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theonryo123

theonryo123

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theonryo123
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  • @Shroompy said:

    was this written by AI

    Yes and so what?? lol

  • @AggressiveFTW said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3824316#Comment_3824316

    I'd prefer if they just added a different type of monster/killer that could crawl. Rather than a visual copy looking the same but one of them can crawl and the other one can't.

    I mean what is your issue with Kayako? I get what your saying about how similar sadako and kayako look in appearances because they both have long black hair with pale skin and white dress. But you can't deny that dbd has like 4 mask killers and slashers which include trapper and Michael and alot of the community want jason in the game which i agree on. But there is no doubt Kayako should not be added because she should eventually

  • @SoGo said:

    I think two Onryos are enough.

    No we need one more and that is Kayako

  • Kayako is so good to have I just love her croaking noise

  • @Autharia said:

    With the recent collaboration I think we also have a good chance fore the wendigo from until dawn too.

    the Wendigo from until dawn is not part of Japan

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3815883#Comment_3815883

    Honest question : What's the beef with Pain Resonance? It can only be activated Four times in a match, and you can partially counter it by laying off the gen after the killer picks up a survivor.

    It's not the perk that is the issue it's because it's a meta that survivors see in every match that is run by killer. I feel like behavior needs to buff other gen perks

  • @okaayletsgoo said:

    God this game is so stale with nothing but aura reading and pain rez. Every game is the same rarely does anyone use anything different.

    Aura reading is really not the issue. I think the main issue you are having is pain res which I get because every time I see pain res it is in every match that I am in.

  • @DBDnerd said:

    Though I love his idea with all my heart, if dbd were going to do a grudge thing, they would make a skin for sadako all at most.

    why would the grudge be a skin for sadako if they are 2 different licenses?? It doesn’t make any sense

  • @caipt said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3793363#Comment_3793363

    Yeah larger maps naturally favor high mobility powers, as do all maps. BHVR is taking some strides to help these slower killers as seen in their recent map reworks making maps much smaller. But that in turn made the faster killers stronger etc etc. As long as getting from point A to point B matters those who can do it faster will always outperform those who cant.

    exactly because they need to focus on the killers who can’t move from point A to point B. Huge maps are definitely for nurse blight billy for example they can travel from one side map to the other faster than other killers who are weak can can’t catch up to the other side of the map as fast

  • @caipt said:

    what exactly is the question here?

    well I accidentally chose question instead of discussion but can you actually see what I’m saying?

  • @TragicSolitude said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3784184#Comment_3784184

    I'd certainly love to see it. I think hearing her death rattle as she comes up on you in DbD would be pretty freaky.

    I know right and imagine Toshio in the background

  • @Brimp said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3783698#Comment_3783698

    Its still the same exact scenario though. The survivor got caught but then is rewarded with a free escape because they get basekit BT and a 4 second stun on top of it basically getting you out the gates against most of the roster. Direct the same energy towards the perk that could LITERALLY allow for the same thing.

    Most of my dbd matches with friends or with randoms no one hardly runs bt perk as much anymore it’s like you on your own type thing my point is that what if your getting tunneled since the beginning of the match and comes end game there’s still tunneling and what if you can’t defend yourself because off the record or ds is deactivated. Tbh idc if DS is disabled at least have off the record work in end game so you can defend yourself from off the hook. I just feel like killers need to learn how to win even tho they use perks to help them as much as survivors do but no one talks about terminus noed no way out or blood warden I mean if they need that to help win the y game why not at least have off the record work in endgame?

  • No guarantee kil

    @jesterkind said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3784000#Comment_3784000

    I can make that make sense.

    You're comparing endgame perks on the killer side to throughout-the-match perks on the survivor side. After all, it's not all of the survivor's perks being disabled- just two that would be problematic if they got to work in the endgame. The missing piece of the puzzle that makes this make sense is that survivors have endgame perks too.

    Adrenaline, Hope, No One Left Behind, and Wake Up are all endgame perks, those aren't disabled- just like the killer's endgame perks aren't disabled either, because that's what they're designed for.

    Nothing should be guaranteed in the endgame. There should be perks to help, but they shouldn't provide free win conditions for either side. No killer perk should guarantee kills and no survivor perk should guarantee an escape. If you were to argue that some killer perks do guarantee kills - and I'm on the fence about this, I think there's some issues here but it's usually down to bad luck more than the perks themselves - then the only logical conclusion is that they should be changed, not OTR and DS.

    no guarantee escape for survivor no guarantee kill for killer but then again it’s not making sense think about it. Yes no one left behind adrenaline and hope are not disabled and same with killer end game perks that’s not disabled but tell me this. How come if the killers side like Noed terminus no way out or blood warden what happens if a killer tunnels you until end game and you have to defend yourself?? At least they should make off the record in end game work because basically they just giving a killer a way to get a kill because he or she is trash at the game and can’t win because you have to have it the easy way without earning yourself a kill mad get good at the game that’s the point I’m trying to make here

  • @Brimp said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3783698#Comment_3783698

    Its still the same exact scenario though. The survivor got caught but then is rewarded with a free escape because they get basekit BT and a 4 second stun on top of it basically getting you out the gates against most of the roster. Direct the same energy towards the perk that could LITERALLY allow for the same thing.

    true but the only reason they changed it is because killers was having a issue at winning at and game and complaining about it that’s the reason it’s changed not because they wanted it to be balanced it’s because they wanted a kill at least that’s why

  • @TragicSolitude said:

    Sadako has bare feet in the movie. It's common for onryo to be barefoot. Kayako is barefoot as well.

    ooo Kayako do you think she should join dbd I’d love to see her 👀

  • @caipt said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3783698#Comment_3783698

    Survivors should have to earn their escapes, not just get lucky with their perk.

    why because killers couldn’t get a kill so all of our perks disabled at end game when killers get to have their end game perks? Make it make sense

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3783231#Comment_3783231

    You can't curve with the power at all so its really not even skill based.

    exactly because it’s times it’s hard to curve his slice and dice with using scamper under a pallet or a window like to doesn’t curve the way you want it to survivorss can easily dodge left or right to prevent getting hit yet they camp pallets which should be addressed

  • @crogers271 said:

    The main reason DS should deactivate in end game:

    Do you really want it to become normal that killers stand over survivors for 60 seconds waiting out a possible DS?

    OTR would be fine, but OTR seems pretty good as it is, making it stronger doesn't seem necessary.

    Beyond that, there's nothing inherently wrong in an asym that the killer gets something that the other side doesn't. It's easier for a killer to get a kill in end game, that's not too different than hatch. Both are mechanics to keep players involved in the game.

    well that’s not the survivors fault if the killer can’t earn a kill because you just have to get good in my opinion at least bring back off the record in end game

  • @Moonras2 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3783698#Comment_3783698

    How are they given a kill? The game doesn't end just because the gens are done. Perhaps the killer decided to play for hooks. Should they be punished somehow because they got a lot of hooks but didn't choose to kill someone outright at the beginning? Perhaps 1 or 2 survivors were already dead before the gens were done. In this case they aren't really losing at all. It's still a close game.

    I didn’t say the game ended because 5 gens done go back and read my post I specifically said if killers are able to use noed no way out blood warden and terminus then survivors should use ds and off the record for end game which means killers should earn their way for a kill since they didn’t stop 5 gens from being done but at end game they should just get good and earn a kill in my opinion

  • @Brimp said:

    That would also mean survivor would get a free escape for simply the kill not deciding to play efficient though?

    it doesn’t matter because killers should earn a kill and not just given to them because they lost the game when they can’t stop survivors from doing 5 gens

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3783520#Comment_3783520

    This does not mean that Chuckys Scamper should make Pallets useless and guarantee a hit every time. Saving his power until the Survivor has to drop a Pallet to just scamper under it for the hit is a really unhealthy way to use a power. And I dont even think there is any discussion, lose-lose situations are always bad, because they remove any skill component.

    then what’s the point of one of his addons hard hat when can’t even use scamper to vault under pallets really without using slice and dice. His slice and dice is hard to hit because the angle is so narrow and you can’t angle it the way you want to

  • @Aven_Fallen said:

    I see him quite often (compared to other Killers at least). And the changes to his Scamper were excellent. Players who are good with Chucky got Buffs, players who only used Scamper for really cheap Heats got Nerfs.

    So if you are good with Chucky, you just won, if you were bad, you lost. As it should be.

    The changes to his scamper where not good really because the camera angle on his slice and dice whenever he use scamper he can only use while vaulting under pallets while using slice and dice. My point is he can’t control his camera angle because it can never connect plus survivors can easily dodge it which means it’s hard to do

  • @Huge_Bush said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3780694#Comment_3780694

    I wasn’t focusing on what the Killer is, I was focusing on where they’re from. We already have three unique Killers from Japan. The game doesn’t need yet another one from there when there are plenty of other places that can be represented in the game.

    We have a very diverse playerbase and some of us would like to have our cultures represented in game. At the very least, it doesn’t have to be our cultures but more variety than having a fourth Japanese Killer.

    As far as Jason goes, he’s reached beyond the ranks of just culture, he’s a global horror icon. Literally the mascot of Slasher films. It’s actually sad he’s not in the game.

    Yea that’s my point you’re saying where the killer is from by saying we have 3 Japanese killlers which is valid. But we have like how many American horror slashers in dbd? We have Ghostface Michael Freddy Leatherface and now people want Jason which he should join. Plus it wouldn’t be a bad idea to add kayako because she has different abilities than spirit and sadako. Kayako can crawl and use her hair abilities and teleport to different parts of the map plus she has Toshio who can spot out survivors and I think kayako can be used very differently in third person since she can crawl. I dont see why they wouldn’t add her just because she’s similar to sadako I mean she is the best iconic Japanese horror

  • @Huge_Bush said:

    I would prefer the Devs take a long break from J-horror. We have Sadako, Spirit and Oni . We don’t need more. I’d rather have monster/demons from other cultures please.

    Like give me an Egyptian mummy with a map on the Nile. Goblins from Europe could work (give me a goblin slayer chapter plz) with a run down castle map (not Borgo). Or how about a Cyclops from Greece, featuring some ancient architecture. I’d even take an Irish leprechaun in a map of rolling green hills and tall grass. There’s plenty to take from and we don’t need to revisit Japan for a fourth time.

    it’s not about what we don’t need the thing is people want Jason in the game so badly which I do as well noted we have Michael and Trapoer who are slashers with mask so why can’t it be the same for kayako?? Plus oni isn’t a onryo yes he’s a samurai warrior killer but not a onryo

  • @Aven_Fallen said:

    Puh. I dont know, I would not be excited for such a Chapter.

    We have an original Killer who is basically an Onryo with Spirit AND we have Sadako who is even called "The Onryo". And Sadako already was one of the least hype chapters, even tho this was mostly due to the fact that it is the Japanese Original and not the US version and that it was announced so early.

    I dont think that a third Onryo-like Killer would really be exciting.

    why not you know the devs are gonna run out of ideas eventually so she’ll have to join haha

  • @Seraphor said:

    I don't see why she shouldn't be, but I have no interest in her being added.

    We have Sadako and Rin already. She might be iconic in Japan, but she's still very similar.

    It's kinda like Michael and Jason. Yes Jason is iconic, but at this point, would he really be adding anything to the game?

    We have Ghostface and Myers they are similar and they have the same power but used differently so why not add kayako who is different with her abilities than sadako?

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