squbax
squbax
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- squbax
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2845062#Comment_2845062
We're aware that this is a high community wish but we cannot confirm one way or the other I'm afraid, it's not just our decisions but down to our partners also.
Just a quick question, is there still that bug that erases everything when you link your bhvr account to your steam? I have wanted to link it but im very nervous it might just poof my progress.
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I like the flowers it gives her an unncanny feeling like a corpse that sprouted flowers and revived, idk I really like it.
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That mori is sick.
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@Chaos999 said:
https://forum.deadbydaylight.com/en/discussion/comment/2843446#Comment_2843446
Wait, what? So how do you play those annoying loops as m1? I mean besides just leaving. Is there like a secret guide to how play every loop as killer or something?
You can generaly wait at certain spots on those tiles to confuse survivors or run them normally while moonwalking, but never run them in the direction that gives the survivor a fast vault, that being said any good survivors will be practically inmune to those mindgames or if somehow they are good but manage to screw up they got "E", thats mostly for distance if they use "E" to dodge thats not a good use.
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It probably does and It should, a 1k means that killer got clapped.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2836648#Comment_2836648
Awakened Origin and the one that came from the older tome (not the red school girl one) as I forgot the name.
The kendo one?
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You are very of the smart, me support this idea.
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@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2807544#Comment_2807544
Survivors 'abuse' boil over: 😭😭😭😭 nerf the perk game is unplayable we can't hook in rpd library
Killers abuse library top hooks: 'get over it'
The hypocrisy is real. Why didn't you just 'not chase a survivor in the library' too?
Im pretty sure that comment is satire as many survivors say something very similasr to what he said, cuz if its not sarcasm thats a yikes, but im pretty sure hes just saying a killer version of what some people said during the boil over fiasco specially with the "if a survivor has boil over you should know they intend to use it so you should just not go near library".
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@Marc_123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2804904#Comment_2804904
Man... you don´t need to play RE.
Here was a thread with a drawn map of the RPD map. Can´t repost atm.
Just learn it - it is really not that difficult.
And a lot of gens are fixed. Always in main hall or the little room left (from front exit) or above. I think always in the bathroom on top and so on.
After playing this a few times you really should know these things.
May the Goldfish is not so far fetched...
I agree that learning the map is usefull but even if you learn the map it doesnt excuse all the other things wrong with it, performance is awfull, the tiles are either useless or god pallets, wIndows are useless in most offices making them deathtraps.
It is a bad map for gameplay, if you memorize it or not doesn't change the fact you still have to loop in a badly designed map.
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In all honesty your first mistake is actually thinking they would fix deadhard interactions with powers in the first place, as far as im concerned the nemesis and victor issues are here to stay so might as well just take them as features.
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@graveyard_7777 said:
Fresh blood marks are considerably more discernible than normal and can be tracked for 2 seconds longer than normal. When 5 gens fly by lol
I disagree actually, let me explain, bloodhound literally dunks on iron will gamers so hard, and seeing as 99% of survivors run it, it actually gets a lot of value during the match, its good due to the iron will meta.