors survive the hunts. The only possible way for Assassin to land a hit is with a 32m path so the Hunt can start 25% faster, which is obviousl0 comments 61 views last activity
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Center gen. If that door behind the gen was closed it'd be a god pallet.4 comments 81 views last activity
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Is it the new difficulty identifier?3 comments 51 views last activity
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Why does Spirit's Husk have collision while she is phasing?0 comments 51 views last activity
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I swear I read somewhere that Nowhere to Hide was changed so that the aura reading was 24m of the generator; not from the killer. Is this not the case? Am thinking of Ultimate Weapon?1 comments 21 views last activity
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I'm pretty sure it was on the map Badham Preschool V, but now I'm curious if this can be done on any half-wall in buildings… I discovered this bug while I was in chase with the Dwight. I teleported upwards from the basement pallet up to window. I teleported onto the half-wall next to the staircase. My head was in the ceiling. I could still move and wasn't stuck on top of the half-wall; you can wa1 comments 21 views last activity
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The community has 2 days or less to complete the last community challenge in an event which is unheard of as far as I can recall in any previous event. The community had obviously started to return to vanilla before level 2 was released. This masquerade was a huge flop of an event, and it's not even over. Do you think the community has it in them to complete level 3 before the event is finished?6 comments 111 views last activity
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When was this changed? The description doesn't make any sense. This surely must be a bug?0 comments 31 views last activity
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Forgotten Ruins: Forgotten Ruins has very limited ways to traverse to and from the Basement. To go down, you need to go to the tower — whether it be portal or stairs. Whereas to go up, you need stairs, or either of 2 portals located on opposite sides of the basement. It's like they're 2 separate maps connected via a couple wormholes. Most killers have caught on that to win on this map, you need t13 comments 301 views last activity
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Because Victor's grunts now appear on the visual terror radius indicator, does that mean Victor has a terror radius? If I were to use Infectious Fright for example: when I down a survivor as Victor, would any Survivors in my "grunt radius" scream and reveal their location? What is the radius of Victor's grunt?1 comments 121 views last activity
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How come I've yet to see a D20 VFX appear on screen when I use Bardic Inspiration? I've both canceled and completed the action, to no difference. I've yet to scream, so I don't know if I never rolled a 1 or the perk is completely bugged and doesn't work at all.2 comments 51 views last activity
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Genuine question. Are you supposed to pre-drop the 1st pallet and hope they instantly pick it up for you to hold W to the next loop while it's on cooldown for like 30s? Are you basically ######### if you don't find a loop with a window?1 comments 102 views last activity
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This aura appeared on the pallet when I was in chase while it was upright and Vecna didn't use his hand ability. When I dropped it, it still had the aura. After breaking the pallet, it still had the aura!0 comments 12 views last activity
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Anyone else not received their week 1 Meg and Huntress skins? I've logged into my BHVR account and DBD account. Can't find a redeem option anywhere.1 comments 122 views last activity
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Decorated the Christmas Trees5 comments 91 views last activity
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There is no way for you to see the progress in your tome challenge in-game. I propose to add the blue box UI from the lobby screen to the tab screen for you to be able to view your challenge in-game. Please excuse my editing.0 comments 11 views last activity
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I started talking about generator tapping in https://forums.bhvr.com/dead-by-daylight/discussion/399600/remove-ability-for-survivors-to-tap-generators#latest and the discussion of Overcharge came up. I think it's inconsistent that you're able to tap an overcharged generator and leave it and have the opportunity to complete the skill check when any other time you leave a generator during a skill0 comments 52 views last activity
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I was not in chase thus no bloodlust. I had to be right on top of them for the chase music to trigger. I had clear LoS on them while we were ring-around-the-rosie.0 comments 21 views last activity
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Just played a 3/4 SWF squad abusing this exploit -- yes it's an exploit. You're only using the healing action for like 0.5 seconds. Anyway -- they used The Game offering, which we all know is the most survivor sided map notorious for its safe pallets. Always at least 1 person on generators while 1 or more are following close behind whenever I am chasing someone to pick them up with endurance for7 comments 191 views last activity
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Played as Billy on Ormond when I got the blue screen of death after chainsaw sprinting. No idea what it caused it to fail; just know it was EAC because it said so on the blue screen.0 comments 151 views last activity
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This has been a problem for a long time and killers have accepted that "it's always been this way" when it's really unfair when you think about it. Killers take 1.8s to damage a generator, while survivors take less than half that to tap it, allowing them to stop regression with very little inconvenience -- especially when they're going for a hook rescue, or during a chase. Manually damaging a gen17 comments 321 views last activity
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BHVR you have no excuse for this0 comments 31 views last activity
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The face of the gen is unrepairable and I think it has to do with the flame turret hitbox5 comments 71 views last activity
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The animation of her coming out of the TV (not the TV itself) is shown at the location she teleported from0 comments 11 views last activity
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Felix was working on a generator by the 2-storey on the left side and ran/walked TO THE BACK of the pantry -- not in front nor through it -- AROUND AND BEHIND the building and repeatedly vaulted over the window on pic #2 4 times before he started running/walking to me on the right side of the map along the border wall1 comments 31 views last activity
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Something like, "after performing the action on a hook, X will happen". The action can be called tamper or something similar. The tamper action is a survivor "tampering" a hook while standing for X seconds at it (I am envisioning the old generator animation where survivors just rubbed their hands on them but in the standing position). I am specifically asking them to have a different stance than0 comments 41 views last activity
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first game with chucky, i equipped only his 3 perks at yellow quality. i upgraded batteries and friends to tier 3 and hex to tier 2 for 2nd game. in the match, his perks at the bottom corner were all yellow quality. visual bug or the game didn't register their respective upgrades?1 comments 41 views last activity
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The hallways on Hawkins are too narrow for flame turrets to be deployed for majority of the map. This is the situation for majority of it. Standing in the middle of the hallway for both upstairs and downstairs isn't enough space to deploy it. As a result, flame turrets were deployed in low traffic areas or not at all, resulting in the Xenomorph having t9 comments 212 views last activity
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I've seen basically every Demo using STBFL and every game they get high stacks even if they're using their Shred ability all game. Shred is a special attack, right? It says so in the Wiki, so it shouldn't reduce their cooldown. Another case a Demo's attack cooldown was very fast, and post-game they didn't have STBFL at all! What the heck is going on? Is their Shred somehow reducing their attac4 comments 121 views last activity
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In the lobby, if a player has not pressed the "ready up" button at the 15 second countdown, kick them from the lobby. This will reduce AFK players at the beginning of the match. If a player has not moved from a spot (moved; not simply turning their camera) in X seconds, begin a countdown of X seconds until they are kicked from the game. The countdown will stop if they move during the time.7 comments 101 views last activity
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We'd like to see them.0 comments 21 views last activity