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lostkq

lostkq

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lostkq
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  • bAiT

    thats all you killers say to survivor posts on here either its bait, its biased, or you bring up small little things wrong with the post that doesnt even matter, please dont act like this is bait mr wraith profile because considering wraith is your profile i think you main him, therefore you probably dont even knoe what the best killers are or how the game works for survivor atm , please play matches as survivor and try to play for gens, looping and for jukes, but be a team player like i am and do gens if u need, but this bait dont listen its bait guys.

  • @UlvenDagoth said:

    All they did was bring Balanced Landing in line with other Exhaustion perks. It used to give you a ton even while you were exhausted, that was the issue. Now it doesn't.

    How so, Poor map design Shouldnt alter a perk, and just because it gives you a sprint bust while running off things and mutes youre fall sound doesnt do much, Most dropdowns INCLUDE a window, You wont be able to properly use that to youre advantage if youre trying to a escape considering you have to fastvault if youre in a chase

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/875038#Comment_875038

    ???

    I'm agreeing with you that BL didn't need changes, it was the map design that needed a fix. Not sure what you're point here is.

    Must've understood you wrong, Sorry fam

  • @BeanieBoyBob said:

    What is your rank OP? Before you start talking the talk, hope you are walking the walk.

    imagine using doctor as your picture and saying this

    PePeYIKES you probably think doctor is a op character

  • @CrowFoxy said:

    Rank 20, baby survivor has been located.

    @24Life said:

    Just played 5 straight 4k games with trapper without using any add-ons. 2 games no generators were completed. 2 games 2 generators were completed and 1 game 1 generator was completed.

    I did use Ruin.

    Killer mains will complain, but this just goes to show how unbalanced the game is..

    Not fun to play 50% of the time as a survivor. Not difficult enough to play 50% of the time as a killer.

    Yes I get that taking Ruin off would make the game more interesting, but at the same time, when the goal is to kill all of the survivors, why would I want to allow them any more advantage?

    You're honestly the most biased kid on here, you only talk on killer side and if anything is survivor related you say that their biased

    hypocrite omegalul

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/874447#Comment_874447

    Except that Strode house, tractor, Ormond house, Game... are all STILL problems without Balanced Landing. It's only going to be slightly better with a BL nerf.

    What they did won't fix anything. They HAVE TO fix the maps if they want to actually solve these problems.

    stop using tractor as a ######### reason bro, ussylis made a video of him still running it the same way WITHOUT balanced, all balanced does is help with the loop by giving you speed , it gives you more room for error, Poor map design shouldnt change a perk

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/874337#Comment_874337

    Because the maps let them.

    Try to do this with BL on Autohaven maps. I'll wait for your video...

    ight bet


  • @Viracocha72 said:

    When are you all going to realize that they fixed BL to be able to have more freedom putting vertical elements in maps like the new one? It's not that hard to figure out. And no amount of whining about it is going to make them suddenly change their mind and not fix it. So you're literally yelling into the wind here, wasting your breath. So do yourself a favor quit whining and get over it already. Personally I'm going to continue using it on my survivors because I never abused it like you all obviously did who are whining about it. So get over the fact that your got your crutch perk fixed the way it's supposed to be.

    for one , i barally used balanced and the only time i did was back in 1.6 when i didnt enjoy using sprint burst for 2 i use deadhard and for 3 just because im whining about a perk thats been the same since 1.6 doesnt make me whining about a perk, im using my brain libtard, if a perks been the same for 3 years never touched and now is being complained about dont you think theres somethign wrong with that?

  • @GayDwight said:

    The ability to perform only one challenge makes me bored. Especially "repair 15 generators" and stuff like that.

    that would be nice tbh the darksense ones are completely annoying to do, you have to litterally gen jock and get barely any chase in because you have to complete it in one game

  • @GrootDude said:

    BL kinda needed a nerf, it was problematic on most maps.

    It did need a nerf although not to that extent ,Nerfing the stun time to 50% instead of 75% probably wouldve made it just fine, aswell as the new "100% less sound while falling" doesnt really do anything because most drop spots include a vault and you arent going to vault it with balanced unless you really dont care omegalul but you have to fast vault it making the sound part completely useless and hills are too open if thats what they want that to be used on, maybe iron works could work but thats about it

  • @FriendlyGuy said:

    But you realise, that most decent survivors were able to run 90% of the killers for five gens with BL and DH equipped?

    dh

    balanced

    Both exhaustion perks, Either way dh lets you take another swing but do you just relise what you said? Just because a survivor has BL equiped with dh doesnt mean their going to use it in a chase, You relise no ones going to be looping you if they want to effectively use that build on anything with fall down spots because they want to use balanced till their injured, And injured increase of speed doesnt do much for distance it just allows you to make some distance to a pallet if there is one, so i dont get your statement, and Poor map design should not make a perk get nerfed, im gonna wait for the new update and stream snipe true with a coldwind offering just to run him on tractor with only deadhard and adrenaline

    edit : also, Balanced is situational and deadhard isnt really you caqn use it anywhere you want if youre injured and if youre injured youre most-likely in a chase

  • dh

    balanced

    Both exhaustion perks, Either way dh lets you take another swing but do you just relise what you said? Just because a survivor has BL equiped with dh doesnt mean their going to use it in a chase, You relise no ones going to be looping you if they want to effectively use that build on anything with fall down spots because they want to use balanced till their injured, And injured increase of speed doesnt do much for distance it just allows you to make some distance to a pallet if there is one, so i dont get your statement, and Poor map design should not make a perk get nerfed, im gonna wait for the new update and stream snipe true with a coldwind offering just to run him on tractor with only deadhard and adrenaline

  • @Andreyu44 said:

    https://forum.deadbydaylight.com/en/discussion/comment/874328#Comment_874328

    Game was half decent when the clown chapter came in.

    Good matchmaking,good killer,good balance changes,balanced map,better graphics,better HUD, decent framerate...

    yeah 2.0.0 good times, back when vaccuum wasnt a thing anymore, so you actually had to have skill to loop a pallet and hitboxes where atleast better then they where smh i miss this game back in the day

  • @SilentSpectre said:

    Biased survivor main is biased.

    im not being biased? i was being the least biased in the game discussion on discord getting shut out and please do not talk about biased considering the devs have no brain coming to biasedy considering they made tyde time a fog whisperer, also just because im talking about one side doesnt make me biased.

  • @Carlosylu said:

    XBOX, red rank for killer, P3 Lvl 50 Trapper against a red ranks 3 man SWF and 1 solo red rank survivor. Agitation, Iron Grasp, Nurses Calling and NOED, addon that hurts someone when they dissarm a trap and addon that obscures my traps.

    I brought in an ebony memento mori, don't get me wrong, I do the moris ONLY instead of death hook, no tunneling, no camping, the only reason I'll early mori you is if you dare to teabag me.

    I down the first guy in less than 30 seconds into the game, he DCs... I think "ok, I'm gonna let them do 1 free of chase gen". It pops and the game is on. I hook 2 of the 3 remaining guys 2 times (means next hook is death hook) and MULTIPLE times I spotted them with Nurses but decided to let them heal and go try to find someone else. The 3rd guy was lucky enough never to be found by me in all that time except when he was a healer but I decided to leave them alone.

    The 4th gen pops and I decide to do the "Trapped exit gates" strategy whyle I let them fix the last gen cause I belive the end game hunt is really fun to do. I down an ALREADY INJURED player and mori him instead of death hook, the 5th gen gets done whyle doing the mori. The survivor who hasn't been hooked all game steps into one of my exit gate's traps (no NOED down) and I proceed to hook him (1st hook for him). The other remaining survivor steps on another of my traps and boom, game over for them. I mori this last guy instead of the death hook and the David died on 1st hook.

    POST GAME MESSAGES:

    David: "It's amazing how lowlife noob killers need Ebony to get a kill from a 3 man SWF, imagine if it had been 4 of us"

    Me: "I did the moris instead of Death hook, I found survivors with nurses and decided to go away, I gave you a free of chase gen after the DC, I dropped off 4 chases to let you guys have a chance because of the DC... And I was a lowlife noob killer...? Why the toxicity against a nice person who just fairly outplayed you...?"

    David: "Ok, I'll give you that one, but why the NOED? You noob killers need an insurance policy? LMAO"

    Me: "Dude, I didn't even get to use it... You both last two survivors stepped into my traps at the end game... Nice try though... I guess the Ebony argument didn't work and you needed a better one..."

    David: "Stop trying to justify why you use noob tactics to win, LMFAO"

    Me: "I'm not gonna argue man, I was nice to y'all, I don't need to stand this... GG"

    David: "No GGs against a noob killer"

    Damn... second time I regret being nice to pleople...

    For one, im on pc so i don't know how it is in the console verse although survivors pretty obnoxious to play although even though you where being nice to them some people cant be pleased and need to assert their internet tough guy dominance on you, don't worry about it , if you get them again mori spam them or just be a utter dick-head to piss them off

  • @lostkq said:

    This is going to be my thoughts and my opinion about dead by daylight at its current state

    Dedicated Servers

    I'm pretty sure we all know dedicated servers is the reason of hit-boxes being horrible at the moment, and/or thats the speculation although dedicated servers where supposed to fix hit-boxes i find myself getting hit through so much more then i should be, and used to be and we're not even going to go into hatchet hit-boxes because that ######### is dumb asf with how large they are

    Poor Map Design

    So we all have seen the PTB with Balanced Landing getting its Nerf, although Why? its been the same for 3 years now and because of the poor map design you're going to change the perk and not map design? and dont save harvesters if you're a killer main, ussylis literally made a video running the harvesters just as well without balanced landing, I know people are going to comment about me saying this but i honestly feel like half the killers the want nerfs are baby's like lets look at the logic in this

    Perk : Joins meta after 3 years

    Perk : Now gets nerfed because people are using it and killers don't get a down when they should because of a PERK that's supposed to HELP you survive

    Also not to mention, someone on Reddit (i know garbage website but whatever) pulled up some statistic, Weird, Survivors aren't surviving anymore.

    Perks

    Perks , Most perks that dont need a nerf dont get nerfed kinda simple, but there's no reason to nerf certain perks Such as balanced landing, (yes i know i just covered this topic up there but still its been the same for 3 years now its getting nerfed bruh ????)

    Noed : <-- Your everyday fair and balanced perk that doesn't need a rework because people defiantly do not complain about how utterly broken it is and totems are a waste of time to do although noed is fair boys

    My Thoughts and General Discussion

    The game at the moment (For survivor side) is utterly annoying, and obnoxious to play, and I find myself actually raging at this game of which i haven't done for this game before since i purchased it, I honestly do not think the devs play their own game, otherwise they would realize things earlier before they become a "problem" in the meta, i.E. Sprint burst took almost 2 years for a exhaustion nerf, deadhard flying too about a year and a half,Balanced 3 years, Noed got buffed?

    The discord, i don't want to talk badly about it although i have to because i had started talking about balanced landing and how its been in the game for 3 years, then people would just talk over me with a normal conversation with #game-discussion , now im banned from the discord but honestly i couldn't care less atm with how this game is going, this games unique and its hard to balanced and i understand that and how killer is the power role but holy ######### you've allowed killers to be the power role over you the creators of the game get bitched up by the killers for a nerf of a perk

    To many complaints? Nerfed, Not even tested just nerfed like bruh #########? Ds was trying to be balanced for years by the devs and it finally is , Ds was out of the meta for maybe a weak, then people relised it was a anti-tunneling perk and used it again Now its being talked about again , like please explain this logic in your head, a Perk can never be talked about, Enter the meta, Be nerfed, and some undoubtedly might need that nerf but others not so much, Survivor gets nerfed, every ######### day like oh my god when will it stop? survivor is horribly obnoxious to play atm, you get hit through practically everything, Spirit banned for shittalking someone who was being a cuck the whole game and ######### talking as-well, i don't understand this game or how its ran, although if a Developer would comment and tell me their thoughts about this i wouldn't take it with a grain of salt

    and no this is not bait

    i might as well play cracked dbd back when the game was actually half decent

  • @Hoodied said:

    Fake my friend, its a filler date

    :(

  • @brokedownpalace said:

    Pretty sure that's just a placeholder because it is set for a September release.

    seems like it because earlier this morning it said OCT 1st now its sept 30

  • @IMhereRUN said:

    I don’t mind new game modes, be a refreshing way to attract new clientele. I’m not a fan of any of the proposed modes though...those were patched for a reason.

    yeah your right although i couldnt think of much else tbh

  • sorry, it didnt send on the other thing so here it is ;)

  • @Demolewd said:

    Sounds silly and useless.

    well its supposed to be kinda silly, but useless not really, once you play for a long long time things get boring I.E. getting chased is fun but always degrades every game because its just the same thing, playing for a while just makes it kinda boring to have the same thing , game modes have been talked about for a while but have never been added, just gets more boring to play the same thing over and over

  • @Nos37 said:

    This "free info" you're so keen on protecting is available to Survive With Friends using third-party communication (voice chat).

    They can have it, but not solo survivors?

    As the killer, you're fine with being weaker than SWF teams? (Because the devs will not buff killers to be balanced against SWF if it will hurt solo survivors.)

    It sounds counter-intuitive, but it's good for killers in the long run.

    1. Imagine playing any competitive game with two opposing sides.
    2. The side opposing you can cheat and use an exploit to have an advantage.
    3. The devs cannot patch this exploit out of the game because it would upset a large portion of the player base.
    4. Now imagine that the devs CAN make your side strong AF to help counter these cheaters, but they won't because it would make you too strong against the players who AREN'T cheating... You still follow?
    5. Imagine the exploit being made part of the game so that the cheaters no longer have a real advantage over the non-cheaters.
    6. Now that the other team is all on the same level, your team can be buffed up to fight them in a more balanced way!

    Stop shooting yourself in the foot!

    (PS: I also think a special survivor icon should appear when near the hatch. This lets my teammates, huddled at the exit gate waiting for me, know that I've located the hatch and that they can leave. I'm sick of dying to the End Game Countdown because they wait until the very last second. I'm injured. I lost the killer. He's over there looking for me. My teammates don't know this. They're waiting for me to come running to the gate with the killer in tow so they can maybe take a hit for me or just t-bag when I go down in front of them. I die needlessly. Would NOT be an issue with SWF voice chat.)

    Voice coms is not an EXPLOIT in my opinion , notice : if it was most streamers and youtubers would be banned

  • @Guertena said:

    Because Jonathan adds nothing to the TV series, Steve was the best choice.

    toxic

  • @LordGlint said:

    After dedicated servers are brought in, were suppose to get a husk to down and hook if someone DCs. The question is... Will we KNOW that person DCed?

    I know alot of ppl slug the 3rd to deny the last survivor hatch. With a husk in the game, you could just leave the husk alone to have plenty of time finding the 4th.

    im sorry i dont know what a husk is

  • @Groxiverde said:

    old DS (I still have nightmares) took 3 years to be nerfed so don't expect much from these devs

    no need to talk about ds, hitboxes have yet to be fixed for 2 years now

    old ds was a big problem but the devs are showing that they really dont care and i was going to make a post almost like this but talking about things the yavoid doing for no reason at all


    I.E. They avoid anything that has to do with fixing the hitboxes and think that the connection is the major issue when its not the only one because even though it plays a role in it doesnt mean its the issue , hitboxes by themself are broken enough and dedicated servers kinda ######### those even higher then before making huntress have a 50/50 iri head, hitboxes have been ######### but the devs make no effort to fix them and its pretty ovious too with how much its not talked about unless you get hit by some bullshit ingame while playing or streaming

  • @lostkq said:

    https://forum.deadbydaylight.com/en/discussion/83422/why-can-flashlights-completely-delete-wraiths-power

    actually flashlights arnt as powerful as they used to be against him because no you have to have it on him for almost the whole animation without his speed addons and rarely anyone will burn you if their not using purple adons, back in the day it was much easier to burn the wraith because you didnt have to waste almost all of yoru flaslight for it

    oml i worded this horribly, ill resay it

    actually flashlights arnt as powerful as they used to be against him because now you have to have it on him for almost the whole animation without his speed addons and rarely anyone will burn you if their not using a purple flashlight, back in the day it was much easier to burn the wraith because you didn't have to waste almost all of your flashlight for it

  • @Rydog said:

    Why do flashlights burn Wraith completely out of cloak and stun him? I just played a Wraith game vs. three flashlight carriers, and I basically could not use my cloak, even for the speed boost alone, because someone would always immediately flashlight me out of it. I understand and have no issue with flashlights as an overall game mechanic; survivors can use them to stun a killer, and the killer must take care to play around them. But Wraith essentially has no chance against a squad of flashlight-users. They don't even have to be aiming it at your head to do it.

    @Peanits Why do you guys think this is a good idea, at all, especially considering Wraith's map pressure shortcomings? Can you share your design intent around this particular weakness, and why you believe it's still necessary as the game exists right now?

    actually flashlights arnt as powerful as they used to be against him because no you have to have it on him for almost the whole animation without his speed addons and rarely anyone will burn you if their not using purple adons, back in the day it was much easier to burn the wraith because you didnt have to waste almost all of yoru flaslight for it

  • @DocFabron said:

    It's Legion. Without a doubt. At least Leatherface's power has SOME usage. FF does piss-all. Damn shame...

    well he is the definition of an M1 killer if he wants kills but you cant really complain about him being dogshit because of how annoying he was before he was updated i mean ######### i would end up being super toxic tbagging etc just borderline harassment using object and more because if their playing him they probably wanted easy games becasue of people who would dc

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/628897#Comment_628897

    I see them all the time XD dozens of bnp just this week

    ok? i doubt that considering barally anyone brings BNP's Or Odd Bulb's Quick question What rank are you? considering those players probably dont know that bnp is slower then speed up addons (even though rank doesnt matter because theres still dogshit survivors at rank 1 )

  • @ClogWench said:

    BNP isn't too bad, especially if you save it for endgame. Any ultra rare that isn't consumed on use has to be weaker because, unlike killers, survivors get to keep their items if they live. Hence why odd bulb isn't super strong anymore.

    Odd-Bulb doesnt need to be super powerful, but it needs to be somethign thats worth taking in I.E. 5 second blind time, or even faster blinding to counter light born, something like that instead of just making the time longer by 1 second, no one uses them and its clear to me why

  • @immortalls96 said:

    You clearly dont understand that the game is a 1v4..otherwise youd understand that not only are they still powerful but shouldnt be as powerful as each thing a survivor has can be multiplied up to 4 times..killers cannot

    If their still powerful Howcome no one uses them?

  • @savevatznick said:

    The addon system is stupid to begin with - Ultra rares you mention especially. How are the devs balancing this game when such huge leaps in power are present?

    It doesn't make sense that either killer or survivor can be so much more powerful "every once in a while". The argument that "They're rare, you won't see them every game" does nothing to address the fact that these addons provide huge spikes in power that can make bad killers viable,strong killers OP, and survivors infinitely more annoying in games where the addons are utilized properly. The fact going against triple instaheal survivor or irid/belt huntress only happens "once in a while" doesn't fix the problem or solve the imbalance in the loadout at all.

    Just balance the game around killers' base powers already and scrap addons. They make no sense from a balance perspective and just make it feel like you're dropped into an super difficult game every once in a while.

    Widen your Horizon and play survivor :D you'll relise how dogshit ultrarares are, And

    @immortalls96 said:

    You clearly dont understand that the game is a 1v4..otherwise youd understand that not only are they still powerful but shouldnt be as powerful as each thing a survivor has can be multiplied up to 4 times..killers cannot

    @ClogWench said:

    Survivor ultra rares have to be less powerful because of the potential of 4 of them to be in a game.

    you 2, Im not saying they should be OvErPowErD i'm simply saying they are useless as in no one will use them to baraly anyone will, I.E. Toolboxes Just bring repair addons you can get 150% repair speed with them Faster then a brand new part, Flashlights Just bring batteries The timings the same on it anyways

  • @immortalls96 said:

    Hypocratic when my post about mori designs was flooded by jerks who wanted to make snyde comments about moris..so remember, both sides have ass holes the difference is why they are #########

    by saying that you just helped my arguement lmfao Who uses mori's? Killers, Who complains about mori's? Survivors

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/582910#Comment_582910

    Steam forums are pretty toxic anyways, and I recommend staying here if you want more relaxed people. The moderators do a great job keeping everyone reasonable here! :)

    I will stay because i love you guys <3 i just wanted to say something to get this to stop cutie pie <3 <3

  • @NuclearBurrito said:

    https://forum.deadbydaylight.com/en/discussion/comment/561384#Comment_561384

    @Entità yes but those aren't their actual movement speeds.

    The stat itself is 110% and 96% (not sure if it's that exactly or a little more/less).

    Yes you're point is that they effectively move faster than other Killers, but the game doesn't actually know that. So in an algorithm sense that doesn't matter.

    nurse is 98% MMS

  • @KaoMinerva said:

    How about we address the fact that EVERY KILLER IN THE GAME has been nerfed at one point. That includes their powers & perks.

    The dark times were real for killers. Where is the dark times for suhvivahs?

    Are you fr LMAO survivor gets nerfed all the time but please shift it over to the fact that every killer was nerfed Once Or twice But survivor gets nerfed ALMOST EVERY update, are you hearing yourself?

  • @Boss said:

    I feel like mods will soon have a reason to close this.

    Just a feeling...

    yeah fr, if you noticed for a month and it still is relatively like this, the forums havent been a ######### storm Hmm i wonder who wants to keep their sides reputation

  • @Mister_xD said:

    wanna know why?

    survivors hold the power role in this game, so any post asking for bigger survivor buffs would obviously break the balance in high ranks even more, therefore not many will approve the idea.

    if its a good idea with counterplay - that is balanced for both sides - i doubt it would get lots of hate from everyone. of course those ideas would also have something good for killers in them, since that is how balance works.

    the only reason why we have seen so many killer buffs (and killer buffs only) in the last time was, because the game was heavily unbalanced. Survivors had received multiple buffs over the last years while killers have not seen any, so it was their turn.

    right now the balance is okay. we do not need uffs for one side only. if we get that, it could break the balance easily - especially if we're talking about survivor buffs since, like i said before, they already hold the power role. killer only buffs therefore dont hold that weight, since killers are not holding said power role.

    Survivor is quiet unfun at the moment But ok

  • @Milo said:

    Other than that ^ your idea is to give a really weak debuff that gives you 20 seconds of exhaustion back? Now questions:

    Can it activate in 1 chase 2 times? Or did i understood wrong and it means you recover 50% slower exhaustion while in a chase?

    Why did you give so many tier numbers? Tbh only the reduced action should be tiered.

    Also i meant that you regained your exhaustion at 50% Not that you got 20 seconds of it recover'd I.E. 1 token = 1 exhaustion regain

  • @Milo said:

    Other than that ^ your idea is to give a really weak debuff that gives you 20 seconds of exhaustion back? Now questions:

    Can it activate in 1 chase 2 times? Or did i understood wrong and it means you recover 50% slower exhaustion while in a chase?

    Why did you give so many tier numbers? Tbh only the reduced action should be tiered.

    It was hard to word it, But i was trying to say it like the old days where you ran and gained 50% exhaustion back after the sprint burst nerf, The debuffs Go down , your tokens go up by the tier and the speed of which you gain it goes up As the tier of the perk goes up

  • Check their profile and search peoples names individually easy peasy

  • @Acromio said:

    It's fine the way it is now.

    No, its really not You probably dont think about the other side too much if you think like that Tell me how many people you've seen use it since the nerf? No one because its not viable If you really think its good Use MoM if one of your standered builds and tell me how many times you can get it to proc, The only time i got it to proc after the nerf was in a farm game, and i didnt even mean to have it on, i had it on ace and didnt play him after the nerf.

  • @Drazen said:

    The whole concept of mom was bs it shouldnt even exist thats why its really hard to balance it and they end up making it useless

    The concept wasnt necesarily bullshit, it was actually just wanting players to play more killers then just a M1 killer and what the devs wanted was fopr more people to use their power instead of just m1ing, and it wasnt a ######### concept that shouldnt exist being a survivor main i usually dont use crutch perks except for deadhard MOM was mostdefinatly a crutch but what a good change would be is to make mom activate on a key for

    Tier 1 : 30 seconds

    Tier 2 : 45 seconds

    Tier 3 : 60 Seconds

    It doesn eed a rework, no one uses it because frankly no one wants to take hits for half the game just to prevent one noed hit

  • you cant necesarily get banned for it, although if you are being racist in end chat or just purely going over the top like telling someone to kill themself you can get banned for that

  • @Gorgonia said:

    https://forum.deadbydaylight.com/en/discussion/comment/610809#Comment_610809

    Check minute 10:40 and onwards. It’s hard to notice while in the corn. But he doesn’t use dead hard there as @SenzuDuck suggested

    oh, thats a common bug with lag actually for somereason if you get picked up by a teammate and flicker a flashlight its really buggy and adds on your injured running speed to your normal running speed , its happened to puppers im pretty sure, i doubt this is a hack considering it is console and if that jake was hacking idk why he wasnt doing it before

  • where did this happen i frankly dont wanna watch a 13 minute video

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