CompetitifDBD
CompetitifDBD
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Generator Rework Concept (Addressing lack of Intractability, Unfair Repair Speeds, Countering 3 Gen)The Problem And Misunderstanding Survivors don't genrush because of killer desperation tactics (killers do these often because survivors genrush), they do so because there's nothing else for survivors to do Now one could argue that running all of these resources is completely unnecessary, seeing as most killers aren't strong enough to beat a team of well versed survivors, but it is really borin14 comments 291 views last activity
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The ability to pick an older terror radius and chase music. Things like Executioner and Oni's old music at least imo are way better than their current ones. I'd want to be able to tweak any layer of a killer's music, so I can remix the existing tracks and make something I find appealing to hear Option to switch roles in the opposing role's lobby with a single button. DBD Mobile did this and curr3 comments 61 views last activity
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I'm talking Lobby Background, Lobby Music if you have a respective character unlocked, (customizable on both roles) Option to use previous Chase Music's and Terror Radius Layers, make scratch mark and aura colors customizable per map, Option to disable voice lines per character. You guys work very hard and never miss in the Arts and Music department, I want to be able to admire these things still2 comments 41 views last activity
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I want people to improve, specifically survivors, and they can't do that if they don't understand power kits and the resources available to themselves. When can we expect brief videos showcasing a snippet of a killer's power, or an item or add on in effect? Will these also have their readability simplified and shortened in the upcoming PTB? There are more add ons than perks after all3 comments 31 views last activity
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Things like Springtrap's Undetectable or Oblivious gained from perks like Nemesis and Alien Instinct can't be tracked, and newer players won't know how much time they have left with the status effect, as well as no clue whether they're revealed or not by an aura revealing perk/power/add on. Now adding the status effect does tell experienced players that the killer does have some aura reading abil9 comments 151 views last activity
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title. When I got a PC and stopped playing PS5, I was shocked that there's no Haptics feature on here. Please add it, as well as fix the game's lack of native support for controllers, It says it has it but it doesn't work without Steam API. Native support is needed to get haptics regardless, so fix it first and then add Haptics.0 comments 11 views last activity
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Seriously, why are all five players, yes, ALL FIVE PLAYERS!!!, ending up on EU servers when everyone is NA-East? How does this even happen? Genuine Question8 comments 191 views last activity
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The game says it has native support (which I'd prefer to use so i can get haptic feedback on my dualsense controller, though this option doesn't even appear in the PC accessibility settings so maybe its not even there yet) Either way though, it doesn't work without Steam input0 comments 42 views last activity
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The fact you can't even bring one into Chaos Shuffle is crazy work25 comments 572 views last activity
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In the entire week I've been playing the upcoming chapter (a lot more fun than current live is), I've played five 1v4 games against killers that aren't The First. Most gave me the same excuse of taking advantage of the free Auric Cells to own these killers temporarily and try them out, but by doing that they're defeating the whole purpose of the PTB because they don't want to buy the killer they'4 comments 124 views last activity
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This is getting out of hand. I don't want to have to progress another character's bloodweb just to get a limited time offering that significantly buffs your event experience and bp gains. Share limited time offerings across all killers and survivors, and make them a set price of 2000 bp.2 comments 41 views last activity
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The Nerfs they received were way too extreme. Lets bring them back to a healthy usage rate and level of usefulness. Increased Available Charges to 4 (Was 2) Increased Base Opacity to 40% (Was 33%) Adjusted Fog Effect to make the Visual Distortion of the Fog have the same impact on all Map's Sky Domes (Was too Strong or too Weak with certain lightings) Potent Extract Increased additional O14 comments 351 views last activity
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SUMMARY OF THE ISSUE: Noticed this in the latest patch today, but all my incomplete achievements are at 0% progress again. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Boot up DBD for the first time since the 9.3.0 patch. Have incomplete achievements that show progress. All achievements are at 0% or 0/#. Play a match as any killer or example abd try to do their power specifi2 comments 72 views last activity
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This is not what we had in mind when this change was said to be getting nerfed. What I don't understand is that you guys addressed the problem of loops being too easily chained together on the community stream, so what does the distance between loops have to do with filler sizes? A lot of fillers had already been decreased in loop length when 9.2.0 first dropped, and they were relatively balance1 comments 112 views last activity
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As far as I'm aware, this sky dome change received massive backlash for looking just like Fallen Refuge. Why was this still pushed to live? Autohaven was not at all dark, if anything it's even harder to see now with the fog and super bright lights. That's what gamma increase is for. Please revert this change, thank you.26 comments 632 views last activity
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It was given a little bit of a nerf some years ago with the aura reveal after the first insta down occurs, but that was not the survivor frustration. What is frustrating is being hooked on the NOED, too close that the killer can proxy the hook and the totem and get a free kill. I have two potential fixes for this... A: The Exposed effect is disabled while the killer is near the hook, and this e24 comments 361 views last activity
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Title. Was this fixed in the PTB?2 comments 51 views last activity
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I just moved to PC and want to get all the achievements all over again, but it's really hard to do that when the killer can just DC the second something doesn't go their way, and that has happened already 5 or 6 times today in the past 3 hours. Can you please count Killer DCs as escapes rather than just giving the "Survived" point score event?6 comments 132 views last activity
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Let me elaborate with my key frustration; The Downvote System. Downvoting magically appeared in or around March or April 2025, and this has been thee worst feature of all time. Forums are places to discuss, not quickly disagree with a statement or Post without giving details or because you express bias towards another user. (thats running rampant on here AND in game) So I'd like to propose some41 comments 912 views last activity
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Ahh yes, Trapper, posterboy of the game, and yet still the second worst killer in the game. Lets fix that. Here are my changes... Power - Iron Demise (Yes, we are renaming Trapper's power to not be "Bear Trap") The Trapper starts the trial with 10 Beartraps, all already in his possession Special Ability - Trap Throw and Placement Press the Power Button to ready a Trap placement. Trapp18 comments 583 views last activity
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For as long as Machine Learning and Help Wanted have been out, whenever a survivor witnesses a gen kick or a generator that was kicked comes into their line of sight, the swirling fog effect caused by these perks is revealed to them. Personally from my experience, people have completely avoided completing these gens and opted into doing seperate gens, because they know it'll benefit me by a lot i2 comments 131 views last activity
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SUMMARY OF THE ISSUE: Your game will drop frames when looking at the exit gate within close proximity of them. At least as killer, I haven't tested as survivor PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: face the exit gate, notice your frames dying from their usual (I typically play at 120fps, and it looked like it dropped to 15 when looking at a gate) VIDEO:5 comments 241 views last activity
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Maybe you guys have a different experience, but I haven't seen this killer since day 2 of her release. Did the community just collectively agree she was too broken and don't want to play her anymore?8 comments 161 views last activity
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Idk if anyone else just saw what some first time user posted, but that is uncalled for, disgusting and shouldn't be allowed to even be publicly seen on forums. Fix it fast please.66 comments 1,613 views last activity
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Her Regurgitate cooldown somehow made it out of the PTB at 2.5 seconds. She quite literally is a better Unknown just cus of this ability's spread and not too punishing cooldowns. Change it to 5 seconds and maybe reduce her speed when actually firing the projectile. Her Head to Body form transformation takes way too long and its way too slow. Reduce the action time to a second and make her speed0 comments 91 views last activity
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This Add-On is so ######### nuts man. Why do you just know where someone is in phase? That defeats the whole purpose of phasing removing your survivor vision8 comments 221 views last activity
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Theres alot to unpack here, but we should all want the best of both roles. Heres my diagnosis and recommendations. Hopefully no matter your stance, you agree. I'm not gonna bore anyone with personal life and #########, but I am a very unbiased player when it comes to whats best for the game's balance. I'm actually studying Game Design in University at the moment, because ever since I started pla32 comments 861 views last activity
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Mintskull does an incredible job of explaining what was good and what was bad about Anti Tunnel and Anti Slug. Check out his Video. https://youtu.be/IGunrDw5W_Y?si=FVo4ylOWjxlUDkuE Just a little note. This thumbnail being based on a certain meme is actually pretty funny to me, since this is exactly what the killer experience would've felt like if those changes went live.14 comments 442 views last activity
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Prove me wrong. Explain to me why in current day DBD, survivor isn't the power role.10 comments 141 views last activity
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Tunneling is essentially the best way to progress your killer grade at the moment, and now that getting kills this way is harder, can it be switched to be based on accumulated hook stages instead? (Reward evenly hooking)5 comments 81 views last activity
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As the title states and whats commonly played in competitive ladder, create a public match mode where people can compete with eachother to have longer chases. How would it work? 2 players pick a killer set(s) before finding a match. Set customization also lets you tweak a killer's kit before you find someone who agrees with your rules. Ex: removing Unknown's hallucinations, or Trappers traps0 comments 71 views last activity
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Simple fix to people using Anonymous mode as a safe guard to spread hate. If they turn it on, they can't see other people's names, profiles and can't send EGC messages.27 comments 612 views last activity
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I can play Cross-Play without getting dced. Queues are also much faster, only about 12 minutes of waiting or one survivor match13 comments 292 views last activity
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SO WHY CHANGE TOOLBOXES? Toolboxes at the moment are used for two things, Repair Speed + Unique Buffs with Add Ons, as well as Sabotaging hooks. There are currently 6 different Toolboxes in the game, two in the rare and very rare rarities, which fiddles with how some perks operate, like Exultation for example. The aim of the following changes are to: A, split Sabotaging Toolboxes and Repair To4 comments 89 views last activity
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Its just really annoying to lose an entire heal because you accidentally missed a skill check or a teammatebrings chase to your heal spot. If it reduces the heal to maybe 50%, heals aren't 99able still which is the main reason people ran this effect when it was buffed initially, while survivors don't need to waste too much time being injured long after. The status effect is just a little too stro10 comments 121 views last activity
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In all seriousness though, why is it possible for me, an NA-East player, to end up on West or even EU? Why does this happen even when im the killer (host)? This happens quite often and its really annoying to not only play against 100+ms as a survivor, but to also be 100+ms in general. Please, fix your servers BHVR. Thank you.15 comments 211 views last activity
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The game used to have one of the picked up survivor soundtracks playing while hovering over DBD on PS5. For over a year now thats been gone. Is it coming back? I thought it was cool. (Yes ik we have bigger fish to fry rn but this is a small bug or smth)0 comments 11 views last activity
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Not as problematic as Forgotten Ruins, but these maps have a common trend of lacking resources. Their sizes for the most part are very fair, but there needs to be more structure loops in the corn fields, atm they are all just deadzones that sometimes have a really weak filler. Put some window loops in there, maybe a new coldwind tile asset like a shed with a window and a pallet. These maps need t12 comments 211 views last activity
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This map is super duper unbalanced. Way too small, way too punishing if you pop all gens in either the upstairs floor or the dungeon, and horrendous pallet and window spawns. Pls tell me you have plans to fix it ๐14 comments 291 views last activity