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Laluzi

Laluzi

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Laluzi
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  • I just had a strange match. PC, Twisted Masquerade game mode, RPD East as the Lich. All four survivors were marked as console, but it's possible some were Epic Games or a different PC platform. One of the Dwights was unable to move. He could tbag and head track – he would look in circles if I spun in circles and followed me with his head as I moved around, so I'm pretty sure he was a real perso
    0 comments 51 views last activity
  • I took notes on all my 2v8 matches today, and I'm not liking the results. Playing survivor only (queue times are too brutal for me to try killer), either medic or guide. Game 1: Blight + Billy. Yamaoka. 8K, 5 gens left. Miserable game. Killers raced around the map and racked constant downs, were always zooming over to cages to harass them and instadown the healer as well as the uncaged person
    60 comments 2,234 views last activity
  • In the previous version of 2v8, Escapists were the favorite class of SWF loopers, as they could give each other Sprint Bursts on command, and I often saw them swooping in to clutch their friends out of bad positions and extend chases unreasonably. I just witnessed something very broken in my latest match, where a Medic ran up to an injured Medic in chase, took a hit for them, and then they both
    10 comments 321 views last activity
  • As the number of cosmetics grows, and players passively accumulate more outfits through both events and the Rift, three saved outfit presets per character starts to feel pretty limiting. I've got a full page of the OG 4 survivor outfits each, to say nothing of my Plague and Artist dress-up room, where my tiny closet cannot hold all of the pretty girlbosses I can make. I'm not especially a fan of
    1 comments 31 views last activity
  • So I'll preface this - I'm really excited for Shoulder the Burden. I think it's an excellent addition to anti-tunneling tools. And I'm thrilled to have a cultist and an actual evil survivor - no semi-amoral producers this time, no tortured pillow fight champions or numbers guys who were accidentally responsible for war crimes and felt super guilty about them, no, this one is straight up evil. Was
    12 comments 232 views last activity
  • I truly didn't expect this to happen without a bloodpoint incentive, but here we are. I tracked 22 matches, watching the game play out if I died early. There were 4 where players escaped out the gates, so technically 18 matches with relevant data. 10 of them had the killer slug the second last survivor. In 6 of those matches, they slugged for over 30 seconds in order to wait for the mori to becom
    37 comments 1,361 views last activity
  • Or do I just look especially soft and cuddly? I've been prestiging Dracula today and I keep encountering survivors who just do not run from my initial approach. Three separate games out of nine, one or two survivors at the first gen I checked crouched and beckoned, even after I hit them. One of those survivors had a pebble and wanted to play fetch. A fourth game started out normal, but then a Ka
    14 comments 331 views last activity
  • The Castlevania DBD theme is sick and I've found myself idling in the lobby jamming to it more than once. Absolutely epic; the composers nailed this one, and the survivor theme is excellent too. https://youtu.be/pdIJtqPebWM?si=kMRl3nl0iVIgfiZa It got me wondering… what's everyone's favorite themes over the years? Particular licenses and how they meshed their own motifs w
    33 comments 472 views last activity
  • After years of inquiries, we've finally gotten the game mode everyone's always asked for, in an incarnation I don't think anyone was really expecting. Would love to hear how people are feeling about it. My first experience with it is just chaos . I can't tell if I'm making good game decisions because there's so much going on at once. Gens, heals, which exit gate to go to, there's way too much g
    64 comments 3,612 views last activity
  • Title. PC. I'm working through old archives and this tome challenge won't complete for me. The challenge is to collect 2 shards that appear when a gen is finished and then escape or sync to a portal. I've repeatedly fulfilled the conditions within matches - the shards spawn, I collect two of them, a portal appears, I synchronize and get the score event, and then at the end match screen I'm shown
    0 comments 51 views last activity
  • Had a match against a Doctor and experienced a new bug. The Doctor used the Iridescent Queen addon, which causes survivors to carry a static charge until they reach another survivor, upon which it shocks both players. This static has a visual effect, a field of sparks around the survivor, and occasionally the screen crawls and fizzes while you're carrying this effect. Whenever it would do this t
    0 comments 121 views last activity
  • These are some of the coolest ones I've ever seen. I love how themed the rift is in particular, but Kitsune Yui? Serpent Spirit? Fae Trickster? Even that chibi devil thing Sable's got going on. Full marks. These aren't even all of the new ones, because there aren't many recolors this time around, but you get the picture. Also, it looks like the Deep Rif
    11 comments 1,541 views last activity
  • The event, and manually selecting cakes every time before I can press that glorious center button, made me wonder if it would be possible to save some inputs on what we want the auto-selected webs instead of having them operate off the algorithm they do. I don't need a whole priority list ranking each possible item worst to best, but even being able to designate 5 items per killer (or survivors i
    0 comments 21 views last activity
  • I'm always excited for new tomes, because I love collecting outfits and the feeling of making progress on something with every game. A new rift is always a breath of fresh life to DBD for me. ...But there's always a huge influx of people playing the tome characters. And I'm gonna be real, even 'fixed' Skull Merchant is a chore to verse. There is nothing enjoyable about playing her and especially
    1 comments 111 views last activity
  • Okay, Feng getting another licensed character's new outfit once was funny, but at this point it's getting a little sad. We know she's a cash cow, BHVR, you don't gotta be so obvious about it. I'm thrilled about getting Princess Heart for Cheryl, and her first outfit in two years is some good food for Silent Hill fans, but c'mon. Is this just how it's goi
    67 comments 2,681 views last activity
  • Both Aspriin and the art team knocked this one out of the park. The detail on it is so good - the crow skulls on her crown, the double seraph wings, the ink-stained feathers. It might be the single coolest outfit in the game. The set is amazing on its own, but also consider:
    4 comments 181 views last activity
  • I don't know when this started, because I don't think it's been like this since the map rework, but maybe I only noticed it recently. There's a flickering bulb in the House of Pain gen room and the effect on the room's lighting is extreme. I'll put a link to a clip here. Behaviour: "We had to remove flashlight clicking to prevent epileptic seizures." : deadbydaylight (reddit.com) I have no hi
    5 comments 122 views last activity
  • Title. Earlier this year, we made a big improvement to event bloodwebs by guaranteeing level 50 bloodwebs would have at least one of each event item in them. It was really great and expedited the whole experience of collecting event stuff massively, especially on survivors who always have more unique items to gather. Issue is, the new prestige system obsoleted that, because you only get the perm
    2 comments 91 views last activity
  • Seeing a lot of the usual threads complaining about camping and tunneling during events, so I thought I'd shake things up. Anyone got any fun stories to share about the new event mechanics, or players doing wacky things? Had two silly things occur today. One game, I'd just hooked a Dwight and went to the nearest rift to pawn off my energy - it had spawned in one of those dead-end corners in Yama
    4 comments 151 views last activity
  • Title. I've used a couple of them during the event and they don't appear to give bonus bloodpoints, at least not to myself. At least one other user has reported the same thing. The streamers were not returned to my inventory. Survivor Puddings appear to be working fine. It would be nice to know if the same applies to flans, bound envelopes, and other bloodpoint offerings, but I wouldn't recommen
    6 comments 1,261 views last activity
  • I was just doing a challenge to sacrifice 4 survivors. I kill 2, but one DCs halfway through the game - not while downed or in chase or anything, but probably a random internet crash. I let the last guy go because he looked like he wanted the Left For Dead challenge and it's not like I was getting this done in one game anyway. I exit the match, and my progress is at 3/4. Did they make disconnect
    0 comments 61 views last activity
  • For a long time, people have complained about the charms for each featured character in the rift - they'd have a symbol that often only loosely referenced the survivor/killer, and it was just the same charm on four different backgrounds. They were pretty unambiguously clutter. Now they're different! Mikaela's series has four different characters/aspects of the Realm representing different tarot
    7 comments 481 views last activity
  • I've got a Claire running in circles in front of me at the time of typing this. Had a Mikaela disconnect when I was in the middle of picking her up after a slam (as in, I didn't pick up the downed Mikaela manually, but the slam automatically transferred her into my grip and it was during that animation where she quit.) My controls got totally locked; I can't attack, move, or even turn the camera.
    0 comments 21 views last activity
  • So a few weeks back, they announced that all non-licensed cosmetics are eventually going to become available with shards. Everyone cheers, give or take a few saltlords that don't want anyone to own things for free that they had to pay for. Consensus is that this is a great step forward and a pretty generous move from BHVR. New outfits are now cell only for about a month, whereupon they become av
    83 comments 2,591 views last activity
  • It's a bit overshadowed by everything else wrong with the announcement, but I feel it still needs to be said. Moris are now turning into personal bloodpoint offerings - you get 8k/12k/20k bloodpoints for getting 2/3/4 kills and a finisher mori. To begin with, nobody needed more personal bloodpoint offerings, period. All but the strongest BP offerings are oversaturated and unwanted. More import
    32 comments 801 views last activity
  • We can only mori one survivor now? And only at the very end of the trial? Then we need a collective F in chat for the absolute best part of moris, which was other survivors photobombing them. Seriously, moris were the most fun
    11 comments 261 views last activity
  • Just pulled off one of those one-in-a-million locker saves on pure dumb luck, and it got me thinking. It'd be nice if once you were in a locker for 3 seconds and Head On activated, the aura of the locker you're in was displayed to all other survivors so that it's easier for survivors to coordinate plays. It's not really sandbaggable either, because someone bringing the killer to you is generally
    4 comments 72 views last activity
  • I ask because in a year and a half of being in the game, he's received six new outfits, three this year alone, plus a guaranteed spot in either of the upcoming winter outfit sets. Compare that to Blight, one of the most played killers, who's gotten four new outfits since he dropped. Or Huntress, who's had two new non-recolor outfits in that same year-and-a-half length of time. Feng Min and Nea g
    5 comments 141 views last activity
  • Woohoo! This is a pretty great step - essentially it's BHVR ungating previously paid content so that you can now purchase it for free. This will be really noticeable on certain characters who had a lot of paid outfits - Feng and Kate come to mind. For some examples, Minotaur Oni, Pink Bunny Feng, and Doll Dredge are now going to be obtainable with shards. Less woohoo that I already blew like $30
    Mod
    41 comments 1,532 views last activity
  • I appreciate that they buffed Blast Mine, but it's still much weaker than it was before, and it was never a strong perk to begin with. It is still not worth running. 45s on a gen is a massive ask for a one-time use that doesn't replenish if it sees no value, considering all of these things: -If you place it too early when you hear the killer's TR, there's a good chance they aren't actually comi
    11 comments 261 views last activity
  • I put on this perk for a meme build and was surprised when I actually got consistent value out of it. I didn't expect it to work with the supply cases their powers spawn, but it does, and that's in addition to survivors having to drop their items to pick up the cures and then pick up the first item again. In every game I've played with Hoarder, I've found at least one survivor in the beginning, a
    14 comments 712 views last activity
  • And I don't mean it like they're not always there or on the side I want them to be. I mean I'll start a match with 100% survivor bloodpoint bonus, I'll end the game and the next lobby still shows it at 100% survivor bloodpoint bonus, but I don't get any bonus bloodpoints from the match. This happens to me pretty often. Maybe a fifth of the time? I even noticed it last night on killer, which was
    7 comments 211 views last activity
  • So this perk's pretty much wholesale replaced PGTW, and quite frankly I preferred dealing with Pop. There's two issues I have with this perk. One - by nature of the way it works, Eruption is better against solos than SWF. SWF can call out when they're about to go down and have their teammates release gens at just the right moment to avoid half the perk; solos have to either guess when an injured
    16 comments 236 views last activity
  • Seriously, I'm getting more and more baffled the more I read. -Mettle of Man went from an extremely situational perk that gave a good reward if you did a lot of throwing earlier in the match, to taking slightly less effort for a much less useful reward - one that doesn't stack with other endurance effects, can be bypassed by certain killers, tells the killer you have it , and most importantl
    0 comments 71 views last activity
  • Look... I consider myself pretty even-keel. I avoid sensationalism and claims of DBD's imminent death, or the assurances that players are quitting a role in droves. Even now, I don't think DBD is in danger so much as it's... in a messed-up spot that needs to be addressed. And I've held that killers have needed buffs for a while; I was very excited for this patch. But after a week and a half of
    12 comments 272 views last activity
  • Noticed this when I went to check out the new Dredge outfit. Previously, trying out a single cosmetic piece would preview it on the outfit your character is currently wearing, but with that selected category changed to the piece you were checking out. Now it shows that one piece on the character's default outfit, which is not remotely helpful if you're trying to determine whether something wil
    6 comments 121 views last activity
  • I'm at 16 and 14 pages now on survivor/killer respectively, and I only have a fraction of the perk charms available. Trying to find the charms I want is increasingly becoming a hassle, and it's getting worse with every rift. Currently, you can sort by rarity (in alphabetical order) or by raw alphabetical order. This is not helpful if you know you're looking for Nea's cat, but you don't remember
    0 comments 11 views last activity
  • Playing an entire game with a visual distortion and constant white noise is deeply obnoxious. I went in thinking the debuff would be a status effect like it is on blue glyphs, and even when my expectations were something like game-long blindness or a slight speed penalty... somehow this was worse. It's not even hard, it's just grating . I spent the whole match wanting the game to be over, and fr
    32 comments 1,792 views last activity
  • No real discussion, just haven't seen anyone talking about it and want to proclaim my love for the current menu music. They did a frankly genius job threading the DBD motif in what still sounds like an anime opener. DBD's composers deserve a pat on the back and a round of drinks. And I don't follow AoT at all, but it's still really cool to see the barricade there in the lobby. Stuff like this re
    1 comments 111 views last activity
  • In each match I've played today, I've had a newbie teammate, something which was evident during the game. One of them didn't even have perks. More than that, I've been able to identify they're new before the game even starts because they're playing a default character at prestige 0. If I roll a whole lobby that looks like that... why exactly would I want to stay? As for killers: right now there'
    31 comments 911 views last activity
  • Realized I never saw any topics like this; we were all too busy discussing the PTB when the event ended. How was everyone's anniversary haul? I got about 1.5k flans overall. 394 on survivor, 1208 on killer. Plague was my main hoarder. Threw away about 50 flans P3ing Bubba and Legion (more fool me, now they get awkward Blingee glitter for it.) But my IS
    Mod
    63 comments 1,071 views last activity
  • ...while I was happy to give feedback about the event, the Garden of Joy, etc, there was something I saw in there that I cannot possibly express all of my Nope about. Limited-time licensed cosmetics. As in, say, a Pyramid Head outfit goes in the store for a few weeks and then leaves forever. I thought we were moving away from true exclusives? Why would we want more permanently retired cosmeti
    37 comments 1,271 views last activity
  • They're still inferior to killer bloodwebs in the amount of BP offerings, for sure, but I've already gotten more flans on my main survivor than I did for the entirety of last year. My not-level-50 characters have gone from getting a cake once every 5 webs to once every 2, and my level 50s always have at least one cake. Killers still have better BP gains by a long shot, but the situation feels
    2 comments 51 views last activity
  • So we've all seen a certain steed's head flop out of the Dredge's smoke, if you watch its idle animations. I didn't think too much of it at the time beyond "no, Maurice!", but all things in the Fog are beyond the reach of death... or so I thought. Well, I just had a match on the Chapel, and I did a few circuits around the carnival to be sure. Maurice was missing. Carousel horse, check, demon hor
    18 comments 2,431 views last activity
  • The tome 5 rift skin Celestial Salvation for the Plague is a recolor of the base outfit with some slight retextures. These are usually yellow rarity when released alongside the character, and this pattern has held true for similar rift skins that have entered circulation in the past - Wraith's Marsh Madness, Hag's Verdant Outbreak, Meg's Savannah Speedster, etc. But for some reason, this outfit i
    14 comments 341 views last activity
  • Since the patch dropped, hooks don't seem to be functioning properly. I can't speak for the second stage self-unhook bug anymore, but players' hook stages are not being marked when they progress to second stage via being left on hook or failing to struggle free, which leads to survivors appearing to be instantly sacrificed on their second hook. I've seen this happen twice today where a player who
    18 comments 1,601 views last activity
  • Subjective, but I'm curious what everyone's favorites are. Before yesterday, I would have said Pyramid Head, no challenge, but I finally got the Twins for the rift and I could listen to this rendition of the DBD theme all day. It hugs that line between sad and ominous and I wish it was attached to a killer I enjoy playing more. (Least favorite has to be Billy's. It suits him, but that constant
    Mod
    15 comments 161 views last activity
  • I just bought Elodie and I've been playing around with her perks, and jesus, I did not expect this much of a juggernaut. I've played... 7 matches with it so far? In 4 of them, I've been able to bonk myself free. One game I even did it twice. And I'm not even talking maps like RPD where the killer has to walk through a pallet to reach a hook - that happened once in Badham basement, and everything
    2 comments 71 views last activity
  • So far, in every single level 50 bloodweb I've gotten, there's been 1 firecracker, 1 toolbox, and 1 envelope in the center web, so there's no trouble getting any of them. Then there may be additional event items in the outer nodes. If this is true, this is a really fantastic change. A previous issue with events was that it was way harder to get event items on survivors and that spawns could be v
    3 comments 261 views last activity
  • Once more, absolutely none of the PTB feedback was acted on. Boil Over is now the next hot troll perk - still completely useless for anyone looking to play Dead By Daylight normally, but can be abused in several maps, especially with oak offerings, to basically replicate the old Breakdown bug and create self-pickup slugfests in unhookable areas. Such zones include RCPD library, Eyrie of Crows, D
    55 comments 1,471 views last activity
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