noneofyourbusiness
noneofyourbusiness
About
- Username
- noneofyourbusiness
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Zagrid said:
https://forum.deadbydaylight.com/en/discussion/comment/625145#Comment_625145
That is probably the stupidest reasoning I've ever seen, I apologise. The game shouldn't be balanced around stuff that is ultra rare and rarely ever seen in normal gameplay. Sure SWF might bring 4 insta heals, and sure a killer might want to bring an ebony mori. But that doesn't mean all killers are suddenly OP or all Survivors are suddenly OP.
I will say that Insta heals need a nerf since they can literally remove 3 min of work a killer did. But with ebony mori's you at least have a condition that needs to be met to use it.
But back onto gameplay balance. If you want to properly balance a game you look at what everyone's power is at the base. No add ons, no perks, no items. This is so that you can then properly balance the other stuff without needing to go through a million "what if" situations. Like if you have a huntress with iri hatchets, obviously she is OP. Well what if the survivor has an insta heal, well maybe depending on their skill, well what if another survivor has a key. Well Huntress is definitely looking less OP but maybe still a bit po-, Well what if all the survivors are SWF.
You get my point? you could argue stuff is or isn't OP if you balance based on the most powerful things. And even then a Huntress with iri hatchets and an ebony mori, still not as powerful as a full SWF, discord call, variety of ultra rare stuff, because of 1 simple thing. The map, if a huntress gets lerys or haddonfield, good luck ever landing a hatchet.
Anyway, you balance around base kit to avoid confusion. Then in DbD's case they balance add ons and ultra rares, by making them... ultra rare. So you will rarely ever see them. Been at least 20 games since my last iridescent hatchet I have seen.
And news flash the balance for 13/16 killers maybe 12/16 with their base power against base survivors. Survivors win, and by win I mean at least 3 escape. This only applies at the highest tier of killer and survivor play. If you get anything less than the best playing the roles, it can go either way on most killers. But if you have the best of the best playing on both sides. Survivors will win more often.
Kinda do wanna go into specifics of why, since I am a little tired of typing but I will if you want me to. Heck there are 100 games for example about how good base survivors, no perks, no items do against killers that did use perks and add ons. Little out of date, but the survivor nerfs, definitely not enough to remove them from their dominate position.
But if we talk about the casual player, hag is the best and survivors complain about Leatherface the most, which leatherface is probably the weakest killer in all the game. So that tells you about the level of gameplay that the average player is at.
wait, because from what I understand, this is your opinion, if something is rare it can be op and taking it to the match makes autowin for you? wow you really have a clue about multiplayer games.
-
@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/625140#Comment_625140
If you think that's why you get hit, you've got bigger issues. Regardless, hit reg and such should look better with dedicated servers.
I hope it will be this way
-
@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/625117#Comment_625117
Can't wait until they implement a stamina bar for survivors and they get exhausted from vaulting so they vault slower 🙂
You'd better not give them ideas because see it in the next patch lmao.
-
@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/625106#Comment_625106
Press F to pay respects to old fast vaults
F
Next change, you need to have momentum, at least 2,5 meter run in straight line to drop pallet.
-
@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/624695#Comment_624695
So was Loki. Doesnt mean #########. They already confirmed hell be back as a "changed villain".
I would just love Mistress Death bringing him back to life as a changed person, in a completely different style, but so that he would be like still like Thanos.
-
@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/624840#Comment_624840
They won't, they said they are NEVER gonna revert them to before the momentum change.
R.i.p old fast vaults June 2016 - January 2019
[*]
-
@My_Farewell said:
https://forum.deadbydaylight.com/en/discussion/comment/625041#Comment_625041
SC is a perk that, when survivors run it and use it every time they are injured instead of focusing on gens, makes the match way slower. If they nerf SC even more maybe more survivors will realize about what to do.
that's how I felt but if you are upset that someone is healing instead of making genes then play SWF simple
-
@prayer_survivor said:
I'll tell you what will happen. With dedicated servers killers won't be able to hit you around corners or when you are 2 meters from them or you vault a window 2 secs before them. You'll see rivers of tears asking for a nerf for survivors so devs make hands and arms of killers as big as trucks. You'll see it.
you know what my friend? with won't surprise me at all
-
@My_Farewell said:
I hope they nerf self care even more :)
really perk that he doesn't use anyway and is there a lot of other better ones? or is it sarcasm because I can sense it
-
@Theluckyboi said:
And, what are your propositions to make the game less unfair to the survivors? or is this just another thread to whine about how the devs dislike the side you play most?
I don't know what you want or what you want to suggest to me boy, but you have no idea about me, and you are already telling me that I am crying and I want the survivors to get a buff? you're compromising right now. if you read some of my posts you would know that I do not even play survivors because at the moment they are just meat on which you can abuse the killer with impunity, but probably some people think this game should look like this
-
@ASAPTurtle said:
I'm not gonna be surprised if the devs have the escaping bug up still after the next patch.
Patch 3.1.3
BUG FIXES
- Fixed an issue that survivors can escape from match
Note: Pretty good job so far
-
@prayer_survivor said:
Or we'll need to dig around the map to find totems. This way killers could use hex perks during all the game, and have NOED active at the end
I think we need to find a shovel to dig up the totem, if you don't find it in the chest or you didn't take it to play, it's your problem, the chance of finding it should be ... well let's say ... 1% I think it's optimal (definitely not a joke)
-
@Pulsar said:
The fast vault changes will more than likely be reverted when there are no longer infinites and chases don't last 30 seconds to a minute.
I think it is impossible to revert this change, it was the same with Enduring and DS, when Enduring got nerf against DS, they don't reduce his stun time.
-
@prayer_survivor said:
Bl or BT. Probably they'll give them the same love they gave to MoM. Perhaps you need to run during 60 secs. in a chase before use BL or BT give you the exposed status.
BL i can see nerf of this, and BT yea they can just give him some of downside effect, like if BT is used on you, you have broken status effect or something like that
-
@Ksoni said:
They wouldn't nerf them if it wouldn't nessesary.
yea, you're very smart
-
@Chaddad2169 said:
Nerfing fast vaults (again) and nerfing several exhaustion perks.
but isn't it done yet? for example, sprint burst got 4 nerf. windows do not even know but it probably was 7 or 8 times, I do not know what else can be here more nerfed
-
Every meme with Thanos is a good meme. Too bad he's dead.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/624504#Comment_624504
According to killer mains survivors can't have strong perks. Soon enough BHVR will have to release wheelchair survivor as well as survivor with 2 hands broken with 50% penalty in repairing gens.
I'm really curious what is next target for survivors nerf xDD
-
I mean, Nurse can "snap out of existence" this "boosted" survivors so...why people don't play her? If you don't do it, that's your fault. Not every killer need to be viable.
-
speaking out of topic, the forum must change because it doesn't resemble it. it looks like a place to cry for people who can't adapt to the game or its new conditions, I'm talking about survivors and killers, everyone ... git gud
-
Revert Nurse nerf, lul i never play original nurse, 3 blink and 102 ms + extra lunge before patch 1.9.0
-
I think survivor's should just spawn on hooks, this should fix balance issue.
Edit: survivor's op, pls nerf
-
don't play survivor ez fix
-
Problem is bc people don't see double standards, for example killers screaming 2,5 years "DS OP pls nerf" and in this time survivor say "just run enduring lul", and now, take for another example Spirit, survivor scream " Spirit OP pls nerf" and now killers say "just run iron will lul". even if i agree perks like original DS,BT, Exhaustion perks should be nerfed, now they're in good place, i don't think this should be this way, when you need a perk to counter something, spirit is like opposide to legion if we're talking about first hit, this is hard for her, for legion is easy, but second hit for her is the easiest thing in the game, this shouldn't be this way
Edit: about nurse one thing" addon rework" this comming soon
-
Best Spirit build, the strongest? I called it: "To bully survivor's"
So he we go:
Perks:
Ruin
Thrill of the Hunt
Monitor and Abuse
Barbecue and Chill
Addons:
Offering:
Ebony Memento Mori (OFC)
Edit: And without addons/mori i run:
Ruin
BBQ
Sloppy butcher
Pop Goes the Weasel
If you meet too much Adreanaline replace Sloppy Butcher with NOED.
-
Yes, i think not only DS need a nerf but most survivor stuff, DH, stupid immune to hit. Balance Landing, brain dead perk, also creating infinites, adrenaline, no comment, 4x can buy surivors a lot of minutes bc, they don't need to heal, instaheal and you get 5s SB, lifesaver in chase, BT need a little nerf, SB exploit, instaheals, another brain dead thing, press space to reapir your mistake, very NOICE, keys be like "we're bad but we have a cruth so go ** off killer, yea killers op btw, with thousands of pallets and windows on every map lul
-
@HatCreature said:
Once again I'm not complaining about pallets, I'm asking why were pallets chosen as the aesthetic for this defense.
Better question is: why not pallet? lol
-
I don't see big issiue with noed, just cleanse the totem lul, this is not something impossible, this is perk like any other in this game imo.
-
You can't counter Spirit/Nurse, they always can counter your counter, that's the point of top tier killers, they don't need your mistakes to kill you, so if you don't like it, play something else.
-
Iron Will, i have BBQ form last shrine. Noice.
-
@BBQnDemogorgon said:
Only killers i use it on are Myers and Nurse.
It was a really good Legion perk too until Legion was changed.
On Nurse? I think for her is so much more bettter perks, especially tracking or "slowing the game down" perks.
-
I'm fine with is, also if someone don't like pallets, just play Spirit/Nurse, lul that's it, simple as everyone knows.
-
Both perks imo don't need nerf and enduring need to bring him into pre-nerf version.
-
Can we just stop treating this game as one big: Survivors vs Killers? Is it really that after more than three years this war has not bored anyone, it is more likely that we all play on both sides. I am convinced that everyone here is SURE mature, so let's stop acting like children who are at the parents' table and look with hatred on one or the other who got a larger portion of food from us. Really, it does not suit us.
-
Same with BT, if killer not camp this perk is useless, and SC...no comment, this perk help more killer than survivor lol xD
-
Why people think DS is OP or strong perk? In my scale he's slightly above mediocre, i would say 6/10 in scale. Most of the time is useless. So why people still complain about it?
-
https://youtu.be/PEyaAOLtQpY?t=58
Nurse addons're not OP, this guy is ofc survior main, he can prove this.
They're just strong, not op lul
-
@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/comment/600613#Comment_600613
The point was forcing Nurses to use their power.
The nerf wasn't targeting Blinks, but those not using it. The main part of the nerf was reducing her movement speed to being slower than Survivors as previously, bad Nurses would just chase after Survivors as an M1 Killer.
From 102 to 96.25 wow such a dramatic change
Edit: her ms before was no a problem, now the same, multiple blinks are
-
@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/comment/600575#Comment_600575
Could you please rephrase this? I have no idea what you're talking about in your reasoning, it's incoherent.
For example they reduced her chain blink from 3 to 2 and leave her extra blink addons in almost every category, bc grinding in this game is so easy you can use this addon every single match, so what's the point of this nerf?
-
@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/comment/600562#Comment_600562
I know that precisely: leave the Nurse's base-kit alone and rework her Add-ons to be interesting and versatile (which means not doing that Z-Block crap the devs pulled with Freddy, no one wants those Status Effect Add-ons).
I agree with it, but no without reason they NERFED original Nurse, bc she was op and they leave her cheap addons can recompensate this nerf, if that there's no point of nerfing
-
@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/comment/600539#Comment_600539
I really have hope they do :P
You probably don't know even what you want
-
I really have hope that devs don't take something like this seriously pls
-
Survivors are nerfed from patch 1.0.2 when they nerf first time Spirnt Burst that was more than 3 years ago, and they're nerfed to this days look for example for patch 3.0.0 when they nerf vaults again idk how many times in this game 7-8? Nurse got 1 nerf after month and next she just got only buffed(except this one month when she was bugged), like removig dead zones for her, making for her easier to blink between objects, easier blink between levels, she can cancel her blink now, orginal Nurse can't do it", so what's going on?
-
@go1gotha said:
https://forum.deadbydaylight.com/en/discussion/comment/598246#Comment_598246
A nurse with two blinks is already the strongest killer in the game. Three blinks - a very easy game anyway. The third Blink can be left, but to make an addon ultra-rare and with a big debuff on it. The fourth and fifth blinks should not exist at all.
Leaving the third blink and the ability to also greatly increase the range in addons - absolutely nothing will change in the game.
agree 3 blink with even slighlty increase range can beat easy anyone without skill as a Nurse
-
@xDevious_Desire said:
They should nerf her add-ons so she’s only able to get 4 Blinks max. Remove the “add 2 additional Blinks” add-on. They should also make it so that if you do choose to run two add-ons that give 1 Blink each, it should decrease the range or increase the charge time or fatigue time or something like that. Punish people a little for using 4 Blinks, while 3 Blinks still isn’t punished as hard if you combo it with the right other add-on that does not give any Blinks, because imo Nurse kinda needs 3 Blinks sometimes. I usually always run 3-Blink Nurse, personally, because I feel more comfortable with one extra blink to be able to mind-game Killer who try to juke me a little better.
4 blinks with extra range is more powerful than 5 blink imo
-
Why are people worried, in my posts I prove than even with 1 blink she's more powerful than all other killers (maybe except spirit) with two, it is maybe slightly weaker than PBB Spirit, but addons such as range or extra blinks destroy people better than an atomic blast, so they definitely should change this addons and buffer her others.
-
@GrootDude said:
-
@CornChip said:
https://forum.deadbydaylight.com/en/discussion/comment/597710#Comment_597710
Is that like that depip squad that gets quote on the daily in these forums and this thread even though the game has changed significantly since that "experiment" was conducted?
Yes, idk how anyone can compare depip squad when survivors're too much stonger than this nowadays, this is high level being idiot.
-
@thesuicidefox said:
It seems this experiment is moot considering they said they ARE changing Nurse. And by the sound of things, it was something they were planning to do for some time, meaning this was pointless from the beginning.
Honestly people need to stop with these "experiments" simply because the points have already been made.
These experiments are meant to show and say "hey these are not jokes, this is the thing that needs to be addressed".
-
@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/595953#Comment_595953
You conveniently forgot SWF was added about the same time as nurse. Survivors can never accuse nurse of cheating or even having an unfair advantage.
If friends can play together there needs to be killer(s) that can deal with them.
Nurse was balanced compare to survivors before nerfs, nerfs I mean ALL nerfs, idk how many of it survivor got, this is for sure ridicolous number.

