New Gamemode Idea: Timed Chases (1V1)

As the title states and whats commonly played in competitive ladder, create a public match mode where people can compete with eachother to have longer chases.

How would it work?

  • 2 players pick a killer set(s) before finding a match. Set customization also lets you tweak a killer's kit before you find someone who agrees with your rules. Ex: removing Unknown's hallucinations, or Trappers traps for an M1 only chase.
  • Perks are restricted to chase oriented selections only. Only 2 perks are allowed for survivors, while killers can only use one.
  • Maps are chosen at random, and have no objective props or hatch.
  • The spawn locations of the players are pre determined based on the map, including ones that lack a killer shack.
  • For 15 seconds, both players will have a freecam view of the map, giving them tje ability to check their RNG. Once this phase ends, the chase countdown begins from 5 seconds.
  • The stopwatch begins to track the time until you are downed. The killer is forced to M1 lunge when the 1V1 begins.
  • When the survivor is downed, the players switch roles, respawn at the spawn point, and all dropped and broken pallets are replaced. Another 15 second freecam period is granted.
  • The time to beat is pinned on the top middle where the EGC timer typically is. Whoever has a longer chase on survivor wins.

Rewards

  • The winner of the 1V1 match will always get 40K BP, while the loser's BP is based on the percentage less than the winner's time. Ex: the winner lasted 2 minutes, while the loser lasted 1, so their reward is 50% of what the winner did, so 20K
  • 1V1s operate on a Winstreak machanic. The more matches you win consecutively, the higher your bloodpoint reward will be upon winning, stacking by 1K each time.

Just an Idea, im competitive and I'd love to 1v1 more often with different people.

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