BlueHorkew
BlueHorkew
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- BlueHorkew
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Discussions
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For the first minute of the match, survivors repair speed should be lower 30% (Yeah, people just want base kit Corrupt. The idea is similar. The early game is too important for killers, as they they are the weakest at early game, so an early game buff for killers is needed); Reward killers for hooks, so after an unique survivor hook (think of NWO or old BBQ) the next gen kick regress for 20% ins3 comments 31 views last activity
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So what if gen speeds started slower at the beginning and became faster the longer a match goes on. Basically trying to nerf early gen rush and holding the game hostage/ 3 gens Would that concept be good for the game or bad?37 comments 401 views last activity
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Give the survivor the sprint burst effect after those stuns. 3 seconds 150% movement speed. So instead of increasing the stun time you give survivors the possibility to get to a place safe, while still keeping the stuns reduced.0 comments 11 views last activity
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So, this is definitely not priority, but basically this is an idea for an endorsement system, where players can benefit players they enjoyed playing with. And a sort of highlight feature in the end, just showing your accomplishments at the end of the trial. For example who healed the most, who did the most gens, most time chasing. And some individual for killers, like longest hatchet hit from hu0 comments 11 views last activity
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Would it be possible to add an wifi and connection quality indicator in the lobbies for both survivor and killer, just so you could maybe avoid bad connections? Is that possible, would the devs be ok with that feature?6 comments 61 views last activity
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While i don't think this is really necessary, i think chase perks are fun. So here’s some buffs and reworks to the weaker exhaustion perks: Balanced Landing (Rework): The perk now generate tokens up to 4, at the rate of 1 each 30 seconds of chase, when falling from a great hight all the tokens are spent and reduce the fall stagger by 25% for each token spent. (So the perk as nothing to do with e13 comments 161 views last activity
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Would it be possible to have somekind of filter of connections. Some fighting game let you filter opponents with bad connections or on wi-fi. Would a feature like that be possible or would the devs be open to the idea?0 comments 11 views last activity
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Ok, everyone loves to complain about boons, so here is my ideas Problems: -Survivors dont get punished for placing boons in bad places or times -Most boons besides CoH are not good So here i go: -Killers: - snuffing a totem destroys the totem, base kit change -Hex: Pentimento- Pentimento activates in a totem that was cleansed by a survivor, 15 seconds after it was cleansed. A Pentimento to3 comments 91 views last activity
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Personal opinion, must fun killers to face as survivor I think knight will be in either annoying or not fun at all. But of course its too soon to tell.0 comments 71 views last activity
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So one time while playing survivor in Midwich, we were doing pretty well against an artist until she started to facecamp one random and me and my friend saved him. She then came after me i got down and she put me in the basement, first hook for me 1 gen missing. Well, she just bodyblocked the entrance to the basement, that tight choke. My friend said that she couldn't come save me, because she w14 comments 451 views last activity
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Shouldn't nurse recharge only start after the fatigue ends? It's weird that they added the recharge mechanic, but yet just feels like its not even there sometimes.37 comments 631 views last activity
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This will focus more on the regression perks, but the idea is to nerf some really oppressive perks and buff others: Brutal strength- increase the base regression from 2,5 to 5%. Just a small buff to this useful perk nothing big. Eruption- Remove the cooldown and the incapacitated. Its to hard to counter from the survivor side and the cooldown is annoying on the killer side Ruin- Generators reg4 comments 111 views last activity
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So i understand that the AI for killer and all the different powers isn't ready. But i was wondering if would be possible to play against a normal killer with no power just M1 like the community says. Learning against a normal m1 killer its still a very important part of gameplay, so i was wondering if that type of function couldn't be released earlier. Just for the time being.0 comments 51 views last activity
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So since the last weeks there is a problem where i can't invite my friends into a lobby, this usually happens if for some reason the lobby was closed or someone fell from the lobby after a match. After that happens i can't invite them back. Usually this issue is solved by restarting the game. I was wondering if there is some issue that is making this more frequent lately and if can be fixed. T1 comments 31 views last activity
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Since the DS nerf to 3 sec, people say the perk is useless and that off the record is just DS but stronger. While i think the stun duration should be looked at again, in my experience playing as survivor and killer, DS is still only anti tunnel perk. If playing as killer i see an opportunity to tunnel and need to do it, off the record will not stop me, i just hit the person that was unhooked in5 comments 131 views last activity
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I know how camping is controversial, so i had an idea to nerf camping but not change much in regular gameplay. So changes: 1- Cooldown reduction effects and exposed effects do not apply if the survivor or killer is within 16 of a hooked survivor. I am applying powers, add-ons and perks to this change. This is to prevent unhookable situations from regular gameplay to apear. This could also open17 comments 271 views last activity
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I like wesker but his dashes feel really inconsistent when playing against him, sometimes the endurance from dead hard just takes the hit, sometimes you get grabbed but still get the endurance, sometimes it just ignores the endurance. The fact that i get teleported to the other side of the pallet when dropping a pallet and get grabbed. But most infuriating of all, when you get grabbed and your ca0 comments 51 views last activity
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On ps4, i was in end game and i saw a totem that was previously dull, i thought it was NOED, but to confirm i started to check if i could see the aura of the totem but for as much as i tried, the totem never showed me an aura. After the game ended, i checked and the killer did in fact have NOED1 comments 31 views last activity
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I admit that i dont use flashlight too much, mainly only for challenges. So i was wondering, do flashlight have aim assist on console? If someone knows i wish you could tell me, also some tips on how to use them on console. I am really bad with them.7 comments 281 views last activity
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Had an archive challenge to stun the killer with a pallet from tome 2, i did stun the killer but it didnt register in the challenge, i already had 4 stuns before the update, but it didnt register the last one0 comments 21 views last activity
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While i applaud the devs for trying new things and changing up the game, i think the current system with the moris is fine, i think when the killer brings a mori or a perk that can mori you results in fun tension for the survivors, and the fact that doesn´t happen every game makes it special, seeing a hidden offering and speculating to be a mori , or having the devour or rancor prop up in match,6 comments 101 views last activity
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Against a fully infected survivor in the exit gate i grabbed her but probably in her screen she left, the game couldn't decide if i grabbed her or not and after that i couldn't move for the rest of the match, it happen on ps4. I leave here o photo, couldn't record it, but still i couldn't move my character. 1662752745340.jpg0 comments 21 views last activity
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Killers need good gen defense sure, but eruption just feels so unfair especially for solo queue, what exactly is the counter to eruption, pain res + dms you can predict. but eruption can proc on multiples gens and the cooldown is so short, its almost the same as the incapacitated effect. You can't predict when will activate and stops you from playing the game. The problem wouldn't even be erupti32 comments 1,191 views last activity
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Hi, i play on base ps4 but i have a good cable and internet connection, yet i notice that i find a lot of bad connections from either survivors or killers adding that to the delay of ps4 i noticed that the new DH is impossible to react to an attack, i effectively have to predict a swing every time which i have gotten used to it. I really like the new DH, but should some change be done to it to a3 comments 81 views last activity
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So now if you are close to the pallet while Wesker vaults you get hit, so if Wesker uses his power while i drop the pallet but dont get the stun and he vaults will i take damage for not getting the stun?6 comments 211 views last activity
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In the developer update, better than new got the new effect of blessing totem speed but lost the generator repair speed, is that the intend change or is it missing from the update, just wondering.0 comments 41 views last activity