HittingOnHook
HittingOnHook
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Thanks10 comments 371 views last activity
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https://www.youtube.com/watch?v=4uvUVIqK3Hg2 comments 41 views last activity
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Let us create rooms in the lobby where we can choose the ranks that can access like: and then also keep the broken MMR system for a fast mach0 comments 11 views last activity
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Under certain circumstances it doesn't work... I suspect it is latency when both killer and surv take action? even the killer said "ik, pretty good job so far" (sadly I didn't record it or take screenshot to prove it)2 comments 51 views last activity
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isn't it that clever? I enjoy so much instadowning em! plz keep going gg2 comments 51 views last activity
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Bobby and Edward, the scissormen (AKA SWF killers) , with the map of Barrow's mansion (SNES version) Specs: Speed: slow (like the huntress, nurse or the spirit) / height (small, for the first time) Power: not big power but being 2 killers reading their auras, can hide in lockers, and if one DCs becomes AI0 comments 21 views last activity
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I only enjoy when x4 toxic SWF come kamikaze to me teabaging, clicking flashlights, etc... the only build you can bear with it having fun is FD + LB + BW + IG, then you can toxic em back and protect is it me the only weirdo who has fun against that crew or do you guys as well?22 comments 171 views last activity
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I never seen that in other games, kind of surprising buffs/nerfs none expected and most of playerbase disagreed DBD has a group of workers with the role called "product owner" ultimately in charge of the buffs and nerfs from their criteria, not the community's, and pretty much sure product owners do not even have 1k hours, so that is why they decided to Nerf Hillbilly, or perhaps for business re0 comments 81 views last activity
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I still can hold and leave M2 intermittently so the nerf was like 0.5secs slower and still can yummy facecamp! Good to see ^.^8 comments 391 views last activity
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amongst other survs that got it pretty hidden as well... the fix would be having the key in the LEFT hand @Orion it is important for the killer to know in order to equip perks (e.g., FD), addons or offerings, and since it is a feature of the game, it should be visible regardless the low resolution settings9 comments 241 views last activity
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Can you make something to fix this? TIA75 comments 721 views last activity
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It is just a couple of lines in a SQL query and a few more in the UI, too lazy to code, devs? I personally prefer a group of pesky trollish SWF to face as killer32 comments 231 views last activity
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Imagine a surv-like killer that can hide in lockers, revert progress gens/exit gates, bring back totems/hooks to life With add-ons you can choose the surv appeareance same as the ones of a match or not. There should be some signs to identify the killer like red eyes at low range or breathing strange. Probably the killer would need to transform into a werewolf to attack, like wise the Wraith, or14 comments 131 views last activity
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or just killers/survs releases risking zero at innovating as usual? It is normal that players got burned out and quit if you do not innovate at all........0 comments 21 views last activity
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That would be more fair and making sense with drugs effects16 comments 121 views last activity
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Yeah we want maximum visibility and participation in our suggestion threads in the wrong general discussion section but it is unfair some are moved and others remain in the wrong section #just saying the OP is intentionally, deliberately posting a suggestion in the general discussion...1 comments 31 views last activity
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I think none had this idea yet, possible noteworthy actions: A bar around the perk progresses as you do gens, it is activated after completing 3.5/3,2//3 gens or a bar around the perk progressing when healing others 6/5/4 full health states or taking 5/4/3 protection hits (likewise MoM) or being chased for 240/200/180 seconds or pallet stun the killer 6/5/4 times or doing 6/5/4 safe unhook9 comments 71 views last activity
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This... or this? and then I will be using this to prevent DH, SP, Lithe, BL, etc...17 comments 151 views last activity
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This isn't just another anti-DS thread from the hundreds created... but really? I am demotivated to play killer Do I REALLY need to wait 1 min every time a surv is unhooked to counter it so others survs can simply finish gens? It is way more effective facecamping hooked survs then... how about a deep and proper DS rework? Make DS to be enabled under the same conditions than MoM , so make the32 comments 481 views last activity
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Method no.1: Take the Clown with ya throw x3 bottles around the unhooked surv (with extra hindered and anti-exhaustion addons) pick up the surv, and receive the hit run after him/her (he/her won't run far away) Possible rework (suggestion number 9,999 but none had "so far") Both killer and surv had a difficult skill check at random length The one that does it first (and does not fail) w5 comments 131 views last activity
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or when? Kebabing: japanese term for hitting hooked survs11 comments 271 views last activity
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After this patch I just verified that indeed, you still cannot smack a hooked surv ... I hope this is a bug but was this really really really intended?? @Peanits I feel so depressed ;,,,,( plz answer10 comments 171 views last activity