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HolyDarky

HolyDarky

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HolyDarky
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  • My first impression from the reworked/buffed/changed perks is really positive and I can see that you, the devs, put a lot of effort and time in most of them. However, it would be really nice if you could increase the default amount of Scourge Hooks and Chests since we now have a lot of perks for them and their main issue remains that they rely on RNG. In my opinion, increase the default amount o
    2 comments 51 views last activity
  • Personally, I really don't like the move from the devs that they force us to play survivor in 2v8 since this is the only way to get the survivor quests done while killer is possible in the normal mode. In addition, the whole invoking feature is a big benefit for the killers than for the survivors since survivors are looking around for chests to open them (at least 8seconds of nothingness) and the
    2 comments 60 views last activity
  • So, in today's patch notes, the developers said that Pyramid Head was bugged for six years and his power is supposed to travel uphill. However, the new basic-gameplay guide for Pyramid Head says that going uphill is a counter to his power. What is actually true? Was it for real bugged for six years and many players (even PH mains and some devs/players who wrote this counterplay) were wrong?
    6 comments 191 views last activity
  • Tomorrow at 11:00 AM ET, starts the Bone Chill Event, which will end on January 6th. During this time, you can earn special Twitch drops if you own a BHVR account that is liked with your Twitch account. 200k BP for one hour, a special crow badge for three hours, and cutie patootie Maurice banner after six hours.
    4 comments 242 views last activity
  • So, it seem like if you own a BHVR account, you can earn a special badge based on the amount of trails you've played. Currently, after 100 played matches, you will receive an email with a code that you can redeem in the ingame store to get a badge as a reward for that milestone. There is no official announcement for that or how to earn two other similar badges that has been found in the game co
    10 comments 1,471 views last activity
  • If you already have a BHVR account, make sure to opted in for personalization messaging before December 9th, so you can get a special winter Badge, called "Crosscanes Badge". It will appear in your ingame inbox next week.
    1 comments 331 views last activity
  • Here is the new Roadmap for December Daily login rewards from now up to January 6th Bone Chill Event starts on December 9th and ends on January 6th New cosmetics drop on December 9th Community stream on December 18th
    15 comments 1,941 views last activity
  • SUMMARY OF THE ISSUE: When you play Houndmaster, you'll get Killer Instinct on survivors that are within of the Dog when you control them for a redirection or when they stun the dog. However, since this patch, you no longer get Killer Instinct in these situations. PLATFORM: Steam (PC) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Load into a match and play Houndmaster. I cannot tell what
    0 comments 11 views last activity
  • Use the code "BOULETBROTHERS" in the in-game store to obtain a special charm and banner inspired by the boulet brother show. The code will end on November 30th. There's also a special charm for Halloween that you obtain when you enter the code "HAUNTED" in the in-game store. The code will be expire on November 4th.
    2 comments 211 views last activity
  • I really love the new Dredge skin and I was really excited for it but his hands cover way too much of the screen and make it terrible to use. This is the third time (Crab and Unwated Toy skin before) a new Dredge skin covers way too much of your screen and you basically see nothing. The main issue are the two knifes on the left and either need to be lower or smaller, so they don't cover 50% of yo
    4 comments 303 views last activity
  • So, with the recent update, realms The MacMillan Estate, Autohaven Wreckers, Coldwind Farm, Crotus Prenn Asylum, Haddonfield, Backwater Swamp, Red Forest, Yamaoka Estate, Ormond, and The Decimated Borgo got some changes which are mostly fine but also problematic. Father Campbell's Chapel: The god window in the mainbuilding of Father Campbell's Chapel is gone and the shack window now always f
    0 comments 41 views last activity
  • SUMMARY OF THE ISSUE: When Artist tries to place bird on specific ares on the map (RPD, Swamp, The Game - watch the video for more info) they will instant disappear (the game counts the placed birds as used and when you try to fire them off, you get the cooldown for them). RPD has the special issue that depending on the version, the spots are slightly different: On East Wing, crows will also disa
    6 comments 211 views last activity
  • So, usually a PTB drops on Tuseday and even in the developer update they said next Tuseday (September 2nd) is the release of the PTB. However, the social media accounts just dropped a new teasers that says the PTB will be on September 3rd (Wednesday). So, which one is true?
    21 comments 5,373 views last activity
  • SUMMARY OF THE ISSUE: If a crow misses a survivor by a bit, the Artist players gets Killer Instinct. However, if a survivor is crouching in this moment, the Artist player doesn't get Killer Instinct (you can see it in the video below). This is a big because even the DbD Wikipedia doesn't mentioned this in it's section . I know the wiki is a fan based but they are pretty accurate with their infor
    2 comments 251 views last activity
  • SUMMARY OF THE ISSUE: once the perk Last Stand is active, survivors vault slightly faster than normal. The Perk should not do this - it was already reported during the PTB and confirmed by ThatRyanR (CM) that this is a bug. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: go into a match with the perk and once activated, the survivor performs a special animation that v
    1 comments 302 views last activity
  • I have some things to say about the new map: First things first, I'm a little bit disappointed about the awful communication between you, the developers, and the community. According to the roadmap, there was no plan to add a new map alongside the new midchapter and during the PTB time, there was a lot of confusing communication about "it is only the tile that will spawn on Garden of Joy", "It
    5 comments 504 views last activity
  • SUMMARY OF THE ISSUE: when a healthy survivor runs, they make louder breathing sounds and when they stop running and start walking, the loud breathing sound lingers for three seconds. However, when they press the crouch button, the louder breathing sounds stop immediately. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: load into the game, run as a survivor, and then p
    2 comments 61 views last activity
  • A month ago, there was a collaboration between Dead By Daylight and Discord, where players could earn the Horror Attraction Banner by complete the Discord quest of playing 15 minutes DbD. However, many players had either no access to the quest or it was not aviable in their region. Now, the banner is free for everyone by entering the code "NIGHTSHIFT" in the in-game store!
    3 comments 291 views last activity
  • SUMMARY OF THE ISSUE: it doesn't happen always but sometimes when playing Artist the match can randomly crash/you get disconnected from the server. Yesterday, I had a few matches where I disconnected from the server and other players confirmed that they had the same issue when playing Artist. I played different killers as well as survivor had no crashes during these matches. PLATFORM: Steam (PC)
    7 comments 301 views last activity
  • There is a Discord Quest where you can earn a special ingame banner for you. All you have to do is select the quest and then play 15 minutes of Dead By Daylight. The banner has special animations. How to activate Discord Quests and get the banner? Go to your Options -> Gift Inventory -> View Quests -> there are some quests for other games but also for the Springtrap one on the firs
    29 comments 25,574 views last activity
  • SUMMARY OF THE ISSUE: Artist's power, Birds of Torment, has some massive bugs and got more with the Steady Pulse Chapter. Sometimes when shooting a Bird to a survivor that is not in the Flight Path, the Crow just goes through the survivor and neither swarms them, hits them when they already swarmed, nor gives you Killer Instinct. The survivor is basically invisible (and this is not the tempora
    1 comments 161 views last activity
  • The new survivor Orela is way too quiet which makes it really difficult to track her in chase, especially with chase music. It would be really good when you, the developers, would make her a bit louder so it's more fair to track her.
    3 comments 162 views last activity
  • SUMMARY OF THE ISSUE: When using the Perk Balance Landing, you don't have a falling stagger even when you're exhausted. PLATFORM: steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: equip the perk Balance Landing, become exhausted, and then fall from a great height VIDEO: PLAYER LOGS: I don't have them
    0 comments 101 views last activity
  • I just want to say that I really appreciate the fact that you bring back teasers for the next chapter! I was really disappointed and sad when Doomed Course was shadow dropped without any teaser and on a random Thursday. Same, when you basically dropped Tokyo Ghoul without any teaser or announcement before the PTB. I thought this would be the new way how you, the devs, will handle new chapters, e
    2 comments 31 views last activity
  • Hey, just out of curiosity what is your opinion about the new feature that survivors have to go to a blood pump, fill it up with blood, and then go to a blood generator and fill it with this blood. Of cause, the feature is still completly new but what is your first impression after playing as survivor or killer and play around it. Also, what is your opinion that it is an intended feature that
    26 comments 1,281 views last activity
  • The developers announced that they will increase the Bloodpoint cap from 2 million to 5 million. It happens today at 11a.m. ET. However, they say it is a test, so they could go back to the 2 million cap after the Blood Moon event. Source: https://x.com/DeadbyDaylight/status/1909248691984093407?t=qURRmQTvDPMrSgVyCpqmyg&s=19
    16 comments 842 views last activity
  • Get 300K Bloodpoints, 30 Rift Fragments, the Confetti Mask Badge, and the Hanging Umbrellas Banner for free by entering the code CARNANEVOA25 in the in-game Store. The code is valid until March 17th
    6 comments 492 views last activity
  • Since the announcement of the upcoming FNAF chapter, many players talked a lot more about the issues this game has and how miserable it can feel sometimes - not only bugs and glitches but also how miserable the gameplay experience can be like get slugged for four minutes, going next, boring 2v1 situation, spending 20min BPs, map offerings ect. I just saw and read the new roadmap with all of the
    0 comments 21 views last activity
  • According to the the lastest midchapter update, the old map repeat system got removed and now we have a Realm Repeat Prevent System. However, today the game sent me to Grim Pantry and then the next match again - Grim Pantry again. Important to know, the survivors in the second match tried to sent me to Ormond but I used a Sacrificial Ward. Does that mean, if one side uses a map offering and this
    1 comments 31 views last activity
  • Enter the code LuckyBP2025 in the ingame store to redeem 168,888 Bloodpoints. Ends on February 12
    1 comments 122 views last activity
  • First off, a big thank you to every member of BHVR who worked on the Junji Ito collection. I am very happy that we got another anime collaboration and the cosmetic team did a great job because nearly every cosmetic looks so good and high qualitiy. You did a great job on it since the cosmetics have a good quality and represent the original characters so well. The two legendary skins, Miss Fuchi an
    0 comments 332 views last activity
  • In todays developer's update, the devs introduced the Realm Repeat Prevention which means you can no longer get sends twice in a row to the same realm. This feature will replace the Map Repeat Prevetion, which means if you go to RPD West, you will not get send to any RPD Map next match. This feature is really nice so you no longer see the same realm multiple times in a row. Now, with this new f
    0 comments 31 views last activity
  • Even though the developers said in their livestream, that the Junji Ito Skin for Dredge will be a very rare skin - like the ones for Kate, Yun-Jin, or Twins - it became an ultra rare set despite having no special sounds or animation. The same happened before with his toy set and I wonder what are the requierements for a cosmetic to become an ultra rare and not a very rare set? I don't want to t
    0 comments 41 views last activity
  • Thank you developers for kill-switching The Houndmaster in the event modifier and for disabling Baermar Uraz's Ugly Sweater cosmetic in both. I've faced some Baermars with this cosmetic after more people realized/noticed that this cosmetic has a bug that gives you a big advantages in chase. Other players also noticed the same on social media - same goes for the Houndmaster. So thank you very mu
    6 comments 211 views last activity
  • I know there are other topics that already explained why the change to Mangled and Haemorrhage status effects was the wrong direction and a really bad nerf but when I saw the buff to The Houndmaster's Addon, Spikes Collar (increased the duration of Mangled and Haemorrhage status effects from 45 to 60 seconds), in today's Patch Notes, it reminded me how bad the change to these status effects was/i
    5 comments 81 views last activity
  • Spirit is one of my mains, I play her alot, and can say that I have a good understanding of her power. Therefore, in my opinion, she needs a slightly buff to her cooldown: The Rusty Flute Addon is such a neccessary Addon on her because without it, her cooldown feels so awful, especially when she has to use her power for chase and map mobility. When I watch really strong and good Spirit mains like
    8 comments 131 views last activity
  • In my opinion, the cooldown of Dredge's power should get another buff and go from 10 to 8 seconds. The buff from 12 to 10 seconds made him a lot better but 10 seconds is still a long time and this is his only power which he has to use for both, mobility and chase. His power is also not the strongest - mobility is extremly map depented while outplaying the Remnant is quite fair. With that in mind,
    2 comments 41 views last activity
  • When you use the new Perk Scourge Hook: Jagged Compass and hook a survivor on a normal Hook, this Hook becomes a Scourge Hook. If you use Gift of Pain or Floods Of Rage too, their effects apply when the normal Hook turns into a Scourge Hook. However, according to the developers, this is a bug, and neither Gift of Pain nor Floods of Rage should apply when a normal Hook turns into a Scourge Hook
    22 comments 571 views last activity
  • With the new patch, there are two new achievements for survivors: "Escape five trials while you're broken" and "unhook survivors ten times while you're broken". In my 20 matches today I had seven No Mither players and this is just miserable for SoloQ. No Mither is one of the worst perks in the game because you become completly useless for your team since you have one health state in chase, you ca
    6 comments 171 views last activity
  • SUMMARY OF THE ISSUE: I got Badham twice in a row even though there was no offering for it. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Load into the game VIDEO: PLAYER LOGS: Idk how to get them.
    3 comments 73 views last activity
  • It is really nice that Sacrificial Ward offerings are now brown offerings but you, the developers, still need to find a good solution for map offerings because the change to Sacrificial Ward is just a brandit fix and not a longterm solution.
    5 comments 51 views last activity
  • Characters Fixed an issue that caused the Onryo's Demanifest invisibility duration to be shorter than intended. Thank you very much developers that you finally fixed this bugs! I'm really sad that it took so long but I am very happy it is finally happening
    1 comments 31 views last activity
  • If you watch any Dead By Daylight content on Twitch, you can get an ingame banner (after one hour), charm (after three hours), and badge (after six hours). You need to link your BHVR Account with your Twitch account.
    0 comments 172 views last activity
  • The Goods: The new additions to the 2v8 mode are really good. I like the idea of giving killers different classes with different effects. This makes playing killer much more fun, especially the Undetectable and longer lunge boni are so funny and cool. I really hope you will keep this direction and improve it. The classes on the survivor-side are also still really good. The best part about them
    0 comments 21 views last activity
  • The 2v8 mode got extended and ends on November 28th at 10AM ET. source: https://x.com/DeadbyDaylight/status/1861107692946776128?t=XtdMgahrroM-swYSMGcBUg&s=19
    47 comments 1,742 views last activity
  • According to today's patchnotes and statement, the developers removed the window that they added next to the generator in the double storey house on Badham because the community feedback was quite negative about it. I think removing that window is rather a big mistake because that window removed one of the windows downstairs and a breakable wall which means the double storey house was actually
    11 comments 261 views last activity
  • I'm very happy about the buffs for Dracula and for the fast fix of his exploits but he still needs some buffs and QoL changes to feel better: Bat Form: The high-pitched noises are really annyoing and makes it difficult to track nearby survivors. Bat Form should also be able to see pools of blood (Legion should have this too!). The teleport range should also be increased because some maps have r
    11 comments 351 views last activity
  • I just played a few matches and it feels like the improved Scratch Marks are not working, especially on the Swamp map they got even worst. Does anyone have similar experiences?
    10 comments 181 views last activity
  • Paltform: PC (Steam) Description: The map is not loading correctly, see the screenshots. There is also no mapseed. Steps to reproduce it: Idk How often does this occur: Idk Bugged.png Bugged1.png Bugged3.png
    0 comments 11 views last activity
  • The Perk is currently the fifth most used Perk on the survivorside because it is a really strong Perk and players know this. Beeing completly silent gives you so much advantages when you're in chase but also when you need to be stealthy. You are quieter than a healthy survivor which is already paradox and means you get rewarded for getting injured - they nerfed Pop because it was too powerful whi
    18 comments 371 views last activity
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