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bubba_is_bubba

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  • @th3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1254135#Comment_1254135

    Some people enjoy using resilience with spine chill to not be "dedicated". I'm not saying they should be immune but what I'm referring to is eating bt and ignoring the unhooker who is also blocking along with several other survivors.

    https://forum.deadbydaylight.com/en/discussion/comment/1254144#Comment_1254144

    I'm not saying that coming across the injured person is tunneling after they've been unhooked. What I'm saying is tunneling with no discernible reason, which in my mind is eating bt and ignoring bodyblocks from every other survivor nearby. If you don't see the issue with that then don't be surprised if you run into ds despite "not tunneling".

    https://forum.deadbydaylight.com/en/discussion/comment/1254156#Comment_1254156

    Bones can be ignored considering they don't count towards your score for objective. Healing is overrated especially with so many people running resilience/iron will.

    Tunneling in my mind is when the killer ignores bt, bodyblocks, gens, and literally just tunnel visions on one person after they have been unhooked. It's not when the killer cannot find anyone except the unhooked guy. That's just poor movement for him, which is unlucky but it doesn't fall in the category that I fit tunneling under.

    Healing is overrated but it depends on the Killer unless he can 1shot or you are last 2 and one is trying to start a chase when his mate (injured) is doing last gen. In every other situation, when i play Surv, i try to heal. Unless Devour Hope is ON but that's another situation.

  • @Witherrr said:

    Anyone else playing and realizing they're just getting rank 20 killers consistently as of recent? I mean, I understand there isn't a huge amount of red rank killers, but I haven't had this problem until a couple days ago, I used to get a decent amount of red rank killers and at least purple rank killers.. Now it's just rank 20 back to back.. I've been rank 1 on survivor for a good while now and I've never had this problem until now.. Is anyone else?

    I quote Kilmeran. Plattform and how long have you seen this "issue" to let people understand better. When i play Surv from pc (red rank) i have matches max vs killer rank 7-8. Rare situation we are paired vs a rank 14.

  • @NeaMainNON_TOXIC3 said:

    As a Legion main, I don't really want Sloppy to work with FF. That removes the purpose of the mangled and broken add-ons. And if they did go together, every toxic person would play Legion. They'd use them just to piss people off. If enough people complain about it, they'd just reverse Legion back to their old self.

    I wanted to say same things ^..^ Quoted 100%.

  • @Fibijean said:

    I'd like to hear what everyone has to say about unwritten rules and honour codes that exist in DBD, just because I think it's an interesting topic to explore.

    Killers - are there any unwritten rules around sportsmanship or a type of honour code that you expect survivors to follow, or that you consider toxic behaviour (for example, no bodyblocking, no flashlight blinding, no teabagging at the gates, etc.)? Do you follow the same rules when (if) you play survivor?

    Survivors - similarly, are there any rules of sportsmanship that you impose on yourself while playing (such as no teabagging) or that you expect other survivors to follow (for example, don't leave teammates behind on the hook)? Is there any survivor behaviour that you would consider 'toxic'?

    Full disclosure: I'm a design student, and I've decided to centre my Honours project around the DBD community. Insights gained from this discussion may be used to inform my practice (although I won't include any identifying information, like usernames, if that does end up happening).

    I can tell you my opinion. There are no rules, and i dont respect "those rules", i just respect Common Sense. What does it means ?

    I play more Killer than Surv and if survs are very ez it means, probably, mm search has failed again. It means im versus people with not so many hours. What can i do ? I give em usually a free exit. It doesnt happend often but it happens. And when it happens..... to lose -1 pip is nothing, at least for me. Probably i am old for gaming ^..^ but this is what i think. And i have red rank on surv and close to red as Killer.

  • @SpiritLover1133 said:

    who the heck complains about camping and tunneling in dbd 2020?? You only complain about it when you get downed in 5 seconds buying no time for your teammates to do gens. Simply get better at the game and don’t complain to devs to ruin the game even more to veteran player.

    Probably your statement is what ruin this forum and this game for everyone. Everyone can discuss in a forum and saying his opinion but he must follow classical TOS. You are not superior or inferior to anyone who bought this game like you. If you think to be superior remember it's a game and you are not better than a player with 10h. Probably you are even worst because your statement means you are for real a TOXIC guy.

  • @SpiritLover1133 said:

    Sure! You can tunnel and camp if you think its a good strategy...

    Many times a camper is just a ... player without experience. Easy to do 3 gen if a Killer do Face Camping.

    Personally i dont judge, a player playing Killer can do whatever he wants (there are no rules saying you cannot camp) but they camp usually first 10-20h ^..^ (unless their skill is very very low)

    If a camper is glad to do -1 every game, ggwp, it means he's happy for... nothing

    Personally i never use mori, neither noed and i neither camp 95% times, you dont need it.

  • @premiumRICE said:

    It is. Cause you are taking the game hostage both for you and him. And btw im nor sure the other three wish to play press the skillcheck.

    so yea you can do it, its not bannable, but it is toxic

    It's not game hostage.... And the (professional?) camper isn't a very smart guy, he will probably finish the match with 1 kill (unless the surv escape from the natural born camper) with -1 pip.

    I think you have a wrong idea what is toxic and what isnt. Facecamping isnt toxic, gen rush its not toxic.

    It's how the game works.

  • @Ravakahr said:

    Best Rank 1 Survivor Builds You've Seen?

    Stuck at rank 3.

    • Sprint Burst
    • Windows of Opportunity
    • Bond
    • Self-Care

    Other ideas:

    Decisive Strike: I find for me I don't get any use out of decisive strike as I'm usually dead on first hook 80% of the time. Cant really get past rank 3 in quick match.

    Adrenaline: If I get to end game its going to be me vs killer with hatch shut. So never found a use of this. Ever.

    Dead Hard: Doesn't work 90% of the time. Will proc and I take the hit anyway. Forced to take something else. Happens 90% of the time with 32ms ping. Just the worst talent for reliability. Actually wish they'd rework this talent to make it be like borrowed time.

    Iron-will: is nice, really nice. but I never have anyone to heal me they'd rather do gens. So I run self-care.

    Spine Chill: Would love to have but the other perks are just to valuable for me.

    Unofficial Perk : SWF

    --

    Classic Perks:

    BT

    DS

    SPRINT BURST / DH

    SELF CARE / UNBREAKABLE / EMPATHY / IRON WILL

    --

    OFC The perks i use change (SELF CARE / UNBREAKABLE / EMPATHY / IRON WILL) if i go in solo or swf.

    PS Use BT in your builds if you go solo, you help the team and people dont forget you if you go in solo, extra 15sec to run away can change the whole game. Not everyone going solo has always DS in RR, strange but real.

  • @Respectfulnancymain said:

    I think solo should be buffed to swf level then killers get buffed too. Thats the only way to achieve balance

    Quoted and approved ^..^ And i play 60% the "Dark Side". If you are vs pure Solo (not partial solo, vs 4 random 100%) it's 70% times an ez win.

  • Silly statement GGEZ.

    I always say GG playing surv or killer.

    I say GGWP if i'm playing as Killer and i kill only 2

    I say GGWP, ROFL Nice Domination if i play as surv and he kill all of us.

    No.... Domination is not the Pantera Cover ^..^

    https://youtu.be/xTXjNpGAfLU


  • @Milo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1247257#Comment_1247257

    Then again, why not just change how it works instead of disabling it on super specific maps?

    That's a good point +++++

    I give you another testcase. Autoheaven vs Killer Rank 1, all red ranks, just done now. We were discussing whit the player playing Killer about those maps at the end of the match. He said that too, AutoHeaven (+ColdWind and Haddon) now is so much unsafe that is eazier than ever to do 3-4 kills in a match ..... If you brink Mori too, that's a massacre or more... a match faster than ever.

    Yes, time to change how it works mori because if developers wants those maps with less safe zones, less pallets, with mori you dont have anymore balancement.

  • I mean, you still have it in your inventory, you just cannot use it in those maps. If you put a Mori offer, it just doesnt count and you will still have it in your inventory after the match.

    Right now in my opinion, unless you have 50-80h (= you still dont know how to play 100%), you dont need it at all in those maps.

  • @Milo said:

    Exactly what DelsKibara said - if you don't find it challenging then why are you even using them?

    I assume you didnt read my previous statement 😒 "Not using a single Mori from 3 months". Is it so difficult to read previous replies ? :/

  • Not using a single Mori from 3 months. I have already 31 mori only with Spirit ^..^, 12 with Wraith and 4 with Clown. Does it says something ? ^..^

    I never use it.

  • @OhHelloThere said:

    this change makes no sense

    Thanks for opinion but why ? I like challenges when i play Killer. Honestly Haddonfield, Autoheaven and ColdWind are too ez right now with Mori after last update (most of the challenge is gone ).... They are a loooot less secure, you have a loooot less pallets, and.... ggwp. Unless someone is a really really inexperienced Killer (baby?) with just a few hours. But that's another Story for every map.

  • @Mister_Holdout said:

    The game is still survivor-sided. Plenty of safe pallets for survivors to delay the killer.

    You are not thinking at the whole. Or you just play too much Killer and 0h as Surv. OR... IDK. Coldwind, AutoHeaven and Haddonfield, after last update, are not anymore so much surv-sided. Very probably you dont play surv after last update.

    Yesterday i was playing vs some red ranks. People from red ranks did yesterday 2 times in 2 matches (ColdWind) a ragequit. This is an alarm bell. PS I was playing Spirit and Freddy without Noed, Mori and tunneling.

    I tried too after that as Surv. Not the best experience in ColdWind, Autoheaven and HaddonField unless you have a very inexperience Killer (another not optimal experience) .... You can count pallets in your hands, not many safe zones, they removed windows.....

  • @OmegaXII said:

    Rank 1 killer, and all matches today are versus SWF with OoO. What happened?

    First match, playing as pig. OoO run straight to me, and he's a very strong looper. Not only him, but the rest are all too. At the end 3 of them are streamers. I only get 1 kill because they're too autistic at the end.

    The rest are all end up in 4k, and i'm playing deathslinger, myers and spirit. All of them are boosted to red rank except the OoO users. I knew it by observing their movement.

    Back to the title, why there's sudden rise in OoO and SWF? Most of my matches yesterday are also like this.

    PS: No add-on used in all matches, so i'm actually quite proud of myself :)

    In my opinion new changes to maps push people to go in SWF. You remove pallets ? You remove Safe Zones ? It means people need more cohordination and info in game. That's the most reasonable thing in my mind right now.

    @DelsKibara I've seen same thing. I did a few matches with my friends from rank 4 to 7 (average). 90% times vs Killers with NOED, MORI. That's the reason i posted in Feedback section "Mori disabled for some maps". Coldwind, AutoHeaven and Haddonfield are not anymore "pallettown", they removed a loot of safe zones, window on those maps so i think its reasonable to disable there MORI + NOED if this is the new "trend".

  • @evilwithinIII said:

    https://forum.deadbydaylight.com/en/discussion/comment/1243180#Comment_1243180

    You know they can rework the killer AND their map Just like what they with the doctor.

    So rework leatherface when coldwind is reworked.

    I know perfectly. But i have low expectations when we are speaking about developement updates. That's the reason i was speaking about steps.

    This doesnt means i dont accept your ideas. I like legion too and for me too legion need hard rework

  • What ? Are you kidding ? Your idea is to remove 1 or 2 pallets in Coldwind ? I had yesterday 2 times 2 red rank players ragequit in ColdWind (after last update). I think this is an alarm bell and the map is not anymore well balanced....

  • @lordtomato said:

    The game is balance, fine, fun, but some of the killers are too weak to be play. Oh poor leather face and your lowest tier fiends, Legion and Clown, wait for a buff and no1 wants you. Seriously, why is some killers are op like billy and spirit, they sometimes make the game unbalance. But the 'Poor Three' just suck. How can they be so different, it is probably unwindable for the 'Poor Three'. I also call they 'Idiot checker' - check if the survivor is an idiot. What I want to say is nerf so op killer and buff the 'Idiot Checker', it is unfair for them, and give some rights!

    Meeh. Unless you didn test last update it's incredible silly, in my opinion, to request Killes buffs when some maps are ..... unbalanced 100%.

    I play Killer 90% times rank 4-7 (it depends on the amount of free exit i give in a month rofl) and i've seen that, playing as Killer and Surv, Coldwind, Haddonfield and AutoHeaven need rework. I think this is the primary Goal before a buff. Right now even the most inexperience killer player can do great things on those maps and this means theres a huge problem (more details on the thred "ColdWind, HaddonField, AutoHeaven need Rework")

    And to see 2 red rank rage quit 2 times in my last matches in ColdWind, it's an alarm bell (i had spirit and freddy, no red addon, no mori, no noed, no unfun tunnel).

  • @GreyBigfoot said:

    1: If a hook is broken, it will repair itself in 30 seconds, unless they have a toolbox addon to increase the time. If they're using the perk Breakdown, it lasts longer than 30 seconds.

    2: Spine Chill activates whenever the killer is looking in their direction, even if the killer has the Undetectable status.

    Not sure about that. Finished to test right now the update. I was on hawkins not to compete, just to understand the changes. I count 20sec from the moment of the sabotage to the respawn of the hook.

    Idk about the perk Breakdown, never used it like, i think, most % of surv until now.

  • @AsePlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1240086#Comment_1240086

    You don't even know if the number of SWF increased. Have you considered that maybe you have things to improve on?

    The real number are on developer hands now and forever. In the meantime we have some data from today discussion (do you remember?). If someone play as Killer he is vs some sort of SWF 1 every 2 matches.

    Speaking about changes ive just finished to test the changes. I did some tests Killer Side from my std acc and alt test account lev13 (it's not to bully the survs, i give always a free exit from alt 13 acc, just to understand the differences from red ranks and if they are more terrified as surv). The (small and sometimes big) changes are there, are really Killer Friendly after ages and if you dont'see that and you are still "mad" vs SWF, that's your problem, not everyone problem.

    If you still need changes because you cannot even now, after the update, to compete vs a SWF group,.... it's your problem and probably ou need to change fast your gamestyle.

  • It's very difficult to clean totems and to get rid of noed 😁. I think i need some lessons tomorrow when i bring back my surv clothes and i retire my killer clothes for a few days.

    Untitled Image


  • @GoodBoyKaru said:

    For clarification the comment in reference is something like:

    "I don't mean to be that guy, but if one person is following you around with a flashlight all game it means they aren't doing generators. I'd really hesitate to call that genrushing."

    And, I mean, he's right you know.

    If you get offended by this then all I can really say is grow thicker skin and get off of the Internet. This is one of the least offensive things I think I've ever read and I spend my free time reading stories about people adopting puppies.

    So this really isn't him being rude, it's him telling the truth. And if you'd want a developer to lie to your face instead, that's fine. Cause from your original post, it just seems like you gave up prematurely. First down with 3 gens popping and then you give up.

    That's not how killer works rn.

    Right now as killer the only generator that matters is the final one. Of course when there are 3 survivors unpressured on the map they'll all do a generator. It's after that when you start building pressure that you snowball, gen speeds slow drastically, and that's when you clutch the win.

    TL;DR: That wasn't rude, grow thicker skin, and don't give up when exactly what's meant to happen happens. If you want a developer to actually be rude, go to reddit during an Apex Legends AMA.

    Nice statement @ Doddle28 quoted 100% +1

    If the poster give up after 3 gen done, probably to play killer is not the best choice for him.

    Several times my most funny sacrifices are after first 3 gen. Even 4k because they... leaved last gen close to each other (most likely to have put pressure did some results.. ^..^)

  • @NoEdIsBad said:

    Time and time again i’ll be playing with friends, doing great. Gens done, great teamwork, healing, callouts, looping killers. And then it happens. You get the last gen done and see that glimmer of hope. The Exit Gates. But right as you reach it..*DUN DUN* NoEd proctors and all that progress, time, and teamwork is flushed down the drain by the easiest crutch perk in the game. NoEd isn’t a perk that needs to exist. It’s horrible. It proves that you can try as hard as possible and still have all that mean nothing because a killer can get his easy kills on you and your teammates. OtzDarva has proven this multiple times and has even gone out of his way to have streams dedicated to the fact that it’s unfair and unbalanced. Remove NoEd from the game. Make us all happy. Show us that you are infact. Doing a pretty good job so far.

    3yiw6l.jpg

    NO. SWF are the most effective to clean totems in first minutes. Probably you are not playing SWF. Or you just genrush like crazy crossing fingers for the end of match "i hope not to find noed".

  • @Chatkovski said:

    https://forum.deadbydaylight.com/en/discussion/comment/1238471#Comment_1238471

    1. Depip is not a punishment. Offering the killer the opportunity to meet even weaker survivors (by rank) is not a punishment, it is an advantage. What would be a punishment, real, is a punishment that impacts the gameplay, directly during the game. This punishment inflicted will also more naturally and negatively impact the emblem score of the killer, and positively that of the survivors. It would be much fairer.

    2. Ignoring how the game works is not a good excuse, it justifies punishment. The survivors do not want an "ez life", they want to interact with a killer who hunts them, not repair 2 or 3 generators with the guarantee that they are safe. It also ignores the situation of the camped survivor. It seems to me that everyone agrees that a game where a killer would not hit a survivor once, sees the 5 generators repaired in a few minutes would not be satisfactory. Why would it be acceptable for survivors if the killer decides to camp?

    3. This is wrong. And what is the perk allowing the killer to apply such pressure that it would force all survivors to use certain perks? There is none, it's free, and requires almost no skills. And it seems very contradictory to say that camping is bad, poor, useless, but explain it takes many hours of play and the use of certain perks to be able to react correctly.

    4. If camping is unnecessary, punishing it more should not be a problem. In addition, this does not result in a single kill at most. Just adding the use of NOED changes everything, for example.

    I would like to take this opportunity to remind you that I shared an idea that I am exploring at the moment (page 1), the post having undergone moderation after immediate editing, some people may not have seen it. It's an idea you should enjoy.

    IDK what to say, i'm starting to think there are too many people playing only Surv 100% unable to think at the whole and so.. to have an objective opinion. According previous discussion (stats) there on another thread : 1 match every 2 a Killer is vs some sort of SWF.

    1) Depip is a punishment for most of the people. But you are talking about smurfing too. Smurfing is in every game (= i derank to face weaker players). In my opinion it's the most silly thing a player can do but... it exists. I dont say one has to accept it, it's not fair. Some dev has done something for new accounts (csgo), others not, but after years of online gaming i dont see a real solution (speaking in every game) in games.

    2) Camping is a strategy sometimes. So.. you want to penalize a "fake camper" tryng to make you move in a map from a very distant position so you stop the gen (1 match every 2 a Killer is vs some sort of SWF and one is saying in discord "Hey is camping me, go there, help me")? I remember there are only 4 Killers that are able to put pressure on a long distance map : Freddy, Bill, Spirit and Nurse.

    3) Surv Team has all perks they need to defeat the "mega evil super camper" : "uncle "BT" (15sec), "uncle" DS(1 min), Spine Chill, DH (after first shot), Deliverance (100% Chance to Unhook), Unbreakable (anti slug). If a Team is unable to coordinate with all this good of god ehmmmm.. (1 match every 2 a Killer is vs some sort of SWF) for me it is embarassing.

    4) NOED - I'm playing in Red Ranks not because i'm good, just because i collaborate in game. I'm neither a great looper. But in my games NOED is cleaned most of the times before the end of the game.... Sometimes it is not, and it is my fault because we did gen rush like crazy. I accept what happend if i dont clean. But if you are as team (1 match every 2 a Killer is vs some sort of SWF) you can try to clean the noed and to save the guy. It works 50% times.

    As i said previously. Let's talk about REAL embarassing THINGS that DONT WORK:

    • "wifi shots" or "lag shots" - Everyone playing surv see them from time to time and this is really annoying. This will be a real tasty fix. But it seems that direction of the discussions is toward less important (in my opinion) things.
    • dead hard dont work - There are many times dead hard dont want to work at all
    • drop pallet dont work - There are situations (not everyday) when i press spacebar to drop a pallet in a chase and.... dont work


  • It depends.

    I'm very meticolous trying to reach, usually, 3k-4k but....

    if i have a great time vs survs = i've done a lot of hooks, i have done kills and the other guys did a great game (great loops, great chase, great flashsave) why not ?

    If i'm playing vs Potatoes (i'm not a PRO Player, potato is to define just a player with 10-20 hours = very naive hiding and chasing) i understand that almost immediately and i let em go. MM is not the best of the best, one time i was vs rank 15-16 and i felt very very bad for them. I understood that immediately and i let them go like schoolchildren when they leave school 😁

  • @xEa said:

    https://forum.deadbydaylight.com/en/discussion/comment/1238770#Comment_1238770

    While it is true that Full teams are way more rare then most people think, you remember incorrectly. 5% is for full teams, but you get in most games some sort of SWF, most commonly 2 solo and a duo on average.

    https://us.v-cdn.net/6030815/uploads/719/CPIDC1XE8JBT.jpg

    PS Interesting stats, we have every 2 matches 1 with some sort of SWF.

    Here it is the explanation why they find most of the times my ruin, even in a good spawn, very quickly ^..^

  • @myersismydaddy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1238696#Comment_1238696

    1.) You're talking about newbies camping, the debate when it comes to camping is about killers who have thousands of hours and camp because it works.

    2.) Not true at all in Solo Q without kindred. Potentially all 3 other survivors will go check on the hooked guy, and won't be doing gens.

    3.) What are some of those meta perks that punish a camper? BT? At best you get a trade with BT. Thus rewarding the killer for camping, not punishing him.

    4.) Again, not true at all. Proxy camping a hook in solo Q will absolutely destroy the survivors regardless of how fast they get their gens done. Otz proved this a few days ago when he was testing if NOED was OP or not. He would hang around the hooks and proxy camp. All but one of his matches ended in a 4k.

    I wish the killer mains would stop with these bullshit excuses. Some of us play both sides, and know just how frustrating it is when going against a camper because there is literally nothing you can do about it. I have never, in my life, had the urge to camp as a killer because the gens are going too fast. This is not the fault of the survivors. It is either the fault of the map, or my fault because I couldn't pressure gens, or got myself into a long chase.

    I do agree on one thing - camping is a viable strategy. It will get you easy kills. But that is until the devs realise that something needs to be done about it. Kindred should be base, end of story.

    • Those are not "bullshit excuses" (i quote your statement) and if you feel hurt ehhmmm... remember it's a game.
    • Sounds like i'm a "die hard camper".... but when i'm playing DBD as Killer i never camp: it's boring, it's useless and 90% times never work.
    • Yes, if you are facing a camper in solo without Kindred, there are chances more than one surv go away from gen.

    But i am not talking about newbies camping. I'm talking about camping in red ranks. It's useless 90% times and i think you agree that too because ... ? let's be honest. more than 90% in Red Ranks go in full lobby (or 3 at least). Me too, i don't hide it. When i have to play Surv in red ranks i go with my Friends in full lobby. I don't do it because i hate mates. It's just for your same reason. Sometimes you have a random with Kindred or Empathy and he understand what's happening but most of the times .. this simply does not happen. he doesnt have those perks and the help you can have in the match can be from zero to a lot of help, it depends....

    The real problem, and let's speak about real problems, are "lag shots". Have you ever play as surv and have you seen "lag shots" from Killers ? You stun the Killer and after a micro-second you take the shot ? Or you jump from a Window and the killer gives you a shot from an incredible distance ? I think this is the real problem which needs to be fixed. Camping problem has already been solved (almost to 100%) going in full team (most % of people do that).

  • I reccomend Spirit. The lady is very very cool. The learning curve is faster than Nurse and is very funny how can you surprise survs, on every rank, even on red ranks, most of the times. This character is not immediate, you need to practice a bit, but the results are ... cool.

    @EarthToGravity +1 for the statement of Legion. Probably it requires even more time and dedication you need with Spirit because is super mega underpowered. It's probably a good choice (and funny choise) when you have many many hours of gameplay.

    A good example there of Spirit in action (i love the lady ^..^):

    https://www.youtube.com/watch?v=eFlfZg923vc


  • A friendly answer about camping. There is already a solution.

    1) Campers are already been punished and they depip instantly after the match. In fact campers (most of them are Bad Players with low amount of hours) :

    • don't chase
    • don't apply pressure to gen (gen are not defended)
    • don't hit anybody instead they sit on desk watching the surv on hook

    2) If there is a camper survs can do in the meantime 2 even 3 gen = ez life for survivors. And if another Surv loop correctly, the "Evil Camper" finish the match with 1 kill, sometimes even without kills.

    3) Surv Team has all meta perks they need to address the camper and to defeat the Evil Camper (if you dont know how to do that it means you dont have many hours of gameplay, that's another story).

    4) Sometimes you can have on red ranks a match like this one (https://youtu.be/BO-3W4hj4vc?t=25), a very very fast chase and an insta Gen. I had this too many times. It's not a problem for me, for many people, that's how game works. It's just to confirm that to camp is useless and if you are camping you can have in those matches 1 Kill max... if you are lucky....

  • @AsePlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1238471#Comment_1238471

    I stopped replying to you because I would be repeating what I've said for the past 2 pages of this thread. Read it yourself if you want.

    You propose things, you dont accept opinions from people probably with many many hours more than you. You looks like a person used to arguing a lot...... And you didnt reply when i said my point of view (4 points).

    I think the meme from Thatsmartguy is appropriate 100%

    meme.png


    Good Luck with your requests.

  • @johnmwarner said:

    Sorry to any innocent survivors, but as a rank 12 killer I'm done being bullied and struggling against teams of full red ranks, whether they are solo or SWF.

    The complaints of killers isn't enough to speed up BHVR fixing matchmaking so I am going to make survivor lives miserable until they join in on asking for a fix too.

    I had the same problem many many many hours ago. Usually bad combo of Perks for the Killer you are using right now.

    You are not strong in Loops ? Bamboozle

    Are you good to predict movements ? Spirit is the best choice, Nurse only if you have time to master the "lady".

    Do you think they will genrush ? POP + RUIN are your best friends.

    Are you good to put pressure and you dont want the "Ladies" (Spirit and Nurse) ? Go with Freddy.

    ecc.. ecc..

    Try to use the best mix of Perks you can for your favourite Killer and take your time do some experiments, your performances will be better of course.

  • @johnmwarner said:

    Sorry to any innocent survivors, but as a rank 12 killer I'm done being bullied and struggling against teams of full red ranks, whether they are solo or SWF.

    The complaints of killers isn't enough to speed up BHVR fixing matchmaking so I am going to make survivor lives miserable until they join in on asking for a fix too.

    I had the same problem many many many hours ago. Usually bad combo of Perks for the Killer you are using right now.

    You are not strong in Loops ? Bamboozle

    Are you good to predict movements ? Spirit is the best choice, Nurse only if you have time to master the "lady".

    Do you think they will genrush ? POP + RUIN are your best friends.

    Are you good to put pressure and you dont want the "Ladies" (Spirit and Nurse) ? Go with Freddy.

    ecc.. ecc..

    Try to use the best mix of Perks you can for your favourite Killer and take your time do some experiments, your performances will be better of course.

  • @sulaiman said:

    https://forum.deadbydaylight.com/en/discussion/comment/1237653#Comment_1237653

    The thing is, in every thread i see you in you only want to get rid on thing you consider unhealthy that impacts survivors.

    there are lots of unhealthy things that impact killers, and you never adress them.

    so i dont think that statement is true at all.

    Not only. The author of the Thread dont reply when i say:

    1) Campers are already been punished and they depip instantly after the match. In fact campers (most of them Bad Players) :

    • don't chase
    • don't apply pressure to gen (they are not defended)
    • don't hit anybody instead they sit on desk watching the surv on hook

    2) Most of the time a Camper dont know how this game works. If you camp you have in the meantime 2 even 3 gen done = ez life for survivors. And if another Surv loop correctly, the "Evil Camper" finish the match with 1 kill, sometimes even not the kill.

    3) Surv Team has all meta perks they need to address the camper and to defeat the Evil Camper (if you dont know how to do that it means you dont have many hours of gameplay, that's another story).

    4) Sometimes you can have on red ranks a match like this one (https://youtu.be/BO-3W4hj4vc?t=25), a very very fast chase and an insta Gen. I had this too. It's not a problem for me, for many people, that's how game works. It's just to confirm that to camp is useless and you are already penalized if you camp. If you camp you can have in those matches 1 Kill max... if you are lucky....

    I understand everyone wants to bring water to his mill but this is a forum and a discussion. If you refuse to reply to some facts bringing only ideas that fix... nothing... it's useless to discuss.

    In my opinion there are things more important to discuss in game like the "lag shots".

  • Voted up +++++

    legend ^..^

    As i said to the thread starter, unless he already knows, bad killers are already been punished from the ranking system. They will depip because if you camp :

    • you dont chase
    • you dont apply pressure to gen (they are not defended)
    • you dont hit nobody instead to sit on your desk watching the surv on hook

    And there are so many meta perks to defeate even the most evil camper :/

  • @AsePlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1238375#Comment_1238375

    You keep saying my solution isn't the solution but you don't really say why.

    The hook progresses normally unless both conditions are met.

    If the Killer is within 16 meters of the hook AND there's no Survivors nearby, the hook slows down. If they're nearby, it progresses normally.

    Can you explain why this is a bad idea? It punishes the bad Killers and teaches them that camping is not the solution.

    Unless you already know bad killers are already been punished from the ranking system. They will depip because if you camp :

    • you dont chase
    • you dont apply pressure to gen (they are not defended)
    • you dont hit nobody instead to sit on your desk watching the surv on hook

    I add one thing. Your solution is not a solution because a evil facecamper could be defeated easily with the correct meta perks.

    And talking about me playing as Killer (i do it mostly of the time but i play surv from time to time with my friends) to have even a counter activated or not if i am in the proximity of the surv on the hook, it's delirium 100%. It's a game but you have to think at the whole. If someone play as Killer has to think at more variables. If someone has to think even about a counter, GGWP, i propose to leave only 2 hooks on the map...

  • @Magikazam said:

    https://forum.deadbydaylight.com/en/discussion/comment/1238299#Comment_1238299

    Survivor got meta perks to counter any killer playstyle, yet they still find a way to complain. Worst part of all that is that in camping case, they can just ignore the dude on hook and genrush whitout consequences, and even in the rare case the killer achieve a 4k, he de-pip cause he camped and the ranking system punish you for camping.

    I didnt see your comment. Great statement. The ranking system punish the camper after the match, fact. You can easily do in the meantime 2 even 3 gen. But a survivor has to understand that, in SWF, you have all meta perks you need to defeat the "Evil Camper" and to save your friend. I understand it can be depressing, difficult, frustrating for a Survivor vs a FaceCamper but the "evil facecamper" will have his punishment after the match (depip) .

  • @AsePlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1236569#Comment_1236569

    Absolutely. I think a 16 meter radius + they have to not be in chase is a very fair assessment that a Killer is camping and not just patrolling.

    Terrible Horrible Ideas.

    Ive finished several times a Game with 4 surv alive : 2 surv with 2 hooks, 2 with one hook (it means im not of the camping fun club). Before the exit gate i do 2 hooks close to each other and you know who they are ? The 2 surv with one hook. Instead of defend my position i need to pay attention to the distance between me and the survs on hook ? And a slowdown of the time before they are Sacrificed ? Hilarious 100%.

    I understand perfectly your side. There are many Killers (with not so many Hours of gameplay) trying a "desperate" FaceCamp to catch at least 1 Survivor (with not so many Hours of gameplay). It can be frustrating 100%. But you have to try to think at the whole and at different levels of experience (with experience i mean hours) ...

    Red Rank matches are. I take my first Surv on the Hook, boom gen done. (I had many times the same experience you see there https://www.youtube.com/watch?v=BO-3W4hj4vc&t=634s > No i am not Otzdarva). And if i start to FaceCamp it's mostly for a fake (this is a tactic). because the time i spend for facecamp = 2 gen (useless 100%).

    I repeat, i completely understand your point of view but your solution is not a solution at all. Probably the best solution for your is to start to play in full team with your friends. You will have more fun (this game is great as Killer and Surv) and you will see that a good coordination will defeat even the most evil FaceCamper of the game.

  • @Fibijean said:

    That's absolutely reportable - that kind of thing is taken very seriously by the Support team - and you did all the right things. In fact, you don't even need to submit a Support ticket for chat-related reports, since the chat logs are automatically sent when you report someone from the scoring screen in-game.

    My apologies for double report. it was my first post ever on this forum. Apparently this post was on hold (moderation?) so... sure that it was never approved i did another post removing all things this guy said to me.

    Said that I don't obviously take those things seriously (i'm more than 30y old) but I wonder what a guy (or girl) of 14y would have said or thought -..-

    Thank you guys about the answers and to correctly tell me what to do.

  • @Godot said:

    I feel like I lied to myself and to everyone else in my past posts about how much I love the game and how much I will keep playing. I said I won't stop playing this game. And yes, I won't, except... I feel so burned out. I decided to take a small one day break from Dead by Daylight and I instantly lost majority of my motivation to play.

    And no, it's not because of the players, the bugs, or anything, I just don't want to play recently. But I still love the game. I still love the developers. I still would spend money on it... But I feel like I can only get back to it when the next update comes.

    Just a piece of advice from myself: If you are a person like me who loves video games and has a favorite game but is easily burned out of any game, even their favorite one, please do not stop playing daily. Every day you start to use your computer, make sure the first game you play is your favorite one. I stopped because I wanted to take a one day break, and now I'm struggling to find the motivation to launch the game and play it again, even if my friends have been calling me over and over to come and play.

    I hope I get my motivation back in the next update.

    My "tactic is different". If i lose motivation to play (i play more Killer than Surv) i stop 1 week and then when i go back i focus on "personal achievement" like:

    • try to finish the match in less than x min
    • try to hook at least x surv in x min
    • try to use the "most useless perks" and to sacrifice at least 2 surv before the end of match
    • ecc.. ecc...


  • @Fibijean said:

    You did everything you needed to, and more. When it comes to reporting for chat abuse, you don't actually have to send a Support ticket, since the chat logs are automatically sent when you report someone from the scoring screen in-game. There are other offences for which you may need to submit additional evidence, but in this case the in-game report is sufficient.

    From the way you handled things it sounds like you're already pretty well-informed, but just in case, if you need any additional information about reportable offences and how to properly file a report, you can find everything you need in the Game Rules section of the forum: https://forum.deadbydaylight.com/en/categories/game-rules

    Thanks for your kind reply.

    I wasnt sure about logs 100% until you confirm that, lol.

    Anyway the idea to contact directly at support dot deadlight dot com + screenshots + ID offender + whatever else required wasnt honestly to enjoy a possible ban but to report a situation that can be very disturbing expecially if i didnt have 30y old and only 14y (i am almost sure more of 50% of the steam player base is <18).

    They are games, we use them to have great time alone or with our friends, we can get angry (example: "** off killer, you were tunneling only me ?") but there must be a limit. My idea otherwise, if developers refuse to ban people with serious threats like this situation, is to give at least i ngame an option to perma disable the post-match-chat so people <18 cannot see the huge list of profanity i see after some matches ..

  • @Cheers said:

    My main wish for the future of Dead by Daylight is for the community to be better, to have little to no toxic players.

    +1

    I play 99% Killer and people can be toxic in post game chat. But yesterday was literally the triumph of toxicity. Insults, racism and death threats. (ofc i did a report at support dot deadbydailight and i literally hope they ban this guy). i hope this attitude change or at least that developers activate a functoin that perma remove the chat after match. I am 30+ and those situations are harmless for me but for a kid of 14+ it is not the best situation of the world.

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