First change I would make to DS is that it can not be activated after 5 gens are done. Like if you would be tunneled, it would hapen way earlier than that.
Decisive strike can be abused for example a survivor is hooked then another survivor runs at you then you down them pick them up they have DS from when you just hooked them, you get stunned they unhook there friend and repeat, a perk shouldn’t make you invincible to being hooked when you aren’t tunnelling the survivor the perk should be deactivated when another survivor is hooked.
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First change I would make to DS is that it can not be activated after 5 gens are done. Like if you would be tunneled, it would hapen way earlier than that.
I don’t mind anything that either side have.
No mither should be an option
Self-care needing an rework or nerf.....
All look fine to me. Even if people don't like Nintendo DS or Keys or Moris.
Decisive strike can be abused for example a survivor is hooked then another survivor runs at you then you down them pick them up they have DS from when you just hooked them, you get stunned they unhook there friend and repeat, a perk shouldn’t make you invincible to being hooked when you aren’t tunnelling the survivor the perk should be deactivated when another survivor is hooked.
SWF's... That's the biggest, most powerful one that needs a re-work, yet it's not even a perk. It's an extra freebie...