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zombitehdeath

zombitehdeath

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zombitehdeath
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  • Removing the terror radius and having a range is good change of they do that but I'm sorry they will make the range 32 metre which is a bad idea as they can hookbomb any time and won't be punish for it. The best range would be 16 or 12 metre as a camping killer would be in those range and the people who hookbomb would be punished for a reckless action

  • The auto degrees would kill of all gen kicking perks since you need to kick it for it to take an effect.if you can still kick it which I will fully support that.

    DS shouldn't be base kit.I don't want second chance perk to be base kit since it unhealthy for the game.

    For kindred maybe. I would make it that the closes survivor aura is shown to the other and the aura of the other is shown to him. Which will not change kindred as much while making a change that wouldn't give to much but a fair amount of information

  • A trapper add-on very rare. Reinforce traps

    The trapper has 5 reinforced traps. He can only place the reinforced traps under pallets.

    Whenever a survivors vault the trapped pallet, the trap will activate and break the pallet.

    The reinforce trapped will become a normal trap.

    The oni add-on fathers katana

    The oni blood fury is change to family honour.

    After activating family honour. He gains his father sword and gain the ability of precise strike and dignity dash.

    Family honour has a moderately increase in duration

    Similar to demon bash but instead would have a limited turning rate and have a short dash after releasing or fully hold in the attack button.

    Is similer to demon dash but have a slightly decrease in speed and have an increase in turning rate and have a short dash when pressing the attack button.

  • Offering are universal for skilled as survivor

    Survivor item and add-on are also universal

  • I am a wealth main so I could help you out with the best of my knowledge

    You should probably have more then one of each mains just so that the information you're getting is accurate

    Hope your project goes well

  • I would rework predator and hang man trick

    Predator: scratch Mark glows and have a 1/2/3 second duration increase. Survivor create cut Mark (smaller version of scratch marks) and have a duration of 4 seconds


    Hangman's trick: while carrying a survivor, any survivor in a 6/8/10 metres range around a book has there's aura shown. Any sacrifices hooks will reset in 5 seconds

  • @Fuzzels said:

    https://forum.deadbydaylight.com/en/discussion/comment/2009119#Comment_2009119

    Relying on addons is a silly way to play. Base kit Billy is perfect. If you wanna say others are better because they have better addons.. like alright, why ever play anyone but iri and belt huntress

    he didn't say that the other killers are better because of their addons. He just said that his add-on are bad (most of billy add-on are complete useless or there too weak) he said that blight,bubba and oni are better then billy in one aspect of his ability (mobiliy, downing and snowballing) the now overheat mechanic make billy unfun. Newer players might be discouraged from playing him because they have to worry about overheating. I think the overheat mechanic should punish people who use his chainsaw too much but how it work now doesn't justify it and there was a time where it does punish people who excessively use the chainsaw while being fair and most people loved it till it got changed to What it is now. I Do think they should revert it back and change his addon to be more fun and unigue too then I won't be playing him anytime soon

  • This look very professional and makes the information clear. Good word

    For the gamemode itself. It would be better if both team have more interaction with each other like having new status affect like daze: decrease in movement speed and distorted pov (killer) crippled: decrease in action speed and I new healing action (survivor) stress: increase in action speed, killer kicking and pickup, survivor: increase in action speed overall( both) these could be change fitting the hammers and would game both killer and survivor have an interesting match

    I don't think the map should be big (if the side killer/survivor can't go on the other sides territory then maybe) but it can be a little bit bigger then usual

  • I've just check but the only action you can change seperate are use/drop/pickup item.

    Can pc change their action seperately?

  • I got my name from playing a lot of for was zombies and I was getting a online account (xbox) so I chose the name “Zombi the death” but my dad change the to the because of computer language. I became find it the name and I still play with that account and will be using that name until I die

  • Feng is best girl

    no one can beat her

  • Saloon is my favourite map for both survivors and killers.

    For killer it small enough to roam around/patrol gens, have good pallet placement and good that a good killer can hit/down a survivor without breaking the pallet.

    For survivors it easy to find gens and the ten placement are good for both sides and the loop it has are not the best but certainly better than the rest

  • I would like to change the windstorm and blind warrior add-ons to something more useful.


    Blind warrior change I will make is.

    While in a chase ringing a bell would temporarily be cloaked for 3/6(mud/white) seconds. This will be on a cooldown of 30 second


    Windstorm would be completely different, i don't know how good it will be or how bad but I think it might be an interesting add-on

    When unclaoking you go invisible for 2/4/6 second (mud/white/blood).

    Those could help in chase and could have some synergy with other perks and add-ons.

    Hope you like these changes

  • @Huge_Bush said:

    https://forum.deadbydaylight.com/en/discussion/comment/1991961#Comment_1991961

    Me too. I wish there was more. OP should start drawing dbd memes and comics.

    He could also do tip /tutorial with his art as it is simple and could help new player/people who'd haven't played said killer to understand to killer better

  • I really like the art :)

  • You can also fast walk(spring burst while walking).It hard to Do and it doesn't make scratch mark

  • @MandyTalk what about killer\survivor that was bought with shards? Will they be unlocked or will you have to buy them again with you switch to available platform (pc,switch and stadia)

  • It freeze at any moments. Usually booking a survivors or survivors being unhooked.

    It messes me up when I'm moving my camera around.

  • This is a great start and I hope we can make it better.

    I would say to keep the top middle part of the recent HUD and place the survivors in the middle and keep the rest as it is with changes to them. This will be better as you don't need to move your eyes as much while playing and information isn't space so much that it could hurt your eyes

    But that my opinion

  • I missed old hangman trick.

    To be able to reuse sacrificed hook was great.

  • Feng and wriath.

    These two are the first character from both sides i played as.

    i liked fengs technician because it would silance the noise of a gen when i missed a skill check and would silance the rapair noise the survivkr would make.

    Wraith ability is my favourite, to be able to get the first hit at the start of the chase is great and would end it quicker. His lore was the thing that made him my favourite. Him killing his boss and making his skull apart of his weapon is a nice touch and his appearance give me the impression that he's dead and turn into a wraith a shadow of his former self.

  • I'll do two


    Predator 2nd or 1st tier would be built in and scratch mark would last longer and walking have their own scrach marks but short and spaced to differentiate from running scratch mark. This would helpful since wraith is already owned and could help new and some experience killer to learn how survivors move when walking.

    Bloodhound woukd be change to a bloody mist that in the air while the survivor is injured and would sfill be active for 30 seconds when the survivor becomes healthy. I don't know if interacting with a other survivor give them the bloddy mist for 15 second would be a good thing or a bad thing.

    Criticism would be helpfull

  • I love this thread and all the addon ideas (liked the padded jaws the most. It is great @Saltjar34)

    Wraith

    The “silance” mud and white

    moderately/considerably Increase the duration of being see-through (claoked) while unclaoking

    moderately/considerably increase transition to see-through while claoking

    Slightly increase the time to unclaok

    Ring the bell once


    This could help when using the surprise attack and to mind game see through loop (killer and survivor can see each other) and it could replace the “blink” addon.

  • It also drop when a survivor use dead hard

  • I think the basic attack is for the blindness and slowed crawling not for the main part of the perk

    Edit: just reread the discription of it and they did change it to basic attack so it indeed a nerf to it

  • Blood hound. Changing it to a mist of red instead of blood being highlight/bright when injured and would last for 20 or 40 seconds or more/less (if you want to share) when in the healthy state.

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