slendermansmoom
slendermansmoom
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- slendermansmoom
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Comments
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2665967#Comment_2665967
Do not waste your BP on Pinhead for a while, his addons have been obliterated.
his addons op wut u talkin bout
are they going to nerf them
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@Crowman said:
Survivors now simply can't handle that killers should be difficult to beat in a 1v1 and cry for nerfs.
yep survivors cry about anything
if they can't counter and bully it. it is broken and needs a nerf
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@AnObserver said:
DBD's core has always been "Escape the monster". A bad/casual Killer simply has their prey escape.
VHS's core is "Kill the monster". A bad/casual Monster has their prey beat them to a pulp.
i agree with the vhs being kill the monster but dbd is now bully the monster until they give up and cease to exist XD
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spend it on killers who are fun to play once you get addons like pinhead and myers or maybe even trapper or pig.
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play yun-jin and don't be toxic it's that easy however if you are toxic like me goodluck cus its going to be 3X as hard
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like mixing devour with undying what do you get. survivors: TOXIC
mix ruin and survilence what do you get. survivors: TOXIC
mix any perk what do you get. survivors: TOXIC
but anyways it feels liek whatever you mix it might get survivors angry at you but ignore them
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Every perk thats boring is... well boring
every fun perk is complained about by survivors until it's nerfed into becoming boring
the only fun perks i can think of rn for killer are plague and hag perks however every perk for survivor and killer can be combined in someway to make them fun
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the second you break a boon the person who blessed it will stop what ever they are doing and run to the nearest totem
it may give them an advantage if used right but it has a very noticeable sound que when near it
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/2652558#Comment_2652558
It isn't as bad to go against? It completely frees up the need to use medkits/use a teammate/self care/inner healing to heal, allowing the use of just toolboxes with no risk, and it COMPLETELY cancels the hit and run strat, you can just harass tons of Hag's traps, and go reset super fast.
Shadowstep and exponential are completely fine, but circle of healing is FACTUALLY busted
boons also waste a lot of time and if they lit one and you find it 2 seconds later and destroy it guess what that's a quarter of a gen they could have gotten done and they wasted it just like with selfcare and you can just keep doing that especially with undying and retribution. booning totems when they aren't needed can cause the game to fall apart because they had 1 or two teammates not doing anything other then totems
if you catch them booning it's just as painful as stopping somebody from cleansing a totem it wastes time that they SHOULDN'T HAVE BEEN WASTEING IN THE FIRST PLACE
Don't look at boons as a disadvantage look at it as the key to turning the tables and getting a 4k
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i think circle of healing nerf that came with the release to the public was good enough, i used to think boons were a terrible idea but they aren't as bad to go against as i thought and they can be punished if you bring hex ret or haunted
franklins has gotten nerfs and buffs and i think it's fine where it is, franklins used to not deplete charges but instead after the timer destroyed the item and that was annoying if you brought any limited item. now franklins is more fair and isn't game ruining because you can still find your item and escape with it.
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on mobile if a teammate dc's they are replaced by a bot which is different from pc where all your teammates are bots by default- Otzdarva
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all perks are meta on the ptb until survivors realize they are strong and cry to the devs to nerf it
then killers cry about survivor perks and they also get nerfed
in the end everyone gets s### because nerfs for everyone
honestly tho i thought counterforce would be meta but now boons exist so destroying totems is looked down upon
for killer i thought lethal persuer would be a meta which it kinda is but then everyone realized it's only god on cirtain killers and some dodn't even need it im a doctor main and i already find everyone at the start so what's the point :/
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it's more broken then no mither
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also maybe demobaby because let's be honest demo mains are the best
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i always find nurse fun to play against....or at least i used too before that round THAT ROUND
:D it's a presumably afk killer
we do gens cleanse totems for bp and as the exit gate opens and i walk inside
nurse: WAZ AAAAAAAAAAAAAAAAAAP
noed franklins bloodwardon and insidious
somebody managed to unhook me but once again i got caught by her using insidious in the exit again and she had a cypress mori and kills me
i thought it would be fun and it turned into that
nurse used to be fun because it could be an easy game or a challenge
now i would say it's trapper ecaue im a claudette who follows him around and disarms his traps 5 seconds after he arms it
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@Laluzi said:
I love tragic characters, and Carmina's lore is a real hit for me, but I'm not quite making the leap for why she's killing people in the Entity's realm.
I get that grief and guilt are her driving motivators, and the events she suffered towards the end of her lore are heavy contributors towards a total breakdown that might have seen her snap completely. Plus she's got a near-psychic connection with a flock of crows that's only interested in her preservation and will attack anyone else, and that horrified her when it panned out in full - so at first it looks like she's a new kind of killer. A person who doesn't actually want to harm anyone, but has no control over her power and hurts others just by wandering near them. Definitely seems ripe for the Entity's emotional harvesting and checks out with her intrinsic theme of guilt.
Except her actions in game still have her as a willing participant in the sacrifice process; she chases survivors, claws at them, and hooks them. The chasing could be waved away, possibly even the clawing as desperately reaching out for help, but slapping people on meat hooks is pretty deliberate. So there has to be something more to that, but I don't see the motivator to kill within her lore. The most she ever tried was in self-defense.
She's not the first tragic killer where it doesn't immediately intuit why they'd turn homicidal, but I could follow the logic of the others more easily. The Nurse went mad and thought she was putting everyone out of their misery (or in her tome, cleansing the system), Hag is half-starved and both she and Spirit are phantasmic remnants of their living selves, with an insatiable vengeance driving their continued existence, Plague doesn't necessarily like what she's doing but believes it's part of a divine plan, and the Twins are misanthropists who distrust humanity to the point of killing in preemptive self-defense.
The Artist's story reminds me the most of the Wraith's - you can see the snapping point, but the reason why he went on to murder everyone in the Entity's realm was way less clear until his tome lore, and even then, it's still heavily inferred. But that inference is that the Entity locked him in that moment of total rage when he snapped and killed Azarov, and Carmina doesn't really have that equivalent? It felt more like she was looking on in horror but powerless to do anything to stop it. So... is she possessed? An unwilling passenger in her own body? Has she merged consciousness with the crows?
Maybe someone else has a different take that'd make more sense of this.
Remember the entity did heal her wounds as well such as replacing her hand and saving her from dying in the desert
the entity kind of did the same with spirit in a way by preventing her from dying by turning her into a spirit or with the twins he saved charlotte from dying of hypothermia and brought back her brother
maybe she kills because she feels she owes the entity a big favor
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@Gruo said:
https://forum.deadbydaylight.com/en/discussion/comment/2625590#Comment_2625590
If the killers are unwilling you can tell from the damage to their body. Killers without damage are killing willingly.
The Artist doesn't have any damage on body other than from being tortured when she was kidnapped by the man and was given paint/ink as a weapon.
Her story feel similar to the Spirit story with how both felt rage. They may explain more in her tome but rage and maybe wanting revenge seems to be the main thing for now.
What killers besides trapper have damage tho i can't see any other killers with that kind of thing
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@BasementDweller said:
I could be wrong, but didn't the Entity torture Trapper because he didn't want to kill for the Entity?
Maybe the same is happening to her? Who knows.
I know why she is led by her anger that she can't control the power of the crows and got her friends killed
also she is led by guilt for the death of her brother and dissaperence of her mother
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no buff will ever make up for the fact that they took the best part of him away from us
his voice lines
although we have the next best thing for instance when you cancel his power he groans weirdly
thanks dev's for that much needed feature
we need the voice lines back for when he teleports
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just yesterday I decided to experiment and see if a classic swf can handle losing against perks that are against the survivor rulebook so i played legion with noed rancor franklins insidious with the iri button and the defaced button plus an ebony mori
the results were they brought me to haddenfield they all had flashlights and meta perks
and guess how they reacted. sadly in the yt video I made, I ended it before the end game chat was shown but they were NOT happy
they proceeded to tell me how bad of a person I was and how I am supposed to play and ended it all with 3 new rep- comments under my steam profile and im not even a good legion
just goes to show that if you do anything that a survivor can't abuse they will feel entitled to tell you how much of a loser they think you are for using something that the game gave you with the expectation for you to use it
https://www.youtube.com/watch?v=Q4u_d5ifQeYhere's a link to the video btw if ye're interested
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survivors hate everything they can't bully
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@Wraff said:
https://forum.deadbydaylight.com/en/discussion/comment/2614029#Comment_2614029
What's your point about the AFK person? An AFK person is going to pull down the entire team regardless of the Killer.
well with the shape specifically if he stalks one person it effects the entire team
everyone is exposed no matter who he stalks so going afk would be a death wish for your team
the killer can stalk you kill your team and save you for last so he can get hatch garinteed and then kill you
it would be a nightmare for everyone
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my guy is spitting facts the dev's treat survivors like royalty and treat us like homeless people
I am starting to get sick and tired of nerf after nerf after nerf after nerf
you made a good choice quitting. might I recommend VHS game it's way better and has dev's that care about both sides
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we already have thanos in the game
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2615602#Comment_2615602
Well, seems like tunneling is even better counter-play to boon totems than I thought.
this post gives me ideas
tombstone time :)
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2614033#Comment_2614033
No he couldn't. While Myers AND ghostface stalk, they lose collision. You cannot bodyblock a myers while he is stalking either, it is actually a tec used to bypass people trying to take a hit.
oh i didn't know that
probobly because people run away when they see me every time
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wait they buffed billy?!
i gotta see this maybe hillbilly will be a strong killer once again
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or he could trap somebody and then get infinite tier 3
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that's why he can get tombstone when ever he would like
also he could get stalk off afk people
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@Wraff said:
Why hasnt his Stalk cap been removed yet? Is there actually a good reason why he cannot just stalk every Survivor infinetly like Ghost Face?
tombstone
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it's a bit op but it's fun to play with
also the devs gave us it so it's fair game
(why did the devs buff tombstone anyway)
tombstone can stay
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Hi im derek Bob here for your daily reminder that trickster exists and to get cool outfits you must play him :)
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my gameplay hasen't change
might be because i run devour,noed,undying,retrubution.
but yeah spirits nerf doesn't feel noticable
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it made a new way for hackers to hack make all the gens 99% and then all traps kill you if you finish them
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@PerfectlyPink said:
https://forum.deadbydaylight.com/en/discussion/comment/2609852#Comment_2609852
Doctor? I thought he was called single digits fps?
Guess you learn something new every day
:C but i have 80
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@selflessnea said:
Honestly they should be toned down a lot. The max turn range during a swing should be fixed. Shouldn't be able to slide all the way around shack to get a hit inside of shack.
ha ha blight serum addon blight go brrrrrrr
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@Predated said:
I mean, how are they afraid exactly? I have yet to see a survivor be super terrified in-game(not the players, the character models). The only time you even see survivor character models afraid is during Mori's and other forms of instakills, which is easily explainable by them not being removed from the realm through normal means, meaning they never remember such a thing.
ace never ever frowns in the game even while being mori'd
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in the lore the entity wipes their memory after every trial
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@jamally093 said:
When your walking you get a prompt to disarm a bear trap not when your running makes sense but i was walking and didn't get a prompt to disarm a bear trap at all and ended up stepping into it.
it only appears when you are standing still
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Survivors will always hate twins but that don't mean you can't do it
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when dbd is the only game you play
Crys in doctor
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@TripleSteal said:
https://forum.deadbydaylight.com/en/discussion/comment/1923109#Comment_1923109
All the killers (except for tier1 and tier3 myers) share precisely the same lunge move speed and duration; range is an output rather than a basic input parameter.
However, due to power specifics and lunge requiring you to be moving to work properly, hag and nurse have a rather awkward small lunge if you go for it immediatly after blinking/teleporting. In order to build enough momentum for a full 6.9 m/s speed lunge attack, you need to slightly delay it after completing your blink.
This could be the root of your problem, but it's possible that it's something else, too - I don't see a video record so I can only make a guess.
tier 3 myers/coup de grace/unrelenting/save the best for last
solid gameplay
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@Oscarnator said:
https://forum.deadbydaylight.com/en/discussion/comment/2609334#Comment_2609334
I don’t like NOED just cuz if my teammates are hit with it there’s nothing I can do unless I spend 2 minutes trying to look for a totem. It’s not OP just annoying
agreed i think it's annoying but not on the level that some people bully noed users into never playing the game again
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@Oscarnator said:
https://forum.deadbydaylight.com/en/discussion/comment/2609319#Comment_2609319
People are STILL complaint about DS? Oml
Wait so doing the objective fast as a survivor = bad toxic genrush
But getting fast kills and ending the match in 5 minutes with 4K = good
according to everyone
genrush=toxic
noed=toxic
looping=toxic
Mori=toxic
EXISTING=toxic
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@Oscarnator said:
https://forum.deadbydaylight.com/en/discussion/comment/2609319#Comment_2609319
People are STILL complaint about DS? Oml
Wait so doing the objective fast as a survivor = bad toxic genrush
But getting fast kills and ending the match in 5 minutes with 4K = good
the DS/NOED complaints will never end
it's entitled survivors vs Overpowered perks killers
both sides don't have the best arguments but im on the side saying noed is fineeeeeeeeeeeeeeeeeeish
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here are some memes that represent the second chance arguments between survivor and killer
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fun gameplay
slugging nurse is back (cuz i got no other choice)
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nurse is not strong anymore with the new dead hard
if they use deadhard you wait for the cooldown plus the hit animation
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@slendermansmoom said:
https://forum.deadbydaylight.com/en/discussion/291849/check-killers-profile-in-pre-game
if your a twitch streamer like me that means you get stream sniped every game by survivors which is bad because now they know all your perks and know what you will be doing
it will be a nightmare
remember killer can't change to another killer while in a lobby
so that means they will bring perks that counter you
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@M1lann said:
After experiencing an average of 50/50 survivor games played by a russian killer, I got, just a little bit, tired of the tunneling and camping etc. Considering the lack of balancing the option of making games for one paticular survivor very unpleasant, I came up with the idea to let survivors check the killers profile. I can already hear the arguments like ''don't complain'' or ''matchmaking will take even longer'' but I think it is still fair for survivors to check the profile of the killer like the killer can check the survivors profiles. It will not be great for the matchmaking but somewhat fair to be able to dodge certain players with a lot of bad reviews.
Hope this can be added in the game someday :)
if your a twitch streamer like me that means you get stream sniped every game by survivors which is bad because now they know all your perks and know what you will be doing
it will be a nightmare





