MissiCiv
MissiCiv
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- MissiCiv
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5 comments 241 views last activity
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This is likely the strongest of all the OP mechanics, at least remove this so the event is more tolerable24 comments 541 views last activity
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They shadow nerfed his shock delay addons because they gave him a joke buff ( without saying anything in the patch notes )24 comments 911 views last activity
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1- The codes they give barely get you 100k Bloodpoints. 2- The Bloodpoint incentives for killers and survivors are capped at 1.25x or 1.10x ALL THE TIME 3- In the last winter event, they nerfed both Shards and Bloodpoints compared to previous years Next week, there’s the Bloodmoon event, and if they’ve nerfed the Bloodpoints for that as well, we shou6 comments 211 views last activity
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What was that stream just now? Players are telling you there are cheaters for months. Your streamers are telling you there are cheaters for months. And yet, you guys did nothing the entire time. And this was the outcome. If you won’t take action and dont know how to handle it, at least listen to your most respected creators to overcome situations like this rahter being tone deaf. OHTofu was wel40 comments 1,393 views last activity
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Thalita's 3nd deep rift Mikaela's 3nd deep rift Felix's 3rd deep rift Knights 3rd deep rift tired of seeing the same characters get their second or third Deep Rift skins, while others have gotten NOTHING since the system was introduced.13 comments 301 views last activity
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The chat filter question was answered, but the part about possibly turning off endgame chat entirely wasn’t mentioned. Should we assume that’s not currently being considered?4 comments 81 views last activity
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It’s honestly confusing why BHVR still allows players in Anonymous Mode to participate in in-game chat. The reality is, many players use Anonymous Mode just to be toxic without consequences. They insult, provoke, and harass others in the endgame chat while hiding. Disable chat entirely for Anonymous Mode users where the chat is permanently disabled.30 comments 623 views last activity
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While it’s great to see QoL updates aiming to make the game smoother — especially for survivors — we can’t ignore the deeper balance implications here. Yes, these anti-slugging, anti-tunneling, and anti-camping mechanics will strengthen survivor gameplay overall . That’s undeniable. But it’s also important to ask: why do killer players rely on thes257 comments 8,179 views last activity
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Bomb dropped60 comments 951 views last activity
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Will it come with the FNAF chapter?10 comments 512 views last activity
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Right now, we can only hide the chat temporarily — but that’s just not enough. Sometimes you feel the urge to open it , thinking maybe someone said something nice — but 9 out of 10 times, it’s just straight-up toxicity. Other times, you simply forget to hide it , and boom — you're hit with pointless insults right after a stressful match. I'm not asking for it to be removed entirely — just to g2 comments 51 views last activity
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Hey everyone, I just wanted to open a discussion about something I've been thinking lately. Back in the old days of DBD, when there weren't many events, whenever an event came around, it would completely take over the normal game mode. You would just play the event version without having to choose between Normal or Event modes. But nowadays, since we have more events, every time an event hap11 comments 251 views last activity
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We all know there’s a Thumbs Up feature in the game, but sadly, it's not working as intended to encourage positive behavior during trials or in the end-game chat. Here’s the idea: The Thumbs Up feature should work like this: whenever someone gives you a thumbs up, you’ll get a friendly notification saying something like, “Hey, [Survivor's Name/Killer9 comments 131 views last activity
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Not sure if it's just me, but the character selection screen feels kinda all over the place lately—especially when you have a mix of different Prestige levels. Like, I’ve got some characters at Prestige 15, others at 20 or 70, and then a few unprestiged ones here and there. The layout ends up feeling super random. One of my mains could be way down the list, while some barely-used characters are0 comments 31 views last activity
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Do you think Behaviour will actually remove SBMM this time, or just tweak the system again? Or do you think the new system will just separate new players (like under 50–100 games), and then place everyone else into one big messy matchmaking pool, regardless of their skill or performance like the old Grade system? What’s your honest guess — will th26 comments 871 views last activity
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Dear DBD Devs, Would it be possible to add a sorting/filtering option for Prestige levels on both Killers and Survivors? Being able to organize our characters from highest to lowest Prestige would be a great quality-of-life improvement Right now, the character selection screen can look quite cluttered when there are many different Prestige levels4 comments 101 views last activity
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Duty of Care is insanely overtuned. Granting a 25% Haste boost to all survivors within 16 meters for up to 6 seconds just because one healthy teammate took a protection hit? That’s absolutely busted, especially in coordinated SWF teams. This perk turns every bodyblock into a full-team escape tool. If this makes it to live without a nerf, killers34 comments 691 views last activity
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I guess, just like last year's issue, you're going to ignore this one too.7 comments 291 views last activity
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SUMMARY OF THE ISSUE: PLATFORM: STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I’ve used roughly 11 of them so far, and compared to most other brown addons as you can see, I’ve only got 26 left in total — which is way less than what i should have, compared to the other brown addons. VIDEO: PLAYER LOGS: Player logs are required from PC play3 comments 82 views last activity
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1- Event offerings don't stack, and on top of that, they’re almost completely useless on the killer side. You have to actually find a blood gen, kick it , and hope to get a tiny bit of points. So the offering would do something. 2- Due to several perks not functioning as intended, generators are being completed at an unusually fast rate. Blood gens are completed even faster. If you’re going28 comments 881 views last activity
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And again BHVR's horrendous decision strikes again to make something unfun cause they ignored the feedback rather then increasing BP Gain on the Survivor side rather then make it able to pip for grades They added Bots, and it was said to be used only when necessary but every lobby have now 2 Bots if you are not in a 8 man Group Truly Amazing BHVR.95 comments 4,253 views last activity
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In the same year when the slugging started to increase BHVR added or made significant changes: → Added Hook Camping timer → increased hook timer to 70 seconds from 60 → Nerfed almost every Gen. regress perk that was working via. hooking → Buffed back DS → Gave Survivors alot of second chance perks and utilities that works with hooking/unhooking → Bugged Flashbangs → The punishment for hoo78 comments 1,843 views last activity
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Okay i am not asking that Sloopy should be again an permanent effect like it was before but it should be atleast 120 seconds and not 905 comments 112 views last activity
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seriously this should not be thing in events2 comments 61 views last activity
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There is no chance that the BP bonus is only at 25% no matter the time is and on top of that i see it mostly on both sides even at 0% This just cant be a me issue right?? right??8 comments 231 views last activity
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Killer Qs take ages to find a match. please increase the bonus on survivor 150/250% is not enough to balance things out10 comments 241 views last activity
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i made a reddit post too but sadly it didn't get much attention that's why i'll try posting it here too So we all know there is a Thumps Up Feature in the game. Sadly this Feature is not working to encourage people to be nice in a Trial or at the end game chat. Here is the idea!!19 comments 331 views last activity
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Brutal Strenght should go from 10%/15%/20% —> 15%/20%/25% Surge gen regression Should go from 8% —> 10% and range should increase from 32m —> 36m3 comments 41 views last activity
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Farming bloodpoints is so horrendous without any event28 comments 441 views last activity
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Survivors will cheer the SM nerfs but this shows something far more sinister that BHVR is doing and may have consequences for the future killers of this game and how things will be handled. The fact that a killer can get overnerfed so hard that Skull merchant will become the next Freedy because enough survivors DC/Throw on hook against this killer is a problematic approach. Not even reasonable c3 comments 81 views last activity
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it would be nice to filter our prestige ranks from the highest to lowest in the lobby where we select our character0 comments 11 views last activity
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https://www.youtube.com/watch?v=x1vSY0qQe0Y SBMM kills the fun out of the game. The grade system wasn't perfect but it allowed for more fun matches because if you wanted to sweat you could work yourself up to red ranks, if you wanted to meme you could stay on the low to mid ranks. It gave you choice which the SBMM system just... doesn't? Like you play seriously once an50 comments 2,472 views last activity
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31 comments 672 views last activity
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Are there any news?0 comments 51 views last activity
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i expected atleast something bigger then this then the usual stuff we have9 comments 361 views last activity
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Well there is still no answer for this. The last thing we know was "we are testing it" I really wonder when this said "test" will end.11 comments 161 views last activity
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Please devs it causes to much toxicity; Lobby dodgers insulting for low level Killer gets a idea to tunnel the lower ones if it want to be showed it should atleast after the game8 comments 161 views last activity
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Hi guys before i start i need to tell you all that english is not my native language so there could be incorrect terms in use 😋 so what if we implement a quick chat system for the solo players ( i am saying solo players because swf's would not use it or better said they would use discord instead of it ) in smite there is a system like this and it's for the solo players a pretty good communica0 comments 41 views last activity