legacycolt
legacycolt
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2983011#Comment_2983011
And as KillaWhale asks later in the video:
Why should "waiting to swing" be part of a Killer's gameplay checklist? How is that even good game design?
You’re waiting out sprint burst too so there’s that.
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/2982510#Comment_2982510
I'm 100% sure you don't play killer at all.
legacycolt on PlayStation. Look me up and check my trophies. I have every single PS4 DBD trophy, and I have every single killer adapt on PS5 DBD trophies (not all trophies yet).
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@Barbarossa2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2982641#Comment_2982641
If it's hit you squarely in the back that has nothing to do with hit boxes, it's a D.H carried my crap play, and nothing to do with a killer skill issue, or bug or whatever way you want to justify it, it's a perk that is busted, and if it was'nt busted it wouldn't be on the top tier perks of use, or in the line for "changes".
Like I said I’m not a developer. Also dead hard has i frames and therefore it’s supposed to „deny“ hits by huntresses hatchets. Idk why that’s confusing you tbh.
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@Barbarossa2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2982628#Comment_2982628
It's not a bug, it's dead hard negating a hit that has landed.
Your running from me in a straight line, i throw, you see it coming, you d.h straight forward, the hatchet is still travelling towards you but d.h negates the hit. So not only have you gotten distance, you've negated a hit because of D.H
So in this example, it's D.H saving a useless surv in 2 ways and this isn't even uncommon, it's garbage survs making garbage plays and still coming out on top. It's not a killer issue all the time.
Yeah I think that’s related to the huge and over generous hitbox huntress‘ hatchets have. They should make the hitboxes smaller, then dead hard plays won’t be confusing anymore.
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@Barbarossa2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2982609#Comment_2982609
So if i place a trap in a corridor and you d'h over it its my fault for not putting the trap onto somewhere you cant see from a small distance, as opposed to you having invulnerability to it?
Im not a developer but I’d recommend you to use the bug report section and explain that you want that fixed. It’s definitely not intended that killers can hear the sound of a hatchet hitting a survivor when they actually dead harded to avoid the hit.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2982488#Comment_2982488
No it's getting changed because it's the most commonly used survivor perk by a landslide and so qualifies for the big meta shift the devs have planned
Well maybe. We don’t know what the dead hard change is gonna be 😬
But I don’t see a necessity to change dead hard. It’s a good and fun perk with fair counterplay.
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@Barbarossa2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2982609#Comment_2982609
So if i place a trap in a corridor and you d'h over it its my fault for not putting the trap onto somewhere you cant see from a small distance, as opposed to you having invulnerability to it?
Yeah you need to keep in mind that survivors can see your traps and possibly dead hard over it. It’s better to place it random in grass or at windows. They can’t dead hard after vaulting a window.
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@The_best_killer_main said:
https://forum.deadbydaylight.com/en/discussion/comment/2982609#Comment_2982609
Not simple , DH is unpredictable there is no "traping it "
You’re refusing to even take an advice lol and that’s the problem here. You don’t want to become better, you just want everything handed to you on a silver tablet.
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@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2982541#Comment_2982541
If you genuinely think dead hard is balanced, you don't play killer.
I play killer. But I play survivor too. And I know some killers need to be countered by dead hard. The perk is literally necessary and that’s why many people use it.
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@Luciferr_2nd said:
https://forum.deadbydaylight.com/en/discussion/comment/2982500#Comment_2982500
Even if the killer waits it out, knows the dead hard is coming, they can't stop that dead hard from boosting that survivor to the pallet or to the vault.
Its not always as simple as waiting it out.
The survivor will drop the pallet, you break the pallet, drop the chase and go after someone that’s on a gen.
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@Barbarossa2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2982488#Comment_2982488
Oh like that trap i herded you into and you dead harded over it. Many many skills, yes it's my fault for not placing the trap at the end of your dead hard.
Yeah right.
Place it at windows and on grass. So simple
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2982510#Comment_2982510
That is not at all what the video says, which just tells me you didn't watch it.
He literally just says it’s not fun. Watch it again. You know there’s plenty of stuff survivors have to go against that is „not fun“ yet I don’t complain about it every day.
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2982506#Comment_2982506
Still waiting on an actual explaination on how to counterplay DH, tbh.
One that isn’t ‘git gud’.
You have to practice killer and you’re gonna learn it automatically. Isn’t that crazy?
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@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2982500#Comment_2982500
Dead hard is problematic and overpowered, whether you like it or not.
No it’s not, whether you like it or not.
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2982500#Comment_2982500
https://youtu.be/LNNtGyvAi_U?t=116
Here. I even timestamped it to this particular flavor of nonsense.
Yeah he says he’s too lazy to wait it out. Nice try lol
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2982488#Comment_2982488
No, it is the perk. Many videos have been made about this, especially KillaWhale's video that utterly demolishes it.
And no it is not "many killers". Just say Nurse. It's Nurse.
Pyramid head, blight, spirit, twins.. just to name a few
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2982488#Comment_2982488
So when playing killer if you successfully mind game a survivor at a loop or pallet so that they basically run into you only to dead hard THROUGH, not away from, your attack due to invincibility BS whose mistake is that?
Please explain for uneducated killers how to deal with dead hard.
Your mistake because you swung and didn’t wait it out.
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It’s getting nerfed because many killers don’t know how to deal with dead hard. I wish more people would evaluate their own plays and realize it’s their own mistakes that lost them a match, not dead hard.
Also dead hard is necessary because of many killers, killer add ons and flawed map design.
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I miss the old ormond graphics. There used to be dark fog around you, it was a scary atmosphere. Now it’s just a normal snow landscape and the storm isn’t doing much.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2981027#Comment_2981027
Agreed the last fix put in a decent place, it's strong but not op now. I don't understand why they are bringing out a perk to break totems for Killers because that should be base kit when Boons came out tbh.
That would be a huge nerf to boons I don’t necessarily agree with…
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Coh is fine imo
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2980858#Comment_2980858
I can't wake up.
That doesn’t make sense babydoll
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2980847#Comment_2980847
Use the Skeleton Chair as an intro if you do.
Why
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2980805#Comment_2980805
You can always help them out by uploading your own DH Counter Tutorial or some shrekcellent gameplay to set those nubs straight.
I 4K in most of my games and I get dead hard a lot. Yeah maybe I should start uploading
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2980424#Comment_2980424
Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Yeah, for real.
Devs got so bored that they're literally reworking it - Hopefully whatever they come up with will be exciting enough to wake you up, inside.
Yeah hopefully the complaining can stop and people start realizing it’s their own bad plays.
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Yeah the 180 flicks are unfair. That’s the only thing about Oni that shouldn’t be a thing.
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Ugh here we go again. Killers not admitting they made mistakes and blaming dead hard instead. It’s getting so boring dude
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/2979805#Comment_2979805
No because that doesn't solve the issues CoH has.
Yes it does. You can destroy the boons forever!
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Something needs to be done about bubba fadecampers. Like how is this still a thing?
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You can use the new perk that’s coming next week if circle of healing is bothering you that much
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/2978985#Comment_2978985
Eh. If the player was overtly nasty during the match (like nodding and hitting on hook, shaking head at every down, faking hatch, bleeding people out - not strategic things like camping/tunneling, but stuff that's only done for BM) and they say GG at the end, that's probably mocking and you're better off not responding and moving on. But someone who throttles you in a typical game and says GG? I doubt they're intending anything bad by it - GG is just a rote thing to say and they're following the script.
That’s what I mean. I wish I could take it back because I confused people.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2978985#Comment_2978985
Again, sounds more like something in your head about other people saying they thought it was a fun match when you lost.
No you’re wrong. But hey, you don’t need to believe me. Have a nice day!
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Ok let’s remove a few killer add ons too while we’re at it.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2978384#Comment_2978384
If you’re offended by someone saying they thought it was a good game that’s a reflection on you, not them.
Also “tunneling” is a meaningless buzzword, nobody even agrees on what it is let alone it being something unfair or unsportsmanlike.
Dude.. or dudette idk.
Ive had many people on PlayStation write me gg after they killed me and I know 100% it’s meant to rub their victory in my face. There are definitely people out there that write gg for toxic reasons. I’m not saying everyone is like that, but a good portion is, considering how toxic this community is in general.
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P3 on everyone is not the problem. It’s getting every perk on every character. They’re trying to give more blood points but there’s definitely more room to do so.
I played a lot during the double bp week and I only managed to P3 + every perk on 1 survivor.
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@Bullettimegod said:
If im not mistaken, they nerfed phead power one time because it put survivors in a lose-lose scenario..
That didn’t do anything.
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I personally don’t mind the tombstone add ons. It’s the perma evil within 3 add on that shouldn’t be in the game.
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They hate the perks because it makes it harder for them to tunnel someone.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2978384#Comment_2978384
I cannot have good manners based on my playstyle? I am being toxic by exhibiting sportsmanship, because you, LegacyColt, got offended? But you rejecting it is not toxic, no. You are just throwing a temper tantrum with dignity, of course. My bad!
Based on your replies here on this forum, I can tell you’re a bubba facecamper.
You saying GG after doing your daily Facecamping round is toxic and you refuse to admit it.
Im not personally offended as I play on console and don’t see post game chat, I’m just talking in general.
Try again.
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I understand how you feel. Solo q is #########. I’d recommend to play super stealthy if you don’t want to deal with nurses and stuff.
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@GannTM said:
Ever thought of taking a break?
You obviously don’t get the point.
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Saying GG after you camped every single survivor and tunneled for early 3v1 is definitely toxic.
Saying GG even after you got stomped is respectful.
There are differences
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I’ve always said it, pyramid heads Power is a whole lose lose situation. All you can do is hold W and pre drop pallets and hope he misses.
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@MikaelaWantsYourBoon said:
Not possible. Because Nurse is slower than survivors, so she can not take m1 hits if we do that. And this means she can not use so much perks. This does not look fair for her.
Nurse doesn’t need a one shot build to make it fair. her power is strong enough and the OPs idea should be implemented asap!
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Lockers can be really useful especially when the killer is running aura perks/ add ons.
Lockers saved my life many times from being found and rancored.
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Pyramid head, Twins and spirit
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People only like to say gg when they win
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2975631#Comment_2975631
Eh. Just 2 of them.
I’d say 4.
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His add ons need nerfs.