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pejii

pejii

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pejii
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  • I've checked the family sharing and indeed my brother was also having family shared enabled and was using the dbd from my library before he decided that he liked to purchase it. although after he bought the game (about a year ago) he had access to only the default characters and slowly built up his dlc packs until he gave up playing. everything was fine back then.

  • I had my 1st infinite loding (into the game after the offerings were consumed and the loading bar fully finished) today (after the fix patch that did not resolve the infinite)

    crossplay on, new character in the lobby, I was killer (huntress), platform PC/

  • it seems that it has something to do with 2 or more accounts playing on the same computer, after I saw your post I checked my brother's account, he is not playing dbd anymore but his account is still here and he used to play on my computer.

    he had like 4 dlcs if I can recall correctly, but after logging into his account today to check this issue, I saw that he has full access to all characters (I have all the dlcs on my own account).


    edit: platform steam - pc - win10

  • was the killer a pig with the video tape addon? if that was the case please upvote and post your image in the other post about the video tape addon bug.

  • happened to a friend of mine yesterday in a match, I knew he had adrenaline since he told me and I double checked after the match in the score screen, he was on the hook, last gen popped, I opened the gate and went to rescue him. he came down injured without adrenaline activating.

  • today I had nearly 20 games with 2 infinite loadings, I had almost 0 on 100s before the latest patch.

  • this bug happened to me twice and both times I had the game menu opened to see the offerings, did you use the escape key to enter the game menu during this game?

  • aucellingame.jpg

    here is what it costs in the store

    aucellinstore.jpg


  • I had the same issue with the tutorial, fixed it on my own by using a vpn to play the tutorial. I know it might sound stoopid, but I had lots of issues before with DBD that resolved themselves whenever I was on a VPN so I did my tutorials on VPN too and had no issue after that.

  • happened to me too, almost every blight game I have ever since update 5.0.0 and continues to happen in patch 5.0.1

    randomly and I can't say for sure for what reason, sometimes even tho I have the full power I just cannot use it untill I swing first as the blight on PC any map any game.

  • this bug has happened to me too, so many times since 5.0.0 and if I recall correctly it was fixed for a while (server side issue?) and now is back with the 5.0.1 patch.

    I had several games with pip but the in-game rank was not updated. I logged out and logged back in the game then the rank was properly adjusted and shown.

  • I had one zombie stuck exactly there today, just kill it and get its point/power when you see one stuck nearby (if you can afford the time)

  • seems like the palettes have learned belly dancing with the 5.0.0 update.

  • pip system for sure is crewed up with the 5.0.0 update, and it seems the way it works is completely different for each player, while we are at the subject, here is how the new system awards me:


    20210616233302_1.jpg


  • the new skill based matchmaking was way better than the other MMR we had last time, both as killer and survivor my matches got to a point that even solo games were fun. still could be better on some killers but the skill based matchmaking wasn't around enough to test all the killers.

  • so I have finally fixed my issue but it had nothing to do with the game nor patches.

    I just have a bit complex network and proxy settings I was using caused the game (and somewhat steam) to get my IP from a Japanese proxy server instead of the direct connection.

    I made a proxy rule and ensured that DBD and Steam are sending/receiving their data from the local network directly and it solved all my issues.

  • I'm a bit desperate to find a solution to my problem before the next event starts as I will be unable to play a game with this high pings I keep getting (more and more every day)

    So I went and did some research (I have a bit of understanding about networking) got my hand on tcpview and wireshark and started digging, my game seems to fetch its initial data from a BE server, then do its handshaking and lobby search via a DE server, then as soon as I'm being put into the lobby its sometimes a USA server or a Chinese one.

    I had the entire IP range of the USA and Chinese servers the game tried to connect to blocked, then did another lobby search, it is still putting me into the chinese/usa servers but the strange thing is that the data is being proxied by the game server through the DE servers, so the game can't get direct access to USA/Chinese servers but still wants to push me into those servers!!!

    anyone knows how does DBD decide on what region a player is playing from? it doesn't seem to be looking at the IP address as I have tried VPN and the game still puts me into chinese servers most of the time.

  • @DawnMad said:

    If you are playing late at night there probably aren't many people awake in your region so it's common for the game to match you up in another region with higher player counts.

    I'm certain its not time related since 1- there is no server in my region and 2 my friends are online and playing just fine (they are EU based mostly and all play at Frankfurt servers)

    as I have mentioned earlier, if I invite them to my lobby we all get put into Asian servers (250~350+ms for all of us) if they invite me we all get put into Frankfurt servers (30~50ms for them, 70~90ms for me)

    I used to always get a Frankfurt server a ever since the dedicated servers were introduced until a while ago, not sure exactly when but it was one of the updates of the trickster patch that made this issue occur.

  • @DawnMad said:

    If you are playing late at night there probably aren't many people awake in your region so it's common for the game to match you up in another region with higher player counts.

    I don't believe my issue has anything to do with the time of the day since for one there is no server in my region and I used to only get connected to Frankfurt servers and the other reason I'm certain its not the time is that my friends that are EU based are already playing on the Frankfurt server with ease, its just that DBD for some reason doesn't want to connect me directly to Frankfurt and instead puts me in Chinese/Japanese servers.


    as I have mentioned earlier, if I get invited to my friends party, I can get Frankfurt lobbies with green ping, if I solo or if I invite them, we get 250~350ms servers.

  • we need no zombies, they have no place in this game. just remove them completely! they are just a bunch of lazy route blockers.

  • so an update to my issue, from time to time this bug still happens and today (the entire day) I had to go against this

    here is where it gets funny, if someone (a friend) from germany or another EU country invites me to their lobby, I get connected to EU servers with no issue and green ping, but if I solo queue I get connected to asian servers (not sure japan or china but the profile characters look like one of their languages, I can't differentiate) with over 350 ms ping

    if I invite my friends, they will also get connected to the high ping asian servers.

    geologically I'm closer to asian servers, but ping wise I'm closer to EU (my country doesn't have any direct route to the east, most of our connectivity comes from west).

    so here is a request, can we have a max ping option in the game before the event please? I just can't play at 350ms! and the game (more and more each day) tries to shove me to the asian servers.

  • is there a setting we can modify in the config file or will be added to the game to stop the game from connecting us to the servers that are not close to our region?

    region selection or maybe max ping settings?

  • I can confirm that something is wrong with the new wraith, I couldn't get a single surprise attack today after few attempts, even tried with the purple de-cloak addon and still couldn't get surprise attacks unless I had someone cornered. 4 matches to finish a single daily. meh.

  • I can confirm that this bug is in the game (started with the 4.6.0 update)

    I have played few killer rounds today after the update and any palette drop that could result in a hit (camping the palette or greedy and late drop of the palette) was giving me a hit without the stun, lung or normal attacks.

  • also his chases take too long to end unless you go as m1 killer. I think thats why his chaser emblem is allways low, couldn't get a merciless on him after 25 games all because of the chaser emblem.

  • the modified UI is still terrible, so much color (distraction) bad placement (top to bottom) and still too much spacing


    just remake the old one like boosted dwight posted here in this topic, its way better altho I would like the hook counter to be behind (left) of the gen counts or just removed completely, it doesn't give the killer the information he/she needs anyway (who was counted how many times) or just have the same hook count for killer (same counter the survivors have)

  • Puccho its not the IP nor ID, its just that at the time she can easily get survivor lobbies it means that there are a lot of killers waiting in line and matchmaking system can easily give survivors lobbies, so as there are many killers waiting, if she wants to play a killer she has to go at the end of the line and wait a long time for 4 survivors to be matched with her and get a game going.

    I have the same issue during the daytime, afternoon and sometimes even nights where I live, but no issue getting killer lobbies midnights (at this time in my timezone there aren't enough killers, finding match for survivor is really hard but instead finding a match for killer is almost instant)

  • I had like 10 survivor games today, all of them had the same issue, its like the killer's spot is not shown properly to the survivor because I went to play killer afterward and aside from the odd camera angle on all killers (FoV seems wrong on all killers since update) everything else was almost looking normal (hitwise) to me, but I had a bunch of teleportations on the other side of the palettes that I knew from past experience (those 10 survivor matches) was exactly what other survivors was experiencing.

    so to recap, killer sees himself in lunge or even hit range but survivor sees the killer like few steps behind where he actually is.

  • the new hook count is there simply because fixing the game bugs and issues were too hard so they decided to add a useless new icon.

  • if you play too much DBD, you get the entire 1k shards back if you finish the rift before it closes plus every prime prize, I only bought the rift on the 1st rift and keep renewing it with the shards that I get back from the old rift.

  • great question, here is my take and hates about the new UI:

    1- I hate the colors in the new UI, its too distracting. the gray/white solid color UI was just perfect.

    2- the location of information is terrible:

    2A- the killer power/item charges is too far to the left and down, I have to look way off the screen for the info that I need, today I did a ton of early T3 on myers because the info was just too bad.

    2B- the location of the survivor's info is too bad where it is, today I was the last one alive in a match and I was just doing my gen while another player was on his 1st hook, I was just doing gen, killer came and started the chase with me, the other player went into struggle phase and I was like.... why no one else is going for the rescue? I didn't realise that we two were the last survivors untill I got hooked.

    2C- the location of info about gens left and hatch is also bad, the old location was way better.

    2D- the hook count on killer side is just terrible, not welcomed this way at all, if they don't want to give killers counts on per person's hook, better not give them any info at all, whoever plays a killer probably can count to 3 already anyway.


    the suggestion that karaoke had few posts ago is a lot better if all they wanted to do was give more info to the players, just add those dots/bars to the old UI, the on UI was great the way it was, the scalability is welcomed to the old UI aswell.


    to be honest, whoever designed the new UI was for sure an app developer, playing with the new UI feels like playing a mobile game now.

  • just found a purple medkit from a chest today, no addon and it 99%ed my health on the 2nd state. no missed skill checks.

  • as a killer I have pulled a ton of survivors out of that hole and looking at it, seems to me that this is exactly the spot that a hook is supposed/can spawn. if the hook doesn't spawn instead that invisible hole will be there in its place.

  • I'm also experiencing something like 20~30ms more latency in the lobby and slightly laggier game ever since crossplay and I'm sure its not from my net. hasn't made the game unplayable though if it could be resolved it will be much more fun.

  • well survivors ain't using that much of aura readin abilities anyway, mostly rather run proove thyselves and gen rush the game, so its mostly affects killers.

  • if you change a character in the lobby, offerings will be ignored and perks won't show post-game (its a reported bug)

  • sounds like a packet loss issue, if you can monitor your internet while playing the game ans see if you are loosing packets or getting heavy jitters in the ping.

  • don't know about the huntress perk issue, but the perk not showing was reported a while ago, if you (or anyone) changes character in the lobby, the perks won't show post game and your offering also will be ignored and not thrown in when the map is being made (start of the match-offering screen/animation)

  • make a video of the issue, its not visible from the image.

  • seems like the same bug that happens to pyramid head, the ability is cancelled by the stun but the speed penalty will stay since the animation has no end to return the killer to the original speed.

  • I had the same issue at least twice ever since the last update, don't know yet what is the reason or how to reproduce it. PC platform two different survivors

  • platform:pc

    update:latest

    how to reproduce the bug: pick a killer (or a survivor) start looking for a game, after match starts change the killer/survivor skin/char


    I think I just had the same bug happening to me today, here is what I was doing/what happened:


    I had a game today, while waiting for lobby I was spending my bllodpoints in the new killer's bloodweb, after finding the lobby and joining it, I changed my killer to nurse and pressed ready, waited for the survivors to ready up and all that jazz, as soon as the matchmaking lobby ended and the offering screen showed up I noticed that my offering was not thrown in the pull of the offerings, the game went smoothly but in the end-game result screens my perks were hidden.

  • just had few rounds of huntress and each round I was ending up with under 1k deviousness with 3~4 kills and tons of successful throws of different charges.


    can confirm that huntress bonus from hatchet hits are bugged with the patch.

  • I hope they did account for the 0.5~1 second delay of the dedicated servers in most regions, otherwise the new doctor wont be playable by a lot of us as it is the case with hag, ghost face and the shape.


    time to learn to throw dem hatchetes, huntress seems to be the only killer that is good with dedicated servers this days, I mean at least the server delays make her hatches hit impossible places.

  • so, when will this "TESTS" be finished on poor PC users? can't you go and bother some of those console players now?

    events and bloodhunt are over and I barely made one third of the bloodpoint I usually make in this days thanks to the dedicated servers and unplayable game.

  • lets sum it up (my experience):

    as a survivor, it was meh.

    as killer the dedicated servers were terrible.

  • this morning I gave up on playing as killer, waited like 45 minutes, found 5 matches that got stock on loading into lobby just to give me NAT error, found one match that didn't go very good as two players disconnected, then waited another 30 minutes for 2 matches that got NAT error again and then gave up searching for a killer lobby.

    switched to survivor, did 2 games with decent match finding times and no issue loading into lobby, had one NAT error loading into the 3rd lobby and played few more surv games after that without issues (well not big ones).

    I have no idea why the NAT errors are happening, but during the day its so hard to find a lobby here (middle east) as there ain't much player nor a nearby server for us.

    played late night, had fast lobby search and got only 1 NAT error as killer, 6 successful game runs and not much to report on the gaming experience beside it was not as pleasant as p2p hosting a killer.

    will report more on games I play tomorrow and btw, still getting ~100ms servers.

  • last night I had long waiting time for lobbies as killer and 4 out of 5 lobbies that I would find would stuck in loading page into the lobby, then after a long loading screen the NAT error and back to searching for another lobby.

    one of my games that finally got started, I wasn't able to do much in the game and after the match ended, I found out that I was paired with red ranks of 3 and 2 while I'm a level 13~11 killer (I was 11 at that match, all 4 survivors were reds in 3s and 2s)

    I did experience locker pulling issues that others have reported before, haven't done a single gen pulling so far to report on that.

    beside all the other issues I had with the dedicated servers that I have listed before, so far I haven't found anything else new.

    will play more and report back, but so far not liking the ptb servers, specially since I can't play hag anymore on them with the current delays on trap spawns that can't hit survivors 99% of the times.

    P.S. still around 100ms ish ping.

  • I played a round as huntress today, I'm not good with her but I murdered today.

    hatchets were hitting air and survivors were getting hits that should not happen. I could easily hit a sitting survivor behind palette with my hatchet throw, I know for a fact that this was impossible before.

    played a round of survivor against a huntress too and I can clearly say that hatchets do hit strange places (hit boxes lag behind?)

  • I had no problem so far as survivor, but never got over 100ms servers.

    as killer with low ping server I had very little issues like the palette and power delays that everyone talking about.

    however, I had a lot of issues when the server is over 100 ms or the ping is jittering around.

    as hag: teleporting to your traps most of the times puts the camera in the wrong direction and you can't insta hit anymore.

    as hag: teleported to few traps and was slowed down on movement for a short period of time (like I was walking without holding the shift as a survivor) before the speed was boosted back.

    as wraith: I got a lot of flash burns and a few times didn't even get burned by flashlight but I was not able to hit anyone, had to go back to cloaked mode and come out again before I could hit.

    as doctor: I have had plenty of successful shocks on players that managed to jump out of windows and throw palettes.


    also I had a few games that I got disconnected from the game for no reason other than Host is disconnected?


    and a couple of NAT errors after a server was found but instead of loading into the lobby the game would give me a NAT error, its not a big deal as there are plenty of lobbies and I can queue for another most of the times but during the day and when it takes 5~15 minutes to find a lobby, getting a NAT error is so frustrating.


    will play more and report back but so far it seems that the issues only arise when the ping is high specially on the killer side that most of the things are designed for a 0ms killer. I think the game needs to change or you have to place a server in every city to makeup for this.

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