BaroneMaximus
BaroneMaximus
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- BaroneMaximus
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SUMMARY OF THE ISSUE: Some of my old completed compendium have been reset, specifically: 3, 7, 8, 10, 11 & 12 PLATFORM: Pc STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I logged in after the patch and they no longer were completed VIDEO: PLAYER LOGS: Player logs are required from PC players only. DeadByDaylight.log 381210_6.jpg0 comments 11 views last activity
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I have no clue why russians are playing in Europe. They are from Asia and everytime i play vs them the match is awful. connection problems and dog playstyle. What is the meaning of me gettin matched with them? Put them in Asia as they are meant to5 comments 1,071 views last activity
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4 organized with comms that know everything about the other vs one that has no clue and cant do nothing to defend himself. TRY to change my mind YOU WONT BE ABLE TO ;)32 comments 443 views last activity
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As survivor you get MMR by escaping so if you play as solo your escape rate will be lower so it goes like this: You die - you lose mmr - you get worse survs - you die again because survs don't do gens and do worse chases - you can't complete all the gens so you end up dying or drawing (AT BEST) by escaping through hatch so you are not still getting MMR and the cicle here begins anew. To get10 comments 691 views last activity
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4 comments 41 views last activity
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Play killer = perma 4 man swf gen rushing and t-bagging play surv = perma tunneled and camp thanks devs :)4 comments 71 views last activity
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5 comments 261 views last activity
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Many already know me in this forum, but probably not all do so i will reintroduce myself (i doubt that any dev knows me lol). I play both sides, i don't care about "winning" killing/surviving, i only care for the fun that this game can give (as every other game i play). This game tho has a huge problem: it is very unfavourable and unfun towards the killer. I don't know why you favour so much surv41 comments 651 views last activity
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Since all the next patch seems to be going around endurance and endurance after being unhooked, i'm feeling very worried of where this will lead. Devs doesn't seem to understand that the prior use of endurance after being unhooked (or any kind of endurance) is (Ab)used to bodyblock for the unhooker and the rest of his team and for me this is not particularly fair nor logic. Usually when this ha7 comments 101 views last activity
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The devs said: "2 escaped, 2 sacrificed is the perfect balance" But then why am i not pipping out of a "balanced match"?? When i'm a 100% sure the 2 guys that escaped clearly 2 pipped out of this. THESE are the kind of things that make me believe that this game is survivor18 comments 511 views last activity
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Boons are actually really over performing in my honest opinion and i will explain why. From the fact that you can re-boon over and over and over again the same totem to the fact that you can use their effect infinite times with no drawback whatsoever. Hex totems are powerful perks that you can have until the totem is broken and you can bring a maximum of 4 since you are one killer. Boons can be a0 comments 21 views last activity
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Guys, i wanna start this thread by saying that i am not a killer main. I PREFER to play killer, but i play both sides equally. After playing this game for roughly 3k hours i've managed to understand many things. One of the most unsettling and unfair of all is that survivor is way more enjoyable and chill than killer and it's not even a personal thing. As survivor: you have the chance to play wi15 comments 181 views last activity
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since this: https://www.youtube.com/watch?v=wMVmbAZLrXs&ab_channel=TrU3Ta1ent is the everyday killer situation against toxic premades with keys and keys and keys. Here's the hatch and key balance needed and i'm pretty sure it will fix everything: The hatch ONLY spawns when the last survivor is up AND THERE ARE STILL GENS REMAINING or when the end game collapse begins (with the fact that end1 comments 11 views last activity
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I sacrificed all of them, but it says that i killed just 3...0 comments 1 views last activity
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I mean, c'mon, survivors already has it with abusable things such as p3 claudettes or completely pitch black skins and also sounds in this game are broken so why in the world would you subract the only thing that help killers to spot survivors?? Adjust the grunts of pain from 100% to 50 for a short period of time after being hit so the perk would be still viable, but then it should go back to nor13 comments 201 views last activity
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Basically spine chill is an anti-skill perk that plays for you. It also gives you bonuses in speed on whatever you do when the killer watch you at 36 meters (#########???). I don't really see the reason why the radius should be THIS long and why in the world you should have a bonus in action speed??? It should be: "You wanna know when the killer is watchin you? Ok then! Everything you will do in4 comments 41 views last activity
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Can you plis fix this bug? Thanks. https://www.youtube.com/watch?v=FRiAurINCR4&ab_channel=BaroneMaximus4 comments 31 views last activity
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When the guy you are spectating goes through the door sound goes crazy and does weird and awful noises0 comments 1 views last activity
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When you run straight into a M1 action the grunts of running stands until you dont let go0 comments 1 views last activity
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https://www.youtube.com/watch?v=QSqBp--A4QI&ab_channel=BaroneMaximus what the hell?0 comments 11 views last activity
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I dunno, it just popped on my mind one of these days and i was thinking something like a human killer that does stuff like putting traps around and then transforms when he smells the scent of blood of wounded survivors. Also a base increased FOV and an increased skill in tracking, but very weak when flashlighted and losing some of his "transformation gauge" when gettin stunned or something like t0 comments 11 views last activity
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Like, i really believe that the best Myers rework is... basically Ghostface!! :'D He covers all the weaknesses or the abusable points that Myers has and corrects them like a cherry on top of a cake! I'll explain better: Myers is a stealth killer that needs to stalk people to be viable: It means that you are not meant to be seen, but he is tall like an old grandma wardrobe and he is LOUD!! It's l34 comments 131 views last activity
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Like, you are already a very good killer by having the chance to throw hatchets on ppl and apply various effects via addons... I really don't see why it should have an insta down perk :\ My suggestion is: You just decrease hatchets from 5 to 3 and the perk gives you deep wound when you hit them instead of downing them and add a penalty speed on deep wound healing. It would really make it viable19 comments 91 views last activity
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My friend: "9l_TYT_OGUH" is playing from pc, and he just got marked as console player. It's not the first time that i hear about this bug, but it's the first time that i encounter it on first person2 comments 601 views last activity
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From time to time i encounter this glitch in which the bloodweb doesn't work anymore and i cant close it so i'm blocked till the game starts2 comments 51 views last activity
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I played against an obvious 4 man swf in which one of them was abusing a costume glitch and then at the end i managed to hook 1 and was picking up the other but the game crashed, i'm preeeetty sure it's not a bug but they glitched my game on purpouse. I have this screen as prove of the costume glitch and the names of the players involved. The one i was picking up last was "Iron Maiden"0 comments 31 views last activity
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Like, since he came out i knew people, would have abused his cages to tunnel people and i was 100% right :\ I keep encountering people who intentionally abuses pressure on hooks dropping that S * ** on the floor and going further on the tunnel for the hooked person and this is literally killing the game. The only thing needed would be make cages worth like hooks and that's it. This game does36 comments 321 views last activity
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-Pc -When i try to open the survivor lobby it says it's impossible, but after a few tries of infinite loading screen it does let me get in to surv lobby. If i try to invite somone it does not make them get in and let them have a message that says impossible to join the lobby -Today has happened a lot to everyone who logged in for the first time in my group of ppl (10 to 20 ppl) -When you try7 comments 181 views last activity
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I don't really believe this should happen :\ i think items should have "a body" that gets pushed one side to be picked up later, otherwise killers can abuse this thing to just eat items at their please3 comments 41 views last activity
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I wonder if this is a thing made on purpose to confuse players or is there any chance that will be changed in the future?15 comments 191 views last activity
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When i'm killer, i get punished by grabbing people while vaulting or on gens yet not grabbing them with the result of a missed attack OR for the very first time today it happened to me that i threw a hatchet to a nea and i literally saw the blood spilled BUT she DEAD HARDED anyway.... on the other hand when i'm survivor i dead hard everytime and i get hit anyway... yesterday i dead harded and fo0 comments 11 views last activity
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The logic behind this is quite simple: You wanna show skill when you are competing for your rank, skill that is clearly unnecessary if you play SWF, both because this would turn into a 4v1 instead of a 1v1v1v1v1 and because you otherwise could get points that you "don't deserve" since that emblem system for survs gives point even passively from the others actions. The ranked system now has peop0 comments 21 views last activity
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I mean let's talk about what survivors really do in a game: M1 on gen, hold shift and spacebar here and there. Let's talk now about what a killer have to go through: He has to learn how to use properly is power, he has to learn addon and study them to properly to make his power better and to synergize with perks, he has to practice with said power and when to properly use it. The best killers in82 comments 2,551 views last activity
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A detailed match history (paired with the replay mode) could be veeeery useful and interesting2 comments 71 views last activity
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They are clearly a problem, i barely pipped from this game. I closed the hatch and one stayed out but he had another key and he flew away. I mean red ranks SWF abusing this stuff is so shameful5 comments 31 views last activity
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https://www.youtube.com/watch?v=yi6P7Jxf6AM Ok, this is what i believe being the best player in this game and i don't base my judgement on the skill (even tho he is pretty skill) But i judge his skill on knowledge and fairness. Basically: He plays fair, he always tries to 12 hook and he never play lame unless he has too, This is exactly me EVERY game. But the outcome is: You get gen rushed and62 comments 1,081 views last activity
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People has no sounds at all when walking or on the floor and i don't mean iron will stuff. I literally mean, people having no footsteps or cries for pain when on the floor and it's 100% a bug of a kind so please fix it...2 comments 31 views last activity
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Before the big nerf, ruin was pretty consistent as perk because it slowed down gen properly even tho it was still easy to break it and there was people abusing gen tapping (i mean, seriously??). But after the rework, ruin is kinda pointless, but when you wanna synergize it with surveillance. it's still easy to be broken and it DOESN'T slow gens anymore. What i mean is, you can actually just rus0 comments 11 views last activity
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Soulguard is basically no mither/unbreakable + borrowed time, it counts as 2/3 perks at once!! I would really think to limit the unbreakable part to just once per game even if you have an hex in the game.54 comments 561 views last activity
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If it happens that a survivor spawns exactly on top of a lit totem or a gen that has no corrupt intervention on it, it's blocked by the entity for X amount of time that for me should be 30 seconds max. And by spawning on top of it, i literally mean when you look around your character when you just spawned and you see it near you (IT HAPPENS ALL THE TIMES) This will avoid insta gens or insta to3 comments 31 views last activity
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it should be really nerfed in terms of "sharing points" like sometimes i get iri without gettin anyone from the hook or healing anyone... I seriously believe that the points given from the other survivors going for stuff should be just 25% as effective (because 4 survs so 1 out of 4 = 25%) it seriously feel like those points are literally gifted to everyone even tho they never do anything towards0 comments 11 views last activity
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Ok, i had no other ideas for the title, but i'll explain what i mean. I think that, sometimes when you are in EGC, too many people get out of the trial before even trying to unhook you. In some games i literally do everything, gen wise and chase wise etc, and it happens very often that the last chase is mine. Then i get hooked and very often one hooked if i'm honest. i don't really care about es3 comments 21 views last activity
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I really wish there was a replay mode to watch later and see what happened in the game..16 comments 191 views last activity
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I just posted a discussion in general to see what people thought about him and how he could be balanced. Honestly, talking about a killer to be "not strong enough to beat the best SWF" doesn't seem to be a good reason not to balance a character tbh. I seriously believe it should be taken objectively and balanced for solo Q players that are the only one who really play this game for the challenge18 comments 151 views last activity
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I'm pretty sure that bloodlusting should not be that oppressing, cause a lot of killers just rely on that too often. That doesn't mean it's a bad thing for survs, cause that gives them a lot of time from chases. BUT i'm pretty sure that if the killer lost ONE stack of bloodlust when missing an attack as it was for pwuf, chases would be more rewarding for survivors in terms of mindgames and killer2 comments 31 views last activity
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It's a bug right? i HOPE it's not meant to be this way.0 comments 21 views last activity
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There is a hook in the Saloon map that has a rock in front of it that acts like an obstacle and you cant hook people in it. it's one of the outer hooks in the middle of the fields, i forgot to take a screen, i will add it in further matches1 comments 21 views last activity
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Ok... This is the first time that i'm actually clueless on balance stuff, but... When you are SWF we all know how unbalanced this game is, but when you are solo, you can only rely on yourself so: Deathslinger has low terror radius, combined with m&a it's literally unexistent. When you hear it, it's literally on you already and since he has a ranged attack, that doesn't really sound fair tbh113 comments 1,611 views last activity