inferjus
inferjus
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- inferjus
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Comments
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@Waffleyumboy said:
Then the strategy for early game for survivors would be to run around cleansing dull totems. This would make killers like Trapper impossibly strong but I don't have a problem with that. Sounds good to me.
I think that experienced survivors would still stick to the gens knowing that Ruin will probably appear, but if not then totems would actually be important objective.
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Please no, no more second-chance perks for survivors! You got downed, you deserve to be vulnerable!
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Without paying for unlocking tiers I am on the beginning of the 7th page.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/953519#Comment_953519
No, UI reskins (like custom perk icons or character portraits) aren't going to get you punished. As with any kind of game file edits, it's a use-at-your-own-risk kind of scenario, but if EAC doesn't ban you, the devs won't.
So I can use it safely then. Thanks!
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@rch614 said:
I believe they were initially removed due to bugs / issues with the Bloodweb not spawning them correctly. They were never added back and I don't believe it's on their radar to do so, but you can always add them back yourself.
Isn't it bannable to change perks' colours?
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First change I would make to DS is that it can not be activated after 5 gens are done. Like if you would be tunneled, it would hapen way earlier than that.
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Some swamp monster or deep underwater creature would be good.
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Perks do not affect Decisive Strike, unfortunately.
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@jigsawxx said:
https://forum.deadbydaylight.com/en/discussion/115462/waving-while-hooked-whats-it-mean
I don't know why everyone is assuming that it means the killer is camping...it means "yo get your ass over here because the killer is not here anymore" if I'm constantly waiving my hands it should mean I need help ..but nope they ignore so they can get gen SMH the my bar is almost gone then they come to me
No one comes for you because you wave, which means "killer is nearby".
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In the past it was a sign "killer is camping". Nowadays it is hard to tell why people wave since little people know what it originally was supposed to mean.
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I met with this once. I was playing Leatherface. You would guess I easily downed both of them, but chainsaw range is not too long and when I hit hooked survivor from one side I could not reach the unhooking survivor who was on the other side of hooked survivor.
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The game is too grindy for BP penalty and too buggy for disconnect bans. Game should be fixed in the first place so you do not meet with bugs that force you to disconnect and should not have any BP penalties since this game is so grindy.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/942325#Comment_942325
Ik I want it to. Did you read?
Sorry, I read it wrong.
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@Waffleyumboy said:
At least let it affect item rarity.
Wiki says it doesn't.
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I hate the fact that you have to play in really toxic way to finish some of the challenges (like hooking survivors in basement). If at least we wouldn't be forced to complete them in single trial then that would be ok, but since we have to it just sucks.
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If we talk about fair fight with fists only, then David would win for sure. No one else is as experienced in street fights as him.
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What kind of porn Clown keeps on his VHS tapes.
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Moris exist only to destroy fun for survivors for the cost of losing/not gaining rank points. They should be completly reworked or removed entirely from the game, because there is no point of keeping them in actual state.
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Dead Hard does not work at the moment it is used. It gives you exhaustion and you can still be hit by killer and put into dying state. It is not supposed to work like that! Why is it not fixed already?!