n000b51
n000b51
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- n000b51
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Aura reading can be hidden by a locker or close the killer. So it can work. But 'sometimes' it doesn't.
BBQ like 'Friends 'til the End' will not necessarily reveal your target all the times (especially against Billy or Bubba). You need something else.
So 'such a low-skill'… it depends. I'm using 'Dead Man Switch' to counter the counter to the aura reading… -
@cruelb said:
Aura is such a low-skill way to play.
It depends.
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'Survivors are one of if not THE best thing this game has to offer.'
Wow !
Out of Topic but just how can you: 'Hillbilly on Garden of Joy which happens to be my favorite map.' ?
FOV, tracks & collisions are so horrible… -
Already suggested many many times (you can use the search function to verify it). You have to wait & to be patient (very patient) until a change is made about this AFC bar bc this stuff has taken some years to be implemented…
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This problem is due to all sounds, not only with the flashbang drop. They call that 'sound occlusion' and many sounds are totally quiet as soon as a big plane surface (even with a window) separates you from the next room, tile or whatever.
I didn't count how many times survivors have like 'Quick & Quiet' for free many times in a row & how many times breathing, groaning, steps & rushes are totally silent since the last patches… -
And breakable walls are introduced to avoid some infinite windows (like in the Macmillan's main). They still have a high priority to be auto broke by the most of M2 attack (Killer's power like the chainsaw for instance) instead to hit the survivor.
Finally, they are just another bandaid with a bad design & a very poor interactivity with the gameplay. -
None of them. Useless cosmetics for dolls.
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Like many others characters with skins I guess…
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Play Billy !
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@WolfyWood said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3796416#Comment_3796416
The tribalism in this topic will continue as long as people continue to suggest the killer is entitled to lobby shop for an advantage while the survivors are expected to be completely blind in a lobby and deal with whatever they get.
And the opposite can work as well since this matchmaking is absolutely ineffective (from my point of view at least) & we can constantly be matched against players under your own level (means total time of gameplay for the instance) regardless the score during your last 10-30 matches…
So lobby shop seems a good thing to avoid that and to have some 'interesting & balanced' matches instead… -
'with nvidia shadowplay on, turning it off after u have the game open wont fix it'
Congrats !Shadow Play is very depreciated while you are playing to DbD.
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@LadyOwO said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3796774#Comment_3796774
Distortion Is getting nerfed so killer aura reading needs to be nerfed as well. The amount of aura reading perks killers have is actually ridiculous.
Ok, so is it the conclusion of this thread ?
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Using 'Friends 'til the End' constantly, it gives a single aura reading for 10 sec (the most long aura reading from the game as far as I know). I can guess why you don't like this mechanic. But you have to take the place of the killer too.
But using it, it gives you a main target as killer & an objective for a short period. Very useful bc in this way, you are constantly changing your target & this one is mainly warned you should run for him/her.
In this way, you don't have to tunnel, no need to camp & if you don't see your obsession, I will found someone else. For me, this perk is more useful than 'Chili & BBQ' or 'Lethal Pursuer'.
But if you can't bear this mechanic, just use 'Distortion' & check your token… or jump into a locker every time the dark balloon from the hooked appears in your FOV (or just before is certainly the best to do).
Tell you that: 'Lethal Pursuer' works just one single time in the game & 'Chili & BBQ' reveals you only if you are far away from the hook. -
'Technical issue(s)'
Like a lot recently (all my killer's games today).. -
@Langweilg :
' It wasn‘t a map where killers struggled.'
Play it as Hillbilly, you will know the power of the Ctrl + W…
And now in the hallways you have many obstacles to every powers, a strong pallet depending of the RNG. On 1st.floor survivors have a very strong pallet in a classromm that you don't have before. Just in the middle, the walls are very short and widely opened. They just have added a dead zone in the opposite side…
Have you counted how many pallets you have on this map rn ? And for killers, many breakable walls are removed (thx God).
IMO they have buffed this map for survivors tho'… -
@abcdef :
' as the button for it is gone from the UI, you can only alt f4'
have you tried to browse the archive tomes ? sometimes the button comes back after that. -
Great catch. Sad for your Nurse's game tho'.
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Interesting thread subcribed
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From the killer side against real survivors (no perk 'Quick & Quiet'):
https://youtu.be/H5VqCq6f6CAVery annoying during chase but almost we still have the visual notification tho'.
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Thanks for these clear explanations @Superyoshiegg
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@NarkoTri1er said:
full screen or full screen windowed?
What is the best to avoid these disconnections ?
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@bornagain234
'Yellow to yellow to yellow, fun game so fresh not stale at all'
Can only work on specific maps because this perk doesn't work so easily… If you think this perk in this way, you will miss so many useful infos. And predrop works even without WoO so your problem will not solve by removing this perk from survivor builds. -
@CrypticGirl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3794159#Comment_3794159
And like I said, you've already won the game at that point anyway. Losing the last Survivor isn't the end of the world. No one should be guaranteed a free 4k like that.
Just this.
if 'exitgates need to be blocked for 15 seconds after closing hatch' for you, please use 'No Way Out' for the next.
And if you are convinced 'The camping the exit gate strategy is an oversight by the devs not realising it's a guaranteed escape.' you are wrong. You should use high mobility killer, or if you have a slower killer, try to find a strategic point of view to lurk the 2 exitgates. If you can't or if you don't, do your best to catch the last as you could do as survivor.
And just because I am curious, how do you deal to open the exitgate in this situation, as last survivor after the hatch is closed ? Have you really guaranteed escaped ? -
https://youtu.be/H5VqCq6f6CA
@n000b51 said:
Platform: PC
Desc.: Even without the 'Quick & Quiet' Perk, survivor can produce no sound during a vault from his POV. But the notification to the killer works yet.
Steps to reproduce: vaulting a window during chase, maybe using Iron Will/Off The Record (I can't tell)
How often does this occur: sometimes/rarely -
Nice catch.
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I'm joking :)
But nothing surprising me anymore in the Fog >:] -
Lol
And how much cost they ? -
Lol, yes ! all bots with flashlights are cheating about timing & the required angle to blind whatever the quality of the flashlight.
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I think it should 'work from above on those hooks'.
The thing is you can't see on your screen the range of the reassurance effect in the same way as you see the effective zone of the flame thrower (2D range) of the Xeno or the EMP range of the Singularity (3D range).
Some basements like the Haddonfield's basement in the main building (or the Gideon Meat's Plant basement in the corner of the map) are very far away from the ground in comparaison to the basement below the Killer's shack. Sometimes you have to go down a bit like some few stairs down in the basement to correctly apply your reassurance effect on the camped survivor.
There is no logic to this place: basements aren't a fair place and often theassociated mechanics/physics aren't logic neither. -
"When you jump out from the second floor […]"
… jumping by the vault or by the hole in the wall in a main hallways or over the exitgates? -
Whatever are your final results, indeed, the matchmaking isn't at his best state tbh.
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Sad we can only upvote threads…
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'why do killers not have an "open the gate" button regardless of gen progress?'
I know that is not exactly what you ask, but about the lore in the Fog, the Gates need a power source to be opened (electrical source) and only generators can adduce it. -
When I'm using 'Friends 'til the End' on my build on HillBilly, it affects all my gameplay as a main lead until the end of the trial.
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'Is it just me ?'
I don't think so: several interactions (from the survivor side as the killer side) can be broken until the end of the match.
No idea how it starts but I think their code can be guilty… I'm waiting they communicate about this issue bc it is so annoying when it happens (forced slug or dead on the hook occurs)… -
Particularily on some specific basements: you can literally see nothing except a big blue fog…
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@MrSyrup said:
fixed
Indeed. Thanks.
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iIt happens in my game as killer (Hillbilly on Nostromo):
a Mikaela was downed the 3rd.time under pallet but I couldn't pick her. By luk, she had adrenaline and the last gen was fully repaired so she didn't died bleeding on the floor. -
Well, it is true, now lobbies have totally lose all useful information about teammates level, are full of anonymous without distinction or nicknames (except cosmetics, maybe they will hide them too until the trial starts…).
But thanks God, we still have a last way to select and/or dodge a lobby…
With this broken thing called MMR (& particularily when I'm playing killer) I'm forced to use it bc I'm tired to face on only new players with expensive cosmetics but no gameplay… -
Your video is set on 'private' (nobody can watch it) so please change the rights of the video.
About this bug, it is that was already reported multiple times, fixed but apparently it's back again…
Bugged vault/window on The Forgotten Ruins -
@Royval said:
Like what?
look into the bug sections, you will know…
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I should be agree but with the Unreal Engine 5, Devs should probably re-write all the code & fix everything again. So… it is probably a lost hope…
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@mejchar01 :
'its not, i am just mad by this devs because […]'
Welcome in the DbD world & enjoy your stay here. -
I think this has debated & suggested already & many (like thousands or even more ?) things should be fixed before…
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No they shouldn't and everything is very fine like this !
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Grade only gives info about how much BPs spent in the same character, and by extrapolation, the gameplay time ?
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Play The Unknown in a custom match first to practice him without stress. When you are confident enough in yourself, jump into a public game.
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@Emeal said:
What Killer do you have trouble with?
He has spoken about 'The Knight' as an example.
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[GRAPHIC] Bugged Rebecca's face textures
Already reported 1 month ago but still 'Pending'…