iBetClaudette
iBetClaudette
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You ever see how many survivors disconnect right before the Mori animation? You'd have 4 disconnects in every game with Mori basekit. LMAO!
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If Mori is added as basekit, survivors should have keys as basekit.
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@MegaGamer_01 said:
https://forum.deadbydaylight.com/en/discussion/comment/1162010#Comment_1162010
Put on this tune and watch my team try to save me as I die on hook. Rarely happens but it makes a stupid situation into a laughable meme
The tune in question: https://www.youtube.com/watch?v=epb5HCZNBZQ
Just clicked on your video link. Legit made me LMAO! I'll have to try that while being facecamped
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What do you like to do while you're being facecamped?
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Remember when Oni first came out? Same thing
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Sabo'ing isn't as fun as I imagined. Maybe other survivors are feeling the same way
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How about it stays the way it is
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His terror radius is almost nonexistent
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@Skelemania said:
As a solo queue Survivor, one common truth I have found is that Red Rank teammates are always worse than purple or green rank teammates.
I don't know why but after hundreds of hours, that's been my experience. I don't know if they're just trying to meme or what but inevitably they do everything in their power to not ever work or gens or try to escape.
Or maybe, if they're anything like me, once they hit red ranks, they purposely try to de-pip because Red Ranks are less fun.
The entire matchmaking & ranking system as a whole is awful.
I agree. I have most fun in purple and green. Not even worth keeping my red rank anymore.
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@Meiygo said:
This goes to all killer beginners and bad killers. guys the game is so survivorsided now. we nearly have no chance against them to completly dominate the game. i have over 1300 hours and after ruin nerv i can only play freddy for a4 k.
what can we do to let the survivors suffer?
Leatherface Facecamping. join the party... and be ready to destroy the last fun of the game in this toxic community!
Oh no. Please don't. This will totally destroy my life.
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I actually did a build that helped me escape the hatch seven times in a row. Kinda a selfish build but it works. Left Behind, Self Care, Urban Evasion, and Spine Chill. Take a hatch key with added time (just in case). Use Spine Chill to warn you about nearby killer. If killer closes the hatch in the end, use Left Behind to find it and reopen it. Don't confuse it with Nobody Left Behind. It's Left Behind
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No but the tears in this forum sure makes it seem so.
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Soooo...what's a key for? For unlocking something...?
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Quentin
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Yep. I agree. It's part of my everyday build. For those who say "You have eyes", those eyes can't see the killer coming if you're working on a gen inside a room or behind a wall. Love Spine Chill.
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@EvilJoshy said:
Does wraiths cloak block kindred?
I run Kindred and I can see a camping Wraith but I don't know if it's because he briefly uncloaks to down an unsuspecting survivor. I definitely can see him camping though, even if it's only for a couple of seconds at a time. It's enough to tell me he's camping.
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Hex Ruin. The endless crying never ceases to amaze me.
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Equip "Left Behind" perk. Easy peasy, lemon squeezie
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I carry Spine Chill as part of my everyday build. It's fun to go against a Legion like this because all other survivors spend the match running since they think they're being chased. I just walk from gen to gen and not worry until my Spine Chill notifies me that Legion is actually nearby.
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Solution: don't tunnel
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No. You'll have less fun as you rank up. Most of the fun occurred during my green rank days.
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As a survivor main, I don't trust "friendly" killers. I'm the one who powers the gates and leaves immediately while my teammates farm with the killer
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I wouldn't be so afraid of OoO being in the shrine if I was you. New survivors will use it incorrectly and allow a blood bath to happen.
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Love Blendettes and killers walking next to one and not even realizing it.
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NOED
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No thx. Not everyone is an Otz.
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@kreeper124 said:
The only good survivor perk recently has been inner strength. Other than that most of them don't compare to the current meta at all.
The same could be said about killers for the most part. Nemesis and Blood Echo can be decent on certain killers/builds, all of demos are basically useless, deathslingers perks could be alright. But overall all the recent perks have been lackluster compared to all the others
Quick question about inner strength. If I cleanse three totems does that mean I can heal myself in a locker three times as well or is Inner Strength just a one time perk?
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@Beardedragon said:
Can someone explain to me how the ######### Borrowed time works? because according to the DBD wiki, the hooked guy who i hit during borrowed time after he was unhooked, has 20 seconds to heal up. but i chased him for 20 seconds and the timer didnt go down and suddenly the effect just wore off and he was injured. he was never put in to a dying state.
i feel cheated. Why did the timer stop?
So you tunneled him for 20 seconds and YOU feel cheated? Lmao!
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When I use my phone to leave a comment, it doesn't show what's being typed. I can only see my typing if I'm using my tablet. My phone is only a year old but my tablet is over 5. Go figure
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@GamingHulk123 said:
https://forum.deadbydaylight.com/en/discussion/comment/1105293#Comment_1105293
Then they could add more creative skill checks, or mini games while doing the gens. Would that be something you can get behind?
More creative skill checks? You mean like the old Hex Ruin they just nerfed? I don't think that's ever gonna be brought back.
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It would be hella funny if it turns out like this
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I refuse to count on others. Some will miss a healing skill check causing the killer to make a bee line straight to me...no thanks. I'll heal myself.
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@mmain said:
https://forum.deadbydaylight.com/en/discussion/comment/1099955#Comment_1099955
Kindred rarely makes survivors work on gens when someone is being camped. Instead it causes at least 2 other survivors to run towards the hook and then sneak around for 2 minutes hoping the killer gets far enough away they can rush in for the unhook. It's one of the reasons I both love and hate Kindred. It gives lots of information. Unfortunately most of the information it gives is that survivors don't play smart.
I have to admit. This made me laugh because it's been happening to me lately with Kindred. You're right. Wish teammates used the info correctly
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Wow...before dc penalties it was "Devs need to do something about dcs". Now it's "It's too harsh". So what do you people want?
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Seems I've seen this title/thread before
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Carry Kindred so your teammates know you're being camped. No guarantees but it should make your teammates rush gens even more and encourage the killer to move away. Worst that happens is you die but all gens get done.
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Just look at almost every post/thread title. Literally "Nerf this....Buff that...Get rid of..." Almost every post. It's sickening and laughable at the same time. Devs must think every DBD gamer has serious personal issues. Lol
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I honestly think it's more fun playing killer now. I've figured out a different strategy with the new Hex Ruin. It forced me to switch up my gameplay and I'm okay with that. Plus, zero wait time as a killer...
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Killers got used to a constant 4K. Killers still doing well according to their own statistics.
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I accidentally stepped on my cat's tail, causing him to run across my PS4 controller that was on the floor which caused my DC. Devs, please let me play again. Thx
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Let 'em dodge. Eventually a killer who's not afraid of survivors will play.
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Is this already in effect on console (PS4)?
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Wow...another "Let's nerf every survivor perk" post
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Developers have bills and salaries to pay. This game provides them with income. I may not agree with everything about this game but I find it very entertaining in spite of all the crying. I get it and I'll keep playing
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Rank means absolutely nothing to me. If I go from red to yellow because I didn't play for months after rank reset then so be it.
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Have you seen the crying here from the killers? How can I respect that?
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No one cares about pips anymore
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/127843/the-audacity-of-survivors-bringing-toolboxes
They're only hurting themselves. As killer, we can get into another game in under 1 min. For them, not so, plus they wasted their whole 10 min queue time if they get dodged
Not sure about the 10 minutes thing. As a survivor main my wait is usually a couple of minutes even if a killer runs away and dodges.


