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Boons123

Boons123

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Boons123
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  • 10 comments 102 views last activity
  • Type any Nerf you want, whatever it is I'll start first: The killers move 1.1 m/s and the survivors move 0.9 m/s and The maps is 1000 x 1000 meters and has 16 generators that need to be repaired
    29 comments 491 views last activity
  • I would like to see the Hex totem turn into Dull totems and I would like to see the opposite as well. I know it's hard but I can't do it myself
    12 comments 151 views last activity
  • As we know, the Knight, the Skull Merchant, and the Trapper all received haste effects so they could use their powers more effectively. But I see that some people did not like the idea, such as when they said, “Yeah , haste to fix all killers.” From my point of view, I see it as a good idea, and I don't know why some people hate it
    15 comments 291 views last activity
  • I don't think it's a failed concept. They've improved some perks to cooperate with Boons perks, and you can still gain some value.or as some say, only one survivor uses it and everyone benefits, except the killer, of course Only 2 Boons perks require some buffs and would be good to use and there are already suggestions for them In every new chapter, I wait to see a new Boon perk, and I get som
    20 comments 311 views last activity
  • -First, make the drones detect the survivor who remained stationary for 2 seconds (I mean here, if the survivor stands still for more than two seconds, the drone will not detect the survivor because he is considered a persistent survivor) -Force the survivor to manually remove the claw trap -Reduce stacks from 3 to 2 -Increase the rotation speed of the laser beam by 40% -Grant the Skull Merch
    3 comments 42 views last activity
  • It will add some kind of horror, especially with the thick fog
    0 comments 1 views last activity
  • After hooking the survivor , the killer gains a speed increase of 10.5% for 10 seconds. It motivates the killer to get off the hook and not camp. The farther away the killer is, the less chance the killer coming back and tunnelling the survivor. If it is very strong, it can be deactivated if the killer uses his ability or breaks the pallets
    26 comments 321 views last activity
  • Why do they release a perk that has high requirements and then release another perk that offers the same benefits as the previous perk, but with lower requirements and is very easy, or vice versa? This is a problem that no one talks about I will give an example of a killer and an example of a survivor to clarify my words further For the killers: THWACK! -You need to put the survivor on a hoo
    21 comments 351 views last activity
  • Suggest anything but not outside the concept Sound - changing numbers - visual effects - adding effects - etc But it does not deviate from the basic idea Please do not write anything off topic or anything that is not useful
    0 comments 12 views last activity
  • When you play as a survivor and play with their perks, you get additional effects This will help make the survivors more than just skins for each other Example: Jeff Breakdown -When Jeff rescues a survivor, the hook will break immediately after his rescue Aftercare -Survivors affected by this perks see other survivors if Jeff sees them Distortion -The blood and Jeff's pained voice are sup
    17 comments 221 views last activity
  • 11 comments 121 views last activity
  • 0 comments 71 views last activity
  • Every time you complete a generator you earn a token Each token increases the chest opening speed by 2.5% faster No, it is out of control. We have to set restrictions to make sure it does not get out of control -After repairing a generator you have 10 seconds before the perk is deactivated -Upon infection, it is deactivated - not active while chased -You must be the one who completed the ge
    3 comments 83 views last activity
  • There are many perks that would be good and fun if the safe numbers and restrictions were not put on them as an example For killers : "Oppression" It has a long cool-down for a slight effect For survivor : "Teamwork perks": It has a very long cool-down time -Deactivate when affected survivors get hit ,Just to hide scratch marks or a slight speed boost that you only get through healing and
    5 comments 73 views last activity
  • This is almost the only killer I don't know how to face I heard you have to throw the pallets in advance , but it doesn't work most of the time for me also ,he has a strategy which is throwing violet gas at you to slow you down and he throws himself yellow gas to increase his speed
    4 comments 3,451 views last activity
  • I came up with an idea to solve this problem without killing one of the perks Simply , for the people it is not considered a healing procedure, Instead, it is considered a sacrifice of a healthy condition So, for the people wouldn't work with Buckle up, and keeping both perks the same without killing them
    8 comments 81 views last activity
  • We hear a lot about this killer and her boring strategy But it makes me wonder what makes them do this "That's the only thing good about it" Well, if this is the only good thing about it, then why play this killer? You have so many interesting killers and you only choose to buy this killer, and then you say this thing is good about it, so why did you buy it in the first place? If you like th
    Mod
    3 comments 151 views last activity
  • Her story is unrealistic and illogical First of all, how did she manage to kill two men without any difficulty or obstacles? And why did the victims not think, even for a second, of sabotaging the drone by throwing a pebble? They are also two against one, and not even at the Entity realm, it was easy to overthrow her And secondly, She became a self-made millionaire just by going to the library
    Mod
    83 comments 932 views last activity
  • For me, I call her ( the gens merchant) And I have proof:
    35 comments 641 views last activity
  • 8 comments 192 views last activity
  • In Black Ops games, you can play with your friend or a member of your family on the same device, as the screen is divided into two screens, and each player has a screen to play with. I hope this will be added to this game
    0 comments 11 views last activity
  • This perk doesn't activate most of the time when I'm repairing generators with another survivor I don't know what the problem is. Is there an additional condition that was not noted?
    2 comments 21 views last activity
  • I would suggest discounting the price of the older original characters (permanently) Or make it free Also make recolor skins free but can be obtained from prestige
    0 comments 11 views last activity
  • I have matches trying to take advantage of Poised to find one of my team running behind me I was trying to get a value from the Flip-Flop and Power Struggle and Mikaela comes up and throws the Pallet and misses the timing.
    2 comments 51 views last activity
  • That's two very similar perks now except that "We're Gonna Live Forever" is a weaker version of "Buckle Up" We're Gonna Live Forever: It requires taking a hit on an injured survivor, saving the survivor from the killer's shoulder, or saving him from the hook, and you get one token When healing a dying survivor, you lose a token, and the survivor you healed gets Endurance for 10 seconds. Bu
    4 comments 701 views last activity
  • The idea is instead of killing all gen perk we modify the generators themselves The idea is to reverse the penalty generator repair So instead of putting a penalty on the players for fixing the generators together, we put a penalty on them if they fix the generators on their own. This may benefit the killer so that instead of finding one survivor, he will find two or more The penalty is reduc
    12 comments 331 views last activity
  • If you forgot this perk I don't blame you But read this picture to remember this perk or even know it exists Well, I suggest adding the ability to see the killer's scratch marks at a range of 32 meters from you and perhaps the killer's scratch marks could be made in any color to distinguish him from the survivor's The killer's scratch marks are not se
    0 comments 31 views last activity
  • If a player plays the same killer approximately 5 or 10 times in a row The game will give the player 100% blood points if the player chooses a different killer for a while For example, if the player has not played the nurse for a long time, the game will give the player 100% blood points if he chooses to play the nurse.
    2 comments 41 views last activity
  • Depending on enjoying it and not just on increasing the probability of winning and focusing on the outcome of the match You are free to choose whether you enjoy the benefit of perk, or you like designing the perk type, or both Edit: If you do not know any of these types of perks or do not know one of them Here are links about each type of perks (from Dead by daylight wiki) Hex Perks : http
    13 comments 313 views last activity
  • This effect completely ruined 3 perks -Reactive Healing (perk from Ada) -Solidarity (perk from Jane) -Resurgence (perk from Jill) You literally cannot gain any value from any 3 perks due to this effect And you can't do anything against this effect especially if the killer only has basic attack to hit you, also it is easy to get infected with this effect, and some Add-ons can cause this effec
    15 comments 201 views last activity
  • Since the Med-kit was rebalanced they are very similar to each other and the difference is almost noticeable. So you feel that some of them are not even worth buying and so these are my suggestions: -Added efficiency when using med-kit on others -Add Reduces the volume of Grunts of Pain - Increased Altruistic Healing speed efficiency: The idea is to increase the efficacy of each ty
    1 comments 61 views last activity
  • The goal of Teamwork is to stay together So I wrote my suggestions without spoiling its main idea And I want to share with you Do you have anything to share?
    0 comments 41 views last activity
  • These perks are thrown in very safe numbers but this made it weak Well, as someone who cares more about having fun than increasing the odds of winning, these are my adjustments One of the things that makes these perks ineffective is that you simply don't know the range of the perks and you sometimes end up sticking with your team head to head to ensure you don't lose the effects - So I sugg
    1 comments 61 views last activity
  • 6 comments 171 views last activity
  • You need to repair 6 out of 8 generators It might solve the problem (genrush)
    5 comments 61 views last activity
  • The idea of ​​this post is that you suggest your fixes and modifications in an uncomplicated and easy way for developers Without spoiling the main idea of ​​this killer power Oh please don't make her power look too similar to another killer The goal is to make it fun to play with or against It also made her have more skills to master
    86 comments 1,326 views last activity
  • I have this question Does Teamwork perks work with For the people? Teamwork perks are canceled if you lose one health status And For the people, you lose your one health status
    0 comments 11 views last activity
  • I often hear that the last two chapters were bad The reason was that the killers were boring and uninteresting Although the survivors in those two chapters were good with interesting perks However, most of the community considers the two seasons to be bad This makes me wonder: If the killer was good, would the chapter be considered good? Even if Survivor is bad designed and with boring perks?
    12 comments 201 views last activity
  • This perk was a great choice against the tunnel But now this perk is weak and against some killers this perk does nothing So these are my thoughts -It will be activated twice even if you successfully hit the skill check -Increase activation time to 80 seconds -Survivor gains 7% Haste for 10 seconds and gains Endurance for 5 seconds (so that the Survivor won't get hit by zombies or guards aft
    17 comments 211 views last activity
  • Once I deleted a game and then downloaded it again And now, when I enter the game, I can only play with bots, as any other option such as “play as a survivor - play as a killer - play with your friends” is locked I tried to play the tutorial and play with the bots so I can play with real players after finishing the tutorial However it is still locked I play on PlayStation 4
    0 comments 21 views last activity
  • I like zombie games to make you feel like zombies are a threat and not just easy dolls to shoot at You can suggest several games instead of suggesting one game
    3 comments 101 views last activity
  • The last 3 original chapters we got were The Knight - The skull Merchant - The singularity Vittorio - Thalitta and Renato - Gabriel It looks like a chronology: past - present - future And before you write about the balance, strength and weakness of the characters, how bad or wonderful they are, etc I just wrote what I noticed and just wanted to share it, no more
    2 comments 121 views last activity
  • I do not support the idea of ​​removing it or touching its effect Most of the arguments are, "I don't want the survivors sending me to that map." Or "The maps are unbalanced" It would be annoying waiting for the game to send you to your favorite map and keep trying all day and then you don't get it First, removing map Offerings or reversing their effect will not solve the problem the game wil
    16 comments 311 views last activity
  • In some maps, you may find at the edges of the map part of the iron fence broken and lying on the ground Why don't the survivors use those vents to escape instead of repairing the generators?
    4 comments 151 views last activity
  • Are escape doors really activated because of the generators, or is the entity that activates the doors?
    3 comments 141 views last activity
  • I would like this to be a guide for new and even professional players List all the mind games you know and how to face or anticipate them as a killer/survivor player General mind games , not specific killers powers
    6 comments 131 views last activity
  • Let's all agree that fixing generators is boring, and that's because all you do is watch the progress go up for 90 seconds. Skill checks get boring once mastered So what are your ideas for making it a little more fun?
    15 comments 191 views last activity
  • Well, we have two chapters from Japan, and chapter from Brazil, and a chapter from Korea and others But what about the Middle East chapter? Which Arabs or The majority are Arabs Not only chapters But the Arab community wants the Arabic language in a game, and some even offered to volunteer to add the Arabic language, and this is not new because the Arab community has demanded this for years, a
    51 comments 1,751 views last activity
  • It seems like a more profitable way to make skins for the thirsty to buy than to make skins that fit their story, and this is evident in the latest killer we got. And what next they might make a killer who wears nothing but ripped underwear and with a sexual appearance and then call him "wild - ruthless - and others" and this is the worst way to explain the horror of any character Well, the maj
    55 comments 1,123 views last activity
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