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Pipefish

Pipefish

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Pipefish
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  • I find it annoying that their is this dead time between archives. Other games don't have this. The moment one season pass ends another begins in most games. However with DBD you get this dead period. During which you wonder if its even worth playing or should you just wait until the next archives are announced.
    7 comments 142 views last activity
  • I feel like Undying helps keep Ruin up a while longer. As well as that extra dull totem aura reading can occasionally come in handy. However Pop can't be destroyed by a totem and still allows for strong gen protection. What you all think?
    3 comments 61 views last activity
  • Legion is currently a very dull killer to play. However imagine if there was three AI that helped Legion making them a group like advertised. Of course Legion would need to be nerfed again and the AI would need to be mediocre to be balanced but I think that would make Legion more fun to play with and against!
    3 comments 152 views last activity
  • Survivors are all four in coms and having fun. Maybe there sweating, goofing off, or just hanging out. Regardless though they are having fun. Meanwhile killer is all by himself. Super lonely with no one to talk to or coordinate with. If only we could have a game mode with two killers if only... Killers could finally be SWF just like Suevivor ๐Ÿ˜
    15 comments 331 views last activity
  • Make it spawn two basements on the map instead of one. Quite the simplest of fixes. What you all think?
    5 comments 91 views last activity
  • Even something as simple as everyone getting random perks would spice things up. It just gets tiring playing the same exact thing with little to no variation. Maybe that's just me though.
    4 comments 61 views last activity
  • So you buy a killer for its power, or you buy a killer or survivor for its perks. Than the dev's nerf it or change it. So now feel robbed. You spent all this money on this thing that no longer exists. If'd be one thing I'd be like this was rare but it happens quite often. I just think they should issue refunds to people if they so choose. Maybe that's just me though. What you all think?
    3 comments 71 views last activity
  • If a survivor unhooks a survivor 20/25/30 seconds after they have been hooked by the killer will teleport across the map and unleash a basic attack on them. I figure since survivors get decisive strike. Killers should get this strong equivalent. Survivors will now be forced to wait out a timer like killer. If decisive strike won't be nerfed I think this'd be a good perk to add for killer. It'd
    6 comments 101 views last activity
  • So I am playing survivor with some friends at night and it takes forever for us to find a match. It couldn't be because Pop got nerfed to 40 seconds. It couldn't be the massive nerf of Undying. It couldn't be the removal of the Mori. It couldn't be survivors using keys and decisive strike/unbreakable. In all seriousness this game lacks killer players. Rather than try to get new killer player
    76 comments 2,471 views last activity
  • 1. All the hooks are removed from the map. 2. The killer can mori any survivor he downs. 3. Survivors only need to complete two gens for the hatch to spawn and open. If the killer closes it both exits will be made avalible ๐Ÿ˜ So what do you all think and feel free to suggest game modes of your own. I just think DBD needs more than one game mode since that'd spice things up and make the game l
    2 comments 52 views last activity
  • This goes at least back to the Billy rework in my opinion. They made Billy a higher skill ceiling with his overheat mechanic and add on changes. Next they plan to give Freddy more of a skill ceiling. Not to mention the mori nerf that gave bad killers a chance to at least do decent. Its getting harder and harder now for new killers to play and excel. I ain't referring to veteran killers by the
    77 comments 1,871 views last activity
  • I was playing the twins today and was quite disappointed when I noticed this. I easily think the twins could be nurse/spirit with the right perks if they changed this. What you all think? But yeah I hope its a bug given all the bugs the Twins have had ๐Ÿ˜’ Edit: Apparently exposed only applies to basic attacks, I didn't know that to be honest, I was just hoping on going on a noed rampage with Victo
    6 comments 801 views last activity
  • If you have the opportunity to tunnel someone out of the game. Do you or do you try to spread it out. I know getting tunneled is no fun on the survivors end but neither is killer on large maps when you move at 110% speed and the survivors are gen rushing you by splitting on gens. Assuming you say you don't, what other strategies would you recommend, be much appreciated!
    23 comments 241 views last activity
  • People talk about using detectives hunch or small game to cleanse quickly but no one considers soul guard. Being able to get off the ground is huge. It robs killers of a lot of slugging potential. So I am curious to see if any players have tried it and what were the results ? ๐Ÿค”
    12 comments 181 views last activity
  • I'd be interested to see how perks effect the dead by daylight meta. Both killers and survivors tend to use strong perks that help carry them through the match so it'd be interesting to see how everyone does without them. What you all think ?
    8 comments 91 views last activity
  • Every other killer in the game has an ability that can help be used to down survivors except Legion. His power to cause injury is great against bad survivors but against good survivors he's an easily loopable m1 killer. I ain't sure how to rework him though to get this his ability to down people without being to OP, anyone got any ideas ? ๐Ÿค”
    10 comments 92 views last activity
  • I was very upset with the decision to remove bloodlust. I wasn't going to play this weekend until I finally gave into temptation. So I played a few games and surprisingly I did better then usual. This was due to the fact that I wasn't wasting so much time getting to bloodlust 3 on a semi safe loop. I still think bloodlust is needed for a few loops in this game but not having it isn't actuall
    10 comments 171 views last activity
  • Haunted Grounds currently applies to two totems. When you cleanse one though the other becomes a dull totem. I think it should be changed so the second totem doesn't become a dull totem after you cleanse the first one. This would allow haunted grounds exposed effect to be done twice which would make it far more useful. What you all think ?
    2 comments 111 views last activity
  • Right now deep wound in the current meta is annoying. These changes I believe would make it more interesting ๐Ÿค” Buff:Mending now requires another survivor to heal you just like with injury Nerf:Decrease how fast the deep wound timer goes down so its not to overpowered This will make deep wound more fun since it will actually be threatening if you get it. What do you all think ?
    15 comments 121 views last activity
  • My main problem is I struggle to down people as Legion is essentially powerless after he injuries someone. Currently I run Discordance, Ruin, Undying, and Tinkerer.So no perks to help with chase. Problem is though chase perks would make gen guarding a lot harder. Anyway any tips would be well appreciated! ๐Ÿ˜
    2 comments 41 views last activity
  • So at its current state, DBD isn't very new player friendly. Most of the perks that make the game tolerable require excessive grinding. This is especially the case for the killer. So maybe offer a pack to help new people get started, that or add a bots mode like mobile, I dunno but I feel like this game could be much more populated if it was more new player friendly.
    24 comments 971 views last activity
  • I am tied between a few personally. Legion's pretty cool but I don't got a Blight skin yet. I am a killer main but you can't see your killer cosmetics mostly. So I can't say who I will buy with my shards just yet. ๐Ÿค”
    18 comments 201 views last activity
  • One moment I am playing my killer main (Legion) with Ruin, Undying, Tinkerer, and Discordance and having easy games. Next moment I am playing a killer I am less familiar with sub par perks and getting a lot of escapes. Hopefully MMR will be added soon because I wanna play against good teams with my main and not so good teams with my non mains :/
    8 comments 201 views last activity
  • I noticed with the new archive that a new skin for Billy is coming out. But after his rework it seems that no one really touches him anymore. Its rare I ever encounter a Billy as survivor and its a shame. What you all think, you all still play Billy at all ?
    57 comments 1,091 views last activity
  • BUFF: Remove all penalties from failing skill checks! I'd like a perk for when I am playing late night and to tired to hit skillchecks. Also would let me play with friends who can't hit skillchecks for #########. Killers would also prefer it since its taking the slot of an exhaustion/meta perk. This would make technician useful without making it overpowered so people would actually run it! Edit
    10 comments 91 views last activity
  • Decisive Strike is now an exhaustion perk. Meaning using it causes you to be exhausted for 60/50/40 seconds. You also can no longer use it while exhausted. This would counter its synergy with exhaustion perks and make it much more fair in my opinion. What you all think ?
    3 comments 31 views last activity
  • I think it'd be fun and entertaining if we got a head variant that was mask free for Legion and Pig. I just think it'd be fun and let you goof around like a survivor more as killer.
    0 comments 11 views last activity
  • For those who don't know, pop is being changed from 60 seconds at tier 3 to 45 seconds. What's everyone's thoughts on this ?
    13 comments 91 views last activity
  • This debuff causes survivors to split on gens. On large maps this makes it impossible for a lot of killers to get there before the gens pops. I rather survivors stack on gens so I can pressure multiple at once and this discourages it. ๐Ÿ˜’
    6 comments 71 views last activity
  • If you want an anti tunnel perk, run Borrowed Time. DS in the current meta is a perk that allows you to make aggressive plays that you normally couldn't. If there were any changes that I'd make to it in order to make it anti tunneling, it'd be this. NERF: Performing any actions such as working on a gen, unhooking, healing, cleansing a totem, searching a chest deactivates DS. NERF: DS deactivat
    0 comments 11 views last activity
  • So far I been using Pop and Corrupt and debating if its worth the time to get Ruin and Undying or should I just go for something new entirely. ๐Ÿค”
    23 comments 502 views last activity
  • So many people on here complain, its getting kinda ridiculous. Let's just nerf everything to the ground and make strict honor codes the killers and survivors gotta play by. To the people who complain about toxicity I am sure you are just as toxic, if not even more so. Every SWF I played where the survivor whined about killer I regret playing in. I played a fair amount of both and had bad games o
    3 comments 31 views last activity
  • Its the least used out of the meta perks but its so good. That faster recovery plus getting up once from the dying state. It can instantly ruin a killers snowball. I don't get why more survivors don't use it. Instead I see so many survivors use DS and rage when they don't get picked up in 60 seconds. ๐Ÿ˜‚
    28 comments 801 views last activity
  • I notice in the shop that there are so many cosmetics to choose from. Yet most of them have very bright colors which are easy for the killer to spot. So my suggestion is to add more cosmetics that allow survivors to actually blend in with their surroundings.
    22 comments 551 views last activity
  • It just me or the lobbies are instant for killer but take forever as survivor. Anyone got any solution on how this can be fixed so the populations are more balanced ? ๐Ÿค”๐Ÿ˜ฌ Killers are also be thrown in lobbies they shouldn't be in. Baby killers shouldn't be matching with red ranks...
    11 comments 551 views last activity
  • I basically feel like I run the same load out every game. Decisive Strike: Because tunneling ruins this games fun for me. Iron Will: Because its difficult to escape chases or avoid getting into one when your moaning so loud that the killer can very easily find you. Unbreakable: Because without it you risk the killer winning off a slugging game which is also no fun. Sprint Burst: So I can make
    20 comments 251 views last activity
  • You think hex perks will become more viable when this perk comes out or will killers stick with the same old pop, corrupt, and BBQ ?
    28 comments 401 views last activity
  • I feel like unless I am on a map I excel at or the survivors 3 gen themselves the gates open to quick. I find myself having to camp more and tunnel as a result which is really unfun. What you all think and if your a killer who thinks gen speeds are fine, what you do to keep them all from popping so I can improve ? ๐Ÿค”
    51 comments 571 views last activity
  • This way players can practice with killers and looping as a survivor. Also gives survivors more of a chance if one of them DC's early and the killer a chance to earn more BP so please add this devs!
    2 comments 51 views last activity
  • Sometimes I match in an SWF game and am wondering which is a better counter. While lightborn directly counters flashlights, infectious fright is less situational and still useful if they all equip toolboxes last minute. So what you all think ?
    15 comments 271 views last activity
  • So far I been using Sprint Burst, Iron Will, Unbreakable, and Decisive Strike but I am thinking of trying out another build although I think mine may be the strongest in the game. What you all think and what do you all use ? I am a killer main and looking to learn from some survivors. ๐Ÿ˜…
    19 comments 1,701 views last activity
  • A perk that makes you immune to the decisive strike stun. If survivors fear that you are running this perk they won't play so aggressively with decisive strike and the perk will no longer be toxic similar to lightborn for flashlights :)
    17 comments 321 views last activity
  • There are two teams. Each team consists of three survivors and one killer. The killer isn't allowed to use perks but survivors still can. The three survivors goal is to complete more gens then the other team. Each team is awarded a point if they have a survivor on a gen when it is completed. They are not awarded multiple points if they have multiple teammates on one completed gen so its best
    0 comments 11 views last activity
  • If your getting gen rushed the survivors are doing gens without considering other things like generator placement. So camp the 3 generators close to each other. If you don't have 3 generators close to each other you probably weren't gen rushed so work on getting better. That or the map spawn was not in your favor. :( You'd be suprised though how you can quickly turn a bad game into a good one b
    15 comments 311 views last activity
  • So how it'd work is you'd only have a limited amount of perk points so you'd have to choose your perks wisely. Perks like DS and NOED would cost a lot of points so you couldn't run many of them while perks like Monster Shrine and No Mither would cost only a few perk points so you could run a lot of them. As a killer and a survivor I am tired of going up against the same builds and hope this will
    9 comments 162 views last activity
  • A second chance perk that literally triggers every forty seconds. Who thought this was a good idea. My suggestion is to have it give you the broken status like no mither. What you all think ?
    206 comments 4,992 views last activity
  • Legion got a rework but a lot of his add ons only work for the old version of legion. So I was hoping we could get a rework of some of his add ons as well just like Hillbilly and Leatherface ๐Ÿ˜Š
    0 comments 11 views last activity
  • So my most recent game was awful. For starters they sent me to Ormond despite my map offering for Midwich. Then they gen rush me so I patrol 3 gens close by. Then I get a hook and the exit gates are open so I stand near the hook. They are still able to get the save however and use a key to get in the hatch before I can hook another one. I was playing legion by the way. Anyway what you all do when
    19 comments 201 views last activity
  • For me its worked very well on my killer main Legion. However other games its felt really random. How's it been for all you though ?
    6 comments 51 views last activity
  • As a survivor I'd love to see more people with borrowed time so I don't get tunneled as often and I think combining its affects with were going to live forevers will do just that. That way it can be closer to killers equivalent of BBQ and Chilli :)
    1 comments 21 views last activity
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