DS is still good in a way

Since the DS nerf to 3 sec, people say the perk is useless and that off the record is just DS but stronger.

While i think the stun duration should be looked at again, in my experience playing as survivor and killer, DS is still only anti tunnel perk.

If playing as killer i see an opportunity to tunnel and need to do it, off the record will not stop me, i just hit the person that was unhooked in the BT timer and then do a normal chase.

While off the record offers protection to accidental tunneling, or a killer dropping a chase to come after an unhook.

I am not saying off the record is weak. But that DS is still only perk with that function currently. And while the perk continues in this state that its very underwhelming against certain killers this will never be solved.

Off the record could have infinite endurance duration, it still wouldn't be as effective as DS against hard tunneling.

Comments

  • Nah, DS is trash and needs to be looked at. 3 seconds is to short. Going back to 5 seconds would be probably the best action.

  • You overlooked the one aspect of DS that is actually useful. You can reset Endurance with it.

    If you have OTR and DH, you normally can't use both. However with DS you can take the OTR hit, DS the killer, and then DH really extending the time they spend to tunnel you.


  • @Tsulan said:

    Nah, DS is trash and needs to be looked at. 3 seconds is to short. Going back to 5 seconds would be probably the best action.

    Back then 2nd chances used to have 3 layers.

    • BT
    • DH
    • DS

    You hit a BT, miss a DH, hit then take and DS, then hit again to get hooked again.


    Now the 2nd chances has

    • Free BT that disable OTR, DH
    • DS

    Without DS, a single hit off hook will disable everything else. DS is nerfed, but still has its place. The only way to make DS work is paired with Lithe, down at safe windows to make better distance. Or down at pallet on purpose, DS cant stand alone on its own.

  • For a perk that:

    - Only works once

    - Deactivates in end game

    - Requires you to be unhooked and grabbed in a specific time period

    - Is cancelled by everything

    All this restrictions just for 3 sec stun? I dont think is fine.

  • @C3Tooth said:

    https://forum.deadbydaylight.com/en/discussion/comment/3244925#Comment_3244925

    Back then 2nd chances used to have 3 layers.

    • BT
    • DH
    • DS

    You hit a BT, miss a DH, hit then take and DS, then hit again to get hooked again.

    Now the 2nd chances has

    • Free BT that disable OTR, DH
    • DS

    Without DS, a single hit off hook will disable everything else. DS is nerfed, but still has its place. The only way to make DS work is paired with Lithe, down at safe windows to make better distance. Or down at pallet on purpose, DS cant stand alone on its own.

    DS has been nerfed to 3 seconds before. But the devs were not happy with it and returned it to 5 seconds. This has to happen again. A perk shouldn´t require another perk to be a viable option.