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buggybug
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@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3831476#Comment_3831476
Man, that's some really conspiratorial thinking, I don't think that's healthy.
People aren't out here conniving to stop nerfs to their side by lying about something. I just sincerely think Distortion is still pretty good.
I understand and I respect your opinion. Let me ask this for fun, lets say all aura add ons is gone and all aura killer perks only gets 4 uses( the pain res treatment.)
I make a statement your aura reading perks are still good just not 24/7 free anymore how would that make you think or feel?
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Why am I sensing a fear that because no one wanna use the now worthless distortion, its making people fear that the aura rampage perks and adds on may get hit next for gutting. I mean at least now its one less meta that killers complain about survivor meta.
Its as if strangely now people wants survivors to use distortion to not let that fear of my aura perks and add ons gonna be nerfed, but no dont fall for this fellow survivors dont run trashtortion so that we can try get all these aura read perks and add ons trashed. We need to continue threads to nerf them just like the 1 mil nerf distortion threads .
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@Eelanos said:
I want voice chat so badly. I want DBD to have its own streamer granma.
I also want to just tell people "Nah, don't try to pick me up. Dracula's humping my body while in wolf form and if you try to help me he's slugging our asses. Just finish the gens and go."
They just have to make it opt-in and give us a mute button for that one player blasting music through their Happy Meal microphone.
HAPPY MEAL MICROPHINE!!!! 🤭 like way to make my my day LOL.
@TheSubstitute said:
Hopefully never in my opinion as well. I stopped playing TCM because of the voice chat and the stream of slurs of every type, the raging and the all-around toxicity. If TCM didn't have voice chat I'd still be playing but it does so I don't.
A communication wheel with items such as 'Going for the save!', 'Don't save, do gens!' to help communicate Deliverance and/or a camping Killer, etc would be useful but a feature that people don't use in general, can't guarantee a common language, that messes up my using audio to help find where people are when I can't see them and that is mainly used for racist and sexist comments, raging and broadcasting potato chip munching because they can't turn off their fricking mic? No thanks.
You can perm mute mics in the setting options its the first thing I did on the day I hear this person saying nasty racism things about sonny and everyone thankfully reported them.
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Ty god Ill take dracula,nurse, blight,or billy over spirit anyday. I hate the killer with a burning passion as much as skull mechant.
Am more able to last better in chases with said 4 over spirit lol. Spirit is still more op with no counter play imo even with iron will.
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@albertoplus said:
Isnt the mori animation actually shorter than picking the survivor - moving into a hook - all of the hook + death animation?
Some killers like chucky has such a long mori that am sure hooking would have been way done by then.
@smurf said:
Agreed. I don't like moris and this would be a serious QOL improvement :D
I do not either cept. for wesker and trickster since am a simp for both and a re vet xd.
@Halloulle said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3831421#Comment_3831421
more like ~15 seconds. - And a kilelr who really doesn't like people in the exit gates can force them out quicker than that.
You beat me to it was gonna say the same.
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Once more idv has the surrender option for both sides if games are going south and no one is punished, whoever surrender the opposing side keeps all their points and other side still keep whatever they made.
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@Mr_Ghostface_ said:
It would be great if us short guys could have something like that in the game considering all the different types of characters already in dbd. If you look at the male vs female characters all the guys are quite tall and the females short. Someone like David but shorter would be cool
Maybe it will be one day since we have aestri whos tall like the males and I like that however her using the male run animation is abit off putting, that may mean said short male would use female running animation LOL. Though what is surprising feng is shorter than all the pther females.
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@DH3206 said:
Man, I can already see the outcry if the devs ever decide to nerf aura perks to token based perks and as bad as they did with distortion.
Like, lethal persuar only activates 4 times in a match after getting an aura read on someone
Or NTH only has one token and gets a token when 30% of a gen that got kicked got repaired again, with a maximum of 2 tokens.
Predator only activates once with each survivor after losing a chase. So if someone takes a bodyhit and escaped the chase when the killer was carrying someone, your token would be lost forever.
I mean, if we can gut Distortion with how it is now, I feel every aura perk killers have in their arsenal must be met with the same hammer.
On a side not, nothing to do with the discussion in this thread, I also hate the fact they nerfed distortion into oblivion in the 8.3 patch, but yet bring in another aura read perk when a survivor dropped a pallet…
Yes all killer aura read needs pain res treatment and all aura rwading add ons is reworked
@Spare_Them_Mori_Me said:
Wow, this has been a fun thread to catch up on. Unfortunately, I don't think @Firellius and @jesterkind are going to find common ground.
From what I can surmise, Jester thinks Distortion is fine as it currently is because it's more in line with the other perks that block auras as a side effect instead of being the best at it. Distortion gave little choice when wanting an aura blocking perk since its all it did.
Fire believes since Distortion is contending with perks that don't primarily block auras, but do so as a side effect while also giving good perk abilities, that Distortion is NOT fine as is.
(If these are incorrect, please correct me!)
My personal take is just from me trying to make Distortion work this last 4 or 5 days. But Distortion fundamentally let me down any time I really needed it. I capped out tokens a few times of the many games I played, but overall I felt like it was just an empty perk slot.
Big aura perk picks were primarily BBQ and Lethal together. Few random 3rd aura perk picks, but it wasnt very common. 2 aura, 2 regression was the usual killer build types.
Overall, reading just the two I mentioned above feels like they are rewrapping the same thing and trying to resell it to one another.
I feel Jester doesn't understand the point that, since Distortion ONLY blocks auras, it should do so in a way that outshines the other perks that block auras 'as a side note'. Currently, it doesn't. And is the reason Distortion isn't viable anymore to a lot of players. It might be decent still, but its only as decent as the other options, which makes it not an option.
This is where I am, but I hope to continue reading this constructive and respectful conversation/debate. Both of you have carried yourselves quite well.
Well my friend the thing is that these pity topics are annoying, like the rub it in your face feeling, I am probably being petty or something but I notice iron will(before its buff back to 100) coh, mft adrenaline and now distortion has its still goofrub it in the your face post and yet we know its false unlike nerf killer perks thats actually still good and meta
Ruin,ultimate weapon, eruption, call of brine, and overcharge are all still good just not op.
Last time I saw any of the mention survivor perks cept iron will since its decent now has been months. Distortion since its nerf seen 0 of them on both sides all month.
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@smurf said:
I think some extra emotes/indicators could be alright for survivors, but I really can't even imagine the harassment that would happen in some matches if comms were introduced.
Yeah a quick chat message system like IDV would be nice cause they got these nice pre set messages for everything like, focus decoding(cause camping/tunneling is way more worst there sadly so you cipher rush the hunter even though some survivors seem to not read and still try rescue lord xD), or I am going for the rescue etch, a person heal progress/a cipher % progress. Am sure that should not be too hard to implement here.
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@Rulebreaker said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830982#Comment_3830982
Because the singular killer with 4 perk slots used one of those 4 to get that info?
Ok and survivors who used hope or adrenaline used perk slot for perks that may not even be used cause they dont make it end game so they used a perk slot for nothing?
Or a survivor brings a full heal build and its negated by a plague so 0 perks.
We use a perk slot to bring distortion to block that free info and if by some chance killer has 0 aura then we wasted a perk slot.
Killer has lightborn and I have flashbang so now I wasted a perk slot. Its the same concept.
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@CleanseThis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3830354#Comment_3830354
Spies, Discordance and Surveillance don't hard counter distortion because they don't reveal auras so that's moot.
Gearhead is a niche perk. I've never heard of anyone actively having this perk be a stable in there build. I could be wrong but again I just haven't heard of it.
Distortion does make survivors invisible. When I equip lethal and at the start of the trial no ones aura is read survivors are definitely invisible as I cannot see them. Survivors can be located normally…. Aura reading is not constant wall hacks.
Lightborn counters no survivor perks, it counters survivor items, as well as a killer perk slot is more valuable then a survivor perk slot. Killers get 4 and survivors 16.
So how did you find survivors before lethal exist? Why should you be allowed free handhold information on where survivors spawn before they get even a chance to see gen/tile/pallet layouts?
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I dont want it back cause all killers play like 2.0 knights⁰with double teaming, i thought idv 2 v 8 was bad but survivors most of them have powers to 1 v 2 there but dbd you cant do so , looping is non existant in 2 v 8.
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Everytime a survivor perk is gutted to garbage someone make these the perk is still good pity posts yet you see how said perk just falls off fully of the board and not even in top 10 picks anymore. Coh, Mft, Adrenaline and distotion. I still to this day seen 0 distortion as survivor/killer.
Anyways w.e OOO have been making me make killers mad and wasting time since I can loop, dcs are plus too that I been getting and I am like haha yeah I bet you regret asking distortion nerf.
Hope people wake up and all 4 people run OOO as even if your not the obession any aura reading stuff killer have procs and you not being the obsession wont proc showing your aura or killers so its a win win without tokens.
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@caipt said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3828303#Comment_3828303
flashlight < killer power, and can be swapped out in match for something else for a time sink if the survivor chooses. The killer could not change their power to avoid the counters, and they would be far more impactful considering how powers are much more impactful than beamers. Its annoying to deal with but by no means unfair to the survivor, besides thats one less slowdown perk.
also people dont dodge for good cosmetics or ttvs… but they certainly tunnel the latter :/
On the ttv and cosmetics its both either they dodge or yes tunnel, otz for example as soon as he see 1 ttv he leaves it for reasons unknown and he uses anno mode do idk then why he would.
I see posts here and dbd reddit on killers admitting dodge ttvs or people with nice cosmetics or yes they go out of ther ways to try tunnel, harass or even stream snipe to get reactions out of said streamer for youtube making lame toxic ttv videos even though they started the mess first(waves to spooknjukes) who loves making them as if he is anyone better, when his playstyle is pure toxic with his beastie tru1talent whom I have both blocked on twitch recommend watches.
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Op even swfs are not enjoying the game as much and every post amma state this that swfs are suffering too just like solo q and people move on to other games making you who use to have friends to play be forced with solo q. I agree with your post overall.
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Self Care= med kits are trash even with the 2 now rare ultra rare add on, one franklins is just gg to it, even the flashlights or tool boxes dont feel bad being lost like a med kit.
Iron will= No explanation needed am sure.
Ds= cause yeah.
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I hate that for daily quests most time it is killer one and I really only feel to play killer if I wanna drop the game willingly for tome challenges its easier to get challenges done as killer compare to survivor
Also I would not mind if daily is more simple like play any survivor/killer with x perk loadnout.I only play wesker/trickster/vecna t.t and I do not wanna play some survivor like loud jeff or Meg who makes more noises while running compare to the other survivors.
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Most insignificant thing to add ever and its just disgusting beyond words. I be watching jrm/classed and couple survivor streamers and ofc myself it happens that is all you see none stop slugging for 4k for the lame out of date boring same style mori that I can just see in shop/youtube.
When I play killer I really do not care if the 4th survivor finds hatch or not. I down the third I put them on hook and if I do find and down the fourth either I hook normally(idk if hooking gives more points than mori or its the same) or if its one of my favorite survivors being played they get the hatch, it really tick me off the other day I carried this nea to the hatch cause she loop me so well and I accidentally mori her because I didnt expect the swing button R2(on ps5 controller) to instead kill her. I usually swing after dropping a person off at hatch as in indicating you did well have your award (when stupid base kit mori was not a thing).
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Oh yes I miss the first onryu, it was fun being able to stun her even if she is demanifested, am not sure why they buff it that you cant pallet her no more when she is, its so annoying its literally granting her a free hit. But at least right now she is in a fair spot of fun again even though its more annoying to travel north to south to stick tapes in since remote control became base kit.
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@Pelaan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3828971#Comment_3828971
Tcm= Family has abilities to see you throughout the entire match
Resident evil resistance = You zoom on those camera and know the exact spawn locations of survs
Evil dead = you fly 3x faster then Wraith you don't need to know you can find them fast
I shall repeat again cause this too funny and your simply beating around the bush. What your talking in about is during a match, duh ofc at that point that's when the hunt begins in those game. I am talking about PRE LOBBY (Keywords)
resistance/evil dead=killers/survivors cannot see each other until the match starts.
TCM both side see each other . Understand?
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Yes am sick of vpn users or burger king connection killers its disgusting.
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Did not mean to double post sorry.
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For me its not about Tiers of which killer is high or low or what not. I as you can see rather have S killers like nurse over some B C D killer like pig or what not killer because its about their power and how fun/annoying it is.
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@Pelaan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3828390#Comment_3828390
Comparing DBD to two Dead games and one on the verge of dying isn't helping your case
Always trying to justify why killers can have it easy and should be able to see survivors isnt helping your case either. Point is other games block people from having free info from others and dbd dont, because they pity killers so they let killers see survivor stuff to equip crutch born/franklins and dont act as if when prestige was shown killers were the biggest lobbies shoppers way more than survivors period.
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@Yggleif said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3828608#Comment_3828608
I can't believe you would doom us all like that.
Sorry XD.
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@katoptris said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3828534#Comment_3828534
At this point you're trolling over resistance. Both sides complained cause they aren't as good as they think. I get the nurse 's complaints but seriously complaining about trapper. If these type of games bothered you then why do you still play the game?
I hope your asking that in a general term, cause if you talking specially me, I like to know where I complain or say anything about trapper.
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@Yggleif said:
Nobody tell them about Chucky.
I just did o_o
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Honestly Wesker is weak atm right now and I hardly if ever get any now which I pray for anyday, if anything is pay to win its brain dead annoying killers like chucky with rat poison, there far more brain dead killers compared to Wesker imo.
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@katoptris said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3828390#Comment_3828390
Don't bring up resident evil resistance. It literally doesn't count cause that game catered to survivors. Dbd's killers got nerfed cause of issues before. I literally seen people complained about pre-work freddy being a problem and poof he get nerfed . Noed is an issue and yet now we can see the totem aura when it lit up. Both side get nerfed so don't bothered with the whole killer mains get everything. I played both side and surviving been the easiest ever .
Yeah right until like dbd the final update they did over power every master mind to brainless like dbd so no both of them is killer sided heck so is tcm and evil dead. All these games are killer sided now because its the killers who are always the first to cry survivors/victims nerf nerf nerf.
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@WolfyWood said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3828303#Comment_3828303
I'm okay with seeing items, in theory its dumb but in practice if you can bait the killer into taking a useless perk its workable.
Killers should never be able to see cosmetics, characters, or profiles though. The killer player-base clearly gets emotional before the match even starts and it also leads to dodging.
You'll mostly find pushback against this idea though, these same people argued a lot against removing prestige for 'flavor' reasons as well.
Tell me that your right without telling me that your correct. Facts and agreed with you.
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3828303#Comment_3828303
That's the idea for these perks. You don't counter an entire killer but an item. That is nowhere near the same level.
Also, if you bring 4 flashlights into a match, then then chances are you have something pretty terrible in mind, so you deserve to face a killer with Lightborn. No, I do not want to see what kind of fun and interactive gameplay you can pull off with a certain map offering, 4 flashlights and 4 Head Ons. I went against one such group and I will not relive that experience, thankyouverymuch.
If I were to dodge every TTV, I'd barely get to play the game and I reckon others have the same experience. They aren't exactly rare and with the amount of TTVs in all different levels of skill, they absolutely do not indicate that a match will be easier or harder.
With the amount of items you have in an average game (3+, mostly 4), you can run Franklin's Demise every game and the chance you encounter a group where it won't help is very low.
Who in the world dodges because of cosmetics? I've never seen that before!
If you are concerned about lobby dodging, then why not add penalties for lobby dodging instead? Many games already do that and if a first offense is only treated with a 30-60 seconds penalty, then we don't punish people with a valid reason to leave a lobby very harshly either.
If you bring 4 aura reading perks and add ons then you deserve to have it all nullified with distortion, I dont see what kind of fun being revealed for every action I do with map offering like leries/rpd myers with boring hit and whack and proxy camp tactics. I would like to play the game and not be punished for actions that I am to do by aura reveal.
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3828307#Comment_3828307
I don't support removing basic game features in the name of fairness. It would make the game that much duller and lifeless, and we don't need to make the game duller for the average player when there's already so many issues.
Tell that to tcm, resident evil resistance and evil dead
Tcm= everyone see each other but family cant see survivor perks and survivors cant see family perks
Resident evil resistance = no can see each other until match starts
Evil dead = same reason as resident evil
Do I need to remind you why killers lost the ability switch killers?
Idk why even bother replying to you cause ofc you will always find some excuse on why killer always can get away with stuff but survivors cant. So this be my last time even wasting my time replying to you.
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@RFSa09 said:
I was watching a livestream where people were talking about that topic, so I decided to make this post
Imagine you, as survivor, you see a cenobite in the lobby, why would you not bring fixated to completely nullify his only power? You see a Bubba, why would you not bring head on to nullify his locker mind game? You see a twins.. why wouldn't you bring unbreakable or soul guard? Or we gonna live forever? Or anything like that? The game would literally be "Counter By Daylight" basically like Counterwatch
Also.. lobby dodging
But why should killers see survivors?
4 flashlighs or heck 1= lightborn
4 mix items= franklins
Ttv=dodge
Nice cosmetics = dodge
Same concept right?
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@Spare_Them_Mori_Me said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827898#Comment_3827898
I hate having to bring perks to counter things too.
If they would just easily change tunneling, I wouldn't have to bring my anti-tunnel perks.
If they would just easily revert Distortion, I wouldn't need to worry about auras.
Now, you do have a means to solve your issue, and its only one perk slot. But, you would rather then change a game mechanic. Is this also reflected by the killer krew around here? I'd love to hear feedback.
Ah stop stealing the spot light with facts, encore maestro🤭
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Lord have mercy jesus here we go again, I cant understand this people who complain on flashlight and flashbangs who has lightborn for easy counter but they say they should not be wasting a perk slot to counter them while the ones who do uses it as base kit and complains about gen rush and what not once the survivors learn
You know something people who ran distortion did not want to run it before but did because of the never ending sky rocket increase of aura reads and I use to ask why must I be forced to use this perk to stop 24/7 peeping toms or peeping janes
I gave in ran it and ofc its gutted to garbage and all other worthless perks means of preventing 24 7 wall hacks does nothing but yall so uptight when I say lightborn should be given pain res 4 token treatment.
If distortion aint to shut off aura reads so easily ligthborn shouldnt shut off all stuns or blinds entire match ,preventing aiding a teamate or self defense and Plague should not be making all healing perks and med kits with add ons which I hope her rework changes her power completely.
May as well ask for for all blind items and perks gone but in exchange all killer aura reading and add on readings are gone.
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@Spare_Them_Mori_Me said:
Keep your chin up, @buggybug your crusade for survivors isn't going unnoticed. The Entity finds you… pleasing. Continue! Continue and know you are among friends, except those that aren't! Avoid those! < 3
We gotta stick together and power through this in memories of dear swfs who moved on to better.☺️
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@AmpersandUnderscore said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827258#Comment_3827258
So lightborn also deserves a nerf by this logic?
This is a terrible rationalization for a nerf, let alone deleting one of the only reliable counter plays to an increasingly large number of aura reads available to killer.
The game isn't intended for the killer to have nearly constant wall hacks on survivor locations, and not having any way to deal with that is going to eventually either break the game or result in sweeping nerfs to aura perks. These distortion posts seem to be celebrating the former without realizing the later is inevitable now that the reliable counter is being removed.
All this beautiful information your saying, I said the similar things and examples but you know they will always justify why lightborn is totally ok to negate one of the few defense survivors have.
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@Aceislife said:
I gotta tell ya, this is the second time in quite a short while Ive posted about Coldwinds. I think Thompson house might be the only exception, thanks to the main structure that hasnt been butchered yet. I don't know about what you guys think, but I think Coldwinds are too weak for survivor in general. Haddonfield is also a honorable mention, but I dont find it as bad as Coldwinds.
All maps are garbage now for survivors except the game.
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827801#Comment_3827801
You're counting the M1 as a perk too? That's hilarious. Okay, if M1 is a perk, then the entire WASD counts and so does the sprint button and also pallets and vaults count as perks for survivors, and they all get them, so survivors get 11 perks each.
Oh I see.
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@IronKnight55 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827472#Comment_3827472
I agree it needs a slight change. In my opinion, it shouldn't provide as much for free, and isn't that what killer mains are always shouting about here? I'm not saying to eliminate the perk, but it should be earned rather than given away for free. Using tokens would be an effective approach (imho).
Exactly but you know in killer rule books for survivors we cant have free stuff, but they are to.
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827759#Comment_3827759
Killers have more than 4 perks and survivors don't have 4 perks because some perks don't count as perks.
That totally makes sense.
Yes it does because in a 1 on 1 situation where its 1 survivor vs a killer via chase=the survivor only has 4 perks to use some of which aint even able to be used right away or cant even help in the situation vs the killer with their 4 perks+2 adds on and power. Oh and m1 so that is 4 perks vs 9 perks.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827472#Comment_3827472
The difference there is that survivors have 16 perks, and killers have 4. If the killer takes 1 perk, it should nullify something that survivors can bring because they have vastly more things they can bring.
Killers have 8 perks, their two add ons and their power which can totally negate those so called 16 perks easily.
But yeah ofc is completely fine to totally negate one of the few defenses of survivor yet its not ok when survivors use something to stop being seeing 24/7 cool.
Please show me 16 perks on a match and I mean 4 different perks from each survivor cause which means if 2 people are using woo that does not count as part of the 16. Cause I lol everytime someone tries this fictional 16 perks.
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@sanees said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827684#Comment_3827684
so we have 1 killer and 4 survivors, I’m wondering how physically the pyramid head couldn’t let you make generators if the killer goes after 1 survivor, others are just repairing the others generators
Buddy if you dont know what fake chasing is or hit and drop chase right away and people needed to reset to not be down, has brine, overcharge and oppression I do not know what else to tell you.
I think you qouted the wrong statement instead of the first one I said. Yes killers can prolong the game just like the 2 last survivors hiding shocking I know.
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@foods said:
its just a free win condition for survivors even though survivors doing easy gens first cause more 3 gens than killers ever did
Nope its the maps being the sizes of a dunkin donut is the problem because I load in as killer or survivor and a 3 gen aleady spawn heck even 2x 3 gens can happen so no matter how you plan it can be tough to impossible to break it specially vs certain killers like spamminglarity can easily just abuse that advantage and the match can already be decided.
Conspicious action is a free win for killer, cant use ds when last gen pops which smart people would save at end for attempted tunneling. Otr and anti face camp also not working too.
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@tjt85 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827280#Comment_3827280
The game is not all about looping or playing 100% as a team (unless you're in a SWF, that is). By design, there is more than one way in this game to survive. Some players prefer to stealth around and evade the Killer and that's where they get their fun. Personally, I think it's bad that BHVR have removed a reliable perk for players that prefer the hide and seek aspect of DBD to the looping mechanics.
Before the nerf, you could use Distortion to hide right under the Killer's nose. But now that you can't, I think some players that might have played more aggressively with Distortion will now play it extra safe, locker hop and be a much less active teammate than they were previously.
It doesn't matter, anyway. People with my viewpoint lost the argument and the result is that Distortion isn't worth the perk slot for stealth players anymore.
And you know whats funny the people who run sprint burst fixed bond and urban are far worst than distortion people imo, amount of times I hit hook 2 from 1 or be sandbag on the only gen am working on yet a distortion user never done so to me.
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@Firellius said:
So killers get big aura reading powercreep and BHVR decides to gut Distortion, now there's rampant slugging and BHVR nerfs WGLF…
They also gave killers extra anti-chest/item perks after giving survivors chest perks, and buffed chase-breaking perks the patch before Predator rework and further aura read buffs.
Anyone else get the feeling BHVR's overarching philosophy for survivor perk design right now is: 'What would work best for the killer'?
To add to the last part of your statment, you mean hold their hands for another 5 or so years then make the usual am only facing swf complaints. Yes yes indeed.
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@sanees said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827488#Comment_3827488
I can't even imagine how a match can last 30 minutes given that the killer can hit generator only 8 times
Cause it was a 3 gen done by lame rng and not the fault of ours, so he kept going back and forth to all 3, hit someone then rinse and repeat with brine, over charge and oppression, ty god it was rare that these teammates was making sure to reset each other and I had sable heal perk.
Ofc its gonna take 30mins because we was smart not to get down and slowly work on each gen😒.8x3=24 kicks.
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@Spare_Them_Mori_Me said:
https://forums.bhvr.com/dead-by-daylight/discussion/430916/killers-its-time
I agree. Please put it on. Never let it go. Killers with only 3 perks is always welcome :)
Actually you know what your right. Also blast mine with OOO vs a lightborn user is funny try it and you will see why. Yeah I actually want them to run it all the time, gives me a big advantage ohohohoho.
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@legiondoctor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827472#Comment_3827472
Hopefully when flashbang gets nerfed
Flashbang requires to work on a gen and waste time making one in a locker, lightborn requires nothing so thats why flashbang cant be nerfed and if so well then flashights need to be buffed back.
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No cause all killers still try to be mini skull merchants and try to still force 3 gens with the now mini pancake maps. Had a 30 mins match with a pyramid head doing that on eyrie of crows, you think the man come chase me having OOO but no he would fake chase the go back and kick least I double pipped for it.
