Fuzzycube
Fuzzycube
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Discussions
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I love the boon mechanic but think they’ve been quite underwhelming for a while now given you have to waste time finding a totem (Which unless you are an expert at the game requires another perk or a map) and then you need to spend more time booning the totem and now that map offerings have been nerfed (And I’m glad they have been) boons are in a worse state than ever so here is my thoughts to bu0 comments 41 views last activity
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I feel this is incentivising tunneling and camping.0 comments 11 views last activity
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SUMMARY OF THE ISSUE: I was on Toba Landing and was pallet stunned right after getting a m2 hit which cancelled out the stun early once the enraged animation ended, I had the perks Dissolution, Surge, Knock Out and Predator. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was on Toba Landing and was pallet stunned right after getting a m2 hit which cancelled out the stun e0 comments 22 views last activity
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To preface I am a killer main and have played as the Ghoul about 15 times and against about 4: 1: First I think his Yamoris Mask add-on is far too strong, it’s even better than the majority of killer perks, maybe it should just make one survivor scream? 2: I don’t think Kaneki should be able to cause a deep wound if he is unable to reach his target, for example on the other side of a pallet or0 comments 21 views last activity
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SUMMARY OF THE ISSUE: I was playing a match as normal and came across a survivor half in a locker. PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I had just teleported using Dracula’s bat power, I had his Lapis Lazuli and Medusa's Hair add-ons equipped and the survivor had Quick and Quiet and was in a nearby locker, I waited but they never exited the locker so I eventuall0 comments 151 views last activity
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There’s no reason to make the game harder for new players by giving them worse versions of perks, it’s particularly bad when they go against players who have the regular t3 versions (Or at least I feel bad when I play against them as killer). For example a t1 Claudette using Self-Care where they heal at 25% speed with a 30% Botany speed boost is going to hurt their entire team. Also I imagine3 comments 81 views last activity
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It might just be a ‘skill issue’ but as both killer and survivor I’ve found myself running around trying to find my way out, I’m on console if that makes any difference so can’t just add a filter like PC players, here’s a screen shot as an example:3 comments 51 views last activity
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I was playing a match with Nicolas Cage versus Leatherface who had Franklin’s Demise, I got hit and lost my Medkit but managed to survive and escape the trial, after the match I tried to equip a Medkit yet it did not show up initially, however once leaving that screen it did. Perks used: Prove Thyself, Scene Partner, Iron Will, Deja Vu Item used: Yellow First Aid Kit with Gauze Roll and Surg0 comments 11 views last activity
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Behaviour need to be careful not to incentivise players to play in a counterproductive way, for example currently “Free 4 survivor(s) from a cage” is at the beginning of the tome which is why I’m guessing in about 50% of games you’ll have 1-2 survivors doing gens while it’s not uncommon to see 3-4 survivors go for the same save. If this is going to become a permanent mode (Or a mode that is r3 comments 81 views last activity
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To preface this I’m a killer main who plays the vast majority of my matches as killer and am loving the new Franklin/Weave combo. However as a solo survivor it’s a nightmare to play against, particularly if you like being able to get one or two heals without relying on teammates so I think a perk similar to Lightborn but for survivors that stops the killer from being able to force you to drop y13 comments 191 views last activity
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I’m not really sure the right way to phrase this but I’ve been thinking about it for a while but basically for example you get killers who use add-ons as a crutch to compliment their otherwise lacking power such as: Knight - Map of the realm - Common so easy to play as the killer casually. Bubba - Award Winning Chilli - Very Rare so difficult to play as killer efficiently without constantly inv0 comments 21 views last activity
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This is the first time I've encountered this bug on Lery's, I was using the killer Chucky and the perks Agitation, Discordance, Lethal Pursuer and Friends 'til the End. Screenshots:0 comments 11 views last activity
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To preface I play on console - Boil Over can be quite an annoying perk to deal since at least on console it can waste 3-4 seconds not being able to get through doors and whatever but ever since the buff I’ve been using Agitation which more or less counters it most times. But the problem comes when certain maps are offered and you get unfortunate hook placement which makes it near if not outrigh2 comments 21 views last activity
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I feel both of those are weak perks but together could make a decent perk that likely wouldn’t even be considered strong. Corrective Action could be changed into something like turning good skill checks from survivors working on a generator with you into great skill checks while keeping the same “You start the Trial with 1/2/3 Token(s) and gain a Token each time you succeed at a Great Skill Che1 comments 51 views last activity
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First off this is just about survivors perks, I get some killer perks and add-ons are strong too. Resilience: Vault speed bonus removed: The perk would still be strong and have multiple uses, I just don’t think improved vault speed for survivors is good for the game. Made For This: Reduced to 2%, endurance effect removed: The added bonus of endurance after healing seems excessive and 3% s25 comments 261 views last activity
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Hope I don’t sound whiny or whatever but I do all (Or most) of the challenges and like completing rifts up to 85 but it can sometimes feel like a grind if you’re just wanting to play one or two matches a day. I realise this is a monetised thing since you can buy levels with auric cells but I think it’d help the overall game experience. Alternatively maybe Daily Rituals could give 5 rift shards0 comments 21 views last activity
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Super Perks (I'm sure there's a better name) could take up two perk slots and be limited to using one, that way there could be more powerful perks as strong as say some of the older pre-nerfed perks but with the downside of having one less perk and not being able to combine them with other Super Perks.2 comments 41 views last activity
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Platform: On PS5 Desciption: There were weird red blotches at one side of the map, also there was no side, I tried jumping off and I just got teleported back to the side. Steps to reproduce: Not sure, however I was doing the Red Glyph challenge and one survivor used the Shroud of Binding.0 comments 51 views last activity
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Platform - PS5 Issue - I downed a survivor and they got into this position where I was unable to pick them up:0 comments 71 views last activity
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It seems like a really weak perk that might be quite good without the notification to survivors that it’s active. Perhaps even it could work like NOED where once it has been seen/activated by one survivor then it gives a notification for the rest of the game?2 comments 21 views last activity
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Add-ons which improve killers primary powers are bad for game variety, Pyramid Head is the worst offender since why would you *not* want your ranged attack to be extended in length but there’s other killers too like Ghostface’s Philly, Knight’s Map of the Realm, Bubba’s Award Winning Chilli, Myer’s J. Myers Memorial and so on that are more or less must take add-ons (If you have them). I don’t re14 comments 121 views last activity
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The upcoming change will increase the sway amount by 20% for great skill checks. And the previous nerf for Boil Over was: Increases struggling effects by 60/70/80% (was 50/75/100%) Dev Note: Boil Over's wiggle impact was causing some players to have significant issues navigating certain maps, beyond the intended impact of the perk. We are planning to look at wiggle impact more generally in a9 comments 111 views last activity
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This was taken on the 22nd of this month on the Léry's Memorial Institute map, I was playing as Wesker and could not get through the door at all (PS5):0 comments 31 views last activity
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I am on PS5 and was unable to pick up a survivor on the steps of a building on the map of Lampkin Lane. Video: https://www.youtube.com/watch?v=VbJgCHs6hiU Perks and Items (They eventually moved which is why they were hooked):0 comments 51 views last activity
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Since survivors pretty much get a 100% bonus all the time there doesn’t currently seem to be any issues with attracting killers so instead I think it’d be a good way for both survivors to face a larger variety of killers and for killers to get some extra bloodpoints. For example a popular killer like Nurse or Wesker might get no bonus but a killer like the Twins or Freddy who aren’t played ve8 comments 102 views last activity
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I know this has been done to death and I’m a bit late here but after trying these out on both sides for a while: Survivor: Calm Spirit - Speed penalty halved to 15% or even 10% - 30% is too big a speed penalty and makes this perk hinder the player more than help. Dead Hard - Add: if you have the broken status when activated you dash forward - Buffs this perk as well as makes No Mither sli1 comments 21 views last activity
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I think most people would consider Clairvoyance to be a mediocre survivor perk and it's also counterintuitive to Mikaela's playstyle since she can't boon a totem that she's cleansed so instead make it an exhaustion perk. I think it'd be a nice alternative to survivors who would rather have an information perk than a chase related one and competing with the likes of Dead Hard it wouldn't be too p2 comments 22 views last activity
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I think it’s pretty much universally accepted No Mither is a weak perk and Dead Hard is an exceptionally strong exhaustion perk and with that in mind here are the changes I’d suggest to David’s perks: We're Gonna Live Forever - No changes. Dead Hard + No Mither - Merged into a single perk. New Perk - When you safely unhook another survivor this perk activates: The next time you0 comments 37 views last activity
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I play on console and notice many PC killer gameplay footage videos have a crosshair/dot in the middle of the screen, it would be nice if this could be an option for consoles who can’t customise the game like PC gamers.1 comments 21 views last activity
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I was playing a game on the PS5 where this Meg was repeatedly quick entering and leaving this locker, she got hit once and when she was hit twice and downed I couldn’t target her and eventually she got full recovery and was healed, I tried picking her up at all angles and even opening the locker but nothing worked, this was at the end of the stall areas on the Lery's Memorial Institute map with t0 comments 83 views last activity
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I was playing as the Demogorgon on the Haddonfield map and downed a survivor right next to a white fence (A long regular fence you can’t cross) and a hedge (Also one you can’t cross) with a regular attack and was unable to pick them up no matter what I did (They weren’t moving) I went away and waited for them to crawl away and was then able to pick them up, I was able to put a portal down in the0 comments 11 views last activity
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Was in an upstairs location.1 comments 11 views last activity
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I’ve been playing this game for a week now with cross play exclusively as a killer and having a great time but since there’s no end game chat it’s hard to judge if the survivors had a good time or not.1 comments 11 views last activity